We're aiming at releasing a client update on Wednesday. Maintenance should be approximately 2 - 3 hours and will start at 10 AM UTC.
We are aware that the VAS C-2 'Troublemaker' is a point of contention right now (we do read the forums). We've intentionally not touched the weapon in isolation because we are working on much broader changes that will impact a series of weapons, including this one. We'll be getting into more details on this as part of Ricardo's Q&A session.
CHANGES AND ADDITIONS:
TEXT (VEHICLE COMPONENTS): Cleaned up the naming convention on a few vehicle components:
UI: Fixed a visual issue where, when coming out of sprint, the accuracy of every weapon was being shown as perfectly accurate.
VEHICLE KILLS:
Fixed an issue where players would often not be correctly rewarded for killing a player with a vehicle, if they died before their vehicle killed the player.
MEDALS:
Fixed an issue that was preventing "War On Graffiti" from registering.
We're aiming at releasing a client update on Wednesday. Maintenance should be approximately 2 - 3 hours and will start at 10 AM UTC.
We are aware that the VAS C-2 'Troublemaker' is a point of contention right now (we do read the forums). We've intentionally not touched the weapon in isolation because we are working on much broader changes that will impact a series of weapons, including this one. We'll be getting into more details on this as part of Ricardo's Q&A session.
CHANGES AND ADDITIONS:
TEXT (VEHICLE COMPONENTS): Cleaned up the naming convention on a few vehicle components:
UI: Fixed a visual issue where, when coming out of sprint, the accuracy of every weapon was being shown as perfectly accurate.
VEHICLE KILLS:
Fixed an issue where players would often not be correctly rewarded for killing a player with a vehicle, if they died before their vehicle killed the player.
MEDALS:
Fixed an issue that was preventing "War On Graffiti" from registering.