Wild Terra 2: New Lands - guniball


In this update, we have added new sections to the journal: Hunting and Taming. You can significantly strengthen your character and simplify the leveling of pets due to many unlockable bonuses now. Together, we added the alchemy ability to extract experience essences from pets. You can find new rare pets for blacksmiths and tanners from bosses.
Also, in the inventory appeared a very convenient option on all items related to crafting "Show recipe".

Get Wild Terra 2 and rewards packs:
https://wildterra2.com/#packs-63be750abd3b08727629d9c4

Thank you very much for your activity and support. Thanks to you, the game gets better with every update!

Major update 2.2.345. Changelog

Improvements:
- Added new Hunting and Taming sections to the journal with information about creatures and many unlockable bonuses.
- Added a new ability in the alchemy section that opens at level 15 and allows you to extract experience essences from your pets based on their experience (the pet will be deleted).
- Empty flasks for making essences have been added to Ragnar's Junk shop for sale.
- Added new pets for the profession of blacksmith and leatherworker: Enslaved master of the mountain and Crocodile, which you can find from the relevant bosses.
- Improved interaction with items in the inventory. If an item is involved in crafting, then by pressing LMB, there will be an additional button - "Show recipes" which will display the recipe for creating this item and all connected items or buildings.
- Added a new filter for better sorting of items - Show the same inventory and storage items, which shades out all other items.
- Added the option to move one item from a stack by clicking with the Ctrl key held down.
- Added the recipe for grinding fish bones, small shellfish, and Necromancer's tibia in mills.
- Added sounds when cutting animals, fish, and items.

Fixes:
- Fixed a bug that caused the buttons in the action window to stop working after disconnecting.
- Fixed adding items to stack when vault or inventory is full.
- Fixed inaccurate display of percentages in the bonus list with fractional numbers.
- Fixed inaccurate display of record weight in the fishing journal.
- Freshness information in the journal is now displayed at the maximum possible value.
- Caught pets in the fishing and hunting journal sections will now be displayed with fear.
- Fixed a bug with the region names label popping out in the world map window when changing the width of the game screen.
- Fixed a bug with displaying pet icons with fear when container filters are active.
- Fixed a bug with item icons popping out of the inventory.
- Added description of Mining dynamite, Miners' sausage, Pet delicacy, Lucky powder, and Moonshine items used with active player skills.
- Changed icons for big clams.
- Optimized recalculation of journal-linked bonuses.
- Optimized the load on the server when working with storage, cutting animals, fish, and items.
Wild Terra 2: New Lands - guniball


In this update, we've added a journal of activities with unlockable Fishing bonuses (now only for Fishing, but in the future for other activities), new high-level abilities for skills, and many improvements and fixes based on your feedback.


Thank you very much for your support. Thanks to you, the game gets better with every update!

Update 2.2.344. Changelog

Journal:
- Added Journal, which will contain information about creatures, resources and events in the game world.
- In addition to information, the journal will record your hunting and mining progress, which will affect unlockable passive bonuses.
- Information about Fishing has been added to the journal. List of fish, number of fish caught, best records, useful information about baiting, butchering, etc.
- Various bonuses from Fishing have been added to the journal, depending on the type of fish.
*This mechanic will allow you to realize the exploring potential of the game, taking into account your personal activity progress: new bonuses, recipes and loot, and also allow you to more broadly develop new skills such as Witchcraft. At this stage, only Fishing has been added to the journal.*

New abilities:
- Added a new bonus Double the chance of obtaining rare resources (items with a blue border and above). Each mining profession will have its own bonus!
- Added 3 new abilities for Mining (at levels 40, 50 and 60).
- Added 2 new abilities for Skinning (at level 30 and 50).
- Added 2 new abilities for Woodcutting (at levels 40 and 50).
- Added 3 new abilities for Taming (at level 60, 65 and 70).
*The following consumables will be required for active abilities.*
- Added new dishes to Cooking - Miner's sausages (level 60) and Pet delicacy (level 62).
- Added new resources to Alchemy (level 45) - Miner's Dynamite and Lucky Powder.

Improvements:
- Skinning an Ent's body now requires 55 Woodcutting, up from 50.
- Skinning the Wyrm Boss now requires skinning level 55 instead of 50.
- Passive ability icons now have a different border shape to avoid confusion with active ones.
- In the crafting window, recipes from the Exotic section have been grouped into categories for convenience.
- Now in the settings you can disable the display of flying damage and healing for yourself with a pet, for others and completely.
- Now the camera zoom when talking to NPCs can be disabled in the settings.
- Now you can adjust the price of an expired auction lot and put it back up for sale immediately without returning the items to inventory.
- An additional icon is now displayed on the icon of untamed pets for convenience.
- Now all pets with old age will display an additional icon for the item, so that you do not have to hover over the item every time and look at its age.
- Added double-click cutting of fish if it cannot be equipped.
- You can now feed roosters in the coop with barley for feathers.
- Roosters can now produce litter too.
- Added arts at loading screens for locations.
- Different arts are now displayed on the launch loading screen.
- Updated rewards for fishing quests.

Fixes:
- Fixed the sounds of bears and pets. The sound level is lowered, and attacks sound more diverse.
- Fixed stamina consumption bug when building.
- Large Mushroom Keepers and Hunters no longer appear in the Thicket Dungeon.
- Fixed a bug due to which the white halibut was not displayed in the information about the fishing zone.
- Fixed a bug due to which large fish were not displayed in the container filter and sorting did not work.
- Fixed a bug in the work of the animal perk Slow aging.
- Fixed display of action time in multiples of 60.
- Fixed a bug in the Brongart dungeon, when at the entrance the entire view was blocked by the model of the entrance itself.
- Fixed a bug with a passable wall in Brongart.
- Fixed a bug due to which the bonuses of equipped items were saved when leaving the ship.
- Fixed bugs and tooltips related to changing the fishing keys.
- Fixed a bug due to which a master's mark with plague properties could appear on weapons without plague damage.
Wild Terra 2: New Lands - guniball


Each server can participate but can only battle players from their server. Each player can register up to the amount of 3 pets as battle pets. ( it would be wise to talk with other players in your server and try and find players who are willing to battle your pets that have similar levels of pets) as you can only battle someone's pet if it is within 10 levels of your registered battle pets current level.

The top 3 players with the most Pet VS Pet wins will take 1st, 2nd, and 3rd place prizes for their server. To clarify, each server can get a 1st. 2nd, and 3rd place prize for their server as they will face players from their own server not other servers. We will meet in front of the church and go to a secret location for the fight to begin as to not have interference during the battle. The battles will be recorded but not live streamed as to ensure safety from sabotage.

To register for the tournament and register your 3 pets you only have to @executioner9153 message him and communicate your registration and server and times you are free to participate. Players can not heal their pets but can use any pet they choose. There will be a tournament "wins" count that will be updated on the tournament page in the discord server so everyone can be up to date on the progress of the tournament. Video will be posted when it's done.

The date of the tournament is July 15 as start date, it will end when all participants have battled their registered pets, if they cannot find someone else with a registered pet willing to fight by midnight of July 17th it is considered over and the count of wins and losses for each player will be counted. The 1st, 2nd and 3rd place prize winners will be announced Tuesday July 18th.

The prizes for the tournament are as follows:
  • 3rd: cloak with a paw trace.
  • 2nd: cloak with a paw trace + wolf hat.
  • 1st: cloak with a paw trace + wolf hat + horse of a unique color.

The rewards were created by the developers specifically for this tournament and their uniqueness is that they can only be received in this tournament! The developers will monitor the progress of the tournament and possibly increase the rewards or the number of prizes if there are many participants, so everyone has a chance!

Thank you all and good luck!
Wild Terra 2: New Lands - guniball

This tournament is organized by the community. Organizer - ExEcutioner. More details about applications, timing and other details will be announced later. Follow the news!

The tournament will take place on each server. All those who apply to enter the tournament will face off against another player from their server. Your pet will battle someone else's pet within 5 levels of your pet's current level. No healing pets. No outside help at all. The pet battles will take place outside the church steps. There will be a bracket of competitors like the last tournament.

Players who take the top places will receive unique rewards created especially for this tournament! Good luck!
Wild Terra 2: New Lands - guniball


Many thanks to everyone who helped translate the game. Thanks to you, the game is open to more players.

Due to changes in OneSky tariffs, we are forced to change the platform for translators. We ask everyone who is engaged or wants to start helping with the translation of the game, register at the link: http://translate.juvty.com/projects/wild-terra-2/game-client/

Also, we're always glad to add new languages. Contact us at support@juvty.com if your language is not listed and you would like to translate the game.
Wild Terra 2: New Lands - guniball


Play Wild Terra 2 to get Steam Trading Cards. Unlock badges and profile backgrounds, as well as a set of emoji.

Wild Terra 2: New Lands - Strateg


In this update, we have improved the fishing interface and divided fishing into zones: sea, river, desert, and waters inside dungeons. Fisherman Paul is ready to share his knowledge and tell everyone about fishing. New and very effective dishes, exotic items, and pets have been added to the game.


Wild Terra 2 on Steam:
https://store.steampowered.com/app/1134700/

Thank you very much for your support. Thanks to you, the game gets better with every update!


Update 2.2.342. Changelog

Fishing and Cooking Update:
- Fishing interface update. Now it is easier to understand, is more visual, and contains hints.
- Fishing spots and fish species. Many new types of catch have been added. Also, they now differ in habitat zones: the sea, river, and waters inside dungeons (you will only have a few attempts to catch them during one passage). When throwing a fishing rod into the water, you will see what fish are in the pond and what used bait.
- New quests. Tasks with useful rewards and learning the basics of fishing.
- Recipe updates and new dishes with extremely beneficial effects. Lures and new baits have been added for fishing. And from the catch, in addition to updating dishes and a large amount of new food, you can craft fertilizers, ointments, and other items.
- Display of catch weight and catch records. The weight of the fish will determine its quality, cost, and amount of materials during butchering.
- Exotics and other items. Extract pearls from clams and fins of anglerfish to make exotic items with unique special bonuses.
- Added two new pets with new unique bonuses: Demented Ent and Anglerfish.
- Fish cutting has been added. In addition to components for creating items, with some fish, there is a chance to get new exotic items.
- Now you can catch a giant crab found in robbery areas.
- Increased chance of a bite.
- Updated the list of other fishing items which can be caught.
- Added more sounds to the fish reaction.

Other improvements and fixes:
- Significantly increased the duration of the books. The effect ends regardless of whether the player is in the game.
- Fuel types in fires and stoves have been updated. You can burn strong wood and its derivatives and dark wood in large furnaces.
- Updated some icons in the skill book.
- Updated the assortment of Fisherman Paul's shop.
- Added auto-equipping tool when butchering. Added the tooltip specifies of the required tool.
- Fixed a bug that caused passive combat skill bonuses not to work if the player used an active skill.
- Fixed a bug in bat pet attack that would cause bats to knock players off their mount, and the buff effect would only give a damage penalty. Base stats of bats increased, effect time increased, and damage penalty during effect decreased.
- Increased the maximum level of the Barghest pet to 60, increased the basic stats, and added perk Rage for the last level.
- Small shellfish can now be cut.
- Wet bandages added delay for application (burn ointment is applied instantly).
- Changed fish oil recipe and reworked carp fillet recipe.
- Vegetable richness has been added to Baked ribs.
- To the dish, Baked frog legs added an effect to the gathering experience.
- Changed recipes for a campfire, based on fish fillets.
- Fixed a bug that caused fishing progress to continue if the fishing failed.
- Fixed a bug that did not reset fishing progress after death.
- Some simple tasks have been moved from the city notice board to the board at the tavern.
- Fixed some places in the dungeon Secret thicket, because of which the monsters could run out of the map.
Wild Terra 2: New Lands - guniball


Friends! We apologize for the long silence, we had a number of moments and technical problems due to which we could not devote enough time to news and communication with you, but we did not sit idle!

We are working on several major features:
- updated guilds,
- improved fishing,
- in-game store (only cosmetics!),
- PvE and PvP events.

The work is being carried out at different levels, somewhere the concept has been laid, somewhere the technical implementation has already been completed, and somewhere the final stage of improvements and testing is underway. This time we'll take a closer look at improving fishing, and tell you what's new it will add.

Fishing Improvement
- Fishing interface update. Now it is easier to understand, it is more visual and contains hints. Starter fish species are also easier to catch now.
- New quests. Tasks with useful rewards and learning the basics of fishing.
- Fishing areas and fish species. Many new types of catch have been added, also, they now differ in habitat zones: sea, river, there are even special creatures for dungeons (you will only have a few attempts to catch in one playthrough).
- Recipe updates and new dishes with extremely beneficial effects. Lures and new baits have been added for fishing. And from the catch, in addition to updating dishes and a large amount of new food, you can craft fertilizers, ointments and other items.
- Display of catch weight and catch records. The weight of the fish will determine its quality, the amount of materials during cutting.
- Exotic and other items. Harvest clam pearls and angler fish fins to make exotic items with special unique bonuses: New jewelry, fishing rod, belt and even pets!


Fishing improvements will appear in the game in the next update! Follow the news.
Wild Terra 2: New Lands - guniball
-30% on Wild Terra 2 and -15% on Bard, Lord of Pain and Dragon Tamer reward packs.

Buy on the game site: https://www.wildterra2.com/#packs-63be750abd3b08727629d9c4
Purchase on Steam:

https://store.steampowered.com/app/1134700/





Feb 10, 2023
Wild Terra 2: New Lands - guniball
- Fixed activation of effects for mobs.
- Fixed a bug due to which the effects of projectiles with a specified level were not applied to players.
- Removed absorption penetration from the Dark Night bow. Instead, its special properties have been slightly buffed: chance to slow and critical chance.
- Fixed movement on the wooden platform in Brongart.
...