People Playground - zooi
[1.16.5] - April 12 2021

Added
- Copper wire (destructible conductive wire)
Fixed
- The car engine no longer sticks out the car
- "OnLoad" will now be called when the mod is activated for the first time. This fixes a few issues.
People Playground - zooi
It was not the last one.

[1.16.4] - April 11 2021

Added
- Mods that incorrectly call path-dependent functions will now throw exceptions

Fixed
- Energy sword save/load issues
- Energy sword motion blur being invisible at low framerates
People Playground - zooi
I promise this is the last one, probably.

[1.16.3] - April 7 2021

Fixed
- Screen shake was gone?? It's back now
People Playground - zooi
Another tiny update.

[1.16.2] - April 6 2021

Added
- ModAPI.RegisterInput. Check the wiki for more information.
People Playground - zooi
Little baby update.

[1.16.1] - April 6 2021

Changed
- Bleeding particle count increased

Fixed
- Ramp charring
- Energy Sword recoil being too high
People Playground - zooi


[1.16] - April 6 2021

Added
- Energy Sword
- Bicycle or something
- Spike grenade
- Ramp
- Mods in the mod list now show the errors in their description
- UI sound when changing tools using keyboard shortcut
- Beta disclaimer text

Changed
- Major texture overhaul
- Major car overhaul (This will likely break all mods that use them as a base)
- Bus chairs in busses are less likely to snap off
- Things are less likely to set each other on fire
- Slight post processing change
- Increased machine blaster firing rate
- Vehicle impact sounds
- Lasers pass through flasks
- People can now hold broken glass
- Impact sounds are more consistent
- Fire is a little less bright and faster
- Bleedout from dismemberment is slower, but there is more visible amount of blood
- Updated to Unity 2020.3.1f1 LTS
- Fire particles can't be too big :D
- Hammer is wood
- Several significant optimisations, especially for inactive objects
- Android damage is more apparent
- Improved help text
- Changed Gorse damage colours

Fixed
- Strange shadow on Sea
- Explosion bug in a specific location on Hybrid
- World-UI lighting bug
- Jittering bus chairs
- Detail mode staying on when certain Workshop contraptions are spawned in
- Pin tool location bug when pinning humans
- The camera no longer reacts to input if the mouse is not over the window
- The camera no longer stops following a target when the window is out of focus
- The camera will no longer lose sight of a target it's following
- Flesh wound damage bugs
- Immobility field selective layer bugs

Removed
- Gentle drag tool
Feb 24, 2021
People Playground - zooi


[1.15] - February 24 2021

Added
- Empty flask
- Oil flask
- Nitroglycerin flask
- Blood flask
- Gorse blood flask
- Blaster rifle
- Physics gun (has gun in the name but it's actually in Machinery)
- Grenade launcher
- New map
- Bleeding-under-water effects
- Fog environment option
- Simplified background rendering option
- Pressing a tool key again will cycle through the child tools
- A space above the "quit" button in the pause menu
Changed
- Map thumbnails
- Capped bullet impact force
- Bubble effect is toned down
- Sword texture
- Stick texture
- Bat texture
- Increased maximum rotor speed to 8000
- Human heights are more varied
- Made sniper rifle more accurate
- Rewrote laser projectile behaviour
Fixed
- Human insane flipping-when-head-touches-ground bug
- Pin visual location bug
- Blood tank rendering bug
- Minor bugs
Jan 24, 2021
People Playground - zooi


[1.14] - January 24 2021

Added
- Rotor
- Power Gauge
- Toggleable Mirror
- Bulletproof Sheet
- Humongous now has a lightsource
- Pin tool
- Handgrenade now actually shows a pin flying off
- A little more information in the compiling box
- Bandages will slowly look soaked in blood
- Underwater explosion effects
Changed
- Panels
- Some particle effects
- Energy Vessel texture
- Fireworks power is scaled with the object scale
- Handgrenade texture
- Handgrenade dismembering chance
- Reorganised tool bar
- Fancy effects option also toggles many other effects
- Made electricity particles less intense
- Made chainsaw less likely to sever limbs
- Jukebox is heavier
- General purpose bomb is a little more powerful
Fixed
- Some Steam related bugs
- Many minor bug fixes
- Weird menu scrolls-to-bottom-on-page-selection bug
- Performance improvements
- Notifications no longer block interaction

The holidays are over so the updates begin again.
Please excuse the Comic Sans thumbnail for this one.
People Playground - zooi
[1.13.1] - December 9 2020

Added
- Detached Beam Cannon
Fixed
- Detached Laser Cannon muzzle flash problem
- Radio channel sound bug
People Playground - zooi


[1.13] - December 7 2020

Added
- Landmine
- Chainsaw
- Detached laser cannon
- Detached 120mm cannon
- Signal flare
- Defibrillator
- De staf van Sinterklaas
- You can now right click a wire and delete it. Deleting wires was already possible but it was incredibly unintuitive. This is toggleable.
- Basic controls are shown on spawned displays when a map is first ever loaded
- Render scale settings

Changed
- A completely different mod compiler
- Incremental mod loading
- Unchanged mods won't recompile on startup
- General purpose bomb is now much more powerful
- A torch sets things on fire when touched
- Bandages slowly heal the limb
- Anti-aliasing settings
- Windowed mode resolution is remembered
- Aerial Faith Plate retexture

Fixed
- Weightlessness not affecting certain child objects
- Lots of minor bugfixes
- Epic watersplash performance bug
- ModAPI.PixelSize is correct now
- Immobility field irregularities

Removed
- The "Force refresh mod list" button is now gone. The safest way to refresh the mod list is to restart the game
...