Sands of Salzaar - RokuroRokuro
Hi Travellers:

Enjoyed your 2022 with our game so far? As the title of this post mentions, today’s update features a new adjustment of Difficulty Balance, which draws a more clear curve between each difficulty level, as well as the favor system, it should turn into a more worth investing in-game section since now the connections are not that fragile after some tweaks have been made

And we also launched a new online survey among the community channels. We’re keen on hearing your thoughts and feedback for recent updates!

For more information, check out the detailed patch note below:

2022-01-14 Salzaar Update Log (V1.0.1.0)
New Changes
- Difficulty stats Change - In Normal difficulty level, lower 50% damage taken to players, lower 25% damage taken to the Troops and 30% chance to avoid favor drop



- [Call Fire Elemental] has been re-added to the legacy store

- Added more distributions of [Forge Tool] spots in Heroic Statue Challenge, Tournament & Dungeon

- Significantly lower the cost of each tribe’s special defense tower

- In random quest - Transport Goods, the favor penalty when the delivery timeout has been changed from -6 to -10

- Redesigned avatars for some NPCs in side quests

BUG FIXES
- Fixed a bug that caused an unexpected stuck when wandering around Twinluna Valley

- Fixed a bug that caused command skill from Latif - [Hold Line] not to be upgraded functionally

- Fixed an unmatched description for command skill from Mousa - [Lurching Tackle]

- Fixed an unmatched description for skill [Shield Master] from Thur Armored Sergeant

- Fixed an issue where the duration of [Bounty Commander] from Jackal was incorrectly described

- Fixed a bug that caused [Psychic Armor] and [Spirit Guide] mistaken displayed on minions

- Fixed a bug that caused the attributes bonus from passive and gear not to be worked functionally

- Fixed a bug that caused the affixation [Berserke] from enchantment not to work functionally

- Fixed a bug that cause the team wouldn’t be dismissed when random quest - Search for escaped convicts timed out

- Fixed some description issues in the storyline of [Amira Zahra]

- Fixed an issue where the duration of skill [Harden] was incorrectly described, now it has been changed to 10s

- Fixed a bug that caused Elite Shards only could be equipped by T4 troop

- Fixed a text issue for event [Ifrit mine]

- Fixed a bug that caused command skill from Husnu not to be upgraded functionally

- Fixed an issue where the instruction of Phoenix’s upgrade not to be fully translated

- Fixed Shard [Gods Possessed] unmatched description with its actual gear-up requirement

- Fixed an unmatched skill description of [Flamethrower]

If you encounter any issues when playing the game, please contact us in our Discord channels or fill in this bug report form for submission. We will quickly look into and try fixing them in future updates!



Montage Clip Event

Another new event is ongoing in our discord channel - Montage clip assistance!

After seeing the community constantly share the hilarious clips with the community, we’d like to post-edit an in-game montage for Sands of Salzaar. So here to ask for your assistance, help us make that by sending your mind-blowing creations. Of course, the returns are necessary - a chance to win $50 gift cards!

Check more details in our Salzaar Tavern!
Sands of Salzaar - RokuroRokuro
Hi Travelers,

Hope you’re having fun playing Sands of Salzaar. The second patch of 2022 - V.1.0.0.9 just went out. It fixes some lingering issues from the previous version, including Text fixes, UI Display improvements and Adjustments of quest and combat stats, etc. Below is the full changelogs:

2021-1-7 Salzaar Update Log (V1.0.0.9)

NEW ADDITIONS
- Added new guidance for Quest - Missing Neighbor

- Added 6 new skills for legacy store - [Transcendent], [Iron Lung], [Storm Shelter],[Hunting Mastery], [Meditation] and [Seasoned Warrior]



ADJUSTMENTS
- When conferred an NPC that is not in the team as a city lord, The favor increase has been changed from 10 to 15

- Some changes for the plot quest of Alaf Jahim, including a boss nerf & adjustment of character skill

- Removed some skills from the legacy store, which players can learn on the skill page

BUG FIXES
- Fixed a bug that caused unexpected favor system abuse by using recall & kick-out operations after granting fief to a team member

- Fixed some translation issues in some quest descriptions

- The stats for Yaya in the plot quest has been changed, now the stats will be generated dynamically by player build instead of system-settled stats

- Fixed a bug that caused wrong skill purchase in legacy store when playing as the Nameless

- Fixed skill [Psychic Armor] unmatched description with the actual effect

- Fixed some unmatched Shards descriptions with the actual required condition

- Fixed some unmatched affix descriptions with the actual stats

OPTIMIZATIONS
- Optimized the UI display in EXP accounts when troops or characters reach MAX. levels (Previously was displayed as 0 EXP)

- Optimized the collision area of Argil Camp

- Optimized some text display issues, eg: missing Percent signs


If you encounter any issues when playing the game, please contact us in our Discord channels or fill in this bug report form for submission. We will quickly look into and try fixing them in future updates!



Montage Clip Event

Another new event is ongoing in our discord channel - Montage clip assistance!

After seeing the community constantly share the hilarious clips with the community, we’d like to post-edit an in-game montage for Sands of Salzaar. So here to ask for your assistance, help us make that by sending your mind-blowing creations. Of course, the returns are necessary - a chance to win $50 gift cards!

Check more details in our Salzaar Tavern!
Sands of Salzaar - RokuroRokuro
Hi Travelers,

Hope you all had a wonderful holiday season! We are excited to extend the holiday happiness for you! So today we’ve come up with Update 1.0.0.8!

We’ve fixed some glitches and made some improvements in this patch. Mostly fixes the description issues, and some polishings for the map collision so that you can enjoy far more freedom in the great desert with your boundless ambitions!

For more information, check out the detailed patch note below:

2022-01-05 Salzaar Update Log (V1.0.0.8)

NEW ADDITIONS
- Added a guide NPC for the nameless tribe, where you can sign-up and trigger the tournament

- Added new animation for Storm Wizard Skill - Lightning Bolt

- Besides resource cost, added BATTLE as an alternative option when sneaking into a town with a high favor

BUG FIXES
- Fixed a bug where wrong quantity restrictions had been applied when troop T4 upgraded to T6

- Fixed a bug that caused melee attack not to be worked functionally while casting skill - Excalibur Exemplified from Sacred Guardians

- Fixed a bug that caused the healing effect of skill [Divine Melody] from Aganazzar not to be worked functionally

- Fixed a missing description of learning requirements of skill [Ancient Machina: Fatigues]

- Fixed a bug that caused Utar not to be taken functionally while Sultan intended to claim tribe culture

- Fixed a bug that caused unmatched notification pop up when purchasing animals from beast merchants

- Fixed unmatched description of Shard effects: [Phoenix Warrior], [Abyssal Beast], [Supreme], [Adaptive Husk] & [Silencer]

- Fixed a bug that caused the text description of Ifrit wells not to be fully displayed

- Fixed some Chinese characters showing issues

OPTIMIZATIONS
- Optimized the collision area of Qebui Town

- Optimized the collision area of Red Stone Keep, widely lowering the rate of getting stuck and AI Team refreshing

- Optimized the class description of mercenaries (Previously has been described as a Mount Merchant)

- Optimized the skill description of Storm Scimitar (Previously was displayed as codes)

- Optimized the damage description of Fire Blade (Previously was displayed as 0 damage)


If you encounter any issues when playing the game, please contact us in our Discord channels or fill in this bug report form for submission. We will quickly look into and try fixing them in future updates!



Discord Walkthrough event - Winners have been chosen!

Back in December, we started the first community event giving Sands of Salzaar and new members some shares and tips. We’d like to say that It was a real encouragement for us after receiving many walkthroughs like text written, video clip sharing and WIKI Craft, etc. A huge thank you again for getting deeply involved in the community!

On that basis, this time we’ve selected 2 winners for the event, excited to unveil below!

2 Winners:
Sands of Salzaar: What To Know in the Desert
(https://steamcommunity.com/sharedfiles/filedetails/?id=2691938665)
BEGINNERS GUIDE SANDS OF SALZAAR Gameplay Tutorial Tips


4 Participants Prizes:
Unit Analysis: The Advantages and Disadvantages of the Brown Bear (https://steamcommunity.com/sharedfiles/filedetails/?id=2701427758)
[RUS] Основной квест
https://steamcommunity.com/sharedfiles/filedetails/?id=2698515790
Let's eXplore Sands of Salzaar || Eastern Fantasy Mount & Blade

[Modding] How to Replace NPC Character's Portrait (https://steamcommunity.com/sharedfiles/filedetails/?id=2700331364)

Congratulations to all! And please check the DM from our community manager on Discord for rewards awarding! All the selected entries link will be posted on Discord later, time to learn some tricks for the game!

Meanwhile, the Montage Clips Event is ongoing as well, grab another chance to win a $50 steam gift card!

Check more details in our Salzaar Tavern!
Sands of Salzaar - RokuroRokuro
Hi Travelers,

2021 is drawing to a close, but there’s still time for an update in Sands of Salzaar, Update 1.0.0.7!

Today we have a fine selection of fixes and tweaks for you guys to enjoy in the holiday, including some much-needed game design adjustments as well as some description and UI display improvements.

And we also put a basic tutorial into the build as a new step development for new players who care about our game. Yes, we hear you =) This first version of the tutorial is focusing on introducing game early-stage features and the lore of in-game terms. This function will be continually built based on the feedback from the community, we’re looking forward to seeing your further suggestions on discord!

For more information, check out the detailed patch note below:

2021-12-31 Salzaar Update Log (V1.0.0.7)
NEW ADDITIONS
- Added a guidebook for all archives, introducing features of early-stage gameplay & a Dict of In-game Terms



- The playthrough level function is available in sandbox mode, A playthrough level & legacy points will be respectively obtained when the amount of occupied city is above (4 + current playthrough level*2). Only 1 level can be granted in a single saving slot

ADJUSTMENTS
- Added the background introduction text for Sable Dragon Cuirass

- Improved the description and UI display in the calculation interface of Legacy points

- It’s not allowed to accept a random quest when the player is not in a faction & Under a WANTED status

- The command skill has been marked as yellow when talking to a certain member

- The rewarded jade quantity by talents - Jade Expert & Jade master has been increased from 1~2 to 2~3

- The movement speed penalty of Thur Rams has been changed from -100 to -150

- The duration of a wolf pack in the side quest “Canis” has been changed to 30 days


If you encounter any issues when playing the game, please contact us in our Discord channels or fill in this bug report form for submission. We will quickly look into and try fixing them in future updates!



NEW Community Event

And a spoiler for the new year - Another upcoming discord event will meet you soon on Jan 1st, 2022 A MONTAGE CLIP event, we’d like to make a funny montage video to celebrate Sands of Salzaar v.1.0 Full Release. What you need to do is that boldly share your story by making a funny or motivational clip! A $50 steam gift card is for you after being used, It’s not a big prize but wish it will be a good sign for you!

Check more details in our Salzaar Tavern!
Sands of Salzaar - RokuroRokuro
Hi Travelers,

Hope you had a wonderful Christmas and a great time playing Sands of Salzaar! In this busy festive season, our dev team is also working nonstop on bug fixing and game optimization, and here comes the freshly-packed new update V1.0.0.6!

This update features some improvements and fixes you might care about, it includes an adjustment of favor system, as well as a tweak of the resource system that now the resource income and outputs should be in a reasonable curve, and continue to fix some English localization issues.

Besides that, an in-game tutorial is under development since we’ve noticed the voices from the new members of the community. After fully testing, it will be packed in the following update and meet you guys soon!

For more information, check out the detailed patch note below:

2021-12-29 Salzaar Update Log (V1.0.0.6)

ADJUSTMENTS
- Random quest - invitation will be auto-completed through talking to faction leader

- Maximum Evade rate has been changed to 25% by strength

- Besides Prestige, it’s also allowed to join a faction when the personal Favor with lords reaches above 10

- Based on the cultural attributes, added a new guardian’s art display for each faction (Ifrit faction included)

- In the tournament, there is a chance of looting [ultimate spell book] when Brawl Title reaches Lv.4

- Optimized MOD support, now game version number will be auto-upgraded when building a MOD, and notification also will pop up if the mod version is too outdated for launching

- Increased the Utar amount from in-wild collectibles & dungeon loot

- Added an NPC - Medicinal Herbalist in Tavern, who has the ability to upgrade potions to a higher level
- Slightly adjusted the location of some chests, and added a few new POIs

- In the tournament of Umbra Cliffs, now reduced given talent points & buffed the quality of rewarded gear

BUG FIXES
- Fixed wrong food cost taken while playing as Sultan

- Fixed a bug that caused the wrong message informed in World Msg UI section, even these tribes had been eliminated

- Fixed a bug that caused the wooden staff was not dropped from Dungeon - Abandon Mine of Redstone keep

- Fixed a bug that caused random quests could not be claimed when the player was under a WANTED status

- Fixed a bug that caused the first quest of Umara could be accepted repeatedly

- Fixed wrong description of skill - Spirit Step: Stealth

- Fixed a bug that caused hostile prestige to not be worked functionally while capturing a city by siege

- Fixed a crash that occurred when intending to disband a faction

- Fixed a bug that caused the option of fabricating Ballista missing when Ballista workshop has been
constructed (Previously required to reload to fix this error)

- Fixed a bug that caused Dark Wizard could not be recruited from Wizzard’s college in Dakn City

- Fixed some text errors

- Fixed untranslated texts of the Grellkin Tower section

- Addressed and fixed some save loading issues due to system environment & compatibility

If you encounter any issues when playing the game, please contact us in our Discord channels or fill in this bug report form for submission. We will quickly look into and try fixing them in future updates!



Besides, the ongoing walkthrough collection event is about to close on Dec. 31st. Don’t miss out on your last opportunity to submit your personal tips/walkthrough guides in Discord Tavern with a chance of taking home $50 Steam Gift Cards!

Also, like before, we would like to share some great pieces of gameplay guides contributed by our amazing community. Take a look:

Beginner’s Guide
https://steamcommunity.com/sharedfiles/filedetails/?id=2691938665

Guide & Tips
https://youtu.be/zBl7B4YQiRg

Spirit Witch - Hard Mode Gameplay
https://youtu.be/RjOqaQNSOPM

Thank you guys for creating content helping fellow travelers get a wider picture of the mysterious desert land. There will be more official community activities and content updates for the upcoming new year. Stay warm and tuned! XD
Sands of Salzaar - RokuroRokuro
Hi Travelers,

Christmas is coming up, and we are also preparing some festive dishes to celebrate the end of year! Thank you guys all for supporting us from Early Access to 1.0 full release during 2021. In the upcoming New Year, we will be bringing more new content to Salzaar Desert - Just check out our Roadmap here:

https://store.steampowered.com/news/app/1094520/view/3128311518032017482
Okay, without further ado, let’s jump into our freshly released V1.0.0.5! In this update, we add a combat speed adjustment setting that has been anticipated by many players since launch, and continue to fix some English localization issues as well as adjust the food resource system when you play as Sultan. For more details about this update, check out the full patch note below:

2021-12-24 Salzaar Update Log (V1.0.0.5)

NEW ADDITION
- Add combat pace settings in combat UI (Only single-mode)



ADJUSTMENTS
- Najima’s skill [Sky Gazer] has been changed to Ranged Damage from Skill Damage so that it will no longer trigger its passive effect permanently.
[SKY GAZER]’s inner CD increased by 3s, but now deals more damage and reduced passive cooldown by 60%

- Adjusted skill duration, summoning gaps and upgrade lv requirements of [Bahar Whirlpools]

- Adjusted map design of Umbra Cliffs

- Adjusted map design of Red Stone Valley

- Now player has a chance to gather a small amount of stones/wood in [Tavern Brawl]

- Buffed affixes’ attributes of some low-level legendary gears

- Random Quest - Ask for surrender, it will be counted as quest completed when going with the [WIN OVER] option

- The food capacity of Sultan has been increased to 30 (Saved slot will be auto-updated after 1 day)

BUG FIXES
- Fixed an unmatched description of NPC personality

- Fixed a bug that caused recruitment failed and an unexpected dialog displayed when a player was trying to convince someone who was in a faction

- Fixed a bug caused units info from opponents missed during the Dakn gladiatorial contest

- Fixed wrong description of Shahid’s Command skill [Dodge]

- Fixed a bug caused giantify effect mistakenly overstacked when casting a shapeshift spell while giantify effect lasts

- Fixed a bug that caused an unexpected map close when editing the customized marker in the world map by pressing M hotkey

- Fixed a bug caused a wrong system alarming msg: Food Shortage after Sultan intended to upgrade the population system with food resource

- Fixed wrong description of [Spirit Step] from Swordmaster

- Fixed Skill - (Shard) elemental ignition unmatched description with its actual effect

- Fixed wrong amount of wood resource taken when donating in Umbra Cliffs

- Fixed a bug that caused [Thunderclap Spear] wrong lightning chain effect triggered after casting an AOE skill

- Fixed a bug that caused wrong expiration dates displayed in the trading page

- Fixed a bug that caused The nameless unlock requirements not worked functionally in legacy page

- Fixed the fight title [Professional] unmatched descriptions with actual required exp in [Tavern Brawl]

- Optimized some EN text errors

If you encounter any issues when playing the game, please contact us in our Discord channels or fill in this bug report form for submission. We will quickly look into and try fixing them in the following updates!



Besides, don’t miss out the ongoing walkthrough collection event in Discord Tavern! Share your personal tips/walkthrough guides for Sands of Salzaar in our Discord with a chance of winning $50 Steam Gift Cards for your Winter Sale!

We’ve been seeing some really nice gameplay guides/tips that our players share on YouTube, media sites and Steam Community, check out a few below:

Tips & Tricks
https://www.indiegamewebsite.com/2021/12/17/sands-of-salzaar-tips-and-tricks/

Beginner Guide
https://youtu.be/zinmfxmnkTI
English Modding Guide
https://steamcommunity.com/sharedfiles/filedetails/?id=2691183192
Arcana Training-Related
https://steamcommunity.com/sharedfiles/filedetails/?id=2689300939
We would like to express our gratitude to all players who contribute their personal gameplay experience and knowledge to help fellow travelers in our community. Our dev team will also offer more official support, working on adding in-game guides and English mods in future updates.

Stay tuned for more community activities underway, and wish you all a safe and joyful holiday season! XD
Sands of Salzaar - RokuroRokuro
Hello Travelers,

Five days past the official launch and we are truly grateful that we can share this thrilling desert journey with players around the world. In the past few days, we’ve been receiving lots of feedback, suggestions and support from our community and continuously fixing in-game issues with daily patches. Now it’s time to sit down around the fireplace, talking about our future dev plans and bringing you the freshly-released update V1.0.0.4!

For upcoming weeks we will release updates regularly about once or twice a week while later on move to a more steady pace of iteration.

First of all, we would like to address those major in-game issues that players are most concerned about:

English Localization and Text UI
Localization is one of the most discussed topics to be improved among players’ feedback, especially regarding UI issues of English texts (including incomplete display of dialogs, text truncation and overflow…) and some misleading translation of quests.

To better locate these issues, we will run a thorough localization QA test after launch to find and fix them. This might not be a short-term project considering the huge amount of in-game texts but we will keep optimizing it step-by-step in the following weeks.

In-Game Tutorials and Guides
As for an open world RPG, our initial aim is to encourage players to freely explore the desert, shaping adventure differently and becoming stronger in every playthrough based on the Legacy system as well as experience and discoveries borrowed from previous runs. However, we are also aware that such an idea of a highly open-ended design might lead to unclearness of directions for many players especially at the early stage - such as about how to use skills or follow certain quests.

Therefore, in future updates, we are planning to optimize those in-game systems to be more comprehensible to use as well as adding some tutorials and guides to assist new travelers in order to provide a better gameplay experience.

Fix Crashing, Blackscreen, Missing Saves
Those basic functionality bugs like game crash, freezing, blackscreen as well as lost save files and save loading issues will be continuously addressed in the upcoming patches.

Talking of old save loading, though we would encourage players to try the new game and embark on a brand-new journey in V1.0, we also designed an old save conversion tool to help those Early Access players convert their old saves to be compatible with the new version in terms of skills and arms units porting. However, it is worth noting that some custom buildings and old equipment entries cannot be fully ported to the new saves due to version differences, while saves with mods installed will also require updates of specific mods for 1.0 compatibility.

For those individual save issues, our team has been continuously fixing them one-by-one in recent updates based on players’ reports and save files provided. If you encounter any save issues, please also send a ticket in our Discord or submit a bug report form directly :D

Game Stats Balancing
In V1.0, we totally reworked in-game stats in all aspects in order to adjust combat difficulty, skills, arms units, resources acquisitions and the economy growth curve that players had required for optimization during Early Access. However, according to current players’ feedback, there is certainly scope for more improvement in game stats balancing, especially regarding the mid-late stage of the game.

In this sense, we will continue to adjust overall gameplay difficulty in terms of combat, resources acquisitions and equipment stats in the following updates, and keep them layered in different runs as well as further distinguish stats systems of each difficulty level in both Story and Sandbox Mode.



Future Roadmap
Based on the above discussions, here’s our post-launch roadmap addressing the expected major updates in the future:



December
- Fix UI issues of English texts;

- Keep troubleshooting and fixing major bugs reported by players;

- Keep fixing missing saves and save loading issues;

- Sustainly fix crashing and lagging issues;

- Add more guidance info at the early stage of the game;

- develop options to adjust combat speed;

- Combat optimization such as on difficulty balance, equipment entries, resource acquisition;

- Improve the early-stage game experience by adjusting legacy skills, sorting combat items and more;

January
- Keep optimizing combat stats including difficulty, resource acquisition, and more;

- Keep improving localization;

- Sustainly optimize combat maps and siege maps;

- Optimize modding environment by providing dungeon MOD samples, maintenance and update on MOD Wiki pages;

February
- Enable playing as a tribal chief at the start of the game in Sandbox Mode;

- Optimize siege maps with more new siege buildings;

- Keep improving game performance to address lagging issues
……

Also, we might adjust the update plans according to the actual development progress and will definitely let you know how they’re coming along in future blogs.



Update V1.0.0.4 is Live Now
Also, besides the roadmap, we are bringing you the newly-released update V1.0.0.4. Please check out the update log below:

New Additions:
- Now NPCs who teach magics in each region will provide hints about the number of Arcana skills you can obtain according to your Arcana Talent

- New UI Added - A new Combat Shortcut Bar



Adjustments:
- Before the player’s level reaches lv.10, it will no longer assign a higher level NPC as the target in the random quest - debt collector

- Nerfed ⅓ obtainable Favor of NPC Lord

- Added an ATK range to Weapon - Staff such that Witch’s shadows now own the ranged attack ability instead of dealing melee attack only

- Increased the gear drop rate from dungeons as well as the diversity of Lv.1-10 gears that could be obtained from dungeons

- Optimized map art of Twinluna Valley & West Docana Desert

- Random quest - Retrieve runaway villagers, reduced ¼ range of the 3 villagers‘ spawn area

- Random quest - Tavern Brawl, the quest object will no longer be settled in the city of Ifrit

Bug Fixes
- Fixed a bug that caused wrong ownership of the lord title when the lord had been exiled by the faction. (With the update, All save slots will be converted to the correct version, which the ownership of lord title will be given back to the NPC)

- Fixed a bug that caused a wrong duel target addressed while the target was in another team in the random quest - Debt Collector

- Fixed a bug that erroneously caused a city lord to be in the wild when trying to convince him to join your team but your team was already full

- Fixed a bug that caused the actual effect of Sultan’s skill Epoch Crystal Core is unmatched with its description

- Fixed a bug that caused wrong quest target appearance in the map when random quests - redemption & chase are expired to complete

- Fixed a bug that caused a non-response issue when the number of magic skill pages to be learned exceeded your learning capacity (now it’s able to auto-hide “Self-learned” skill pages)

- Fixed wrong stats & description of skill [Aegis Aura] from Role - Sentinel

- Fixed a bug that caused talent [Malitia] not to be applied functionally

- Fixed a bug that caused the error when loading save slots, now after improving system compatibility, some of them will be able to load functionally (We’re looking into the associated UI display issue and will fix it soon)

If you have any other feedback or suggestions, please let us know in our Discord channels or submit a bug report form which we will be checking regularly. We are also hosting a variety of prize-giving events in our Discord Tavern. Join us and have fun with other fellow travelers!



Stay tuned for more updates underway and we will see you then!
Sands of Salzaar - XD Inc.
Hi Travellers:

We’ve been busy on the game content update recently, but in this post we’d like to talk about other community supports we’re planning. We’ve seen a host of incredible creations from our amazing community in early access. Turing into V.1.0, we'd like to bring you the further steps:

English Mods
Sands of Salzaar has been packed full of weird and wonderful mods from the community since EA launch. And you may notice some of the mods are temporarily not running in the new game version because of the updates of game environment parameters/system compatibility with 1.0 Full Release.

We’ve keen to see that more creation masterpieces from the community will be playable and readable among the players from different areas. And this is already in our consideration -
The team will be working on fixing the version gap and try providing updated English mods in our further plans.

Feel free to fill our form here if you have any aimed mod from the Workshop that you hope to be localized later on!

Discord events
Besides, let’s have a glance at what we’re doing now:
A Walkthrough collection event is ongoing for the community. Rules are quite simple and reward is promising - write down your personal shares/tips and a chance to take home a $50 Steam Gift Card in our Salzaar Tavern!

We can’t wait to see what you will bring up to us! Join the event before Dec 30th!


Sands of Salzaar - RokuroRokuro
Hi Travelers,

A short spoiler about what we are now working on - Update V1.0.0.4 is underway to meet you guys tomorrow, fixing issues like magic learning skills, optimizing maps and increasing availability of certain gears when players explore dungeons.

For more details, check out the current content in V1.0.0.4 below. Also, please note that this is only the preview and we will keep adding new content into the update:

Update Log V1.0.0.4 Preview
New Additions:

- Now NPCs who teach magics in each region will provide hints about the number of Arcana skills you can obtain according to your Arcana Talent.

Adjustments:

- Added an ATK range to Weapon - Staff such that Witch’s shadows now own the ranged attack ability instead of dealing melee attack only.

- Increased the gear drop rate from dungeons as well as the diversity of Lv.1-10 gears that could be obtained from dungeons.

- Optimized map art of Twinluna Valley & West Docana Desert.

Bug Fixes:

- Fixed a bug that caused a wrong duel target addressed while the target was in another team in the random quest - Debt Collector.

- Fixed a bug that erroneously caused a city lord to be in the wild when trying to convince him to join your team but your team was already full.

- Fixed a bug that caused the actual effect of Sultan’s skill Epoch Crystal Core is unmatched with its description.

- Fixed a bug that caused wrong quest target appearance in the map when random quests - redemption & chase are expired to complete.

- Fixed a bug that caused a non-response issue when the number of magic skill pages to be learned exceeded your learning capacity (now it’s able to auto-hide “Self-learned” skill pages).
……

Besides the upcoming update, we are currently preparing a future roadmap based on players’ feedback and suggestions from the community. It will address the patches on the horizon as well as those Quality of Life updates in the future, including localization, quest guides and more.

If you encounter any in-game issues or have any advice for our game, please contact us in our Discord channels or fill in this bug report form for submission. The devs will quickly look into the issues and update the game regularly in the following weeks.



Stay tuned and see you guys tomorrow!
Sands of Salzaar - RokuroRokuro
Hi Travelers,

Hope you had a great weekend in the Desert of Salzaar! Based on all your precious feedback and bug reports for V1.0, our dev team has been working on optimizing the build in the past few days and here comes the freshly released Update V1.0.0.3!

In this patch, the damage and HP of the BOSS Ifrit Lord has been reduced for better gameplay balance in terms of difficulty. Also, players no longer have to complete the Story Mode in order to unlock the Sandbox Mode. You are now able to freely explore the desert when launching the game even for the first time.

As for text UI, the issue of missing dialogs when learning Magics has been solved, and the devs will keep fixing Magic learning bugs for your heroes. Besides, the task of purchasing Ifrit Seared Beef becomes easier as now you can buy the item from Fleur and Mireton as well.

For more details about V1.0.0.3, check out the update log below:

2021-12-20 Salzaar Update Log (V.1.0.0.3)
Adjustments

- Sandbox mode initially opens to all players now, without story mode completion required



- Increased ATK range of Alpha Wolf

- Improved the accuracy of Archers

- Allowed to purchase Ifrit Seared Beef in different locations - Fleur, Mireton and Diresprings when accepted the quest - Beef with the Grunts

- Allowed to purchase Rose Cake from Fleur when accepted quest - Rose Cake

- Greatly nerfed HP & DMG of Lord Ifrit

- Increased Mana recovery in the main storyline when fighting to Swordmaster from Ruha

- Nerfed HP & DMG Ice Princess, and reduced her Ice Dragon Summoning duration from 30s to 12s

Bug Fixes

- Fixed a bug that caused Spirit Witch taken wrong DMG when casting [Dread Bolt] to controlled minions

- Fixed a bug where Sultan dealt DMG mistakenly to allies when casting banner or shield skills

- Fixed a bug that caused the dialogs box to not work functionally while teaching/learning Magics

- Fixed a bug that caused Shaman’s Drake form not to be immune from stunned & frozen while under Shock or Frost effects

- Fixed a bug that caused Lightning chains to deal DMG mistakenly to allies

- Fixed a bug where the Skill [Sky Gazer] was repeatedly triggered

- Fixed a bug that prevented Skill [Rehabilitation] from healing injured troops

- Fixed the wrong description of some item expirations

- Fixed a bug that occurred in the skill bar when dragging & dropping unsaved skills

- Fixed a bug that caused equipment duplication when enchanting it

- Fixed a bug that caused laggy or stuck issues due to map collision

- Fixed a bug where the quest “Into the Abyss - The Akhal” was stuck when you refused to wipe out the Dakn faction

- Fixed a bug that caused the recommendation letter not to be delivered to leaders of any factions in random quests

- Fixed a bug where NPC Ishtar disappeared mistakenly when completing the quest - On the Hunt for Rabia (New Save Slot Required)

- Fixed the unmatched description/name issues of some dungeon mobs

- Fixed a bug that caused the CD of Return Scroll not to be shown correctly

- Fixed a bug that caused abuse of resource earning from the random quest - Accuse ruler

- Fixed a bug that prevented quest pathfinder from reaching heroic statues of Crying Rock & Zagros Mountains

- Fixed a bug that caused the wrong version of Dakn units obtained from Dakn recruitment

- Fixed a bug where troop recruitment in Akhal faction was erroneously displayed and didn’t work when the relationship favor point was above 50

- Fixed a bug that caused the quantity of T6 troops not to be counted correctly in Manage Garrison section

Besides releasing the update, we also noticed that many of the players' requests from Steam Community are regarding localization optimization. The team is currently discussing and will keep optimizing the translation to offer a smoother English gameplay experience to everyone.

Therefore, if you encounter any localization errors or other in-game bugs, it will be really helpful if you could contact us in our Discord channels or fill in this bug report form for submission. The devs will quickly look into the issues and update the game regularly in the following weeks.



Also, in our Discord Tavern, we are holding a variety of celebration events and prize-giving content creation activities. Come take a look with a chance of winning $50 Steam Gift Cards and have a nice stay with all fellow travelers around for leisure and chat!

If you’re a streamer/YouTuber and interested in reviewing and making content for our game, you can also request access by filling in our Content Creator form or contacting us by email (indie@xd.com).

Until next time!
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