Car Mechanic Simulator VR - GameFormatic_business
Dear Mechanics,

We will be updating the game frequently over the next few days. After the release, we got a lot of great and useful ideas about how to improve the gameplay and what to add to the game. All the time we will be fixing bugs and polishing the game's features.

Right now we want to mainly focus on:
  • Solving tutorial problems - some of you suggested developing it, we are collecting all ideas and you can write under this post what needs to be clarified. CMS is a huge game that contains a lot of mechanics, so the first contact with it can be difficult.
  • We want the game to work 'out of the box' so if you have any problems with goggles or controllers feel free to let us know. We are aware of the problem with the HP Reverb G2 and we are working to resolve it. It should be fixed in the next update. We are asking you all for any suggestions which may improve the controls in the game.
  • Some of you write about hardcore mode - we will try to do our best, but once again we remind you that this is a port of the flat version, many things need to be simplified and due to the complexity of some actions, it will cost us a lot of time to meet all your requirements.
  • Sandbox mode - we are still working on it and we will inform all fans of free play when it will be implemented in our game.
  • Codes - yes we have changed them.
    Here they are:
    cmsVRpromo,
    cmsVRstage1,
    cmsVRstage2,
    cmsVRstage3
    .
  • Last but not least, the tools - in the coming days we will be posting short instructional videos on how to operate (repair, renovate, paint, move, etc.) the cars in the game using tools.
Sorry for any inconvenience and thank you for your support!
GameFormatic Team
Car Mechanic Simulator VR - GameFormatic_business
How can I turn off the music in game?
You can turn off the music by finding a radio in the garage/workshop. Then, turn it off by knob, just like in real life. Here’s short presentation how to do it: https://youtu.be/Ww8NTKOfiB0
What is minimum system requirements to play CMS VR?
OS: Windows 10
Processor: Intel i5-4590 equivalent or greater
Memory: 8 GB RAM
Graphics: NVIDIA GTX 970 / AMD Radeon R9 290 or greater
DirectX: Version 11
Storage: 20 GB available space

Which VR headsets does CMS VR support?
HTC Cosmos
HTC Cosmos Elite
HTC Vive
HTC Vive Pro
Microsoft Mixed Reality (various VR headsets, not AR)
Oculus Quest (link only)
Oculus Quest 2 (link or airlink only)
Oculus Rift
Oculus Rift S
Steam VR (various VR headsets)
Valve Index

Does the game support mods / DLCs?
On a release day, no.
Does the game has multiplayer mode?
On a release day, no.

Can I play non-VR version of Car Mechanic Simulator VR?
Yes, it’s called Car Mechanic Simulator 2018.

Where can I ask questions to the devs or support team?
Simply join our Discord https://discord.gg/DFJTTCp3wu and enter ‘general’, ‘feedback’, or ‘bugs’ channels.

I’ve skipped the tutorial, can I go back?
No matter what is your progress in the game, you can anytime back to the tutorial (on your tablet) or see each part of it to improve your skills and know-how.

Can I dissasembly car parts manually, by my own (VR) hands?
Partly, yes, partly using a laser pointer. Please keep in mind that the gameplay is based on CMS18. Also, it's half-simulator, half-pure entertainment, so we need to find a balance between 'it's too hard!' simulation and 'yeah, I like it, it's fun!' entertainment.

Can I drive / test my or clients’ cars in VR, too?
Yes, you can do it in the full version of the game.

Does the game support steering wheels?
No, there’s no steering wheel support. Everything in the game you do use your VR goggles’/headsets’ controllers.

Can I get a review copy of the game?
If you’re an influencer, vlogger, YouTuber, or Twitch streamer, please, contact ‘Skuzik’ on our Discord here: https://discord.gg/9V32Ns3vae

I own CMS18, can I have to pay for CMS VR, too?
Yes, because that’s a separate VR port. Upgraded, optimised, and enhanced to VR experience. You can make a bonus deal on the release with -10% off, or you can buy e.g. bundles Thief VR + CMS VR with extra off! (As well as with CMS 15, CMS 18, and UFS VR.)

Does the game will be available on Oculus Store and/or Viveport?
It hasn’t been announced yet. Follow us to be up to date with the news.

Does the game support Steam Workshop?
On a release day, no.

Can you make a Motorcycle Mechanic Simulator?
We don’t have to, because our friends are currently developing it: https://store.steampowered.com/app/1078760/Motorcycle_Mechanic_Simulator_2021/

What’s the difference between Wrench VR and CMS VR?
Play both to compare them! We think Wrench is more focused on a pure simulation. While CMS series is recommended for both: automotive enthusiasts and some pure entertainment fans.

HP Reverb controllers don’t work. Why?
Reverb controllers are fully supported. You have to change controllers’ options in the game. Usually, it's automatically changing, but sometimes you need to do it manually.

How can I move the car?
You can move your car via PieMenu – point the laser on the car and open PieMenu using the 'grab' button on the right controller.

Does the game available on Linux?
On a release day, no.

Does the game support Valve Index controllers?
Yes, besides the fingers tracking system.

Does the sandbox mode is included in the game?
Yes, it is!

The game doesn't see my headset, why?
If so, try to run the game as an admin.
Car Mechanic Simulator VR - GameFormatic_business
Dear Mechanics,

Finally, the waiting is over, you can grab a cup of coffee, working clothes, your favourite wrenches, and go and play! Because Car Mechanic Simulator VR is now available on Steam!
https://store.steampowered.com/app/1088770/Car_Mechanic_Simulator_VR/
This is a unique opportunity to play in VR one of the most popular PC simulators ever made! Become a real car mechanic in VR. Build, repair, paint, tune, and drive cars in the fully 3D world. Realistic work with tools and car parts. Growth and expand your repair service empire. The most detailed automobile simulation game on VR. Buy old vehicles, renovate them, and sell with profit!

For a release, we have some special deals for you:
1. For a limited time only, the price of the game is currently -10% off!
2. If you already own in your library one of the title from PlayWay's portfolio:
you can buy Car Mechanic Simulator VR with an extra discount -20%, so combined it's -30% off!

Watch the release gameplay trailer and buy CMS VR now on Steam!
Car Mechanic Simulator VR - Michał_PlayWay


Hello, fellow gamers!

Car Mechanic Simulator VR was released today, so we have a gift for you! Thanks to our loyalty discount, you can get Car Mechanic Simulator: VR at an additional 20% off! To verify whether you’re eligible:

• Check your Steam Library to see if you own at least one of the following games
• If you do, you get 20% off Car Mechanic Simulator VR
• Be quick! The offer lasts between June 8-15

Own one of these games to get "Car Mechanic Simulator VR" 10+20% off during loyalty discount:

The discount will be available on the Car Mechanic Simulator VR store page. Don’t forget that it stacks with the 10% release discount, so you can get the game at an astounding 30% off!

Get "Car Mechanic Simulator VR" here:

https://store.steampowered.com/app/1088770/Car_Mechanic_Simulator_VR

Watch the trailer:




Best regards,
Car Mechanic Simulator VR Team
Car Mechanic Simulator VR - GameFormatic_business
Dear Mechanics,

As promised, Car Mechanic Simulator VR will be available in 2Q 2021, to be precise: 8th of June 2021!

So prepare your:
- pit,
- gloves,
- spanners,
- wrenches,
- workshop,
- screw gun,
- screwdrivers,
- working outfit,
- some nice posters...
...to REPAIR - RENOVATE - and TUNE cars in VR!

8th of June 2021 - full version of the Car Mechanic Simulator VR the game will be launched on Steam!

https://store.steampowered.com/app/1088770/Car_Mechanic_Simulator_VR/
Car Mechanic Simulator VR - GameFormatic_business
Hey Mechanicans!

Here’s Kamil from GameFormatic. Today, I would like to share with you a short story from real life. One of the fans of the Car Mechanic Simulator series dedicated to buy, repair and renovate cars because he liked to do it in the game. I'm talking with Giovanni, who is a big fan of car mechanics in video games, VR video games, and reality as well, and he's good as hell!



Kamil, GameFormatic: Hi there, feel free to introduce yourself. What’s your name, where do you live, how old are you, and what are you doing for life, still studying or already working?
Giovanni: Hello, my name is Giovanni. I am 37 years old and I’m a lab technician from Houston Texas and a muscle car restoration enthusiast.
Kamil, GF: Were you, as a kid, a fan of cars, matchboxes, and Hot Wheels-like toys? Or were you rather interested in other activities like sport, video games, playing thieves vs police, etc.?
Giovanni: I was always a fan of cars, as a kid I had hot wheels, micro machines and RC cars. Those were my first introductions to cars. Later on I would end up playing a lot of the racing games like the Need for Speed series and Burnout. I was always more of a street car fan than a formula 1 fan.
Kamil, GF: When was your first contact with the Car Mechanic Simulator game series? 2014, 2015, 2018, or VR edition?
Giovanni: Though I had seen Car Mechanic Simulator before, the 2018 version is the one I picked up on the same year of release and it has been a great and fun experience.



Kamil, GF: You have revealed, on our Discord channel, that playing Car Mechanic Simulator series makes you feel more interested in car mechanics in reality. Tell us, please, when or how it happened?
Giovanni: I’ve always wanted a classic car, but I didn’t think I had enough knowledge or experience to be able to fully restore one. After playing CMS 2018 that definitely changed, I started getting a better understanding of actual mechanics and it helped me make the leap into Car restoration. I personally used the game for more than just fun, I used it as a learning tool.
Kamil, GF: And now, correct me if I’m wrong, you have two beautiful cars, which you bought last time to renovate and use for your own, is that correct? Please, tell us, what beasts do you have, and what are you going to do with them?
Giovanni: That is correct, my first buy and restoration project was a 1967 Mercury Cougar (survivor) with a factory 289 and a 4 speed transmission. It needed a small amount of work and I ended up installing a 650 CFM Carb to give it a small power boost. Keeping a majority of the vehicle original.
This year I was lucky enough to find a 1967 Notchback Barracuda. The current engine is a stock 225 slant six with a 3 speed transmission. It is currently being prepped in the shop at home to have a engine and transmission transplant. A different 225 slant six that has been bored out 60 over and a 4 speed transmission are set to go inside. It will definitely need more work done to it than the Cougar, but it is going to be a fun experience.
Kamil, GF: Do you think that playing such games as Car Mechanic Simulator (original or VR version), can really improve your manual skills as a car mechanician? Do you believe that you can learn more about cars, tools, parts, and processes directly from the game?
Giovanni: I feel like Car Mechanic Simulator did help improve my skills as a mechanic and it is a great tool for anyone wanting to learn. You are able to dissect and disassemble various makes and models. You get a healthy knowledge of the proper terminology for parts, as well as proper function, how they should be removed and in what order. The tasks the game gives can help with routine maintenance and troubleshooting. It is a great learning tool for any car enthusiasts.



Kamil, GF: What do you like the most about the VR version of the Car Mechanic Simulator game? What do you think, what are the benefits of VR port versus original game?
Giovanni: I enjoy how in depth the game has become. It’s no longer a click of a mouse but full body interaction, taking simulation to a whole new level. I like being able to hold certain parts in my hand and looking at then up close via the vr headset. You have to keep track of items and where you left them, which sounds like a simple task until you get out into a garage… Some great new features, which I thoroughly enjoyed, I don’t want to spoil anything for anyone so they’ll have to check it out themselves.
Kamil, GF: OK, now it's gonna be serious, I need to ask. What's your biggest automotive desire? Ford Mustang 1967 Shelby? Chevrolet Camaro 1969? Porsche 911 Carrera 1980? Other vehicle?
Giovanni: I generally go for 2 door vehicles but if if I had the money I think I would honestly love to restore a 1967 4 Door Impala. It’s a vehicle from one of my favorite shows so that, for me, would be the ultimate restoration project.
Kamil, GF: I hope you're gonna like the final version of Car Mechanic Simulator VR. And of course, feel free to share with us any photos of the progress of pimping your cars! I wish all your dreams came true and everything you have planned - it will be done, especially in your workshop!
Giovanni: Thank you for letting me share my story with you and the rest of the community. Hopefully it will inspire others to take that leap into auto restoration!



PS GameFormatic Team wants to thank Giovanni and all other our testers for your support and feedback during the beta tests! <3

https://store.steampowered.com/app/1088770/Car_Mechanic_Simulator_VR/
Car Mechanic Simulator VR - GameFormatic_business
Dear Car Mechanic Simulator VR Fans!

Shortly: DEMO IS OUT NOW ON STEAM!
To play, simply enter the CMS VR game page on Steam and click the "PLAY DEMO" button, here:
https://store.steampowered.com/app/1088770/Car_Mechanic_Simulator_VR/
What you can find in the demo?
- 2 cars
- tutorial
- chill room
- hidden mascot <3
- engine elevator / crane
- weld mask, helmet, goggles
- wrench, screwdriver, screw gun, welder
- and more!

Keep in mind that recording, streaming, capturing and sharing gameplays and let's plays are allowed!

Supported VR goggles/headsets:
- HTC Cosmos
- HTC Cosmos Elite
- HTC Vive
- HTC Vive Pro
- Microsoft Mixed Reality (various VR headsets, not AR)
- Oculus Quest (link only)
- Oculus Quest 2 (link only)
- Oculus Rift
- Oculus Rift S
- Steam VR (various VR headsets)
- Valve Index

Available languages:
- Chinese
- Czech
- Dutch
- English
- Estonian
- Finnish
- French
- German
- Greek
- Hungarian
- Italian
- Japanese
- Korean
- Polish
- Portuguese
- Portuguese (Brazilian)
- Russian
- Spanish
- Turkish

Changelog:
- Engine stand (physical rotation of the engine) - after pulling the lock the engine can be rotated manually while hanging on the stand.
- When all parts of the car/engine are disassembled, it automatically switches to assembly mode.
- Save the demo information reviewed by the player (tablet) so that it does not reappear when returning from the Showroom.
- Modified repositioning of objects within the car when switching body visibility.
- Improved feeling of grabbing and operating screwdrivers.
- Added scrolling of lists of items to assemble.
- Infinite scrolling of the shop eliminated.
- On engine status it is now possible to unscrew the engine with tools.
- Improvements to hands and 360 degree rotation during game play.
- General bugs fixes and improvements.

And once again, dear players, we would like to ask you for feedback from the game. Please, complete the below survey after you play the game. You can also report bugs if you encounter any.
General demo build survey:
https://forms.gle/KnTm5AdrTw773uKPA
Demo bug report form:
https://forms.gle/vai99s44KfVXp12E8

We would love to thank all beta testers for your feedback. And we want to hear your voice once again because we care what you think about our game! <3

Watch the new gameplay trailer:
Car Mechanic Simulator VR - GameFormatic_business
Mechanicians, Grease Monkeys, Handymen, Engineers!

After over 1 month in closed beta, we're opening a Car Mechanic Simulator VR workshop for everyone!

Soon you will have a unique opportunity to play the CMS VR demo for the first time without any sign-up forms, registration, hide and seek game on our Discord (wait, what?!), etc.

Next week we will publish an open demo for everyone on Steam[/b]!

And that's not all! With the demo, you will receive a brand-new build with the 5th update (since the closed beta tests started). That means you will receive the most polished version of the CMS VR so far! Also, any recording, streaming, capturing, reviewing, testing, commenting on the demo will be allowed! So don't hesitate to share your thoughts with your audience if you're an influencer, or just simply put any screens or videos you like on your social media channels, websites, blogs, vlogs = everywhere!

To play the demo, simply follow announcements on the CMS VR Steam page, or follow our Facebook, Twitter, YouTube, and join our Discord today!

Don't forget to add the game to your wishlist, because - you know what? - release is coming in 2Q 2021, so it's really close!

Oh, and one more thing... here's a brand-new gameplay trailer for you!

Have great fun with the CMS VR demo... soon!
GameFormatic Team
https://store.steampowered.com/app/1088770/Car_Mechanic_Simulator_VR/
Car Mechanic Simulator VR - GameFormatic_business
Dear Mechanicians!

Recently we've polished and upgraded CMS VR demo beta. Below you can read about all brand-new changes. You can still join the beta. Just join our Discord and ask 'Skuzik' for the Steam code.

Please note that the content of the Car Mechanic Simulator VR is still work in progress and it SHOULD NOT BE SHOWN to the public until the official release. Please do not break the embargo.

Remember that the game supports the following VR goggles/headsets:
HTC Cosmos
HTC Cosmos Elite
HTC Vive
HTC Vive Pro
Microsoft Mixed Reality (various VR headsets, not AR)
Oculus Quest (link only)
Oculus Quest 2 (link only)
Oculus Rift
Oculus Rift S
Steam VR
Valve Index

Best regards,
GameFormatic Team

***

3rd update common updates:
- Car-hand collision exclusion bug fixes.
- Grabbing bug fixes.
- Hand will become translucent near the car when grabbing an object that doesn't collide with the car (drill, rattle wrench, all unmounted car parts).
- Safety net under scenes - if you fall off the map you will quickly get back on it.
- Improved screwdriver/keyboard behavior.
- Full hand hints added for WinMR/Index.
- Refactored installation of physical body parts.
- Fixed keyboards.
- Laser recall of car parts.
- Improved engine stand.
- Improved tool snap-in for the different headsets.
- Possibility to open PieMenu independently of the game mode and open windows on the tablet.
- Moving of objects that are left in the car when returning to body dismantling mode.
- Automatic recall of the tablet when selecting an inventory item.
- Adding a flashlight.
- Added new fork spanners and screwdrivers.
- Added new visual effect to using the grinder.
- Minor bug fixes and improvements added.

Don't forget to add the game to your wishlist:
https://store.steampowered.com/app/1088770/
Car Mechanic Simulator VR - GameFormatic_business
Dear Engineers!

Thank you for your involvement and participation in Car Mechanic Simulator VR Demo Closed Beta. We want to ask you one last time for help – we’ve recently added some improvements, and kill some bugs you have reported. That’s why we want you to play the newest version of the CMS VR Demo and tell us again, what do you think about it, how’s your gameplay feeling, what do you like or dislike the most.

To do that, simply let Steam update the Car Mechanic Simulator VR Demo.
Then, please – notice, this one is brand-new because your feedback may have changed – complete survey after playing the game (link in mail and our Discord)
If you challenge any bugs, please report them (bug report form in mail and our Discord).

And if you’re playing the Demo for the first time, you can find a Steam-key to the game in dedicated mail as well. If you didn't sign up yet or didn't receive any mail, ask 'Skuzik' directly via PM on our Discord to get your key.
Please note that the content of the Car Mechanic Simulator VR is still work in progress and it SHOULD NOT BE SHOWN to the public until the official release. Please do not break the embargo.

Best regards,
GameFormatic Team

***

Common updates:
- Fixed bug where objects didn’t stick to movable cabinets
- Fixed bug where drill rotation when removing bolts was incorrect
- Fixed bug where pie menu while attached to hand was jittery while continuously walking
- Removed recurring error messages in the console
- Grabbed object rotation should now better match hand model rotation
- Continuous movement improvements
- Improved screwdriver - snap to parts only at angles <45 degrees
- Improved recall of the tablet
- Corrected minor bugs (like windows not closing when the tablet is recalled)
- Corrected colliders of stairs on all scenes (now you can enter chill room)

- Fixed collision between watch and car on tracks
- Corrected collision of devices/wheeled carts with car (problem with possibility to drive these objects into the car)
- Weight of car parts depending on size (engine and chassis parts)
Biggest fixes according to community requests:
- Added radio on Demo stage with option to turn music on/off

- Physical finger clicking on the tablet

- Added location on keyboards

- Added instructions that are always available on the tablet

These options can be turned OFF or ON in the menu:
- Now hands and grabbed objects don't collide with a car while in disassemble mode
- Calling out collision disassembly with a car + transparency of hand models



https://store.steampowered.com/app/1088770/
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