We are thrilled about finally having launched Book of Travels into Early Access! This is the start of a new world that we'll be building together with players, and by way of a launch trailer, artist Lotta gives an overview of the phases of development that will come next in this video. We hope you like what you see!
Take advantage of the Early Access Launch Sale and get Book of Travels for 10% off! (Sale ends Monday, October 18th, 10 am PT.)
To celebrate the launch of our TMORPG Book of Travels we've put a beautifully packaged bundle of Might and Delight treats. We hope you agree that this array of goods comes at a really appealing price and will give you any extra incentive you need to get on board and support Book of Travels in its fledgling week.
Thanks for keeping your eyes on our games and our studio here on Steam! If you've missed out on any or all of our journey to this audacious moment, please take a little peek at our blogs and videos on our news page – we'd love to have you with us on this great adventure! Best Wishes,
We're approaching the end of the first week of Book of Travels Chapter Zero. I think it's safe to say that we all wish that we could have offered a better start to it, especially in terms of server stability. Right now we're in a much better place and we love seeing you exploring Braided Shore with such enthusiasm and inquisitiveness, but the weight of the frustration that many of you experienced on launch day is not lost on us. We've said it before and we're saying it again – we're sorry for that, and we're very thankful for the patience you've showed us.
Now, on to more exciting things...
Colours of the wind
So, what are we doing right now? The current task ahead for the development team is to stabilise the game, remove bugs and make all interactions smoother, removing instances of locking or hindering the player and other quality of life fixes. But on top of that we are very eager to address some of the more common suggestions and wishes that you've put forward for us.
A more personalised character creation is probably on the very top of the list of popular requests, and we agree that Book of Travels very much so would benefit from that. Below you can see some concepts for upcoming changes to character customisation and some new tweaks to the emotes feature.
With these changes you'll be able to change the height, skin colour, hair style and clothing tear for your Traveller when creating them. It will go a long way to make your particular character feel unique, we feel. As for the emotes rework, it's an idea we had a while back that we think will make for a more understandable system that distinguishes between emotes and symbols, and separating them in a nice way. You get the idea when you look at the image.
Again, thank you so much for being with us on this journey, and for playing Book of Travels. And remember, you can always jot down any ideas you have in our pinned thread Suggestions & Ideas. We don't have the time to reply to all of them but we are definitely paying attention!
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Revealing the Early Access World
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books.Join here.
One of the many folk you can meet on your travels in Braided Shore is Professor Cavo Linhea, a Spirit Naturalist at Rivenleaf University. Should you find her, be sure to stop and hear what she has to say, she might just need your help. Which of Braided Shore’s mystical beings will you be able to spot? Let us know how you get on in the comments section!
If you're curious about how Book of Travels is made or just want to see the tired faces of its Creative Director and Technical Artist play the game, then join us today on Twitch!
Jakob and Peter are going to be talking Book of Travels with the Unity team today, October 13th at 6pm CEST where they'll also shed some light on our teething troubles on those servers (they seem to be settling down now!).
Here you can find out about the full set of Forms who'll be with you from the outset of Book of Travels' Early Access release. Between them the twelve offer a range or moods and starting points with which to create your own characters. So go ahead, choose a name, pick some personality traits, make a note of your wind affinity and set forth!
The Goodward and The Reachant
The Goodward(wind affinity: eastern) has a pure heart and simple tastes. Harmony and safety are important factors to a Goodward and they enjoy providing such happiness to others. But this is also a character whose curiosity may lead them far from the calm and order they so enjoy. Somewhat eccentric, The Reachant(wind affinity: northern) naturally absorbs the wisdom of the world and is conscientious in their collection of truths and teachings. Usually restless, their journey is one of spirituality and personal betterment, and they enjoy mastering crafts.
The Gleaner and The Enfolder
The Gleaner(wind affinity: southern) is resourceful and self-reliant - their independence knows no laws and may take a rogue turn. Quick wits and self-sufficiency make The Gleaner a collector of both material and immaterial wealth, but whether they gauge the value of what is amassed is another matter entirely. Tempering strength with kindness and kindness with strength, The Enfolder’s guardianship and servitude never detract from their grace and individuality. Their might comes with the sensitivity of one much invested in their kind (wind affinity: southern).
The Crested and The Ribboned
While The Crested (wind affinity: northern) shows no vanity, they are naturally dignified and uninhabited about their sophisticated ways. Their ease and clear mindedness finds them accomplished in many arts and well placed to succeed in all kinds of company. The Ribboned’s love of home and nature manifests a spirituality that makes profound connections with all things living. Home and community are where The Ribboned is most energised, but their grounded, centred soul means they take both in heart when travelling (wind affinity: northern).
The Larker and The Veiled
Likeability is not The Larker’s goal but merry times are in the offing when The Larker is around. Adventures come in many forms and are rarely serious - so long as leisure and idle times abound, a Larker’s day is as it should be (wind affinity: western) . The Veiled(wind affinity: western) is at once inconspicuous and remarkable, holding to the edges of activity where they absorb goings-on from a place of detachment and stillness. But obscurity comes with mystique, the allure of which makes this solitary watcher an enigmatic type with a quiet penchant for power.
The Mirther and The Dimmed
The Mirther(wind affinity: western) is creative and embodies honesty and youth. They echo rural Romantic archetypes such as shepherds, wandering musicians and artists. They are a daydreamer and find much mirth in or out of company. By contrast The Dimmed is an older, wiser type whose light shines less brightly. Their stoic attitude in company does not temper their thirst for exploration, especially when the quest is enlightenment (wind affinity: eastern).
The Moss Walker and The Weatherer
The Mosswalker(wind affinity: eastern) has feet that are deep in the earth and finds magic in all things mundane. They live a relatively ordinary life but their values are wide and true, making them something of an unconventional, Bohemian type. Striding and far from domestic, The Weatherer’s spirit is forged by exposure to elements literal and metaphorical. Their unequivocal thinking and broad experience finds them well placed in exploration and adventure (wind affinity: southern).
If you like these Forms and want to take a bit of a deep dive into some of the inspirations for the Book of Travels character creation process, check out our Steam post about just that right here or let Game Designer and Programmer Arvid talk you through it in the mini video below!
Today is the 4th of October which brings us just 7 days until release… We are so excited we can barely sleep!
Over the last two years we have shared many things with you, and we will be sharing more in the weeks to come. If you enjoy any of it, please do help us get the lift we need by sharing with your friends and on your social channels.(Links to which are just at the bottom of this post!)
Today we’ve gathered all eight of our dev videos ‘Inside Book of Travels’ in one place. These short and sweet talks from our team cover all kinds of topics, so go ahead and pick your favourites and dive right in! And of course, please comment and share!
Should you ever wander into The Voices’ Tavern at night time, you may be offered a game of Passage. Passage is one of many ways to distract yourself on your travels and it’s a game of luck and strategy. For full ambiance, why not take a listen to the soundtrack A Game of Passage as you read...
A game with hidden depths
While the game play is relatively simple, the cards themselves are said to hold deeper significance and are regarded as something far more solemn and auspicious than mere entertainment. To many, Passage cards hide a secret, and some folk are quite fixated on discerning a revelation in their inter-relations. And so it’s not only for the material losses folk have suffered that a game of Passage is taboo in Braided Shore. The game is more than a little socially unacceptable, which is why gamblers tend to play discreetly - most usually, Passage is played in The Voices’ Tavern, although Travellers may on occasion find themselves approached by a card-prone stranger.
Gambling & deck building
You’ll be able to play Passage at any point in Chapter Zero, and while gambling isn’t possible just yet, in future you’ll be able to win or lose your belongings and gamble your way to fortune or destitution. In the meantime. trying your hand at Passage risk-free will be a good opportunity to get to grips with the game in general and to learn some strategy. Then, when gambling is in place, you’ll have Passage skills enough to put to work and win!
The game will also become a deck builder, and as the world evolves, so will your cards! We look forward to sharing more about how you’ll collect new cards and what you’ll be gambling with in a future post.
With just less than two weeks to launch we are really excited to share all that we've shown you here on this blog for the last two years! What features are you looking forward to trying out? Is there anything more you'd like you'd like to get more info on before you play? Please do drop your thoughts right here! Best Wishes,
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Revealing the Early Access World
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books.Join here.
When we made the decision to delay Book of Travels back in August, we knew we wanted to make sure that we were confident that we could meet the new deadline before we announced it to you. A while ago I wrote a post in which I described a set of nasty bugs that I (un)lovingly called the Unholy Trio, and the team has since vanquished that beast. Therefore I can finally say, with confidence, that we have a release date to share with you.
Book of Travels enters Early Access with Chapter Zero on October 11th.
Wow, that felt good to get off the chest. We knew what date we wanted to go with all along, and it has been a challenge to keep that from you until now. Especially when seeing some of you speculating that the game was delayed to next year, or worse. But now it's out there and we can all start gearing up for launch. Thank you again for still being with us – it means the world to us!
Growing together in Early Access
We do, once again, want to point out that this is an Early Access launch. There will be issues to be solved, there is content to be added, mechanics and systems to be iterated on and (most importantly) player feedback to be heeded.
Chapter Zero is the first season, if you will, of the ongoing story we're telling with Book of Travels. It will last for the entirety of our Early Access period of two years and we're beyond excited to have you come onboard and be a part of shaping this into the game of our dreams.
We'll have more to share about our roadmap for Chapter Zero soon, but we can share that the first month after launch will be strictly about looking at player feedback and taking suggestions – no extra content will be added until we've taken that time to closely examine your first impressions. We want you to feel like we're actually listening to what you have to say about the game after launch, and part of my job will be to make sure you do.
Exciting times, indeed! Once again, thank you so, so very much for your support, patience and passion. We're less than three weeks away from our maiden voyage, and we can't wait to have you with us in Braided Shore!
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Revealing the Early Access World
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books.Join here.
Some time ago we took a look at the Book of Travels character creation process in a post that explains how character creation is one of the ways in which the game will allow you a wide range of personal expression in your roleplay (you can get a video insight with Programmer, Game Designer and Discord hero Arvid right here on Youtube).
Today we’re excited to be sharing four new Forms, and just like last time there will be Discord roles available for each one, so if you haven’t joined us there yet, please do dive in and get roled up! It’s been really cool to dip into Discord chat these last few weeks and hear your thoughts and ideas about our videos andreasons for our final date push – it’s also becoming clear that choosing Forms is something of a topic and not always easy! So it should be good to know that you’ll be able to create many characters in the game, and it’s not too early to start thinking about yours - this is a game for creative souls and character creation is just the beginning. We’d love to hear your ideas here or on Discord. And please know that while the Forms represent a kind of archetype they are only the starting point and it’s up to you to develop personas, backstories with as much detail, complexity and nuance as you see fit.
We hope you like our latest additions! And to keep things in one place we’ve added the previous Forms here too, what a varied gallery they make…
The Crested and The Ribboned
While The Crested shows no vanity, they are naturally dignified and uninhabited about their sophisticated ways. Their ease and clear mindedness finds them accomplished in many arts and well placed to succeed in all kinds of company. The Ribboned’s love of home and nature manifests a spirituality that makes profound connections with all things living. Home and community are where The Ribboned is most energised, but their grounded, centred soul means they take both in heart when travelling.
The Larker and The Veiled
Likeability is not The Larker’s goal but merry times are in the offing when The Larker is around. Adventures come in many forms and are rarely serious - so long as leisure and idle times abound, a Larker’s day is as it should be. The Veiled is at once inconspicuous and remarkable, holding to the edges of activity where they absorb goings-on from a place of detachment and stillness. But obscurity comes with mystique, the allure of which makes this solitary watcher an enigmatic type with a quiet penchant for power.
The Mirther and The Dimmed
The Mirther is creative and embodies honesty and youth. They echo rural Romantic archetypes such as shepherds, wandering musicians and artists. They are a daydreamer and find much mirth in or out of company. By contrast The Dimmed is an older, wiser type whose light shines less brightly. Their stoic attitude in company does not temper their thirst for exploration, especially when the quest is enlightenment.
The Moss Walker and The Weatherer
The Mosswalker has feet that are deep in the earth and finds magic in all things mundane. They live a relatively ordinary life but their values are wide and true, making them something of an unconventional, Bohemian type. Striding and far from domestic, The Weatherer’s spirit is forged by exposure to elements literal and metaphorical. Their unequivocal thinking and broad experience finds them well placed in exploration and adventure.
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Finally, we’d like to say a word about what has been termed our ‘indefinite postponement’... it is not indefinite! With every day that passes we get closer to securing our new release date, and while we’re not yet ready to reveal it, it really isn’t that far away! It’s so important to us that we have your trust and that means that we want to be sure that the date we give really is the date we release and not a day later. So when we know for sure, you will too. Book of Travels is coming! Stay tuned and stay in touch!
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Revealing the Early Access World
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books.Join here.