We have some good news to share with you! The scoundrels who took the notes from the village have been captured at the edge of the valley! They paid their fine, but let's turn our attention to the most important thing: the contents of the notes!
Get your best mead and the juiciest roast. Put on your finest clothes, gather at the tavern, and spread festive mood in the valley! Of course, we will reveal the details of the game mode as time goes on.
Also, do tell us who you'll be playing with? Post it here and on the social media channels!
Stay tuned!
The teams from Render Cube and Toplitz Productions
We have a second hotfix, bringing those changes to the game:
ADDED
Reverb to hoe sounds.
New ambient sound for nightly forest.
FIXED
An issue when the heir turns into a normal NPC (he has no reference to the player as his father).
An issue when Alwin is in the wrong place after loading the save (quests Alwin VI-VIII).
An issue when Alwin goes somewhere in quests Alwin VI-VIII.
Fix for two bugs on Alwin's quest (Alwin VII and Alwin VIII where Alwin give you a challenge for coins). If player has any of those quests active, it will reset on loading the game into initial state to fix any issues. This will only happen to save games before the current 1.3.0.4 version.
Schemes for rugs and trophies are not in technology.
If the player reached the save file limit for a platform and tried to overwrite a save, he couldn't do so without removing one save first.
When overwriting a save the old save file wasn't properly removed.
Overwriting an existing save without changing the name could cause it to disappear.
Problem with ambient sounds - unnecessary sounds have been purged.
Disappearing hoe sounds.
UPDATED
Reworked models of the Goose House building modules.
The King's Herald has delivered a new message to the valley. When he handed it over, he seemed pleased and delighted. There might be something important in it. But unfortunately, some sheets were stolen by bandits shortly afterwards and since then the news is mostly gone. The part they left behind we gladly share with you:
Shame on the villains, but the hunters have swarmed out to recover the full notes. Now we must wait for their return. It might take a few days. We hope you'll be patient?!
But feel free to ponder what might have gone missing. Post it here in the comments, or on the social media channels.
Here we go!
The Render Cube and Toplitz Productions teams
PS: We will host a chat with the team chat tonight (April 14th, 2022) from 7 pm - midnight CEST.
As you know, you live here in a peaceful valley far off from the hustle and bustle, and most of the time it's quiet out in the great wide open. Too quiet?
We went out and gathered a few animals to add to the background noise. We found quacking ducks, screeching sea eagles, hawks, and crows. Along with mysterious cooing pigeons, they will provide the soundtrack of the world with their tunes from now on.
Some of the fauna, too, will now be able to contribute more than before. Hunters, listen up: You may now decorate your cosy home with hunting trophies! If you're going to bring a big sixteen-pointer, then you should show it off in your living room!
Tell us what you love about the update. Tell us in the comments or drop us a line on our social media channels!
Good hunting!
The Render Cube and Toplitz Productions teams
PS: We will host a chat with the team chat tonight (April 14th, 2022) from 7 pm - midnight CEST.
The Notes:
Five new birds - Pigeon, Duck, Crow, Hawk and White-Tailed Eagle.
Two new colour variants of hens.
Three new wall decorations - Animal Trophies.
Three new items - Animal Skulls. Skulls as possible rare drops to wisent, deer, buck, and moose.
Six new floor decorations - Animal Furs.
Two new maps to buy - birds and fish spots.
Animal spots can now be discovered on the map.
Attic module to the Simple Small House.
New sounds for the Calf.
Reverb and an occlusion system to some sounds.
New graphic effect - Screen Space Global Illumination (SSGI) (This has a high impact on performance).
No damage to one of the Smithy modules.
One of the house modules doesn't cast a shadow.
Market stalls modules must not be damaged by old age.
Destroyed building modules have the wrong textures.
The Survival Instincts Bundle is back! Together with Creepy Jar, Render Cube/Toplitz Productions have once again agreed to go the extra mile and send daring players on missions to the Amazon and Settlement Building into the Dark Ages! Are you ready to take your survival into your own hands?
Speaking of survival: The 25% discount on the bundle will safeguard your wallet for the future! 😉
Green Hell is an acclaimed survival game that challenges players to manage everything from their nutritional needs to their own sanity; Creepy Jar relentlessly added more and more content to make Green Hell a fully robust and deep experience. With 2 million players to date and coop mode it’s one of a kind experience.
The Windmill & Decorations Update is live, so our Devs have a bit of time for... Q&A! 🔥
Just leave your questions in the comment section and we will prepare a video with answers for the most interesting ones. Ask our Team about everything... connected to the job & Medieval Dynasty ofc. From a daily, office routines to details about AI or graphic designing. We're waiting for your comments till the end of 13.03.2022 (midnight, CET).