Game of Thrones Winter is Coming - mjc825925
The idle mode will be introduced to the Weirwood Tree Trials in the latest update where you will be able to save lots of time by obtaining rewards that are accumulated over time after clearing different stages, instead of blitzing stages repeatedly. The more stages cleared, the more rewards accumulated. In addition, a Weirwood Tree Shop is added where players can use the new item ‘Weirwood Tokens’ to redeem various commander medals that are dropped randomly from different stages in the old version. Read on for more details.

Introducing New Idle Mode

The new idle mode is introduced with the brand new interface of the Weirwood Tree Trials. Unlike the previous winding path, players can see their armies running on the wall confronting the enemies.



Besides the interface, what’s more important is the way that players challenge stages and obtain rewards is changed. Previously, players need to repeatedly blitz stages in the Weirwood Tree Trials to obtain materials, equipment and commander medals. In the new version, once the stages are cleared, rewards will be generated automatically as time goes by even when players are offline. In other words, the way to obtain stage rewards has been changed from manually blitzing to automatically generated (away from keyboard). With more stages cleared, the amount of gains per unit of time will increase gradually. You can check out the gains on the left upper corner of the interface.

Clearing New Stages to Maximize Gains



Players may find the number of stages increased in the new version since the previous Elite Stages are distributed into the stages with the Elite Stage tab gone. In the old version of Weirwood Tree Trials, there are 216 stages in total: 162 Normal stages and 54 Elite Stages. For the new version of Weirwood Tree, there will be more new stages and if you clear them, you will maximize your rate of production.

In addition, the difficulty curve will be smoother between stages for a better gaming experience. Players’ original progress in the old version of Weirwood Tree will be converted into new progress according to the difficulty coefficient in the new version. For example, as an original stage 'Elite 1-3' will be converted into stage 1-13 in the new Weirwood Tree Trials. *Please check this sheet to see how the progress of Weirwood Tree was converted.



For some quests that are related to the old version of Weirwood Tree Trials (say Clearing the stages X times, or similar quests in the Recruitment Pass), rest assured that compensation will be sent after the version update. Please keep an eye on the in-game mail.

Using Spirit of Weirwood Tree to Quickly Obtain Rewards



Instead of using "Stamina" to blitz stages that have been cleared with 3 stars, players will use "Stamina" to immediately obtain materials and resources after clearing stages. And the item Spirit of Weirwood Tree is still kept to be used to increase "Stamina".
The new Weirwood Token and Lord EXP, as well as three kinds of materials (namely Bronze Medal, Silver Medal and Gold Medal), are the main gains after clearing the stages. Bronze Medal, Silver Medal, and Gold Medal are newly added to the game to replace the various kinds of equipment that are required for Commander Promotion.
*More details about changes to the Commander Promotion will be exposed. Stay tuned.

Redeem Commander Medals in the Weirwood Tree Shop



The Weirwood Shop is newly added where players can use the new Weirwood Token to redeem Commander Medals that are randomly dropped from stages in the old version. The difference is that you have to make wise choices since there are limits on the commander medals that you can redeem daily.

Are you ready to face the challenges in the new Weirwood Tree Trials?


Please note that the above content might be changed due to the changes of the development plan. Final updates will be determined in-game.
Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on Dec 29th to fix a few bugs and make several improvements. The server maintenance will last for 4 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1. Weirwood Tree Improvements
- Added new Weirwood Tree Reward system: Mysterious Weirwood Tree power will help Royal Lords and Ladies gather Weirwood Tree rewards automatically. The more stages you progressed, the better the rewards are. Even when you are offline, the Weirwood tree reward will be stacked and ready for collection. 72 hours of reward can be collect at once by maximum!
- The distinction between “Normal and Elite” stages will be removed, and all Weirwood Tree stage will be adjusted to one-time stages. The total quantity of stages will be increased. After the update, the number of levels that the Lord will pass will be adjusted according to the number of levels passed before the update.
- There will now be no Stamina cost to challenge stages. Stamina will be available for Blitz, and it will help the Lord to collect the Weirwood Tree Rewards much more quickly.
- All non-collected Weirwood Tree Chests (chapter star count reward) before the update will be sent into the Lord's backpack at once.
- Added new Weirwood Tree Shop: The Weirwood Tree coins you get from the Weirwood Tree can be exchanged for various rewards in the Weirwood Tree Shop.
- Improved some text displays.

2. Commander Optimization
- Changed the original Commander Promotion Rank System to new Commander Promotion Level system. Now the Commander Level cap will also be limited by the Commander promotion level. After the update is completed, current Commanders’ Level and Promotion Level will be adjusted according to the Commander's Level and Promotion Rank before the update. The Commanders’ Level and Promotion Rank lowered due to the adjustment will be returned as Commander experience and medals as compensation. Due to the reduction of Levels and Promotion Rank, Commander attributes could be decreased correspondingly. Please check the returned items and be sure to increase Commanders Levels and Promotion Level in time.
- All Commander Equipments (not Commander weapon) equipped and in inventory will be converted into medals, which could be consumed later on to increase Commander’s Promotion Level. The Commander’s attributes originally obtained by wearing equipments will now be added to the Commander when increasing Promotion Level.
- Lords can obtain medals from the new Weirwood Tree Rewards.
- Improved some text displays.

3. Improvement of Champion City Siege
- All Royal Lords’ and Ladies’ Castles will not be attackable by others within the event.
- We have received feedback from the community. The hospital capacity during the event will no longer be able to be exceeded.
- Alliances can send up to 30 troops to defend City of Wonders after capturing it.
- The same alliance can launch multiple rallies against City of Wonders sat the same time.
- Added Elimination Stage Rewards for the event, participate to obtain them all.

4. Anniversary Celebration
- We are going to Celebrate our 4th Anniversary, feel free to participate the in-game events when the countdown begins.
- We have added a new protection effect for the Anniversary Special War of the Kingdoms Event, for more information please check it out in-game.

5. Improvements
- General grain consumption of troops has now been reduced by 30%.
- Improved the early game experience.

6. Bug fixes
- Fixed the issue of incorrect display of quantity of items.
- Fixed the issue of incorrect display of the Alliance Expedition log.



GoT Winter is Coming Team
Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on Dec 29th to fix a few bugs and make several improvements. The server maintenance will last for 4 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1. New Content
- Added new “Mentor-Apprentice” System. Qualified New or experienced Royal Lords and Ladies could be Mentors and Apprentices. Complete quests by cooperation and obtain various rewards.

2. Alliance Related Improvements
- Added New Alliance Building feature: Alliance Leader and Officials can build alliance’s Special Buildings by clicking on empty spaces on the map. The available buildings include: Alliance Resource Warehouse, Alliance War Camp, Alliance Defense Tower and Alliance Banner. All Alliance Buildings will be constructed instantly, all buildings except Alliance Banner will only stay on the map for limited time. Alliance Buildings will enter their construction cooldown once they are built, and they will be available again once the cooldown timer ends. All Alliance Buildings are only available for Alliance Members in the same kingdom as the Alliance belongs to.
- Alliance Resource Warehouse: Royal Lords can transfer resources into the warehouse once paying certain amount of Transport Tax. No transport Tax will be required when retrieving resource from the warehouse. While having over certain amount of resource in storage, the alliance will not be able to switch to another Kingdom until the resource amount has reduced to eligible amount.
- Alliance Defense Tower: Once Built, Truce will be applied to all Alliance Members located in the same Kingdom Alliance belongs to. For the Royal Lords and Ladies that already have truce ongoing, the protection timer will be added up. For Royal Lords and Ladies in Fervor Status or cannot use truce items due to other reasons (in forbidden area, have troops outside, etc.), Alliance Defense Tower will not be able to put Truce on them.
- Alliance War Camp: For Royal Lords and Ladies has “Honor Token” Active, you could send your troops into Alliance War Camp. Other Alliance Members will be able to use your troops to start rallies against targets like: Rebel Camps, Dragon Camps, Brave Companions Camp, and the new Alliance Boss.
- Alliance Boss Redesigned: Alliance Leader and Officials can summon Alliance Boss Once every 7 days. After Summoning, the Alliance members can defeat the Alliance Bosses by Rallying and get various rewards!
- For more Details, please check the in-game descriptions.

3. Improvements
- Royal Lords’ and Ladies’ spent endurance will be returned when failed to defeat Rebel Groups.
- Improved some other game experience and GUI.

4. Bug Fixes
- Fixed the incorrect Handicap Points when making prediction in Alliance Conquest Event.
- Fixed the incorrect spawn of Winterfell resource in Siege of Winterfell Event.
- Fixed some other minor bugs.


GoT Winter is Coming Team
Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on Dec 29th to fix a few bugs and make several improvements. The server maintenance will last for 4 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1. New Content
- Added Lv6 Rebel Leaders.
- Extended the existing “Refinement” Research.
- Maximum quality of Lords/Ladies’ Equipment has been increased from Gold to Red. For more details, please check out the Blacksmith.

2. Improvements
- Added Elimination Ranking board in Alliance Conquest event. Actively participate the event to obtain new rewards.
- Increased bonus attributes for Oath Set Equipments. Increased Collection Bonus of Sunspear Set Equipments.
- Improved some other game experience and GUI.


GoT Winter is Coming Team
Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on Dec 8th to fix a few bugs and make several improvements. The server maintenance will last for 4 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1. New Content
- Awakening of Sansa will be unlocked after the update is complete.
- Added new “Glorious Set General Material”

2. Improvements
- Removed Mysterious Chest from Expedition Beyond event. The free rewards of these chests will be dropped directly through Stage Rewards.
- Adjusted maximum daily free attempt of Skill Raffle from 5 to 1. The rest of the attempts will be available in daily free chest reward in “Benefits – Dragonforged Pack”.
- Improved display and notification experience of City Affair.
- Improved Reforge experience of some of the weapons with “Total Health”, ”Total Attack”, ”Total Defense”. Added option to only include Random Attribute List of the Chosen Troop Type, but more Weapon Reforge Ore will be consumed.
- Some of the equipment bonus in the following set will be increased: Glorious Set, Glorious Jewelry Set, Royal Kingsguard Set, Storm’s Rage Set, Sunspear Set, Frost Set.
- Improved some other game experience and GUI.

3. Bug Fixes
- Fixed the issue that certain operation in Ultimate Tournament could cause game freeze.
- Fixed the issue about incorrect display of red dots in mails.
- Fixed some other minor bugs.


GoT Winter is Coming Team
Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on Nov 24th to fix a few bugs and make several improvements. The server maintenance will last for 4 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1. New Content
- Added Ranking Board for Enemy Elimination in Siege of Winterfell Event.
- Added New Protection Effect from the lord of light in War of the Kingdoms Event. When this protection effect is active, attacking, assisting, rallying and scouting the Great City will not break the Truce status and trigger Fervor buff.
- Added display of Commander Weapon related bonus in Battle Reports.
- Exchange of Troop Appearances in shops of Recruitment Pass, Elite Trial and Westerosi Navigator has been changed to “A Universal Troop Medal”.

2. Rebel Group Remake Related
- Remake on the rebel group system. Royal Lords and Ladies will now challenge different enemies and obtain vary rewards.
- Before making the first search of Rebel Groups in world map, all experienced Royal Lords and Ladies will be evaluated by Combat Ability Assessment score. If the result of the score is level 100, Royal Lords or Lady will receive the first clear reward of Rebel Group from level 1 to level 99 directly through mail. Please note that "first clear reward" for all Level of Rebel Group can only be obtained once.
- Reward content and consumption of Endurance will be adjusted. Difficulty of quests related to Rebel Group in Recruitment pass and Events like Kingdom Celebration has been lowered.
- Removed “Dragon Hunt” Event that drops Dragon baits. Dragon baits will be available to obtain in “Dragon Carnival”.
- Maximum Endurance has been increased from 1500 to 3000. The regeneration of Endurance has been increased.
- Forge of Equipments in Rebel’s End Set will now require 1 kind of material (Red Copper) instead of 4. The other 3 types of material could be exchanged into Red Copper in “Inventory”- “Dismantle & Replace”.

3. Bug Fixes
- Fixed sorting issue of some of the Troop Appearance.
- Fixed error message popping out after clicking on map of Alliance Conquest.
- Fixed some other minor bugs.



GoT Winter is Coming Team
Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on Nov 3rd to fix a few bugs and make several improvements. The server maintenance will last for 4 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1. New Content
- Awakening of Jeane will be unlocked after the update is complete.
- The look and attributes of Castle Exteriors can now be selected.

2. Champion City Siege Related Improvements
- Troops wounded within “Champion City Siege” Battle field could exceed hospital capacity, and could be carried back to world map; Please be reminded if your wounded troops exceeds the hospital capacity, you won’t be able to transfer to other Kingdoms.
- At any Moment, there could only be one Champion Conqueror in the same alliance. If an Alliance currently have a Champion Conqueror in it, other Royal Lords or Ladies with the Champion Conqueror title won’t be able to join the alliance. Also, if another Royal Lords or Ladies within the alliance got rank 1 in a Champion City Siege match, they will receive the Rewards as listed except the Champion Conqueror title.
- Improved Event Reward, be sure to check out the in-game rules.

3. Improvements
- Improved sorting of queue, prioritized display of idle queue.
- Added Category Filter for Troop Appearance and Commander Weapon Screen.
- Added button for Recommended Setup in Weirwood Tree, for Royal Lords and Ladies to understand the combination of commanders.
- Improved some other game experience and GUI.

4. Bug Fixes
- Fixed the display issue of battle reports from Alliance Conquest Event.
- Fixed some other minor bugs.


GoT Winter is Coming Team
Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on Oct 20th to fix a few bugs and make several improvements. The server maintenance will last for 4 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1. Adjustments of Rules about Transnational Relocation
- For protection of smooth experience of all Royal Lords and Ladies, all kingdoms will now in one of the following status:
New Kingdom: The Kingdoms created within 40 days.
Semi-Open Kingdom: The Kingdoms created for between 41 days to 180 days.
Fully-Open Kingdom: The Kingdoms created for over 180 days.

- After Adjustment, Rules of Transnational Relocation between Kingdoms in different status:
Royal Lords and Ladies from New Kingdom are able to move to: New Kingdom, Semi-Open Kingdom, Fully-Open Kingdom
Royal Lords and Ladies from Semi-Open Kingdom are able to move to: Semi-Open Kingdom, Fully-Open Kingdom
Royal Lords and Ladies from Fully-Open Kingdom are able to move to: Fully-Open Kingdom

2. Adjustments of Rules of Cross-Server Events
- Event Alliance Conquest and Siege of Winterfell unlocks in 180 day after creation of Kingdom instead of 60 days.
- Added new Training Camp Events for Alliance Conquest and Siege of Winterfell Event, which will be available between 41 days to 180 days after creation of Kingdom. Every Friday will be for Registration Day and Every Saturday will be Battle Day. Main features and Rules of the Event stays the same as Alliance Conquest and Siege of Winterfell.
- Training Camp Events of Alliance Conquest and Siege of Winterfell will start alternately and result will be calculated after each match. When Current Alliance is Located in Server Created for over 180 days, the Training Camp Event will be unavailable.

3. Improvements
- Improved display of information about Glory Level of buildings in city.
- Added icon display for Victory Plaza in World Map.
- Improved experience in Album system, added photo exchange screen for Royal Lords and Ladies’ Convenience. Duration of exchange request was increased to 8 hours, request will be closed when the timer ends.
- Improved Interface Display of Bannerman hall.
- Improved Interface Display of Lord’s information screen.
- Improved some other game experience and GUI.

4.Bug Fixes
- Fixed issue that the options resets back to 1 hour after end of Dragon’s Exploration.
- Fixed Text Error after blitz of Expedition Beyond in City Affairs.
- Changed Color of buttons of Dragon’s Exploration in City Affairs, same as other buttons.
- Fixed some other minor bugs.

GoT Winter is Coming Team
Game of Thrones Winter is Coming - mjc825925
Dear Lords and Ladies,

We will have an update at around 3:00 AM (GMT) on Sep 29th to fix a few bugs and make several improvements. The server maintenance will last for 4 hours or more. During the maintenance, you will be unable to enter game. We suggest all royal lords use a 4 Hrs or higher level Truce in advance. We apologize for any inconvenience this may cause.

We will send compensation via mail after the maintenance.

Thank you for your understanding and support!

Here are the contents of this update:

1.All-Out Related
- New Feature : Sharing own army.
- New Feature: Added button to refresh ally resilience and carrying capacity.
- Improvement: Improved load and unload experience from warehouse.
- Improvement: Improved experience with healing soldiers and resilience restoration.
- Adjustment: Adjusted cooldown for sharing feature.
- Bug Fixed: Fixed some display errors.
- Bug Fixed: Fix the issue that Battle Points displayed incorrectly in battle reports.
- Rebalance: Eagle Eyes can no longer trigger Pincer Attack.
- Rebalance: Jeane's Active Skill's bonus duration increased from 5 seconds to 8 seconds.
- Rebalance: Daena's Active Skill's Spearmen Attack Bonus increased from 80%|160%|260%|400%|800% to 150%|300%|600%|1000%|1500%. Duration increased from 3 seconds to 5 seconds.
- Rebalance: Senelle's Active Skill's bonus duration for commanded troops increased from 4 seconds to 8 seconds. Cavalry Attack Bonus increased from 130%|260%|400%|800%|1300% to 150%|300%|600%|1000%|1800%, duration increased from 5 seconds to 8 seconds.
- Rebalance: Counter ratio within the event will be increased from 1.35 to 1.5.

2. Improvements
- Detail screen of Rebel Group and Rebel Leaders will now show recommended troop type and number of troops required.
- Improved UI of map searching screen.
- Removed “VIP Quest” feature. Corresponding reward of removed feature will be added in VIP screen- Daily Chest for all Royal Lords to claim.
- Removed “Alliance Quest” feature. Alliance quest refresh ticket will be available to sell from backpack. Corresponding reward of the removed feature will be available in Daily Activity quests.
- VIP screen has been moved to Stamina/Motivation bar.
- Honor Token and Nobility screen will be combined in the same entrance.
- Challenge Quests will all be moved into “Events” menu.
- Recommended Commander Rankings has been updated.
- Improved some other game experience and GUI.

3.Bug Fixes
- Fixed text display issue after creating alliance with specific language setting.
- Fixed some other minor bugs.


GoT Winter is Coming Team
Game of Thrones Winter is Coming - mjc825925
This is all subject to change due to the only information being from the pioneer server, and not being able to test it yet, it will be updated and strategy added in time, but for now it may help people get an idea of what to expect

All you need to know about the All-out war!

Key words: all-out war, map, glorious battle, siege of winterfell, war chariot, troops, commanders, vehicles, rewards.
Brief Introduction: The whole new event, All-out war is coming soon, how can you get to know this excited cross server event? Just read this Guide!

What Is All-Out War?

All-Out War is a new Real Time Strategy (RTS) event, somewhere between a mix of Siege of Winterfell and Glorious Battle. It blends the core mechanics of the structure of three marches using Strategic Skills and buffs from commanders, as seen in Siege of Winterfell, with the map and organizational design elements from Glorious Battle such as 8 factions, leaders needing to declare war on locations and a variety of buildings you will want to control in an effort to work towards controlling the centremost building on the map. These dynamics of the gamemode will mean that communicating with other factions, and coming to arrangements will likely be key to any success.

The Map



The map, when zoomed out, shares a very similar structure to that seen in Glorious Battle, with the same 8 factions spread out across the map.



However when zoomed in further, you will see many small villages breaking up the more significant buildings which act as the equivalents to the likes of Merchant Cities or Fortresses in GB. These villages remain significant because you can only declare war on a location that is 1 tile adjacent away from a city or village that your faction is in ownership of.

According to the current rules listed on Pioneer, matchmaking will be done based upon Alliance Score rankings, with 'the top 16 alliances on the game going into the ‘Super Battlefield'. Faction leaders will be assigned in the same way they are in GB, with the 4 officials of an alliance having the ability to declare war on locations and such. During Pioneer testing, declaring war on an unoccupied location took 30 seconds, and declaring war on a location occupied by another faction began a timer of 1 hour. These numbers are likely placeholders for testing purposes, with numbers closer to current GB being more likely to be seen in live.

When you deploy your troops and control them, the map will feel closer to the SoW map due to how it will feel moving your troops around. Despite that, like GB, there are a variety of cities you will want to try and occupy -

• Industrial Cities - are where you can mine brass/silver/obsidian, which are needed to be gathered to build the likes of chariots, and upgrade cities.
• Military Cities - are where you can deploy troops from to reduce march times similar to Fortresses in GB, for the cost of wheat that must have been transported to the site. Like GB, resilience is in effect in All-out War, so you will gain fighting advantages from minimizing your resilience loss deploying from Barracks in Military Cities since your resilience will decay the more distance you travel with your troops.
• Blessing Cities - Increase your Faction's Total Stats.
• Resources Cities - Increase your Faction's Gathering Speed(s).
• Potion Cities - Increase your Faction's Healing Speed.

Inside each city, are different buildings which you will have to interact with in different ways.

• Every city has a Municipal Center (shown below) inside, which needs to be destroyed and then occupied to capture a city. You will have to be close to an allied Municipal Center for certain interactions, such as using wheat to heal your marches or initiating/joining a rally done via a War Chariot.



• Every city also has a Warehouse inside, which is where you can carry resources that your troops have mined inside an Industrial City, or outside in the map itself. Warehouses act as a faction wide bank, and it is where you can both deposit or withdraw wheat, silver, brass and obsidian to use in healing or production of chariots to buff your marches.



• Each city also has 4 City Gates, one on each side (North/East/South/West) and one must be destroyed in order to enter the city.



• There will also be 4 Archer Towers, one in each corner of the city walls. They will attack enemies in range of their attack radius and act as defensive fortifications.



• Military Cities are where you can find Barracks, which are the equivalent of Fortresses in GB, and Armories, which are where you can produce Chariots.



Outside any city, you will also be able to find a variety of resource nodes in the form of wheat fields, and silver/brass/obsidian nodes.


Setting Up Your Troops, And Combat



All-out War will follow the same system for utilizing your troops as seen in Siege of Winterfell, with you being able to pick 3 commanders per march, a dragon, and also event specific vehicles that must be crafted first. Because of this, the same concepts that we have applied to Siege of Winterfell will also exist here, with the likes of passive army size being the stat you will want to push the most to increase your effectiveness. Army Size increase scrolls will not take effect within the event.

Whilst you will actually gain 10% merit for kills you obtain within the event, you won't actually play with your own troops from your castle - you can choose any mix of troops up to 10 million of your highest unlocked unit types within the event map, and if your deployment dies, similar to SoW, some troops are 'seriously wounded' which is effectively dead for the duration of the event, whilst the majority can be healed with speed ups, but also the commanders used are put on a 30 minute cooldown where they cannot be used unless a finite event specific item is used to 'revive them'.

Unlike SoW, healing will use the real world map values for resources, and also Valyrian Steel for T5s, which means that you will likely want to stock up on excess resources to heal large amounts of T4s and if T5s are available to you, you might want to consider how much you use them through the duration of the event due to the difficulties of healing them. The All-out War hospital is in effect infinite in its capacity however, so you could use and 'kill' say 5 million T5s for the first part of the event, and then stick to using T4s and only heal them as it goes on.

If you set up one of your deployments as mono unit/1 troop type, you can convert them to 'special troops' when deploying them - Infantry can become 'Ironclads', Cavalry can become 'Kamikaze Soldiers', Spearmen can become 'Odd Formation Soldiers', and Bowmen can become 'Eagle Eyes'. Doing this will give your units special effects.



Ironclads (mono Infantry) = 30% reduced movement speed, whilst countering all sources of damage and increasing their own counter coefficient by 30%.



• This makes them the prototypical 'tank' unit, giving up mobility for a significant amount of survivability if the tooltip is to be believed, since even Cavalry will go from dealing 200% damage to them, to 50%. (There is some debate over whether the tooltip for Ironclads indicates that they in fact effectively counter all unit types as opposed to just taking reduced damage as if they countered all unit types, but we need the event to go live to test this interaction before we have a real answer).

Kamikaze (mono Cavalry) = 25% increased damage taken from counterattacks, in exchange for 10% increased out of combat movement speed and for the first 3 seconds of entering a fight, they deal 50% increased damage.



• These will be very effective at flanking and quickly closing the distance to, and killing, isolated targets.

Odd formation (mono Spearmen) = 15% reduced damage from pincer attacks, 5% damage reduction from all sources, and 25% reduced damage taken from skills.



• These do not look very impressive to me at first hand to be honest, but maybe we’ll know more when the event goes live.

Eagle Eyes (mono Bowmen) = 300% increased attack range, but your movement speed is reduced by 30%, you cannot recover rage (i.e. you can't use commander's active skills), you deal 25% lowered attack damage and damage done to you is increased by 50%



• You will have to really play from a distance with these or you will die, and it will be harder to kite enemies with the 30% reduced movement speed. - as alluded to earlier, the tooltip for these actually states that they can't be countered by anything except by Ironclads, which could mean that Ironclads tooltip actually means they counter everything defensively and offensively. - in pioneer, mono Bows currently outrange the defensive structures so they cannot hit them - You can shoot OVER walls/defensive structures and the only counterplay is the defenders coming out and chasing down the bows by closing the distance at the cost of exposing themselves to damage.

Changing your mono unit marches into Special Troops is OPTIONAL - they all seem like upgrades at face value but if you don’t want to try, you can just deploy normally and ignore it. On the same note, you will have to actually remember to click the box to convert them to Special Units when deploying your troops to receive the buffs.

You can also tick 'Convert to Logistics' when deploying a march, which increases the troops Health/Defence whilst reducing their attack, and supplies carried by these units can be used to replenish the Resilience of allies. You can also heal allies when in logistics if deployed with a medic vehicle. Both of these actions will consume wheat that is being carried by the troops, so you will have to withdraw some from a Warehouse or gather some before being able to heal. The 'D' key will be the hotkey to restore resilience to allies via a logistic march, and 'F' will be the key to restore health to an ally.



For marches not converted to Logistics, you will still be able to use the resilience restore and self heal functions, but only for yourself. You will require wheat on hand in the same way, the hotkey for self healing will be 'S' but without being in logistics you are required to be stood next to a Municipal Center in an allied city, as shown in a previous image. And you can also use 'A' to restore resilience to a march, but you will have to be stood inside an allied Village, which are the smaller locations that separate the bigger cities, looking like below.



These villages can also be upgraded to 'Fortresses' via a sum of silver/brass/obsidian, which creates a bubble that increases the stats of defenders when inside of it.

Currently, on live servers, the list for RTS skills has been reworked since the previous Siege of Winterfell season, with all commanders seeing their active abilities changed, and rarities of commanders now affecting the active skills also. This means that the likes of ideas such as using Daenerys at Gray because of how good her active skill is, are no longer viable in my opinion.

Assuming gold rarity, I would rank commanders under their new skills as:

Inf - Sinara > Latz > Rhea > Andrea > Chris > Feis > (Patelo) > Lareo > Haley > Barrett > Arya (Arya/Barrett might be better than Lareo via 2* army size but actives are worse)

Cav - Leila > Enzo > Salma > Laena > Mengo > Merrel > (Rhea) > Winton > Robb > Russell > Jeane

Spear - Jaime > Drake > Annie > Patelo > Hector > Arslan > (Salma) > Gorell > Uma > Varys (Varys might be better than Uma via 2* army size but active is worse)

Bow - Theon > Sansa > O'Biehn > Mel > Kravras > Sheila > Robert

Total Stats - Dany > Baelish > Margaery > Sandor > Cersei > Night King > Jon > (Annie) > Julien > Seg > Simon >>> Soren/Raymond/Sabrina (all give no stats and have terrible actives) - Marg is worth it in any march if gold, Annie might need testing to see the effectiveness of her heal in practice to compare her to alternatives, the others are fairly meh and there'll likely be higher priorities for each unit type.

Please feel free to discuss these 'rankings' and test and trust yourself since it's just my opinion and they're definitely subject to discussion and change!

Vehicles and Gathering

Armories, found in Military Cities, can construct vehicles, or chariots. Chariots are the mythical 5th slot to the right of the Dragon slot when deploying marches previously in the Siege of Winterfell. There is effectively an offensive vehicle, a medic vehicle, and a gathering vehicle.

• Offensive vehicles, or Positional Chariot's give 50% all Total Stats to the march and allows the user to initiate a rally in which 30 others can join. They also grant an active skill that you can use for a temporary buff, on a 30 minute cooldown. Rallies can only be initiated if you have a War Chariot, and you must be within the radius of an allied Municipal Center, and they can then be initiated by pressing 'Z' - they have no troop limits, only participant limits, similar to defending an AC building, yet all troops are rallied under the stats of the rally leader who can then target enemies/enemy structures with them.



• Medic vehicles reduce your speed but when equipped to a Logistics march, allow you to heal others. You can deploy 2 normal PvP marches and have the 3rd as a Logistics march with a Medic vehicle, for example.

• Gathering vehicles, or 'Resource Wagons' are required to gather materials on the All-out War map. You will start with 3 of them. When equipped, they will increase your gathering speed for the event specific resource types and allow you to gather, but you will need upgraded versions to mine higher rarities of nodes (Silver > Brass > Obsidian).

The resources gained from gathering are required to build vehicles, to upgrade villages to Fortresses, and wheat is required to be transported to Barracks so that they can deploy troops. Wheat carried by your troops personally can be used to self heal and recover your own troop's resilience, whereas to do so to others your troops must be in logistics. Resources can be transported to a Warehouse and deposited in them, but also withdrawn from them, so you can take wheat out to recover your resilience or self heal after marching or fighting later.
There are 4 Resource types available to be gathered - Wheat, Silver, Brass, Obsidian. Wheat is used for in-combat healing, and Silver/Brass/Obsidian to create Vehicles and upgrade cities. Silver/Brass/Obsidian is mined in and around Industrial Cities, with Obsidian only being able to be farmed with a fully upgraded Gathering Chariot. Wheat farms are found outside of Allied City walls, looking like Wheat in the world map, and the other mines looking like recoloured Lv5 Diamond Nodes as seen after KvK (shown below)



To gather you must select a march with a gathering chariot equipped, and then right click on a gathering node as if you're attacking it. Your troops will then carry the gathered resources, and you can carry them to the warehouse to deposit them to a faction wide 'bank' that is accessible from any other allied warehouse on the map, from which you can withdraw what you need in the future.


The Shop (+ Rewards)

As seen in events such as Siege of Winterfell and Alliance Conquest, there is a store that is accessible to the officials of the alliance.



There are actually 333 days worth of 'free heals' that can be bought per week via Alliance Supplies, so plenty of healing will be able to be done without touching your own reserves. You will also be able to buy personal active buffs with diamonds which give a variety of bonuses. And similar to GB, there is a variety of ways to receive rewards in All-out War - there are milestone rewards for eliminations and healing (but this only counts for actually healing allies troops via medic chariot on pioneer to date), as well as leaderboard rewards for Faction Points at the end, as well as Personal Eliminations. The elimination leaderboard seems to be the best way to get locking runes for reforging weapons in the game, as well as dropping Kravras' weapon or its fragments, and a new march skin if you can rank in the top 3.







There is a store that shares some similarities to the GB store, with a maximum limit of the currency that you can obtain similar to Glory Points, and a store that resets daily, whilst another resets every 14 days. So far the best buys look like the S Castle Essences, but it is again, all subject to change.

...