Jan 15, 2023
KoboldKare - Naelstrof
  • Large networking refactor: Ragdolling, Kobolds, reagents, and props have 50%-500% reduced internet traffic. There's a slight noticeable quality decrease, but it should help significantly with broadband requirements.
  • Fixed bug where Kobold genes and reagent contents weren't updated properly on change.
  • Hearts spawned by female kobolds now contribute to nearby hearts, rather than guaranteeing a bunch of individual hearts in a pile.
  • Props now save their rotation information in saves. This should prevent piles from exploding on load.
  • Forest and cave spawners now retain their last spawn information, and don't spawn if they're blocked. This should prevent large piles of fruit from gathering after lots of play time over saves.
Jan 9, 2023
KoboldKare - Naelstrof
  • Fixed bug where player could still jump and crouch in free-cam mode.
  • Removed accidental inclusion of a Mac build in the windows version.
Jan 5, 2023
KoboldKare - Naelstrof
  • Kobold press now has animations.
  • Grinder now actually spins up with the kobold.
  • Grinder now ejects kobolds with appropriate force.
  • Re-added a missing rectangle UI image.
  • Possibly fixed bug where DirectX on integrated hardware didn't render English alphabet letters correctly in French.
  • New mushroom recipes that can explicitly target certain stats.
  • Fixed a bug where the breeding quest would only advance for the host of the server.
Dec 28, 2022
KoboldKare - Naelstrof
  • Mac build should work again.
  • Fixed occlusion on the rock door cave entrance.
Dec 27, 2022
KoboldKare - Naelstrof
  • Audio sources are no longer using a buggy spatializing plugin.
  • Saves no longer give up loading when running into an exception. This can cause save corruption, but I think this is better than half-loading. (For example, Farm plots not spawning...)
  • Fixed bug where the Multiplayer lobby would delete old rooms even if they were still active.
  • Locale preference loading is now entirely handled by Unity and hopefully this should fix some bugs relating to languages failing to load or loading the wrong language.
Dec 23, 2022
KoboldKare - Naelstrof
  • Added a few new animation stations. (Thanks Fancyneer!)
  • Fixed bug where having ExplosionPrefab objects in your save data would break the save. They should load normally again.
  • SpikeyBracelet display is no longer offset by 100 meters underground.
Dec 23, 2022
KoboldKare - Naelstrof
  • Money only spawns in one pile instead of 4 now.
  • Fixed bug where dropdowns didn't scroll incrementally.
  • Kobold inflation blendshapes have been adjusted. (Thanks Kristaph!)
  • KoboldSpaceProgram objective no longer breaks when kobolds are deleted while the objective is active.
  • Fixed bug where opening the stats screen in free cam mode would break controls until escape was pressed.
  • Explosions are no longer saved to disk if they haven't been cleaned up before a save was triggered.
  • Female kobolds fed their own hearts now properly track themself as the parent rather than thinking a kobold with default genes inseminated them.
  • Added a sell box at the casino for easier cleanup of pachinko spam. This will hopefully be more directly addressed later.
Dec 20, 2022
KoboldKare - Naelstrof
  • 18+ warning now supports Arabic. (Accidentally missed it in my pass).
  • Resolution can no longer be saved as "0x0_0" in special cases when settings are saved while the game is minimized or shutting down.
  • Star doors now properly remember what their star requirements were on save and load. (Must make a new save).
Dec 20, 2022
KoboldKare - Naelstrof
  • Objectives with multi-stages now save and load properly.
  • Arabic locale now renders RtL, and with proper unicode combination characters.
  • Sleeping now gains you up to three energy.
Dec 18, 2022
KoboldKare - Naelstrof
  • Localization updates.
  • Added a Y-Axis invert option under Controls.
  • Two new animation stations at rock and fence. (Thanks Fancyneer!)
  • Zarni's ZanyZtuff dialogue works again.
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