Later today, October 25th at around 4pm CEST (7am PT), we're going to roll out the latest update to Book of Travels. Please be aware that anyone still online playing when that happens, will be disconnected from the servers. Prepare your gameplay time accordingly.
Bug fixes
Made it so that the highlight circle does not travel further down than 0.1 units if there's no terrain. Makes it look better.
Merchants along the road should now move better.
Flowers should now be spawning in higher quantities.
Getting soft locked should no longer cause the player to teleport instead of walking.
Inspect interactions should no longer immediately close after clicking on them.
Fixed a bug that sometimes caused effect cards to not be placed correctly in the HUD.
Tweaked the navmesh at train platform edge again.
Train no longer soft locks when travelling between areas.
Updated light source script and prefabs, should now work properly.
Pyre no longer plays double audio on extinguish.
Train should no longer get stuck travelling between areas.
Guiding Spark: Shelter knot now also finds Nomad's Rests.
Added failsafe for corner case nullref when NPC moves away from object.
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Revealing the Early Access World
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books.Join here.
We're closing in on the end of our second week on the market with Book of Travels. As of Monday this week, we had 19 023 active accounts, and it is growing from there. It's been an absolute pleasure for us to read what you think about the game so far, and I've personally been loving to pop into the voice chat on our Discord channel and listen to your discussions and anecdotes of what you've experienced in Braided Shore.
Of course, we're still working hard on the game – optimising and fixing various technical issues and bugs, and there's a lot to be done in the coming two years. I know this has been said in so many contexts that it almost has lost its meaning, but this truly is only the beginning for Book of Travels.
We haven't been able to slow down our work pace just because the game now is available for purchase. Certainly for myself, there is more to do than ever. Besides talking with you, our lovely community, about everything and nothing, one of my favorite parts of my job right now is to look at all of the beautiful screenshots and pieces of artwork that you show us!
So, I thought it would be fun to share some of my favourites. It was really hard to decide on just a few, and I had to stop myself at a certain point because I still have other things to do (sadly), so these aren't the only masterpieces that are out there. Just a small selection of them.
Your artistry and passion is amazing to us! Please keep doing what you do, it really makes our day. In the meantime, have a fantastic weekend!
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Revealing the Early Access World
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books.Join here.
We are thrilled about finally having launched Book of Travels into Early Access! This is the start of a new world that we'll be building together with players, and by way of a launch trailer, artist Lotta gives an overview of the phases of development that will come next in this video. We hope you like what you see!
Take advantage of the Early Access Launch Sale and get Book of Travels for 10% off! (Sale ends Monday, October 18th, 10 am PT.)
To celebrate the launch of our TMORPG Book of Travels we've put a beautifully packaged bundle of Might and Delight treats. We hope you agree that this array of goods comes at a really appealing price and will give you any extra incentive you need to get on board and support Book of Travels in its fledgling week.
Thanks for keeping your eyes on our games and our studio here on Steam! If you've missed out on any or all of our journey to this audacious moment, please take a little peek at our blogs and videos on our news page – we'd love to have you with us on this great adventure! Best Wishes,
We're approaching the end of the first week of Book of Travels Chapter Zero. I think it's safe to say that we all wish that we could have offered a better start to it, especially in terms of server stability. Right now we're in a much better place and we love seeing you exploring Braided Shore with such enthusiasm and inquisitiveness, but the weight of the frustration that many of you experienced on launch day is not lost on us. We've said it before and we're saying it again – we're sorry for that, and we're very thankful for the patience you've showed us.
Now, on to more exciting things...
Colours of the wind
So, what are we doing right now? The current task ahead for the development team is to stabilise the game, remove bugs and make all interactions smoother, removing instances of locking or hindering the player and other quality of life fixes. But on top of that we are very eager to address some of the more common suggestions and wishes that you've put forward for us.
A more personalised character creation is probably on the very top of the list of popular requests, and we agree that Book of Travels very much so would benefit from that. Below you can see some concepts for upcoming changes to character customisation and some new tweaks to the emotes feature.
With these changes you'll be able to change the height, skin colour, hair style and clothing tear for your Traveller when creating them. It will go a long way to make your particular character feel unique, we feel. As for the emotes rework, it's an idea we had a while back that we think will make for a more understandable system that distinguishes between emotes and symbols, and separating them in a nice way. You get the idea when you look at the image.
Again, thank you so much for being with us on this journey, and for playing Book of Travels. And remember, you can always jot down any ideas you have in our pinned thread Suggestions & Ideas. We don't have the time to reply to all of them but we are definitely paying attention!
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Revealing the Early Access World
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books.Join here.
One of the many folk you can meet on your travels in Braided Shore is Professor Cavo Linhea, a Spirit Naturalist at Rivenleaf University. Should you find her, be sure to stop and hear what she has to say, she might just need your help. Which of Braided Shore’s mystical beings will you be able to spot? Let us know how you get on in the comments section!
If you're curious about how Book of Travels is made or just want to see the tired faces of its Creative Director and Technical Artist play the game, then join us today on Twitch!
Jakob and Peter are going to be talking Book of Travels with the Unity team today, October 13th at 6pm CEST where they'll also shed some light on our teething troubles on those servers (they seem to be settling down now!).
Here you can find out about the full set of Forms who'll be with you from the outset of Book of Travels' Early Access release. Between them the twelve offer a range or moods and starting points with which to create your own characters. So go ahead, choose a name, pick some personality traits, make a note of your wind affinity and set forth!
The Goodward and The Reachant
The Goodward(wind affinity: eastern) has a pure heart and simple tastes. Harmony and safety are important factors to a Goodward and they enjoy providing such happiness to others. But this is also a character whose curiosity may lead them far from the calm and order they so enjoy. Somewhat eccentric, The Reachant(wind affinity: northern) naturally absorbs the wisdom of the world and is conscientious in their collection of truths and teachings. Usually restless, their journey is one of spirituality and personal betterment, and they enjoy mastering crafts.
The Gleaner and The Enfolder
The Gleaner(wind affinity: southern) is resourceful and self-reliant - their independence knows no laws and may take a rogue turn. Quick wits and self-sufficiency make The Gleaner a collector of both material and immaterial wealth, but whether they gauge the value of what is amassed is another matter entirely. Tempering strength with kindness and kindness with strength, The Enfolder’s guardianship and servitude never detract from their grace and individuality. Their might comes with the sensitivity of one much invested in their kind (wind affinity: southern).
The Crested and The Ribboned
While The Crested (wind affinity: northern) shows no vanity, they are naturally dignified and uninhabited about their sophisticated ways. Their ease and clear mindedness finds them accomplished in many arts and well placed to succeed in all kinds of company. The Ribboned’s love of home and nature manifests a spirituality that makes profound connections with all things living. Home and community are where The Ribboned is most energised, but their grounded, centred soul means they take both in heart when travelling (wind affinity: northern).
The Larker and The Veiled
Likeability is not The Larker’s goal but merry times are in the offing when The Larker is around. Adventures come in many forms and are rarely serious - so long as leisure and idle times abound, a Larker’s day is as it should be (wind affinity: western) . The Veiled(wind affinity: western) is at once inconspicuous and remarkable, holding to the edges of activity where they absorb goings-on from a place of detachment and stillness. But obscurity comes with mystique, the allure of which makes this solitary watcher an enigmatic type with a quiet penchant for power.
The Mirther and The Dimmed
The Mirther(wind affinity: western) is creative and embodies honesty and youth. They echo rural Romantic archetypes such as shepherds, wandering musicians and artists. They are a daydreamer and find much mirth in or out of company. By contrast The Dimmed is an older, wiser type whose light shines less brightly. Their stoic attitude in company does not temper their thirst for exploration, especially when the quest is enlightenment (wind affinity: eastern).
The Moss Walker and The Weatherer
The Mosswalker(wind affinity: eastern) has feet that are deep in the earth and finds magic in all things mundane. They live a relatively ordinary life but their values are wide and true, making them something of an unconventional, Bohemian type. Striding and far from domestic, The Weatherer’s spirit is forged by exposure to elements literal and metaphorical. Their unequivocal thinking and broad experience finds them well placed in exploration and adventure (wind affinity: southern).
If you like these Forms and want to take a bit of a deep dive into some of the inspirations for the Book of Travels character creation process, check out our Steam post about just that right here or let Game Designer and Programmer Arvid talk you through it in the mini video below!
Today is the 4th of October which brings us just 7 days until release… We are so excited we can barely sleep!
Over the last two years we have shared many things with you, and we will be sharing more in the weeks to come. If you enjoy any of it, please do help us get the lift we need by sharing with your friends and on your social channels.(Links to which are just at the bottom of this post!)
Today we’ve gathered all eight of our dev videos ‘Inside Book of Travels’ in one place. These short and sweet talks from our team cover all kinds of topics, so go ahead and pick your favourites and dive right in! And of course, please comment and share!