No Need to Rash quest can now be given by adults only
NPC who is unemployed or has a break in work can say "No production set" chatter
Quest: "Stefan Needs to Go", "Shake Spear", "Package Deal" cannot be given by NPCs related to player
Character custom appearance is not being loaded after loading save on multiplayer
Missing objective texts for some village quests
Generic quests now won't assign to clients' families (as long as clients are in the game during season skip)
In some cases after exiting the dialogue player can't jump until ESC is pressed
When client dies but has an heir in the death screen there is "none" instead of heir's name
Fixed productivity of Workshops
Incorrect behavior of NPCs or missing NPCs in some quests (version 2.0) Loading or reloading save file will fix behaviors
Client not being able to buy bulls and calfs
Updated
Polish language
Flatbread and Flatbread with Onion provide less food
Cheaper scheme cost for Flatbread and Flatbread with Onion
Lower production time for Flatbread and Flatbread with Onion
Changed prices for shovels
Village statuses on HUD
Current testing branch used to have a modified engine build, which now will be located on new branch public_alternative. This way testing branch will be once again only for testing. To access new branch use password: MDAlternative
Sometimes NPCs would greet player as if they didn't know them
NPCs can comment on the carrying of too much weight by players who play without weight restrictions.
Keyboard/pad input not working in the game loading menu after death
Updated
Decoration in caves
Basic and worst Summer days are warmer
Worst Summer day has higher chance of occurence (but still after year 2)
Changed price for knifes and pickaxes
Workshop II and Workshop III has diffrent productivity
Inventory optimizations
Foliage update on clients optimizations (Trees,plants etc when interacted)
Field plant update optimizations
Customisation menu in game: acceptation window after changes, hoovers, double click working on checkbox setting
How to use this Steam branch 1. To add a branch, right-click on Medieval Dynasty in your Steam Library 2. Choose the Properties option in the drop-down menu 3. In the Properties window, select the “Betas” Tab 4. Enter the Beta Test Code in ”Private Betas” window
Password: MedievalStaging 5. When you access the branch, you can select Public_testing
Important! Before changing the branch, make sure to back up your saves in case of corruption.
Saves created on one branch may not work on another, including the public one.
New footsteps sounds for player, npc and all animals - deep water walking
Sounds for a few NPC's animations
Quickload on solo oxbow
Epic Online Service logging window to some multiplayer related menus
Fixed
Some cases when player character would get overwritten with another player character
An error that could cause desync problems between clients and host when it comes to plant state
Sometimes the air temperature has incorrect values
In some cases "Grab" interaction showed up when items were not picakable
Player's husband/wife can speak texts belonging to unmarried NPCs (chatters)
Player's wife (NPC from quest) doesn't recognize him as her husband (incorrect dialogue) [SINGLE PLAYER]
When child grows from infant to toddler, a ghost infant stays floating above the child's bed
Clients sometimes unable to interact with beds
Clients unable to lay down in the bed if their partner is sleeping in it
Players unable to lay down in the same bed if they have partners
Player able to sometimes interact with beds when its already occupied
Player sometimes having a "Free Up Workbench" prompt on the bed if there is an npc sleeping in it
Some fields not being interactable if they were placed on a really high or really low elevation
Host can assign clients' partners when they are not in the session which after some time may result in that partner marrying NPC and having double marriage
After loading game animals settings revert always to 100% and ommits customization. Only starts working after one season
On coop in the Oxbow leaving some UIs with gamepad makes character jump
After loading the game clients may not be able to complete more than one objective from quest that is in progress
Overlapping panels in new game menu
Removed context menu after clicking RMB on session code
Dialogue getting stuck after asking Stoislawa to move aside
Wrong dialogue text after trading with Niemila
Swir in some cases might have not spawned for quest (Loading or reloading save file will bring him back)
Updated
The development stage achievements now give every previous one as well if they were not already unlocked
Icons of vendors in Piastiovia
Basic summer weather has warmer afternoon
Basic spring weather has warmer night
Cap Coif and Short Sleeve Tunic have better hot protection
Changed stats for most of food items
Changed recipe for fishing spear
Lumberjack, Hunters and Fishers experience rate decreased
Changed production rate for Woodshed, Hunting Lodge, Fishing Hut and Workshop
Chickens and Geese has lower chance to have offspring
Geese eat more
Removed player mount voice sounds
Changed logic that marks saves as multiplayer - Maybe no more venturing to valley from oxbow
Changed tutorial objective to roast meat from 4 to 1 meat as it blocked progress if someone shared raw meat before the process or... ate it in the meantime