Developer Comment
Providing the new contents of the Dark Mirror to only skilled players was never our intention. But at the same time, we believed skilled players would also enjoy the satisfaction after beating a tough challenge.
The 1.7.0 version of the Dark Mirror had conflicting issues between providing new accessible content and challenging content. Our predictions failed to predict this conflict and caused a huge spike in the game's difficulty.
Through this patch, we still plan to keep the Dark Mirror as a challenging content, but also aim to reduce the pressure the players receive while playing the Dark Mirror contest by decreasing the difficulty curve.
Soul Strike Developer Comment
The Dark Ability ’New Beginning' allowed the players an overly high chance of survivability and made the game to be rather dull. Yet, still, we did not want to take away the joy of dashing through many enemies. Therefore, redesigned the ability as 'Lightweight' which will still grant the ability to dash around the battlefield after meeting certain criteria.
Developer Comment
We would like to say the Dark Mirror update is not just a hard mode that has increased the health and damage of the enemies. It is more of a new DLC, which includes a new story and content. We highly recommend that players personally experience the DLC's full content rather than experiencing it through written texts and images. For these reasons, further details related to the Dark Mirror will be included in the Dev Blog.
Developer Comment
Our initial intentions were to have a clear and separate identity for both the player and summoned characters. However, the changes were made because we did not think the summoned characters had a clear identity. We plan to add a unique effect and content for summoned characters and will review separating the player and summoned characters again.
Developer Comment
The event map 'Dang-Ka Defense' has been temporarily disabled due to an issue that was found. 'Dang Ka Defense' will be enabled as soon as the issue has been resolved.
Developer Comment
Using the 'Doubled Prince's Box' and 'Clone Clone' was a blast. However, these items had issues that conflicted with the Dark Mirror contents. Holding back our tears we made a difficult decision to temporarily exile them from the land of Harmonia. We promise these 2 items will make a triumphant return once we make adequate preparations.
Developer comment
We hoped that ‘Freeze’ and ‘Stun!’ would be a Status Effect applicable to bosses as well, but this made ‘Freeze’ and ‘Stun!’ much more powerful than we expected.
To solve this problem, we downgraded the skills related to ‘Freeze’ and ‘Stun!’, and also we made bosses become ‘Unstoppable’ when they were preparing to attack.
However this was not the best solution. This caused the tempo of the skills related to ‘Freeze’ and ‘Stun!’ slowdown and the ‘Unstoppable’ timing of bosses became much less intuitive.
Therefore, we are going to take new measures with the 1.6.0 update.
Now users are able to apply ‘Freeze’ and ‘Stun!’ to bosses at any time in most cases.
If the same Status Effect is applied consecutively, that Status Effect Resistance will increase gradually and this will give appropriate tension.
Developer comment
Due to the 1.5.0 update, the number of items increased and it became more difficult to get items users wanted. With the 1.5.2 update, we took measures to relieve the problem.
This update will take additional measures in order to make it easier for users to obtain the items they want.