Destiny 2 - Cozmo 
This week at Bungie, we are sharing more details on the DCV.  

Back in June, we introduced the concept of the Destiny Content Vault (DCV), an approach to evolving the game that will allow us to add new content, bring back some of Destiny’s greatest hits from the past, and support Destiny 2 for years to come.  

As a quick refresher, when Year 4 kicks off on November 10th, Io, Titan, Mars, Mercury, and Leviathan will all enter the Destiny Content Vault to make room for Cosmodrome’s return and Europa’s debut. 
Since announcing the DCV, we know there have been a lot of questions about what’s going away and how game systems will evolve to reflect the more dynamic nature of Destiny 2’s future.  
Most questions are answered by this rule of thumb, “When a destination goes into the DCV, so too do its PvE activities and associated rewards.” But there are some edge cases and we want to be crystal clear with players about the details of what’s staying and what’s going so there is no confusion, and everyone can prepare. 

Today we’re going to explore what Destiny 2 will look like on November 10. Then, we’re going to spend some time helping you plan your gameplay to finish up your quests, earn your Triumphs, and complete your collections before November 10.  

Core Activities
Up first are the core repeatable activities of Destiny 2: strikes, Crucible, Gambit, raids, and dungeons.  
Strikes

This one is covered entirely by the standard Vaulting rule of thumb. As a destination is Vaulted, its strikes enter the DCV.  

Available Strikes on November 10
Moving into the DCV
EDZ
  • The Arms Dealer
  • Lake of Shadows
Io
  • The Pyramidion
  • The Festering Core
Nessus
  • Inverted Spire
  • Exodus Crash
  • Insight Terminus
Titan
  • Savathûn’s Song 
Tangled Shore
  • Warden of Nothing
  • The Hallowed Lair
  • Broodhold
Mars
  • Strange Terrain
  • Will of the Thousands
Dreaming City
  • The Corrupted
Mercury
  • Tree of Probabilities
  • A Garden World
Moon
  • The Scarlet Keep
Cosmodrome*
  • Will of Crota]
Europa
  • [Redacted]
*Destiny’s Devil’s Lair and Fallen S.A.B.E.R. are coming out of the Vault in Year 4. 

Gambit and Gambit Prime 
As a reminder, Gambit and Gambit Prime will be merging into a single experience when Year 4 kicks off on November 10.  The new version of Gambit will be similar to Gambit Prime as a single round face off with tweaked Blockers, heavier mote drain, and some changes to the Primeval fight. We will give more details on these updates before the revamped mode goes live next Season.  

Unlike strikes and other PvE content, the Year 4 Gambit playlist map selection is a “best of” list (and is one of those edge cases we mentioned above). We felt it was important to keep the select Gambit maps in rotation for the best competitive play (regardless of their destination’s fictional state). 
 
Available Gambit Maps on November 10
Moving into the DCV
  • Emerald Coast (EDZ)
  • Legions Folly (Nessus) 
  • Deep Six (Titan) 
  • New Arcadia (Mars) 
  • Cathedral of Scars (Dreaming City) 
  • Kell’s Grave (Tangled Shore) 

Note: As we perform maintenance on the activity, Gambit Prime armor perks will be deprecated. We are exploring ways to rebalance and reintroduce some of these perks as armor mods in the future. Alongside these changes, we’ll be rotating some maps into the DCV, while retaining popular arenas for the mode. 

Crucible 
Like Gambit, the new Crucible map playlist will be a curated “best of” mix and will be pulled from both Destiny 1 and 2’s legacy. Here is a look at the planned rotation in Year 4 as well as the maps being Vaulted.

Available PvP Maps on November 10
Moving into the DCV
  • Destiny 
      • Bannerfall  
      • Exodus Blue  
      • Rusted Lands  
      • Twilight Gap 
  • Destiny 2 
      • Altar of Flame 
      • The Anomaly 
      • The Burnout 
      • Cauldron 
      • Convergence 
      • The Dead Cliffs 
      • Distant Shore 
      • Endless Vale 
      • The Fortress 
      • Fragment 
      • Javelin-4 
      • Midtown 
      • Pacifica 
      • Radiant Cliffs 
      • Widow’s Court 
      • Wormhaven 
  • Meltdown  
  • Solitude  
  • Retribution  
  • The Citadel  
  • Emperor’s Respite 
  • Equinox  
  • Eternity 
  • Firebase Echo 
  • Gamber’s Ruin  
  • Legion’s Gulch 
  • Vostok  
As Year 4 starts, we’re also taking the opportunity to focus the Crucible experience by reducing the number of PvP playlists and modes to those that receive the most play. This will increase the matchmaking pools for the remaining playlists and make it easier to find matches with better connections.We’ll have a full preview of Crucible changes later this Season, but here’s a preview of modes that will be active, and modes that will be transitioning into the DCV: 

Available PvP Modes on November 10
Moving into the DCV
  • Rumble 
  • Clash 
  • Control 
      • Iron Banner Control 
  • Elimination 
      • Trials of Osiris 
  • Showdown 
  • Survival 
  • Mayhem Clash 
  • Supremacy  
  • Countdown  
  • Lockdown  
  • Breakthrough  
  • Doubles  
  • Momentum Control* 
  • Scorched* 

Trials of Osiris Note 
In case it’s not clear from the note above, the Trials of Osiris experience is not impacted by other content moving into the DCV this year. The Lighthouse will continue to be available to those who are able to complete a Flawless passage.  

Raids and Dungeons  
No dungeons will be rotating into the DCV this November, as all dungeon-hosting destinations will remain active in the game during Year 4. Note that the Prophecy dungeon will become temporarily unavailable for a brief period to allow our team to make a necessary technical update. Expect details on dates and timing soon. 

Available Dungeons on November 10
Moving into the DCV
  • Shattered Throne (Dreaming City) 
  • Pit of Heresy (Moon) 
  • Prophecy* 
  • None

Like strikes, raids follow the simple Vaulting rule: as a destination enters the DCV, so too do its raids.

Available Raids on November 10
Moving into the DCV
  • [Redacted] 
  • Last Wish (Dreaming City) 
  • Garden of Salvation (Black Garden) 
  • Leviathan 
  • Eater of Worlds (Leviathan) 
  • Spire of Stars (Leviathan) 
  • Scourge of the Past (Last City) 
  • Crown of Sorrows (Leviathan) 

Anticipating players would want to grab the coveted raid rewards and Triumphs before they enter the Vault. This year’s Moments of Triumph currently features the five raids being added to the DCV with the reward lockouts removed to make grinding them extra... well, rewarding. If you’re looking to earn your Raid Ring, Moments of Triumph Seal, or just finish collecting the last few items for your collection, you have the rest of the Season to jump in with your friends and close out strong. 

We also plan to bring the Vault of Glass out of the DCV and into Destiny 2 for the first time at some point during Year 4.   

Completing Your Collection

Exotic Quests 
As content enters the DCV, there will be some Exotic quests that can obviously no longer be completed in their original forms. Those quests will be retired on November 10 and incomplete progress abandoned.  

If you want to acquire these Exotics via their original quests, do so prior to the end of the Season of Arrivals:   
  • Sturm  
  • MIDA Multi-tool  
  • Rat King  
  • Legend of Acrius  
  • Sleeper Simulant  
  • Polaris Lance  
  • Worldline Zero 
  • Ace of Spades  
  • The Last Word  
  • Le Monarque  
  • Jotunn  
  • Izanagi's Burden  
  • Thorn  
  • Lumina  
  • Truth  
  • Bad Juju  

None of these legacy Exotics are being retired from Destiny 2. Their original acquisition journeys are simply entering the DCV alongside their supporting destination and activity content.  

We still want new and existing players to be able to earn these legacy Exotics, so starting in Year 4, any Exotic tied to a quest that has been Vaulted (like those listed above) will now become available through a new Memorial kiosk situated among the Vault kiosks in the Tower. We’ll have more information later this Season on how the Exotic Archive works, and how to earn any Exotics that you don’t get your hands on before Year 4.  

Now, you may be asking “Hey, what about catalysts previously acquired through content that’s now in the DCV?” Here is a list of catalysts that are going into the DCV and will be unavailable to earn starting in Season 12.  

Available Catalysts on November 10
Moving into the DCV
  • Ace of Spades
  • Black Talon
  • Borealis
  • Cerberus+1
  • Coldheart
  • The Colony
  • Crimson
  • D.A.R.C.I.
  • Eriana's Vow
  • Fighting Lion
  • The Fourth Horseman
  • Gravitron Lance
  • Hard Light
  • Jade Rabbit
  • Lord of Wolves
  • Lumina
  • Merciless
  • MIDA Multi-Tool
  • Prometheus Lens
  • The Prospector
  • Rat King
  • Riskrunner
  • Sturm
  • Sunshot
  • SUROS Regime
  • Sweet Business
  • Symmetry
  • Tommy's Matchbook
  • Tractor Cannon
  • Trinity Ghoul
  • Vigilance Wing
  • Wardcliff Coil
  • Witherhoard 
  • Bad Juju 
  • The Huckleberry
  • Izanagi's Burden
  • Legend of Acrius
  • Polaris Lance
  • Skyburner's Oath
  • Sleeper Simulant*       
  • Telesto* 
  • Outbreak Perfected*
  • Whisper of the Worm*
  • Worldline Zero

If you have these catalysts already equipped and their objectives completed, you can continue using them at your leisure. If you already have any catalysts with an asterisk, make sure you finish completing the necessary objective to apply it as the objective will no longer be available at the end of Season of Arrivals.

All of these catalysts will come out of the Vault and be made available with new objectives(if needed) in a future Season.  

But You Still Didn’t Answer My Question! 

Q. What goes away when a destination is Vaulted?  

A. When a destination enters the DCV, its PvE content will no longer be available. Explicitly, this includes their unique:  
  • Story missions and cinematics 
  • Strikes (detailed above) 
  • Raids (detailed above) 
  • Dungeons (detailed above) 
  • Adventures 
  • Secret missions  
  • Vendors and associated bounties 
  • Destination-specific patrols 
  • Collectables & scannables 
  • Destination-specific activities (Ex: Mercury’s Forge, Mars’ Escalation Protocol) 
  • Freely roaming the destinations themselves, exploring Lost Sectors, etc. 


Q. What will new Guardians experience if the Year 1 campaigns are going away? 

A. With some of the core Year 1 destinations entering the Vault, it’s true that the free-for-all-players Red War, Curse of Osiris, and Warmind campaigns will no longer be playable.  

We are building a new, expanded Guardian origin story on the Cosmodrome that will launch alongside Year 4 and will be available to all Guardians to play. It is designed to introduce you to the world and mechanics of Destiny and prepare you to play the action MMO game we all enjoy. The Forsaken and Shadowkeep story campaigns will still be playable in Year 4 for owners of those expansions.


Q. What’s happening to The Whisper and Zero Hour secret missions and their Exotic rewards? 

A. The Whisper is entering the Vault alongside Io, and so too is Zero Hour (given the old Tower was part of the Red War campaign and which is also entering the Vault). Their Exotic weapon rewards will not be acquirable until we find a new way to reintroduce them, so if you’re keen to get them, make sure you do that now!


Q. With the Forsaken campaign, Tangled Shore, and Dreaming City sticking around after Beyond Light’s launch, does that mean other Year 2 Seasonal content will remain playable in Year 4 too?  

A. No. The Year 2 Seasonal content - including Forges, Reckoning, and Menagerie - will be entering the DCV on November 10. Be sure to experience that content and mark the final items off your collections and checklists before they are Vaulted. Here’s a cheat sheet of what to complete:  
  • Ada-1, Black Armory, and Season of the Forge quests. 
  • Gambit Prime, Reckoning, and Season of the Drifter quests. 
  • Benedict-66, Werner 99-40, Menagerie, and Season of Opulence quests. 
  • Pinnacle and pursuit weapon quests. 
      • Note: These weapons will receive an alternate acquisition method. More details to come later this Season. 

We have no doubt that you’ll have more questions on what’s coming and going this fall. We’ll be sharing more updates and Destiny Player Support will always have the latest updates available in our help archives. Here is a link to our DPS article that shares more details on the DCV.

Head over to Bungie.net to see the full TWAB.


Aug 7, 2020
Destiny 2 - AlmightyEvent
Rise to the Challenge

Fly the friendly skies of the European Aerial Zone (EAZ) and Take on the Hive, Cabal, and Fallen. Once you've dispatched your foes in this three-player matchmade activity, set out across the EAZ in search of treasure chests. The more bosses you defeat, the more rewards you'll earn.



Elements of Honor

Each day, the event will feature either Solar, Arc, or Void. Eliminate enemies throughout the game with the matching element, then return to the Tower to craft and upgrade your armor. Reach the Majestic level and your armor will begin to glow as you reveal the Light within.



Heroism Rewarded

Raise your Power Level by earning Solstice Key Fragments and unlocking Solstice Packages containing Powerful gear and new armor upgrades. Increase your collection score for the year and continue your Moments of Triumph journey by collecting two additional Triumphs.

The Sounds of Solstice

All players who finish "The Solstice Begins" quest will unlock a free Solstice of Heroes music track. Log into your Bungie Rewards account to learn more.

Light Show

Eververse is celebrating with new accessories, emotes, and a smashing new finisher. There are also new Universal Ornament sets to make any Legendary armor look like Solstice armor... and they glow. The glow changes color with your subclass, so no matter what element the situation calls for, you can be sure your fireteam never loses sight of you.

Destiny 2 - Cozmo 
This week at Bungie, we're getting ready for Solstice of Heroes.

Once again, it’s time for the annual tradition of honoring Guardians and your great accomplishments. Our free summer event, Solstice of Heroes, starts next week on August 11.



The European Aerial Zone is back and full of Hive, Cabal, and Fallen enemies for you to dispatch. Defeat as many of the bosses as you can in a fireteam of three and then hunt for chests that are hidden away around the floating island. The more bosses you take down, the more rewards you will earn.



Armor
This year, we have a new approach to Solstice of Heroes armor that we think is going to give you far more flexibility on how you show off your Solstice-ness.

Similar to previous years, you will start with a Rare set and upgrade it into a Majestic Legendary set. Once you have all of your Legendary gear, you can start upgrading it into a Magnificent set. The Magnificent set has a final list of objectives to complete:

  • Complete a Nightfall Ordeal on the Master difficulty.
  • Complete a Nightmare Hunt.
  • Complete Pit of Heresy.
  • Win seven Trials of Osiris matches. (Not on a single Passage)
  • Complete a Tier 5 Altar of Sorrow three times.

Completing these final objectives will unlock a white glow on your Magnificent armor. You need to upgrade your armor to Magnificent during Solstice of Heroes but can continue to complete these objectives to unlock the glows after the event ends. After you earn your Magnificent set you can continue to earn more randomly rolled pieces from opening Solstice Packages found in the EAZ.



Earning the Majestic Legendary set will unlock the option to purchase a Universal Ornament set from Eververse for either Silver or Bright Dust. This ornament will change its glow to match your Elemental subclass color. Unlike last year, you won’t need to purchase individual color glows. Each class set will be able to display three different elemental glows that will match whatever subclass you have equipped at the time.



Since the Elemental glow sets are Universal Ornaments, you will be able to apply them to any armor 2.0 pieces instead of only being able to apply them to your Solstice armor like before.

As a bonus, all of the Elemental Universal Ornaments will also support a fourth glow for players who equip the Stasis subclass when Beyond Light releases this fall.



One of our goals with the Solstice of Heroes armor was to improve the experience of earning over previous years. There won’t be any major armor updates, so once you earn your Majestic set it will be relevant up until next year’s event. The Elemental glows being made into Universal Ornaments will ensure you can use them on any of your high stat armor going forward.

Glows can’t be toggled on and off for Universal Ornaments. That is why this year’s glows are always on, as they are built into their Universal Ornaments.

The white glow on the Legendary Magnificent set are also always on once you complete the challenge for the corresponding piece. Both the white glows and the elemental glows will increase their intensity depending on how much super energy you have at the time.

Eververse
The Eververse store will also have some shiny new things available. Every new Solstice of Heroes item will be available for both Silver and Bright Dust at some time during the event with the exception of the “Iron Severance” Finisher.

Here is a quick look at some of the wares.



For more info on the event, check out our Solstice of Heroes page. Enjoy the celebration!

Lo-fi Beats
The Bungie Music team just released a remix lo-fi Destiny 2 track perfect for unwinding after an adrenaline pumping Crucible match or stressful Flawless dungeon finish. Put on some headphones and kick back with your feet up to these soothing jams.



You can check out thehttps://www.bungie.net/en/Explore/Detail/News/49425.
Destiny 2 - dmg04
This week at Bungie, we shared our Prophecy.

Challenge. Mystery. The Nine. Deserts, cubes, and… whiteboards? Earlier this week, we did a deep dive on our newest Dungeon, featuring some behind the scenes developer commentary. Did you miss it? Well, let’s fix that. Hit the jump for a recap!

These are some of our favorite streams to host. We’ve opened the minds of our designers to bridge the gap between Guardian and developer and get you into their headspace. If you’re not in a place where you can watch a stream, we also released a companion blog article. What does it take to build out a dungeon? How do these ideas come about? And most importantly, how many lines did Jon To write to stay occupied when quarantine began?

I don’t think I’ve ever put that many questions into a single intro, but it’s fun to embrace the chaos, isn’t it? Let's get on with the rest of the show. This week, we're talking Iron Banner, and have a quick patch note preview. Read the full article for more.
Destiny 2 - Cozmo 
This week at Bungie, we drew a thin line between light and dark.



Today, we had some exciting news to share on the Xbox Games Showcase. Bungie and Xbox announced that they are joining forces to bring Destiny 2 to Xbox Game Pass this fall.

With an active Xbox Game Pass subscription, players will have access to the standard edition (seasonal content sold separately) of each expansion beginning with Forsaken and Shadowkeep (available September 2020) and Beyond Light (available beginning on November 10, 2020).

Later this year we will be releasing a version of Destiny 2 that will be optimized for Xbox Series X, including 4K resolution and running at 60 frames per second. Players who already own Destiny 2 on Xbox One will be able to transfer their game to Xbox Series X for free via Smart Delivery.

In addition, for Xbox Game Pass Ultimate subscribers, Destiny 2 can also be streamed to your Android mobile devices via xCloud.

Would you like to know more? We answered some of the questions you might have here.

Dive Deep
Most of our fresh content doesn’t end up on our streaming channels, so it’s time we got back to our old antics. Next week, your Host will be the freshest face on the Community team: Nicole! She joins us in today’s TWAB to discuss details on the Developer Deep Dive into the Destiny dungeon:

#Discussions_QuoteBlock_Author
Nicole: Howdy, Guardians! I hope you’re all safe, healthy, and finding some fun out there. Thanks for keeping us company (not to mention each other) during these very unique days. I’ve felt so welcomed since stepping into the community from the Bungie side, and I’m excited to continue to explore ways to engage with and entertain you.

During our recent participation in the St. Jude Fundraiser marathon with our friends who drive the @GCXEvent, we discovered some new ways to recreate the streaming experience from our homes—which means developer commentary is coming soon to a screen near you!

You are cordially invited to dive into the Prophecy dungeon with some of the devs who created the experience.

Developer Deep Dive : Prophecy Dungeon
http://www.twitch.tv/bungie[/url]Tuesday, July 28 – 10AM Pacific[/b] Come and watch us play our own game and tell you stories from its creation on the development floor. Learn more about our inspirations and motivations as we share snapshots from when it was just a work in progress. Join us in chat for the conversation! We welcome you behind the curtain for a bit of fun, reminiscing, and insight into the life of game development. I can’t wait to talk to you all again soon, but for now, see you then! [/quote] (Oh, and yes, we’ll archive it later, for those of you who can’t make it.) [h2]Dam Beavers [/h2] We would never harm our large-toothed, pond-dwelling friends, but we are on a mission to reduce the error codes that share their name. Late last week, we had some success in bringing the number of Beaver errors back down to similar levels reported in past Seasons. Here is the Destiny Dev Team with some more info on our progress. [quote=author][b]Destiny Dev Team[/b]: This past week Valve identified hardware configuration issues with 4 relays in their Chicago, Virginia, Stockholm, and Dubai data centers. In each case, the affected relay was unable to send traffic to one other relay in the same data center. If a connection to a peer went through both of those relays, then it would drop. Valve has fixed the configuration issues, and we have confirmed that the rate of disconnections in the affected areas has been reduced significantly. These changes have reduced Beaver error codes significantly with players in the central and eastern United States of America being impacted the most. Beaver error codes are an indication of connectivity failure and can be caused by a wide range of issues. Some Beaver error codes are caused by local internet connectivity issues. If you still experiencing a lot of Beaver errors please use follow our [url=https://www.bungie.net/en/Support/Troubleshoot?oid=12915]Network Troubleshooting Guide[/url] and then report any further issues on our [url=https://www.bungie.net/en/Forums/Topics?pNumber=0&tg=Help&tSort=0&tType=0&d=2&lang=en]Help forum[/url]. [/quote] [url=https://www.bungie.net/en/Explore/Detail/News/49387]Check out the full TWAB on Bungie.net![/urlTuesday, July 28 – 10AM Pacific


Come and watch us play our own game and tell you stories from its creation on the development floor. Learn more about our inspirations and motivations as we share snapshots from when it was just a work in progress. Join us in chat for the conversation!

We welcome you behind the curtain for a bit of fun, reminiscing, and insight into the life of game development.

I can’t wait to talk to you all again soon, but for now, see you then!

(Oh, and yes, we’ll archive it later, for those of you who can’t make it.)

Dam Beavers
We would never harm our large-toothed, pond-dwelling friends, but we are on a mission to reduce the error codes that share their name. Late last week, we had some success in bringing the number of Beaver errors back down to similar levels reported in past Seasons. Here is the Destiny Dev Team with some more info on our progress.

#Discussions_QuoteBlock_Author
Destiny Dev Team: This past week Valve identified hardware configuration issues with 4 relays in their Chicago, Virginia, Stockholm, and Dubai data centers. In each case, the affected relay was unable to send traffic to one other relay in the same data center. If a connection to a peer went through both of those relays, then it would drop. Valve has fixed the configuration issues, and we have confirmed that the rate of disconnections in the affected areas has been reduced significantly.

These changes have reduced Beaver error codes significantly with players in the central and eastern United States of America being impacted the most. Beaver error codes are an indication of connectivity failure and can be caused by a wide range of issues. Some Beaver error codes are caused by local internet connectivity issues. If you still experiencing a lot of Beaver errors please use follow our Network Troubleshooting Guide and then report any further issues on our Help forum.

Check out the full TWAB on Bungie.net!
Destiny 2 - dmg04
This week at Bungie, we are extending Season of Arrivals.

The launch date for our next expansion, Destiny 2: Beyond Light, has been moved to November 10, 2020. If you missed the full announcement, you can check it out here. We’ll wait until you’ve given it a read…

…Up to speed? While we’re sad to keep the secrets of Europa under wraps for a few extra weeks, our dev team is putting in the work to deliver an adventure that is worthy of your bravery. Doing that work from our homes finds us very far away from our usual ideal of working together in a studio that has been quarantined, so we’re taking the time we need to do it right under the most challenging of conditions.

With the extra time between September and November, we have some plans to make the most of the suddenly longer Season.



  • Moments of Triumph will be extended to November 10, 2020. Cutting it close on some of those tougher Triumphs? Here’s a little extra time to finish them off.
  • The show must go on: Festival of the Lost will now take place during Season of Arrivals, beginning on October 10.
  • We’re planning a handful of ritual activity modifiers to look forward to:
  • Increased Valor
  • Increased Infamy
  • Increased [REDACTED]
  • A few additional Iron Banner events between September and November.
  • And more…
We know that no amount of extra Infamy or Valor will keep your hunger satiated, but we will have a few more surprises to share on the road to launch. Stay tuned.

In the meantime, the pages that appeared on the day we revealed Beyond Light have been updated with all of the new and relevant information. Bookmark ‘em or pass ‘em along to your friends. Some in-game UI elements will not reflect the new launch date until a future update.

For the full TWAB article, hit this link!
Destiny 2 - Cozmo 
This week at Bungie, the Season had more arrivals.

The Pyramid ships have continued to arrive across the system. Along with Io, they now loom above Titan, Mercury, and Mars, with unknown intent. Guardians have continued to aid Eris in making contact through the new public event which is now located on Titan. There is also a new Exotic weapon quest available. Here is a peek if you haven’t already set out to claim it.



The timing of Pyramid reinforcements was impeccable, showing up on Bungie Day no less. No matter –the festivities went on. Bungie Day is a celebration of you, the community. And once again, we use this totally made up holiday as a reminder of how thankful we are to get to create worlds that inspire friendship.

Check out the Bungie Day post for the full info on the featured raids and how their weekly reward limit has been removed, as well as info on Moments of Triumph and how you can support the Bungie Foundation.

You check out the full TWAB on Bungie.net.
Destiny 2 - dmg04
This week at Bungie, Lord Saladin has an iron grip on the Crucible.

While it’s only been two days since the weekly reset, our feeds have been themed to the Iron Banner. Power-enabled combat can be a tough challenge, but it’s well worth the effort. This Season, The Forward path and Fool’s Remedy made their return with random rolls and brand new Iron Banner perks. Some weapon specialists among you have been diving deep into perk combinations, giving recommendations on the best rolls for success.



Additionally, some changes were made to our Seasonal quest offering to make these returning weapons a bit more accessible. If you haven’t already, stop by Lord Saladin in the Tower to kick off your Seasonal quest, and make sure to grab your four weekly bounties to earn some Pinnacle gear as you play. A few of you also noticed that Enhanced Armor Mods have a chance to drop on match completion, so games have felt a little more rewarding.

Gear up, form a fireteam, and get out there. Lord Saladin is waiting.

For the rest of the article, hit the jump.
Destiny 2 - Cozmo 
This week at Bungie, we pause to reflect.

Before we talk about the game, we are going to talk about the incredibly important conversation that is taking place online and the events that lead to it. Many courageous women have come forward with stories of harassment and abuse. There has been a lot of pain laid bare in story after story told by these survivors.

Some of us have not experienced this pain first-hand and can’t truly understand it. Yet, there are many people in our community feeling empathy, sadness, and anger when confronted with the truly awful harassment and abuse that so many of our friends have had to endure. Sadly, this wasn’t isolated to our corner of the world and has also affected men and non-binary folks as well. In the days that followed the initial revelations, we witnessed more people who have been similarly affected coming forward. This is a bigger issue that the entire gaming industry needs to face. Together, we can take action to make the spaces we share better for everyone.

Amidst all of this heartache, it has been inspiring to see these stories met with a wave of love, belief, and support that is turning into momentum for more change. Thank you for reaffirming that, though every community has problems, ours doesn’t shy away from confronting them and banding together to overcome them head-on.

We have reaffirmed our commitment to enforce the standards of our code of conduct on the platforms and channels we control. We are currently working on other ways we can help combat toxicity and abuse in the gaming community. This is going to take time, but we pledge our support to help make things better.

Now, let’s talk about the game we have made, in the hopes that it might further inspire friendship.


Strike While the Iron’s Hot
There is a time for harmony among players and a time for honorable battle as well. The venerable Lord Saladin will see to it himself. Next week, he’ll return to the Tower for the first Iron Banner of Season of Arrivals.

Bonus Valor will also enabled throughout the week.

Iron Banner and Bonus Valor
Begins: 10 AM PDT on June 30
Ends: 10 AM PDT on July 7

The event will work similar to last Season with a few new rewards. We will be adding two reprised weapons and curating the weapon reward pool down to eight weapons.

Reprised Weapons
  • The Forward Path
  • The Fool’s Remedy



All weapons listed below are considered “reissued” and will have Season of Arrival Max Infusion Caps.

  • Shining Sphere
  • Swarm of the Raven
  • Talons of the Eagle
  • Bite of the Fox
  • Orewing’s Maul
  • Crimil’s Dagger

The Forward Path and The Fool’s Remedy will also be updated to have two additional perks specific to these Iron Banner weapons. Here is a look at what they do:

Iron Grip - Improves weapon stability at the cost of reload speed.
Iron Gaze - Improves weapon target acquisition at the cost of stability.

The armor set this Season will be a reprise of the Iron Fellowship set. Here is a look at it with the new shader as well as the new emblem for this Season:





We also want to remind players that skill-based matchmaking has been disabled in Iron Banner this Season.

Speak with Saladin after the reset and then get out there and prove your worth to the Iron Lords of the past.

You can read the https://www.bungie.net/en/Explore/Detail/News/49294
Destiny 2 - dmg04
This Week At Bungie, we’re streaming… for the kids!

Hello there. If you’re reading this right at the moment of publication, then congratulations. You’ve just hit the $100k benchmark for our slot on the GCX stream! If you have no idea what I’m talking about, let’s break it down.



Between 9 AM and 1 PM PDT today, we’re live on the GCX Marathon Charity Stream, raising funds for St. Jude Children’s Research Hospital to help support children in need. Your donations help families around the world by contributing to the research and treatment of cancer. While you can take pride in helping by donating a few dollars, we also have a variety of incentives to provide some additional motivations.



If you haven’t donated, this is your chance! And if you missed our live stream, no worries – this initiative is being supported by many in the gaming community. Jump in and check it out.

We have some information regarding known issues and upcoming hotfixes in the full TWAB. Head over to Bungie.net for more!
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