Fallout 76 - LadyDevannBethesda
Our latest update for Fallout 76 launches today, and it's bringing a host of bug fixes, gameplay improvements, and more. Read on for a full list of patch notes for today's update.




Update Version 1.7.2.18

Check the download sizes below for today's patch on your platform of choice:
  • PC (Steam): 5.6 GB
  • PC (Microsoft Store): 15.08 GB
  • PlayStation: 14.5 GB
  • Xbox: 14.9 GB



Design Changes & Improvements

[h5] Weapon Changes[/h5]

Although we are playing in a post-apocalyptic world, we still want to keep that world fair, fun, and inviting to all. While you have been exploring and rebuilding, we have been working on a new system that works behind the scenes to remove illegal attachment combinations that violate the EULA to ensure that every single player is using and trading the same items and has the same advantages as you.

In today's update, we are implementing a system that will remove illegal mods attached to weapons that cannot be obtained in-game. Most players will not notice any change to their existing weapons, however, players who are in possession of a weapon with a mod that cannot be equipped naturally to the weapon may notice a damage decrease to the weapon, and the mod will no longer exist.




Bug Fixes & Improvements

[h5] Art & Animation[/h5]
  • Backpack Flairs: Various adjustments to the view of Backpack flairs in the crafting menu.
  • Cryolater : Made adjustments to the frosted texture on the weapon model.
  • Flairs: Increased the Zoom out of Backpacks to allow more visibility on the flairs.
  • Loot Bags: Various fixes to Loot bag skins that were missing collision.
  • Power Armor: Adjustments to the player's 1st person view while wearing the Alien Invader Power Armor Paint and using a Heavy Weapon.
  • Power Armor: Fixed an issue where X-01 Prototype paint could not be reapplied after changing paints or skins.
  • Power Armor: Fixed an issue that can change the color of the highlighted weapon parts at a weapons workbench after entering and exiting Power Armor.
  • Rifles : Applying the Aligned Stock mod to a Laser Rifle or Ultracite Rifle now changes its appearance to reflect the mod.
  • Vault-Girl Arm Wrestle Machine: The player character no longer clips through the machine during its animation.
  • Weapon Paint: The Nuka-Dark paint for pump action shotguns now displays correctly.

[h5] Audio[/h5]
  • Scout's Banner: Using a Scout Banner now plays the correct sound effect while being used.
  • Weapons: The spinning barrel sound effect from Miniguns, Gatling Plasmas, Gatling Lasers, and Pepper Shakers now stops when entering water.
[h5] C.A.M.P.s & Shelters[/h5]
  • Allies: The proper name is now displayed for Sam, Katherine, and Xeno when inspecting or placing Allies in the players C.A.M.P.
  • Buffs: The 9 Ball Table now correctly provides a +2 Charisma buff to players after being used.
  • Buffs: The Spore Plant Bed now correctly gives the Well Rested Bonus after being used.
  • Displays : The Thirst Zapper can now be displayed on the full-sized Wall Weapon Rack.
  • FreeCam: Players can no longer place floor objects on top of their character while in FreeCam mode.
  • Message Board: Neon Letters can now be applied to the Message Board Kiosk.
  • Roofs: The Abandoned Mine C.A.M.P. Kit Roof now correctly uses the same amount of budget as other roof corner variants.
  • Trophies: Fixed an issue that caused Nuclear Winter trophies and statues to not be buildable in C.A.M.P.s and Shelters.
  • Pirate Ship: Adjustments to the collision and snapping on the Landlubber Pirate Ship and Sea Legs Pirate Ship.
  • Radioactive Holiday Tree: Fixed an issue where the Radioactive Holiday Tree would leave persistent radiation when stored in a Blueprint.
  • Recipes: Players who have learned the recipe for Cappy and Bottle's Couple Sign can now correctly build the object.
  • Survival Tent: Fixed an issue which could prevent players from fast traveling to their team member's APC Survival Tent.
  • Watch post Prefab: Fixed the collision on the top stair.
[h5] Challenges[/h5]
  • Nuka-World on Tour: Events completed in Nuka-World on Tour now correctly count towards "Complete Events in the Ash Heap" Challenge.
[h5] Enemies[/h5]
  • Mad Dog Malone: When in his downed state, Mad Dog Malone no longer appears in the nearby corpse's menu.
[h5] Environment[/h5]
  • Garrahan Mining HQ: Addressed an issue that prevented players from entering the Garrahan Mining Headquarters from the Garrahan Mining Lobby.
  • Nuka-World on Tour: Lady G's stall is now in its proper place.
[h5] Events[/h5]
  • Distinguished Guests: Players will now receive proper rewards for each completion stage of this event.
  • Feed the People : Food canisters will no longer despawn during Feed the People when a player enters the loading dock.
  • Nuka-World on Tour: All Nuka-World on Tour Public Events now correctly drop Legendary Cores upon event completion.
  • Nuka-World on Tour:"What Slept Beneath" now grants the correct amount of XP.
  • Nuka-World on Tour:"Seismic Activity" now properly grants Ultracite Scrap as an event reward.
  • Nuka-World on Tour: The "Deposit Buckaroos" counter in Most Wanted now displays the number of Buckaroos needed instead of using a progress bar.
[h5] Items[/h5]
  • Junk : Gold Table Spoons now provide gold instead of silver when scrapped.
  • Gunpowder: Gunpowder is now classified as a junk/scrap item.
  • Nuka-Cola: Nuka-Grape now shows the correct value of rads removed after drinking.
  • Power Armor: The T-65 right arm now correctly requires Aluminum for crafting, to match the left arm.
  • RadAway Diluted: Reduced the debuff timer from 2 hours to 7 minutes to be more aligned with RadAway, which has a 15-minute debuff timer.
  • Sunshine Oil: Adjusted the Sunshine Oil to use the correct Damage Resistance effect. The Damage Reduction now also is increased by the Herbivore mutation.
[h5] Localization[/h5]
  • Localization: Various Localization Fixes.
[h5] Perks[/h5]
  • Quack Surgeon: Mire Magic Moonshine and Vintage Mire Magic Moonshine now work with the Quack Surgeon Perk.
  • Perk Sharing: Added a gameplay setting to allow players to reject Shared Perks from Team Members.
[h5] Quests[/h5]
  • Disarming Discovery: Dagger will no longer become hostile to the player prematurely.
  • Flavors of Mayhem: Players will no longer receive Syringer ammo upon relog.
[h5] Stability[/h5]
  • Client Stability: Addressed a client crash that could occasionally occur when returning to the Main Menu from an Expedition.
[h5] User Interface[/h5]
  • Local Looting: Allies in a Downed state will no longer appear in the nearby corpse's menu.
  • Fanfare: Adjusted the "Seismic Activity" event start banner to not overlap animations.
  • Pip-Boy: Bobblehead: Big Guns now displays its Buff in the Pip-Boy.
[h5] Weapons[/h5]
  • Ammunition: The Explosive prefix on weapons only applies to bullets (Excluding Railway Spikes).
  • Ammunition : Recoverable projectiles from the player's weapons are no longer able to be looted by other players.
  • Flamer: Addressed an issue causing the Flamer to give false positive damage numbers when hitting enemies in VATS. The Flamer will now hit enemies during VATS more efficiently.
  • Mods: The Auto-Axe and Chainsaw now show the number of mods unlocked at workbenches.
  • Melee : The Cultist Dagger and Bowie Knife can now be modded.
  • Melee: The Deathclaw Gauntlet and Meat Hook no longer use One Handed Weapon Perks. They still benefit from Unarmed Perks.
  • Mods : The Sleek Mod effect now stacks when applied to two pieces of leg armor.
  • Mr. Handy Buzzblade: Reduced the VATS AP cost for Mr. Handy Buzzblade.
  • Rifles : Assault Rifles now correctly have the Rifle classification regardless of how it is modded.
  • Rifles: Radium Rifles now have an increased chance to learn mods when scrapped.
  • Thirst Zapper: Fixed an issue that caused unlimited throwables with a Thirst Zapper equipped.
  • Thirst Zapper: Fixed a bug where the water ammo for the Thirst Zapper appeared in the Favorites Wheel.
[h5] Worlds[/h5]
  • Private Worlds: Fixed an issue causing several quest and event related NPC's to not be present on Private Worlds.
  • Private Worlds: Fixed an issue causing Legendary Exchange Stations and the Encryptid Terminal to not appear in Private Worlds.
Fallout 76 - LadyDevannBethesda
As the year comes to a close, we’re celebrating with twice the amount of XP and Score you earn in all game modes from now until December 26. Additionally, don’t forget the Holiday Scorched Event is still going until January 3.
Fallout 76 - LadyDevannBethesda
The days are growing colder, Dwellers throughout Appalachia have begun adorning their homes with twinkling lights, and even the Scorched are prepping their most festive attire as we approach the holidays. Starting December 20, get into the spirit of the season by keeping an eye out for Santa-suited “Holiday Scorched,” and listening close for their jingling bells as you adventure around the Wasteland. Each one that you take down will drop a Holiday Gift, which you can open to get a few treats and a chance at rare loot, like C.A.M.P. item plans. While you’re on the hunt for presents, keep in mind that Holiday Scorched spawn as legendary 1- to 3-star creatures, and they will only appear in exterior locations.

Additionally, don’t forget to visit your favorite vendor to pick up some wrapping paper in exchange for caps. You can bring your wrapping paper to a Tinker’s bench to craft Holiday Gifts of your own, and then open them to get even more loot. The Scorched plan to spread holiday cheer in Appalachia until January 3, so be sure to fill your stocking with goodies by then.
Fallout 76 - LadyDevannBethesda
Our latest update for Fallout 76 launches today, and it’s bringing Nuka-World to Appalachia with our Nuka-World on Tour update! It also includes Fallout 76 Season 11, new rewards, gameplay improvements, and more. Read on for a full list of patch notes for today’s update.

[h5=name]Or click here to jump right to the patch notes.[/h5]




Update Version 1.7.2.9

Check the download sizes below for today’s patch on your platform of choice:
  • PC (Steam): 16 GB
  • PC (Microsoft Store): 25.1GB
  • PlayStation: 22.9 GB
  • Xbox: 25.1 GB



Nuka-World on Tour
The Nuka-World on Tour traveling road show has finished unpacking their tents, stocked the Nukacade with rewards, and is ready for visitors! Venture to the fairgrounds West of Lake Reynolds in the Ash Heap to play three brand-new public events, earn rewards in the Nuka-Cade, and unleash the largest region boss we’ve implemented into Fallout 76 to date; The Ultracite Titan!

[h4] New Public Events [/h4]
  • Spin the Wheel: Join Bottle and Cappy in the Big Top Tent to become a contestant during the “Spin the Wheel” gameshow, where anything is possible! The rules are simple: Press the button to spin the giant wheel inside the Big Top Tent and then take on any challenge it selects. Defend our beloved mascots from unique combinations of enemy creatures, go Brahmin tipping, dodge exploding “Fragstags,” and more! Contestants who survive five rounds will walk away with fabulous prizes!

  • Most Wanted: Mosey on over to Wild West Town, where Gunther is putting on a rootin’ tootin’ good time during his Wild West Show. All he needs to set the stage is a few hotshot gunslingers, like you, to perform as Outlaws. Once the event begins, fleece the town and its citizens of their belongings, and stash any ill-gotten valuables into your Getaway Wagon. Then, prepare to defend your haul against the long, robotic arm of the Law. Topple the Sherriff during the ensuing shootout, and you will be able to ride off into the sunset with some loot.

  • Tunnel of Love: This romantic ride is the perfect attraction for lovestruck couples who are looking for a little quality time together amid the flurry of lights and sounds at the carnival. At least it will be. Once it’s ready. Mr. Lovely just needs a few helping hands to make repairs and to finish decorating the Tunnel of Love before it can whisk swooning sweethearts into a land of enchantment. Don’t worry, trekking into the depths of a mine shaft to hang some heart-shaped décor should be a safe and speedy venture for a sturdy explorer such as yourself. After all, it has been abandoned for quite some time. . .
Please note: For the first four weeks of this Update, Nuka-World on Tour Public Events will have priority when new Public Events appear and will start at the top of the hour.

[h4] Win prizes at the Nuka-Cade! [/h4]
That’s not all that’s arriving with the tour! Grab a fistful of Caps and head to the Nuka-Cade to try your hand at carnival games that are sure to be fun for the whole family! It’s got all your favorites, like “Bandit Roundup,” “Nuka Zapper Race,” and “Whack-A-Commie.” We’re also proud to introduce “Bottle Blaster,” which will truly test your might. As you play, you will earn Nuka-Cade points, which you can redeem to get exciting prizes.

[h4] New Region Boss: The Ultracite Titan [/h4]
Pete has been hard at work trying to repair the air filters throughout the carnival, but the parts he needs are scattered deep within the earth in an abandoned mineshaft. He’s also convinced that a massive creature has made its home down there. Pete is hoping that some keen Dwellers can investigate, and then launch an attack that’s powerful enough to blast the fiend to smithereens from afar. However, those who undertake this dangerous task should keep in mind that if the monster survives, then a direct confrontation with the beast will be unavoidable.



Season 11: Nuka-World
Nuka-World isn’t limited to just the travelling roadshow, with today’s update we have a brand-new Nuka-Cola themed season to quench your thirst! Tour around Nuka-World, visiting iconic locations such as Dry Rock Gulch, Safari Adventure, and more. Complete Daily and Weekly Challenges to earn Score, and unlock new items such as Sheepsquatch Power Armor Paints, C.A.M.P. items, consumables, a new Lite Ally and more!



New Feature: Fallout 1st Ammo Storage Box
Fallout 1st members will receive a new membership feature: the Ammo Storage Box! The Ammo Storage Box works similarly to the Scrap Box already included with your Fallout 1st membership, offering unlimited space to store all your excess munitions, with the exception of Plasma Core and Fusion Cores.

This new feature is a complimentary additional benefit to Fallout 1st memberships. Learn all the benefits of becoming a Fallout 1st member here.




Build like never before with the Free Cam

Free cam is a new quality-of-life feature that we're introducing to Fallout 76. When inside build mode, select X on keyboard, or Start on controller to enter Free cam mode. In this mode, the camera detaches from your character, allowing you to freely build at new heights, pan through walls, doors, windows, and floors.



Additional Design Changes & Improvements

[h4] Weapon Changes [/h4]
Players who tried out Nuka-World on Tour while it was on the Public Test Server are aware that we originally planned to release a new system that combats illegal attachment combinations to weapons that violate the EULA. We need a bit more time to implement this than originally projected, and as a result we will not be releasing this system with today’s update.

As we continue to work on it, we will keep you up to date on its arrival in a future Inside the Vault.



Bug Fixes & Improvements


[h5] Art [/h5]
  • Armor Paints: Applying the Raiderish paint now correctly updates the item name.
  • Headwear: Fixed various instances where facial hair would be removed when equipping the Trench Runner Headwear.
  • Previews: Various adjustments to item previews in the build menu.
  • Power Armor: The Heat Eater Power Armor headlamp now points in the correct direction when applied to Union Power Armor.
  • Power Armor: Various fixes to Raider Power Armor helmet skins and Hellcat Power Armor helmet skins to fix headlamp issues.
  • Power Armor: The Wasteland Knight Power Armor paint no longer makes the player’s head appear to be floating.
  • Weapons: Enclave paints for Plasma Weapons now display correctly when changing and applying weapon mods in all views.

[h5] C.A.M.P.s & Workshop [/h5]
  • Arm Wrestling Machine: Applied a fix to the animation while in-use.
  • Blueprints: Fixed an issue causing Blueprints with the Nuka-Cola Billboard to give a false floating error.
  • Build mode: Atomic Shop items purchased through the workshop menu can now be placed immediately, and no longer require the player to exit and re-enter build mode.
  • Concrete Mausoleum: Furniture placed inside the Mausoleum now snaps to the structure floor instead of the ground.
  • Molerat Generator: The Medium Molerat Generator now uses the correct destruction model.
  • Nuka-Cola Thermometer: Now correctly disappears when destroyed.
  • Pumpkin Racks: Pumpkin Carvings and Pumpkin Racks are now destructible and can be repaired.
  • Rest In Pieces: Addressed an issue preventing wallpaper to apply to the Left Top Wall Slant.
  • Standing Sage Torch: Now requires wood to build, and correctly uses the wood destruction sound effects when destroyed.
  • Slocum’s Joe Vending Machine: Fixed an audio issue with the Slocum’s Joe Vending Machine when more than one are placed.
  • Tipsy-Tom Vending Machine: Fixed an issue causing animations to break when fast traveling away from the Tipsy Tom Vending Machine.
  • Wall Weapon Rack: Chainsaws now display properly.
  • Wildwood Tavern: Expanded passive power in the Wildwood Tavern to cover all floors.


[h5] Enemies [/h5]
  • Critters: Squirrel’s now leave meat piles when their corpses despawn instead of loot bags.


[h5] Events [/h5]
  • A Satisfied Conscience: The intercom scene will no longer trigger again on relog after defeating the waves of robots.
  • A Satisfied Conscience: The Vault 96 Security keycard can now be locally looted.
  • Baa Baa Blacksheep: Fixed an issue with objective progress tracking.
  • Battle Bots: Fixed an issue where the keypads could become unresponsive if the event ran more than one on a server.
  • Bucket List: Ansel Abrahams corpse will no longer spawn at the Whitespring.
  • Campfire Tales: Scout Leader Penny now says appropriate voice lines if interacted with during the boss sequence.
  • Disarming Discovery: Addressed an issue causing Dagger’s body to occasionally not have the key.
  • Disarming Discovery: Dagger will no longer appear in her Throne Room until players have agreed to investigate Dagger’s Den.
  • Distinguished Guests: Robot waiters now have specific quest targets on them when the player gets within reasonable distance.
  • Dogwood Die Off: Players can now travel to fertilizer locations without exiting the event.
  • Here to Stay: Players with the Cannibal perk equipped will no longer eat the bodies of the settlers at Aubrie’s Camp before searching them.
  • Hide and Seek and Destroy: Fixed an issue allowing the player to receive a duplicate keycard.
  • Hunter for Hire: Liebowitz will no longer take a Deathclaw Egg from the player after being intimidated.
  • Isolated Cabin: Players will no longer still be prompted to investigate the corpse at the Isolated Cabin after quest completion.
  • Feed the People: Food canister quest items will no longer have weight and will be cleaned up properly upon event completion.
  • Moonshine Jamboree: Enemy Waves 2 and 3 now correctly play their unique combat music.
  • Moonshine Jamboree: Locally looting Jesus Sunday’s Holotape now correctly progresses the quest.
  • One Violent Night: Addressed an issue where some melee weapon swings would not count correctly towards the quest objectives.
  • Teatime: Players who join late will now correctly hear Sweetwater’s announcements throughout the event.

[h5] Expeditions [/h5]
  • Audio: Addressed an issue causing the Fanatic Manhunter’s minigun sound effects to continue after death.
  • Dog Ex Machina: The Rusty Protectron will no longer walk into the Desperate Refugee when returning.
  • From Ashes to Fire: Optional objective to rescue the helpless survivors will no longer re-appear on re-entering the mission after it’s been failed once.
  • From Ashes to Fire: Player can no longer kill the Fanatic Foreman outside of his intended combat phase.
  • Gameplay: Addressed an issue that could cause players to become control locked while joining a teammates Expedition from the map.
  • Teams: Players will now be kicked out of Expeditions Instances when the leader leaves the team.
  • Worlds: Fallout Worlds custom Weather settings now correctly apply to Expeditions.
  • UI: Addressed an issue causing Legendary Rewards Fanfare to occasionally remain on the screen longer than intended.
  • UI: Addressed an issue causing the rewards screen to not display Legendary Rewards.
  • UI: Fixed an issue that could cause sludge effects to appear at the Expedition starting point.

[h5]General[/h5]
  • Looting: Learning plans for certain weapons and armor now allows them to appear in loot.

[h5]Items[/h5]
  • Backpacks: Fixed the attachment on the Wasteland Wanderer Backpack flair.
  • Consumables: White Russian, Hard Lemonade, and Sweetwater Special Blend now work with the Quack Surgeon Perk.
  • Headwear: Lower face coverings can no longer be equipped with the Wasteland Werewolf Headwear.
  • Headwear: The Following items now can be worn with headbands:
    Communist Commander Hat, Communist Militant Hat, Hooded Rags, Insurgent Hat, Mummy Mask, Treasure Hunter Outfit Hat, Vault Survivor Hood, Wrapped Cap.
  • Keys: Players can now drop the Reactor Interlock Keys.
  • Magazines: Backwoodsman now grants +50% Tomahawk damage instead of +30%.
  • My Personal Terminal: Miscellaneous quests to repeatable and Daily quests now appear in the Pip-Boy's Daily Quest tab.
  • Power Armor: The Fanatic Jetpack Power Armor mod can now be applied to all parts of the Hellcat Power Armor.
  • Red Rocket Core: Red Rocket Core quest items now appear in the Transfer/Nearby Corpses Menu.
  • Skins: Nuclear Winter Weapon and Armor skins can no longer be traded.
  • Survival Tent: Implemented a fix to the sleeping animation that caused the camera to clip through the Lean-To Survival tent.

[h5]Localization[/h5]
  • Localization: Various localization fixes.

[h5]NPCS[/h5]
  • Blackeye: Blackeye will now get out of bed before talking to players.
  • Lite Allies: Fixed an issue preventing Lite Allies from spawning near new C.A.M.P. locations.
  • Vendor: Adjusted Tommy Ten-Toe's standing position at his Whitespring location.

[h5]Perk Cards[/h5]
  • Makeshift Warrior: The Makeshift Warrior perk now provides the correct amount of condition loss reduction per rank.
  • Exploding Palm: Adjusted the Perk card description to clarify it works with all unarmed weapons.

[h5]Quests[/h5]
  • Flavors of Mayhem: Cannibalizing a Glowing One now correctly completes the optional objective to “Cannibalize a Feral Ghoul”.
  • From Russia with Lev: Fisher and Surge no longer drop non-quest items on death.
  • Recruitment Blues: The laser grid on the first floor will now properly recognize the player as registered.
  • Refugee’s Guide: The objective radius to take a photo of the vending machine at Berkley Springs is now smaller and does not encompass the Red Rocket gas station.
  • Strange Bedfellows: Picking up the “Note to Self” Holotape without playing it now correctly clears the Holotape’s quest target.
  • Tentative Plans: The Camp Guide program Holotape now remains in the player’s inventory after relog.
  • The Bell Tolls: We have disabled The Bell Tolls. Players will no longer hear Melody Larkin asking them to investigate over their radio at odd times.
  • Vital Equipment: Addressed an issue that may cause quest items to remain in the players inventory after completion.


[h5] Stability [/h5]
  • Power Armor: Fixed an issue causing a “Server Not Responding” error when using a Power Armor Station.

[h5]User Interface[/h5]
  • Ammo Counter: Fixed an issue where the Ammo counter in the Pip-Boy is not updated properly when picking up additional ammo.
  • Map: Fixed an issue where the Fast Travel option may appear below workshop details incorrectly.
  • Pip-Boy: The “New” tab now appears while selling and scrapping.
  • Pip-Boy: Plans and Recipes now correctly display their value.
  • Workshop: Item variants now show in the “Recent” tab.
  • Workshop: Items now retain their placement preview rotation when placing the same object.

[h5]Weapons[/h5]
  • Chainsaw: The Chainsaw Bow Bar now adds armor penetration and counts as a bladed weapon. Additionally, the Chainsaw’s name now correctly updates with the Halloween Skin applied.
  • Cryolator: The Cryolator now uses the correct reload animation.
  • Melee: All Melee weapons now take the correct amount of condition damage when blocking attacks.
  • Melee: The Cultist Dagger and Bowie Knife can now be modded.
  • Radium Rifle: The Radum Rifle is no longer considered an Energy weapon and can now drop with the Explosive Bullets Legendary Effect.

[h5]World[/h5]
  • Concrete Deposits: Fixes to numerous concrete deposit locations in the world that could not be harvested.
    WhiteSpring: Replaced the Terminal in the Whitespring kitchen.
  • Vault 76: Toy cars no longer explode inside Vault 76.
Fallout 76 - LadyDevannBethesda
A new Season has come to Appalachia, sponsored by Nuka-Cola! Earn in-game S.C.O.R.E. just by playing Fallout 76 to earn rewards, including new cosmetics themed after Nuka-World.
Fallout 76 - LadyDevannBethesda
This year's Steam Awards nominations are now open! Please take a moment to nominate Fallout 76 for the "Labor of Love" category, dedicated to games that continue to provide content updates over the years for you to enjoy.
Fallout 76 - LadyDevannBethesda
Spin up your Auto-Axe and complete unique challenges to unlock rewards! Starting November 15, claim the Redd-Upper Auto-Axe skin for free from the Atomic Shop. Complete unique Daily and Weekly Challenges with the Redd-Upper Auto-Axe skin applied to earn rewards and unlock the Fanatic Stalker Outfit. Daily and Weekly Challenges can be completed in Appalachia or inside an Expedition.
Fallout 76 - JessBethesda
Our latest update for Fallout 76 brings a variety of new bug fixes and improvements to the game. Read on to catch all the details.
---
Update Version 1.7.1.19

Download size: 3.3 GB
---
Bug Fixes & Improvements
Art
  • Atomic Shop: Various adjustments to icon placements and item previews in the Atomic Shop.
  • Power Armor: Players no longer appear headless after entering Power Armor with a helmet equipped.
Armor
  • Durability: Crafted Legendary Weapons and Secret Service armor now correctly use the Intelligence Stat when determining durability.
Audio
  • Vendors: Selling a Legendary Item to caps to any NPC Vendor no longer plays the Scrip Exchange Sound effects.
C.A.M.P.s & Workshop
  • Allies: Fixed an issue that could cause companions to be killed on exiting a server.
  • C.A.M.P. Items: The Wavy Willard Camping Canoes are craftable again.
  • C.A.M.P. Items: Made adjustments to the Arm-Wrestling Machine animation.
  • C.A.M.P. Items: The Resonator Guitar can now be interacted with.
  • Concrete Building Set: Wall items no longer clip into walls with windows in the Concrete Building Set.
Challenges
  • Daily Ops: Addressed an issue where Blood Eagles in Ops did not count towards Daily and Weekly Challenges.
  • World: Updated various headwear to count towards the “Scrap Headwear” challenge.
Expeditions
  • Enemies: The Fanatic Foreman can no longer destroy the Foreman’s Terminal during the Boss Encounter.
  • Rewards: Expeditions Weekly rewards now reset correctly.
Items
  • Clothing: The Jack-O-Lantern Pant Suit and Short Suit can now be sold at robot vendors.
  • Food: Fried Radtoad Legs and Firecap Tasty Souffle have been moved to the appropriate crafting categories.
  • Food: Added descriptions to the Coffee and Sunshine Oil to describe their effects.
  • Weapon Rack: The Auto-Axe now displays on the Gravitronic Weapon Rack.
Localization
  • Achievements: The Troglodiced achievement no longer displays the wrong number in Polish.
  • UI: Various localization fixes.
Quests
  • Dailies: Addressed an issue causing some players to be unable to receive Refuge Daily Quests.
  • Division of Wealth: The objective marker to “Deal with the Highjack” now correctly points to the right floor.
  • Recruitment Blues: The quest target will no longer disappear when the player gets close to Master Sergeant Gutsy at Camp McClintock.
  • Responder’s Reborn: Skippy will no longer have his back to the player after teleporting during a scene in Responder Reborn.
  • Mountainside Bed & Breakfast: Fixed an issue where players could not start the Mountainside Bed & Breakfast quest appropriately.
  • Ounce of Prevention: Updated text to no longer incorrectly refer to multiple blood samples.
  • Pass the Buck: Fixed an issue that prevented Pass the Buck from starting.
  • Patrol Duty: The Penitentiary Guard can no longer be crippled by enemies.
  • Secrets Revealed: Fixed an issue where Vault 79 may become inaccessible after completing “Secrets Revealed”.
  • Secrets Revealed: Radcliff now correctly refers to Digger’s fate in player dialogue.
  • Steel Reign: Addressed a pathing issue with Paladin Rahmani during the quest “Out of the Blue”.
  • Steel Dawn: Addressed an issue that could cause the optional weapons dialogue with Knight Shin to repeat after relog.
  • Steel Dawn: Addressed a dialogue condition issue with Scribe Valdez.
  • Tea Time: Fixed an issue where players could fail the event by not starting the boilers in time but receive no in-game message of failure.
UI
  • Icons: Fixed an issue causing Vendor, Shelter and Spooky Icons to not remain greyed out on inactive C.A.M.P.s
  • Map: Players with Teammates over level 1023 will now accurately see their Teammates level when displayed on the minimap.
Weapons
  • Ammo: Ultracite 2mm Ammo now correctly weighs the same as its non-Ultracite Variant.
  • Crusader Pistol: Adjusted the Reflex Sight to be in the correct spot.
  • Mods: Addressed an issue that could cause Magazine/Clip Capacity to not correctly reset after swapping mods.
  • Mods: Addressed an issue that caused weapons with multiple projectile mods to fill VATS crit meter twice.
  • Shotgun: Fixed an issue causing the Pump-Action Shotgun name to not dynamically change after applying the Enclave Skin.
  • Skins: The Fixer can no longer be traded, dropped, or sold with the Jack – O – Lantern Skin applied.
  • Weapons: Charged weapons will no longer lose charge when exiting sneak.
World
  • Whitespring Resort: Fixed an invisible collision spot on the WhiteSpring roof.
Fallout 76 - JessBethesda
In October of 1997, players first encountered Fallout’s post-nuclear world and its memorable characters, irradiated monstrosities, impactful conversations and stark reminders that war…war never changes.

25 years later, the Fallout series is a best-selling franchise that not only helped define PC role-playing games and spawned entries across multiple console generations, but also has made its way to tabletop games and even an upcoming television series. Join us as we ring in a milestone year for Fallout throughout the entire month of October!

A MONTH-LONG CELEBRATION
That’s right, we’re not just celebrating Fallout’s birthday, we’re celebrating Fallout’s birth*month*. Each week in October, you can visit https://fallout.bethesda.net/en/fallout25th to learn what we’ve got planned for that week’s festivities. From sales and giveaways to special features and community content, there’ll be lots to check out celebrating Fallout’s 25th anniversary!

Speaking of which, don’t forget to join the party on social media. Use the hashtag **#Fallout25** and be sure to follow our official Twitter, Instagram and Facebook accounts to see what the Fallout community is cooking up. We’re also excited to announce that a Twitter Community and dedicated chat on the official Fallout Discord channel so you can celebrate right with your fellow fans! Stay tuned to our social media channels for more information.


FALLOUT 76 FREE PLAY WEEK
Haven’t taken a dive into Fallout 76? Explore post-nuclear Appalachia (and, following the game’s recent Expeditions update, The Pitt with your friends at no additional charge during Fallout 76’s Free Play Week, starting October 4 to October 11.


FACTION QUIZ
There are numerous groups, organizations, cults and plain ol’ gangs that call their slice of Fallout’s world home. That’s why we developed the Post-Apocalyptic Loyalty Simulator, or P.A.L.S., questionnaire to help you find which post-nuclear faction suits you. Find where you belong in Fallout and share with your friends!

A NEW UPDATE COMES TO FALLOUT SHELTER!
Overseers rejoice: In celebration of Fallout’s 25th anniversary, we’re adding new content to Fallout Shelter for the first time in over four years! Take on an alien threat in an all-new quest line featuring new enemies, take up arms with new weapons, recruit new Dwellers and decorate your Vault with a new celebration room theme. We’ll have more to show off when the updates launches soon, so stay tuned!

This month will be a blast for any Fallout fan – one you won’t need a Vault to hide from – and we look forward to seeing you all emerge during our 25th anniversary celebration!
Fallout 76 - JessBethesda
Vault dwellers, it’s time to venture into new territory. Fallout 76’s Expeditions update is now live, letting players leave the borders of Appalachia to take on the trails that await in…The Pitt.

Explore post-nuclear Pittsburgh, back from its fan-favorite debut in Fallout 3. Intervene in a conflict between the local Union faction and besieging Fanatics. Fight off perilous threats such as deadly Trogs and should you survive the whole ordeal, be handsomely rewarded in loot.

Find out more https://fallout.bethesda.net/en/article/7iswEuZf5CujgLYGg08OsN/fallout-76-expeditions-the-pitt-update-live!
...