Point Pleasant has been transformed by a sect of the Mothman Cult who call themselves the "Enlightened." Join other Dwellers on the roof of the Mothman Museum every hour at the top of the hour to aid the Enlightened in performing a dark ritual to summon the Wise Mothman and earn the cryptid's favor. Complete this event to earn NEW rewards!
The Mothman Equinox will be active from the following times:
Last year, you met fresh faces and explored new locations with the Expedition to Atlantic City. Now it is time for you to go back and wrap-up some unfinished business.
UPDATE HIGHLIGHTS
America’s Playground - Return to Atlantic City to help Mayor Tim against the invasion of Overgrown.
New Questline – Unravel a deadly plot hiding in the closet of the glamorous Russo Family in this new multi-mission questline.
Explore the Boardwalk – This update expands our take on post-nuclear New Jersey. Explore further into the city and take on new Side Quests. There are new faces to meet, so make sure you go say hi!
Changes to Seasons – We are introducing changes to our Seasons system to offer you more flexibility when earning rewards. Please read the Seasons Changes section below for more information.
UPDATE VERSION 1.7.10.12 & Sizes
Check the download sizes below for today's patch on your platform of choice:
PC (Steam): 17.1 GB
PC (Microsoft Store): 27.1 GB
PlayStation: 27.08 GB
Xbox: 26.1 GB
Atlantic City - America’s Playground
When we last left the glitzy boardwalk of Atlantic City, we had run a deadly game show with the Showmen and even encountered The Family, the local organized crime outfit. Now, the leader of Atlantic City’s own Municipal Government, Mayor Tim, calls upon your help against an invasion of Overgrown. Can you fend off the dangerous plant-like beings encroaching upon Atlantic City in this all-new Expedition Mission?
Family Comes First - All-New Questline
Back home in Appalachia, players will embark upon a new multi-mission questline surrounding the glamorous Russo Family. Opening a new nightclub in Appalachia, the Russos hope to start a quieter – though still comfortable – life away from the rat race of Atlantic City. Sadly, that won’t be in the cards: As a deadly plot unfolds, players must uncover the skeletons (or perhaps devils) lurking in the Russo family’s closet in this new quest coming to Fallout 76.
Explore the Boardwalk
Atlantic City – America’s Playground also expands upon Fallout’s take of post-nuclear New Jersey, allowing players to further explore the City at their own leisure or even take on new Side Quests. Meet with the local merchants and shop or even play part in passing on the torch within the inner circle of The Family!
Seasons Changes
The Scoreboard is changing to a new and improved Seasons Menu! At the start of every new season, you'll be able to view all the exciting rewards you can earn and even the rewards offered after rank 100! Rewards are displayed across multiple pages, which can be unlocked as you reach the required rank. Every time you rank up, you will earn 25 Tickets which can be redeemed for rewards on the pages you've unlocked. Just like with the Scoreboard, all you need to do to increase your rank is earn S.C.O.R.E. by completing challenges.
Please Note: Make sure you use all your tickets before the end of the season as unused tickets expire and do not carry over.
All players will have access to the base rewards in each season, just like the Scoreboard. Fallout 1st members will automatically have access to the Fallout 1st Season Pass which provides access to the premium rewards in each season. We’re offering something new with Season 16 - non-Fallout 1st players will be able to purchase the Fallout 1st Season Pass in-game with Atoms to gain access to these rewards.
Challenges and the S.C.O.R.E. required to gain a rank in seasons have not changed as part of this update and players can expect to make progress at the same rate as in the previous seasons.
Fixed preview of snare drum, accordion, and guitar.
Fixed graphical issue with Ultracite laser beams when using the Beam Focuser Mod.
Fixed an issue with certain Fasnacht masks not properly displaying in the Display Case.
Fixed carry and throw previews in Pip-Boy.
Tax Evasion: Added caps icon for the Stolen Winnings when viewed in inventory menus.
Added new preview when you transform miscellaneous item to 'Wet Floor Sign.'
Gameplay
The Mechanical Derby Game inside of the Showman’s Pier Arcade now provides an intelligence buff.
Aquarium Sign now grants proper amount of plastic when scrapping.
Fixed an issue where players would see the word “Chain” displaying on screen after using certain weapons.
Players can navigate the map menu using movement buttons, rather than just the arrow keys.
Fixed an issue preventing the user from firing in VATS when they swapped their mouse buttons.
Fixed an issue causing NPCs to remain invulnerable when not expected to.
Fixed an issue causing Expedition team members to be removed from an Expedition.
Localization
Various localization fixes in all languages
Quests
Added additional quest intro animations.
Municipal Auditor Subtitle names are now consistent between enemies.
“A Better Tomorrow”: Fixed an issue that prevented the quest from resetting properly.
“The Most Sensational Game”: The quest is no longer blocked when resuming an expedition on the first objective.
“Wayward Souls”: Fixed an issue that would cause Duchess to loop dialogue forever if the player chose the Luck option when confronting Batter.
Quest targets should now correctly point between Atlantic City and Appalachia locations.
Continued balance changes and iteration in key quest combat encounters.
Fixed several issues with resuming speaking to NPCs after logging off during a quest objective.
Fixed additional "checkpointing" bugs when logging out during certain quest objectives.
Continued balance changes and iteration in key quest combat encounters.
Systems
Fixed the naming of the “Handmade Rifle Aligned Grip.”
Energy Weapons now get +65% damage bonus to Scorched from Prime Receiver to make it consistent with other weapons.
Berry Mentats should work properly with Chem Fiend Level 1 Perk.
Headlamps for X01, T45, T60, T51, and Raider Power Armor are now attachable to Power Armor Helmets once again.
The West Virginia slot machine UI now requests the original 10 Cap entry cost & deducts the original 10 cap amount per activation.
Purveyor Murmrgh will only reward Union Power Armor pieces once the plans have been learned.
Atlantic City vendors will no longer open the trade menu automatically when talked with.
Fixed a bug where "Protest Sign" melee weapon had the symbol of a Pistol in the Quick Inventory Menu
Changed the text on the Lock and Load Perk Card to reflect the actual buffs to heavy weapons reload speed of 20/40/60 rather than the displayed 10/20/30 percent speed.
Fixed an issue where Robot Stein Displays could not be built in the CAMP, even when the player has previously learned the plan.
Reduced damage of the Robobrain's smoke bomb attack.
Standardized backpack mod names.
Player can now eat Meat or a Corpse and receive 2x of the benefits, including better Hunger fulfillment, when having the Carnivore Mutation.
Fixed an error in the Mutant's Ultracite Right Arm description.
UI
Strikethroughs are now more accurate on large dynamic bundles.
Fixed a UI issue with Flyouts disappearing after the player opens the map.
Fixed an issue where the "place a marker button" was incorrectly starting the next expedition when looking at the map.
Fixed a bug causing the Expedition marker to occasionally appear when making your character.
Fixed an issue where a legendary item model stayed on screen for longer than expected.
World
Various fixes to item textures.
Various fixes to floating objects.
Miscellaneous
Fixed an issue around time-gated Expedition rewards not properly resetting.
Players now receive a reward for matching 3 "thumb" symbols in the Atlantic City Slot Machine.
Fixed an issue where NPCs didn't have collision while sitting.
Fixed an issue preventing certain Overgrown from being properly decapitated.
Pollinators should now correctly explode when killed.
Several adjustments were made to equipped items and apparel on certain NPCs.
Cleaned up several typos and subtitle/spoken dialogue mismatches.
Removed some extra plans from Giuseppe's vendor inventory.
Adjusted NPC placement and spacing in a few key conversations.
The Fallout series is coming soon to Amazon Prime. Check out the newest trailer to find out more about Lucy (Ella Purnell) and the trials the sheltered vault dweller will need to undergo to survive life outside the vault.
This weekend, earn Double XP in all game modes and take on the challenge of Double Mutated Daily Ops! This event will run until 12pm ET on February 26.
Helvetia calling! It’s that time of year again when the Protectron’s are a-buzz with activities and masked excitement. Starting February 13, Fasnacht returns with masks and merriment.
Invite your friends to the parade or make new ones as you and other Dwellers help the Protectron party planning committee around town. Complete their requests and meet in the town center to begin the parade. You’ll need to have your trigger fingers ready to help combat enemies who wish to sabotage the bots on their parade route.
Complete the event before the timers run out gets you exciting new rewards that will make you the talk of Appalachia.
Fasnacht will run until February 27, so save the dates and don’t miss your chance to participate!
Plus, check out the Atomic Shop during the event and pick up some of the previous event masks to show off your noble side.
From now until February 13, you can claim the free Hot Rod Pink Flamer skin inside Fallout 76’s Atomic Shop. You can then use it to incinerate your way through special Burning Love Weekly Challenges to earn in-game rewards such as Legendary Modules, Perk Cards, Repair Kits and more. Complete four out of five Weekly Challenges to unlock a Weekly Challenge Reward.
Our latest update for Fallout 76 launches today, and it's bringing a host of bug fixes, gameplay improvements, and more. Read on for a full list of patch notes for today's update.
UPDATE VERSION 1.7.9.7
Check the download sizes below for today's patch on your platform of choice:
PC (Steam): 7.2 GB
PC (Microsoft Store): 11.5 GB
PlayStation: 7.8 GB
Xbox: 1.6 GB
BUG FIXES & IMPROVEMENTS
C.A.M.P. & WORKSHOP
Slot Machines: The West Virginia Slot Machine now correctly states it requires 25 caps to use, and addressed an issue where players would receive Perfectly Preserved Pies more often than intended.
Building : Players can now once again build the following C.A.M.P. objects; Jewelry Flair display, Flamer Napalm Tank, Mounted Wendigo, Communist Bunker, Communist Fence
Switches: Reduced the Random Switch Budget cost to be consistent with other switches.
CHALLENGES
Daily : Birthday Cake now counts towards the Daily Challenge to "Eat Cake, Pie, or Candy."
Daily: Addressed an issue where Feral Ghouls would not count towards the Daily Challenge to defeat them.
Daily: Updated the Daily Challenge to Collect Fuel Tanks or gas Canisters to include Plastic Gas Canisters.
CRAFTING
Items: Spooky Treat Bags, Holiday Gifts, and Mole Miner Pails now grant contextual ammo.
Items: Players can once again craft the following items; Vault Tec Jumpsuit, Communist Militant Outfit, Communist Militant Hat, Communist Spy Ski Hat, Communist Spy Ski Outfit, Communist Threat Combat Rifle Paint, Communist Style Handmade Rifle Skin, Communist Red Secret Service Underarmor, Communist Spacesuit
Scout Armor Masks: Covert, Forest, and Urban Scout Armor Masks can now properly be painted and returned to their original paint jobs. The Urban Scout Armor no longer has a duplicate "No Paint" option.
Plans: Star Light now has the correct and visible display name on Acquisition, Learning, and Crafting.
Plans: Fixed a bug where the Slot Machine Podiums recipe was still available for purchase from Giuseppe when players knew the recipe.
Weapons: Modifying Ultracite Lasers with the Beam Focused mod no longer removes the visual effects.
Legendary Mods: Addressed an issue where the Furious Legendary Mod would inaccurately display that it could go up to 90%. It now accurately displays a maximum of +45% damage after each consecutive hit on the same target.
EXPEDITIONS
The Pitt: Players who jump inside the Toxic Vat in The Pitt will now instantly die.
Atlantic City: Adjusted the contextual ammo drops to be consistent with The Pitt.
Atlantic City: Addressed an issue on PlayStation where the Expeditions Reward screen displayed an incorrect prompt.
Atlantic City: Addressed an issue where Atlantic City Weekly Rewards for completing all option objectives would not display on the Rewards Summary screen if the player earned too many rewards.
Expeditions: Alien Blaster Weapons now award proper contextual ammo when completing an Expedition.
Expeditions: Fixed a bug when attempting to resume an Expedition while selecting the location that your current Expedition is NOT in, the UI would show the selected location rather than your current Expeditions.
Expeditions: Addressed an issue where players could not access the Expedition UI by selecting the Vertibird Icon on the paper map.
Expeditions: Addressed an issue where players could not travel back to Appalachia through the Expeditions Menu.
Expeditions: Addressed an issue where the Expedition Icon would not appear on the paper map.
Overgrown: Addressed a location where Overgrown could get stuck near Quentino's Night Club.
Tax Evasion: The objective to return to Sal with the unlucky gambler's winnings will now complete if the player resumes the mission after having already completed the objective.
Tax Evasion: Fix an issue where slot machines would sometimes float after reentering the Neapolitan Casino.
The Most Sensational Game: Fixed an infinite loading screen that would occur when resuming an expedition after failing the timer objective.
The Most Sensational Game: Showmen's Flag is no longer present unless the relevant objective is active.
The Most Sensational Game: Fixed an issue where Naughty Showmen could leave the pillory prematurely if attacked.
The Most Sensational Game: Tatos thrown at Naughty Showmen now correctly explode on impact.
The Most Sensational Game: Removed take or equip prompt from fireworks in Most Sensational Game.
The Most Sensational Game: Addressed a crash for Expedition host.
The Most Sensational Game: Addressed an issue where the objective to "Approach the Play Area" would appear too early.
PERKS
Collateral Damage: The Legendary Perk Collateral Damage now works with all melee weapons and not just unarmed weapons.
Cola-Nut: Updated the Cola-Nut perk description to specifically state it applies to Nuka-Cola drinks.
Disease: Contracting the Lock Joint disease now correctly increases the AP cost of Melee Power Attacks by 50%.
Fire in The Hole: Fire in the Hole perk now properly shows trajectory on unique grenades.
POWER ARMOR
Jet Pack: The Deep Space Alien Invader Jet Pack is no longer incorrectly labeled as an Atomic Shop Item and can be applied to all Power Armor Variants. (Note: This item is a Daily Ops reward.)
Paints: Fixed various clipping issues with Power Armor paints.
Power Armor: Fixed an issue where various Power Armors did not have radiation resistance.
Union Power Armor: Union Power Armor pieces now only drop once a player knows how to make the armor pieces. Please note: We're aware that there may still be some lingering issues with the Union Power Armor, but we're working on it for a future update.
QUESTS
A Knights Penance: Tension trigger trap on chests now trigger an explosion when activated.
Quest Tracking: Fixed issue where certain side quests would not display the Quest Available fanfare.
WORLD
Atlantic City: Addressed various missing textures inside the Aquarium of the Atlantic.
Feral Ghouls: Addressed an issue where Feral Ghoul attacks dealt AP damage to players.
General: Fixed various areas in Atlantic City where players could see out of world.
Localization: Various localization fixes.
Mirelurks: Addressed an issue where Mirelurks in Appalachia only spawn as friendly glowing variants.
Player Character: Fixes scenario where Pipboy can be invisible when creating a new character on the same server.
Robco Research Center: Removed a train car that blocked players from entering other train cars.
Mole Miners are searching for riches around Appalachia, and you can hunt them down to claim their loot for yourself!
Use your keen tracking senses to hunt down Treasure Hunter Mole Miners to collect their Mole Miner Pails, which contain all the loot they’ve been hoarding.
Treasure Hunter Mole Miners are legendary creatures, and you will hear them when they’re nearby.
Treasure Hunter Mole Miners can drop rewards from one of three different tiers: Dusty Mole Miner Pails (low), Mole Miner Pails (medium), and Ornate Mole Miner Pails (high).
The higher quality the Pail, the better chances for rare loot, including Outfits, Mounted Head Plans, a new Backpack Plan, and the Marine Armor Helmet Plan.
Pails can be traded and sold to other players.
CRAFT YOUR OWN MOLE MINER PAILS
While a Treasure Hunter event is live, Vendors around Appalachia will sell Empty Mole Miner Pails in exchange for Caps. Use Empty Pails, along with a few additional materials, to craft full Mole Miner Pails of low, medium, or high-quality. You can give or sell crafted Pails to other players or keep them for yourself!
It’s the season of gift giving (or stealing, for all you Raider types) and what better way to celebrate than with new rewards?
Starting December 19 at 12 pm ET and ending January 2 at 12 pm ET, Holiday Scorched returns! Listen for their cheerful jingles and hunt down festive Scorched enemies to loot their presents for yourself! Additionally, while the event is active, wrapping paper can be purchased for caps from any Train Vendor in Appalachia. Use that wrapping paper to craft your own holiday gifts!
This year, we’ve added the following items to the Holiday Scorched loot pool:
Honeycomb Paper Decorations Set (x7)
Plastiform Gingerbread
Plastiform Santa Sleigh
Plastiform Nutcracker
Plastiform Santa
Star Light
Straw Goat
(In case you’re wondering... the Plastiform C.A.M.P. items also light up!)
[h4] HOLIDAY SCORCHED EVENT DETAILS [/h4]
Start: Tuesday, December 19 at 12 pm ET End: Tuesday, January 2 at 12 pm ET