Nov 2, 2019
Ratropolis - CasselWolf
Bug Fixes
  • Fixed a bug that stops game when a player clicks new monster alarm.
  • Fixed a bug in which [Pikerat] is generated upon [Shieldrat] card use.
  • Fixed a bug that game won’t advance to wave 21 when [Weasel-y Ambusht] event occurs on wave 20.
  • Fixed misspelled words on the [Defect] adviser.
  • Fixed a misrepresentation of illustration and words in certain events.
  • Fixed a bug that projectiles enlarge endlessly after fire when a Range Unit has been affected by the [Syringe] Card.

Gameplay
  • From now on, [Volcanic Spider] do not use flame-breath skill to buildings.
  • Increased the number of laid eggs by [Volcanic Spider] from 3 to 5 when using egg-laying skill.
  • Increased the movement speed of [Lizards] and [Salamanders].
  • Slightly decreased the movement speed of Ally Ranged Units.
  • Upgrading [Air Strike] Card and [Bomb] Card will not increase the area of effect.
  • We are giving an additional Rebel Card in the [The Triumph] event. 1->2.
  • Increased the Bounty bonus for [The Triumph] events from 7 to 10.
  • Decreased the chance of high-rated cards appearing on the Merchant/Market in the early game.

UI/UX
  • A Random Card won’t display a COST/DMG/HP information on the card purchase screen.
Ratropolis - CasselWolf
Wassup! It’s Casselwolf, the lead developer of Ratropolis.

We proud to announce the release of Ratropolis.
From now on, you can play the early access version of Ratropolis in Steam.

The early access version has the following elements changed over the demo version:
  • Game can run up to 30 waves, with a powerful boss at the end.
  • Added desert map & enemies.
  • Builder and Scientists leader are available.
  • Added 30 new cards & changed 10 cards.
  • Upgraded cards have a 1.5x effect. (not 2x)
  • Added 10 more advisers.
  • There will be more events during the game.
  • Added achievements and leaderboards.
During early access, we will fill in the deficiencies of the game.
Here are some of the update roadmap we are planning to:
  1. Add Nightmare Mode (Infinite Mode)
  2. Add Shaman leader & cards
  3. Add Coastal Maps and Coastal Enemies
  4. Add Navigator leaders & cards.
  5. Add more elite enemies and bosses.
Other updates such as convenience improvements, UX improvements, and localizing will be available between the major updates, so look forward to seeing them!
If you find any inconvenience or bug during the game, please notify us on the Game Forum or contact us on the Steam discussion or email at casselwolf@naver.com. Such issues are set a top priority and as soon as we receive them, we will get on it.

Thank you very much!

CASSEL GAMES
Ratropolis - CasselWolf
Wassup! It’s Casselwolf, the lead developer of Ratropolis.

The early-access date for Ratropolis has been scheduled on November 1st 0:00 am (PST 0:00).ːsteamhappyː

There are still a lot of shortcomings, but we hope to ease the worry of those who are waiting for the game by launching it early. If you find any inconvenience or bug during the game, please notify us on the Game Forum or contact us on the Steam discussion or email at casselwolf@naver.com. Such issues are set a top priority and as soon as we receive them, we will get on it.

During the early-access period, we plan to balance games, and continue to add new content through multiple updates. Future schedules for the update will be announced after the release!

Lastly, thank you so much for all your support along the way. You have been extremely supportive and we hope you enjoy it!

CASSEL GAMES





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