Baldur's Gate 3 - contact@rockpapershotgun.com (Jake Green)

Shadowheart in Baldur's Gate 3

The opening of Baldur’s Gate 3 takes place aboard a tentacled ship called the Nautiloid. You’ll need to fight your way to the control room to initiate a warp, before the ship crashes into the fiery hellscape below. While exploring the gooey interior of the Nautiloid you’ll come across a number of characters that have been captured by the Mind-Flayers, including a woman trapped inside one of their pods. Let’s take a look at whether or not you can save them.

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Baldur's Gate 3 - contact@rockpapershotgun.com (Alice O'Connor)

A screenshot of Baldur's Gate 3.

Larian Studios launched Baldur’s Gate 3 into early access last night, and were quite clear that the fantasy RPG might have a few issues needing fixing. And yup, it does. Multiplayer has particularly been a problem for some folks, with several issues causing crashes. The developers, Larian Studios say they’re working to release a hotfix patch for pressing problems “as soon as possible” but, for now, they warn of what not to do.

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Baldur's Gate 3 - molly
Baldur’s Gate 3 is finally ready for you to play it.

Today at 10am PT, we’re going to hit the big green button so you can start playing the start of Baldur’s Gate 3’s Early Access journey, and I can say with confidence each one of the 300 people who helped to make this game, are honored to have you aboard.

We’ll keep this short, because you’ve been patient. The road ahead is going to be exciting, and we’re happy to have you along for the journey. It’ll make us, and the game, stronger. Together, we’ll be a part of creating our deepest, most ambitious RPG yet.

We hope you have fun playing. Since Early Access rolls out what are essentially live development builds, there will be bugs and glitches here and there, but we’ve tried to create a fully cinematic RPG that you can play again and again, with new characters and new permutations, in between our frequent updates.

We hope to see you in the forums, and if you’ve any questions, head to the FAQ.

Until then, join us on social media in celebration of the team, and our players!

Thank you,

Larian
Baldur's Gate 3 - contact@rockpapershotgun.com (Matthew Castle)

A screenshot of Laezel the githyanki from Baldur's Gate 3, a fierce looking warrior with pale green skin and a small, thin, high nose, not unlike a Who from Dr. Seuss's books. Except Laezel looks very cross.

Baldur’s Gate III

early access is a devil’s bargain: a cure for impatience, but at what cost? You can say that of any ‘pre-release’ release, but it feels apt here, given that act one of Larian’s epic RPG and Dungeons & Dragons revival is a trip through temptation country. There’s a Mind Flayer tadpole burrowing into your skull and an assorted cast of druids, healers, zealots and demons all promising to kiss and make it better. Many will make it worse – oh god, so> much worse – but what’s early access for if not discovering what works and what doesn’t? The aim is to un-bug your brain as Larian debugs the game.

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Baldur's Gate 3 - contact@rockpapershotgun.com (Alice O'Connor)

Today’s the day for the return of an RPG classic, with Baldur’s Gate 3 launching into early access at 6pm (that’s 10am Pacific). Well, it’s not made by the same people as ye olde games, nor is it really the same sort of RPG, and it’s set a century after their story, but it is in the same Dungeons & Dragons fantasy world. Perhaps more importantly, it’s coming from the makers of Divinity: Original Sin, and what we’ve seen of it so far is good. Larian Studios have also confirmed at short notice that hey, it’ll be on Mac today too.

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Baldur's Gate 3 - contact@rockpapershotgun.com (Lauren Morton)

baldurs gate 3 first trailer 3

How big was the drive space required to install? “It was this> big!” says Volo. Well maybe not that big. Bards do tend to exaggerate. Baldur’s Gate 3 is launching in early access tomorrow and I thought I was all set and ready, having glanced over those early access PC requirements, but it turns out that the required storage space has doubled.

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Baldur's Gate 3 - contact@rockpapershotgun.com (Lauren Morton)

The early access launch for Baldur’s Gate 3 is just a handful of days away now—which is exactly how much time I need to prepare myself for the character creator in an RPG. Larian Studios have gone over the eight races and their several sub-races that you’ll be able to choose from during early access. They’ve also opened signups for a Larian account that will allow you to play your saved games across storefronts and platforms if you like.

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Baldur's Gate 3

In the run-up to its early access launch next week, developer Larian has been on a Baldur's Gate 3 info-splurge, this time detailing the various races, sub-races, and classes available to those signing up to role-play their way through the first of three acts on 6th October.

Initially, players will be able to select from 16 races and sub-races when creating characters - variations of humans, githyanki, elves, drow, half-elves, dwarves, halflings, and tieflings - before assigning them one of six classes, further divided into sub-classes.

Humans, the most populace race in Faerûn, are said to be tenacious and creative "with an endless capacity for growth", making them particularly suited to adventuring, while the githyanki are described as "peerless warriors from the Astral Plane" seeking the total destruction of the mind flayers.

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Baldur's Gate 3 - Deliah
What defines you? Is it who you are, or the journey you’re on? In Baldur’s Gate 3, it’s both. Creating a character in Baldur’s Gate 3 isn’t the moment the world decides how to treat you, but it’s the very beginning of the shaping of your story. BG3 is a world with great player agency, and the most important character in that world is you. We’ve created not only a character customization system that allows that player agency to shine, but also a world that constantly reacts to how your character develops.

In BG3 you can start your journey by choosing your race, subrace, background and class. In certain cases you also get to choose a subclass, perhaps a deity. These choices will ripple out across the story, affecting how you roleplay throughout the game.

                          

You’ll assign points to your 6 abilities (Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma). Then you’ll decide which of the various skills in the game you're proficient with (eg. Acrobatics, Deception, Stealth). Last but not least, you customise your appearance and how your character presents to the world.

Will you be a beast taming mage-breaking charlatan halfling ranger with a toxic frog as a familiar, or a noble githyanki eldritch knight who let herself be seduced by the Absolute, with the ability to psionically drag her enemies towards her. Or, will you go for a more traditional tiefling warlock who made a pact with the devil? The choices are endless!

PROCESS

                       

Our character creation features photorealistic fantasy races, based on 3D scans of actors and models (blemishes and all), selected because their features roughly resembled the direction for each race in the game, as well of course for diversity and variety in the human-like races. Our team spent much of pre-production carefully selecting, scanning, and moulding these scans, to become the base heads for character creation.



Alena Dubrovina, our Lead Character Artist wanted to shine a light on this. “When cinematic dialogues were introduced for BG3, we realized we needed to make a huge quality leap in our character art. We wanted to make characters look their best and put the bar very high. We had to be very innovative to make such a large range of heads and hit the quality level we wanted.”

                       

“We decided to use scanned faces in our production to create characters that were as realistic as possible. We scanned 40 people of different ages and ethnicity. While scouting for models we focused on features that would fit our fantasy races and we looked for faces that either had something unique about them or were very versatile to fit different characters.



Eventually, we transformed the scanned heads into approximately 150 unique heads of various races that you can see in-game now, and that number will keep growing. Some of the scanned heads kept their features, but others became a starting point for creating new faces. We also used scanned data as a learning resource because there is no better sculptor than nature.”



RACES

In Early Access, you’ll choose from 8 races, each with their own selection of subraces. More will be added later, but for now they are as follows:

Human
The most common face to see in Faerûn, humans are known for their tenacity, creativity, and endless capacity for growth. They live fully in the present - making them well suited to the adventuring life - but also plan for the future, striving to leave a lasting legacy.

Githyanki



Githyanki are peerless warriors from the Astral Plane, known for their legendary silver blades and red dragon mounts. They seek the total destruction of mind flayers, whose ancient empire enslaved the githyanki for millennia.

Elf

High Elf
Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.

Wood Elf
Wood elves spend their reclusive lives in Faerûn’s forests. Decades of training in archery and camouflage are enhanced by an otherworldly swiftness.



Drow

Seldarine Drow
Drow are the result of an ancient schism between the elven deities Corellon Larethian and Lolth. The latters’ treachery drove the drow into the Underdark, where they splintered into warring factions. Seldarine drow can be found seeking allies from all over Faerûn, aiming to settle their conflict with Lolth - and each other - by any means necessary.

Lolth-Sworn Drow
Raised by Lolth’s cult in the city of Menzoberranzan, these drow extol the virtues of their corrupt and merciless goddess. Lolth marks her followers with bright red eyes so the Underdark will learn to fear drow on sight.



Half-Elf

High Half-Elf
A touch of the Feywild remains in half-elves with this bloodline, and even those untrained in magic possess a hint of wild power.



Wood Half-Elf
Like their wood elf parent, these half-elves have a quickened stride and eye for stealth. Yet many break away from isolation in Faerûn’s forests to explore the rest of the Realms.

Drow Half-Elf
Most half-drow result from liaisons between Seldarine drow and surfacers. While half-drow inherit a few magical gifts, they aren’t usually raised in the Underdark.

Dwarf

Gold
Gold dwarves are known for their confidence and keen intuition. The culture of their Deep Kingdom values family, ritual, and fine craftsmanship.

Shield
Shield dwarves survived a long fall from grace, surrendering many of their ancient kingdoms in wars with goblins and orcs. These losses have lead to a cynical mindset, yet shield dwarves will endure anything to restore their ancestral homelands.

Halfling

Lightfoot Halfling
Lightfoot halflings are stealthy but social, travelling all over Faerûn to make names for themselves.

Strongheart Halfling
Legends say dwarven blood gave stronghearts their hardiness. Resistant to poison and wellsprings of endurance, these halflings easily hold their own.

Tiefling

Asmodeus Tiefling
Bound to Nessus, the deepest layer of the Hells, these tieflings inherit the ability to wield fire and darkness from the archdevil Asmodeus’ infernal bloodline.



Mephistopheles Tiefling
Descended from the archdevil Mephistopheles, these tieflings are gifted with a particular affinity for arcane magic.

Zariel Tiefling
Tieflings from Zariel’s bloodline are empowered with martial strength, and can channel searing flame to punish their enemies.

Baldur’s Gate is a vast cultural hub on the Sword Coast, attracting adventurers of extremely varied races and cultures, all of whom are looking to make a name for themselves in the city. In BG3, the NPCs of this world will react to who and what you are - giving you unique opportunities for roleplay based on your selected options in character creation.

For example, prior to the events in BG3, the city of Elturel has just descended into the Nine Hells. So many innocent people, cast without warning into the fire, never to return. The common folk speak of this hideous event with bitterness, with grievance, and with ill-tempered suspicion. So you can imagine that as a Tiefling (a being with an infernal bloodline and fiendish devil-like features) thanks to these world events you may find yourself the subject of mistrust and fear - at least more than the normal amount of suspicion your bloodline instills.



Races more alien to the Sword coast - like the Drow and Githyanki - are so rare to the average NPC that you’ll find their interactions to be unique as well. Of the nearly 600 NPC’s you’ll meet in Act 1 alone, each one draws from their own experiences. Oft defining how they approach a discussion, or situation.

Each of these races represent a staggering amount of narrative and mechanical complexity. In one playthrough as a human, you might be treated with respect and honor. In the next, as a Githyanki, you might have to struggle for those same courtesies with the sharpness of your tongue, or the ferocity of your fists. What race you pick will be foundation for your appearance, but will also give you a bunch of cool racial features including stat increases, skill proficiencies and potential other bonuses.

CLASS

In EA you’ll have 6 Classes to choose from - Cleric, Fighter, Ranger, Rogue, Warlock and Wizard - each with at least two subclasses to choose from. If you’re unfamiliar with D&D, some classes unlock their subclass early at Level 1 - like the Cleric - while others gain their subclass choice by Level 3.

If you choose a class with access to magic, you’ll be able to select from a number of Cantrips - simple arcane skills you can use to dazzle and destroy your opponents again and again - and Spells - more powerful abilities that you’ll have limited uses of between rests.

Just like your background and race, your class will also give you options in the world with roleplay. NPC’s might recognise the skillset you live your life by, and in turn you’ll gain options in dialogue and unique opportunities your other companions will not have.

Classes evolve as you level up and each class presents plenty of opportunities for customisation. Once you hit level 4 for instance, you’ll get to select from a wide range of feats. Feats represent talents or an area of expertise that give characters special capabilities. They embody training, experience, and abilities beyond what your base class provides.

APPEARANCE

Within the Appearance tab, you’ll customise the finer details of your character. You can choose from different voice options, alter facial features, hairstyles, colours, and beards. Hair and Eye colour will have multiple “canon” options, but these options can also be ignored and you can just pick whatever you want from all colours available. Finally you can add the finishing touches with a variety of Tattoo and Makeup options. You’ll notice that many subraces have different appearances to each other, which add another layer of variety to the roleplay in your party.

EARLY ACCESS AND BEYOND

Oh boy, do we have SURPRISES for you when you finally start the game. But we’re not going to spoil those. We’ll be expanding Early Access content throughout the campaign and have quite a few extra things up our sleeves, but since this update is about Early Access, we’ll cover those later.

That’s enough about Character Creation for now. We really want you to discover it. We know many of you are very curious about future races that may be added but with 16 races + subraces to pick from we feel like there’s enough content to get you started.

Our early access date is approaching rapidly so you’ll be able to check all of this out yourself very soon!

Q & A

Will Stadia have m&k support and will PC have controller support?
Stadia features a ‘beta’ version of Controller Support, but we suggest playing with a mouse & keyboard if you can for now, while we fine tune the controller for the future. Controller support will also be coming to PC.

Will the respec option be a one time thing or will it follow us through the game? Can we respec classes and races?
We’re still trying out different ways of introducing respec so you’ll need to have a bit of patience before we’ll answer that question.

Will it be possible to play without romance whatsoever (like companions trying to romance you or each other)?
Who you romance is up to you. It’s completely your choice. You don’t even need to be friends with anyone, and you can reject any advances from characters in the game.

Will the Origin characters have fixed class, or we'll be able to choose one like in DOS2?
Same answer as for the respeccing. We want to make some form of respec available but are still working out what the best way will be.

Will crafting be in the game? If so, to what extent? Will my bag get full of crafting supplies or can I drop them off at camp?
There will be some form of crafting but it will be limited.

When we equip new armor, boots, amulets, rings, capes, do they show on our characters?
Yes as you equip items they will show on characters and appear in game and during dialogues. Rings and Amulets do not appear.

Can I pet the dog (and owlbear)?
Yes you can pet the dog! We highly advise AGAINST petting the owlbear though. As for the owlbear cub? We’ll leave that one a mystery for you to find out...

Will we be able to create a character in Baldur's Gate 3?
Yeah, like this.

Baldur's Gate 3 - contact@rockpapershotgun.com (Lauren Morton)

After a long day of questing and slaying, it’s only right for an adventuring party to return to camp for a good wind down. In Baldur’s Gate 3, that’s where things get steamy, Larian Studios say. Camp is where the party can talk about the day’s adventures—whether they agree about the player’s choices or not. They’ll also be open to more intimate activities if that’s where you’ve managed to steer the relationship. Larian tease some of the down and dirty bits of their next big RPG in a new update video on romance and sex.

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