Destiny 2 - Cozmo 
This week at Bungie, we're getting ready for Solstice of Heroes.

Once again, it’s time for the annual tradition of honoring Guardians and your great accomplishments. Our free summer event, Solstice of Heroes, starts next week on August 11.



The European Aerial Zone is back and full of Hive, Cabal, and Fallen enemies for you to dispatch. Defeat as many of the bosses as you can in a fireteam of three and then hunt for chests that are hidden away around the floating island. The more bosses you take down, the more rewards you will earn.



Armor
This year, we have a new approach to Solstice of Heroes armor that we think is going to give you far more flexibility on how you show off your Solstice-ness.

Similar to previous years, you will start with a Rare set and upgrade it into a Majestic Legendary set. Once you have all of your Legendary gear, you can start upgrading it into a Magnificent set. The Magnificent set has a final list of objectives to complete:

  • Complete a Nightfall Ordeal on the Master difficulty.
  • Complete a Nightmare Hunt.
  • Complete Pit of Heresy.
  • Win seven Trials of Osiris matches. (Not on a single Passage)
  • Complete a Tier 5 Altar of Sorrow three times.

Completing these final objectives will unlock a white glow on your Magnificent armor. You need to upgrade your armor to Magnificent during Solstice of Heroes but can continue to complete these objectives to unlock the glows after the event ends. After you earn your Magnificent set you can continue to earn more randomly rolled pieces from opening Solstice Packages found in the EAZ.



Earning the Majestic Legendary set will unlock the option to purchase a Universal Ornament set from Eververse for either Silver or Bright Dust. This ornament will change its glow to match your Elemental subclass color. Unlike last year, you won’t need to purchase individual color glows. Each class set will be able to display three different elemental glows that will match whatever subclass you have equipped at the time.



Since the Elemental glow sets are Universal Ornaments, you will be able to apply them to any armor 2.0 pieces instead of only being able to apply them to your Solstice armor like before.

As a bonus, all of the Elemental Universal Ornaments will also support a fourth glow for players who equip the Stasis subclass when Beyond Light releases this fall.



One of our goals with the Solstice of Heroes armor was to improve the experience of earning over previous years. There won’t be any major armor updates, so once you earn your Majestic set it will be relevant up until next year’s event. The Elemental glows being made into Universal Ornaments will ensure you can use them on any of your high stat armor going forward.

Glows can’t be toggled on and off for Universal Ornaments. That is why this year’s glows are always on, as they are built into their Universal Ornaments.

The white glow on the Legendary Magnificent set are also always on once you complete the challenge for the corresponding piece. Both the white glows and the elemental glows will increase their intensity depending on how much super energy you have at the time.

Eververse
The Eververse store will also have some shiny new things available. Every new Solstice of Heroes item will be available for both Silver and Bright Dust at some time during the event with the exception of the “Iron Severance” Finisher.

Here is a quick look at some of the wares.



For more info on the event, check out our Solstice of Heroes page. Enjoy the celebration!

Lo-fi Beats
The Bungie Music team just released a remix lo-fi Destiny 2 track perfect for unwinding after an adrenaline pumping Crucible match or stressful Flawless dungeon finish. Put on some headphones and kick back with your feet up to these soothing jams.



You can check out thehttps://www.bungie.net/en/Explore/Detail/News/49425.
Destiny 2 - dmg04
This week at Bungie, we shared our Prophecy.

Challenge. Mystery. The Nine. Deserts, cubes, and… whiteboards? Earlier this week, we did a deep dive on our newest Dungeon, featuring some behind the scenes developer commentary. Did you miss it? Well, let’s fix that. Hit the jump for a recap!

These are some of our favorite streams to host. We’ve opened the minds of our designers to bridge the gap between Guardian and developer and get you into their headspace. If you’re not in a place where you can watch a stream, we also released a companion blog article. What does it take to build out a dungeon? How do these ideas come about? And most importantly, how many lines did Jon To write to stay occupied when quarantine began?

I don’t think I’ve ever put that many questions into a single intro, but it’s fun to embrace the chaos, isn’t it? Let's get on with the rest of the show. This week, we're talking Iron Banner, and have a quick patch note preview. Read the full article for more.
Destiny 2 - Cozmo 
This week at Bungie, we drew a thin line between light and dark.



Today, we had some exciting news to share on the Xbox Games Showcase. Bungie and Xbox announced that they are joining forces to bring Destiny 2 to Xbox Game Pass this fall.

With an active Xbox Game Pass subscription, players will have access to the standard edition (seasonal content sold separately) of each expansion beginning with Forsaken and Shadowkeep (available September 2020) and Beyond Light (available beginning on November 10, 2020).

Later this year we will be releasing a version of Destiny 2 that will be optimized for Xbox Series X, including 4K resolution and running at 60 frames per second. Players who already own Destiny 2 on Xbox One will be able to transfer their game to Xbox Series X for free via Smart Delivery.

In addition, for Xbox Game Pass Ultimate subscribers, Destiny 2 can also be streamed to your Android mobile devices via xCloud.

Would you like to know more? We answered some of the questions you might have here.

Dive Deep
Most of our fresh content doesn’t end up on our streaming channels, so it’s time we got back to our old antics. Next week, your Host will be the freshest face on the Community team: Nicole! She joins us in today’s TWAB to discuss details on the Developer Deep Dive into the Destiny dungeon:

#Discussions_QuoteBlock_Author
Nicole: Howdy, Guardians! I hope you’re all safe, healthy, and finding some fun out there. Thanks for keeping us company (not to mention each other) during these very unique days. I’ve felt so welcomed since stepping into the community from the Bungie side, and I’m excited to continue to explore ways to engage with and entertain you.

During our recent participation in the St. Jude Fundraiser marathon with our friends who drive the @GCXEvent, we discovered some new ways to recreate the streaming experience from our homes—which means developer commentary is coming soon to a screen near you!

You are cordially invited to dive into the Prophecy dungeon with some of the devs who created the experience.

Developer Deep Dive : Prophecy Dungeon
http://www.twitch.tv/bungie[/url]Tuesday, July 28 – 10AM Pacific[/b] Come and watch us play our own game and tell you stories from its creation on the development floor. Learn more about our inspirations and motivations as we share snapshots from when it was just a work in progress. Join us in chat for the conversation! We welcome you behind the curtain for a bit of fun, reminiscing, and insight into the life of game development. I can’t wait to talk to you all again soon, but for now, see you then! [/quote] (Oh, and yes, we’ll archive it later, for those of you who can’t make it.) [h2]Dam Beavers [/h2] We would never harm our large-toothed, pond-dwelling friends, but we are on a mission to reduce the error codes that share their name. Late last week, we had some success in bringing the number of Beaver errors back down to similar levels reported in past Seasons. Here is the Destiny Dev Team with some more info on our progress. [quote=author][b]Destiny Dev Team[/b]: This past week Valve identified hardware configuration issues with 4 relays in their Chicago, Virginia, Stockholm, and Dubai data centers. In each case, the affected relay was unable to send traffic to one other relay in the same data center. If a connection to a peer went through both of those relays, then it would drop. Valve has fixed the configuration issues, and we have confirmed that the rate of disconnections in the affected areas has been reduced significantly. These changes have reduced Beaver error codes significantly with players in the central and eastern United States of America being impacted the most. Beaver error codes are an indication of connectivity failure and can be caused by a wide range of issues. Some Beaver error codes are caused by local internet connectivity issues. If you still experiencing a lot of Beaver errors please use follow our [url=https://www.bungie.net/en/Support/Troubleshoot?oid=12915]Network Troubleshooting Guide[/url] and then report any further issues on our [url=https://www.bungie.net/en/Forums/Topics?pNumber=0&tg=Help&tSort=0&tType=0&d=2&lang=en]Help forum[/url]. [/quote] [url=https://www.bungie.net/en/Explore/Detail/News/49387]Check out the full TWAB on Bungie.net![/urlTuesday, July 28 – 10AM Pacific


Come and watch us play our own game and tell you stories from its creation on the development floor. Learn more about our inspirations and motivations as we share snapshots from when it was just a work in progress. Join us in chat for the conversation!

We welcome you behind the curtain for a bit of fun, reminiscing, and insight into the life of game development.

I can’t wait to talk to you all again soon, but for now, see you then!

(Oh, and yes, we’ll archive it later, for those of you who can’t make it.)

Dam Beavers
We would never harm our large-toothed, pond-dwelling friends, but we are on a mission to reduce the error codes that share their name. Late last week, we had some success in bringing the number of Beaver errors back down to similar levels reported in past Seasons. Here is the Destiny Dev Team with some more info on our progress.

#Discussions_QuoteBlock_Author
Destiny Dev Team: This past week Valve identified hardware configuration issues with 4 relays in their Chicago, Virginia, Stockholm, and Dubai data centers. In each case, the affected relay was unable to send traffic to one other relay in the same data center. If a connection to a peer went through both of those relays, then it would drop. Valve has fixed the configuration issues, and we have confirmed that the rate of disconnections in the affected areas has been reduced significantly.

These changes have reduced Beaver error codes significantly with players in the central and eastern United States of America being impacted the most. Beaver error codes are an indication of connectivity failure and can be caused by a wide range of issues. Some Beaver error codes are caused by local internet connectivity issues. If you still experiencing a lot of Beaver errors please use follow our Network Troubleshooting Guide and then report any further issues on our Help forum.

Check out the full TWAB on Bungie.net!
Destiny 2 - dmg04
This week at Bungie, we are extending Season of Arrivals.

The launch date for our next expansion, Destiny 2: Beyond Light, has been moved to November 10, 2020. If you missed the full announcement, you can check it out here. We’ll wait until you’ve given it a read…

…Up to speed? While we’re sad to keep the secrets of Europa under wraps for a few extra weeks, our dev team is putting in the work to deliver an adventure that is worthy of your bravery. Doing that work from our homes finds us very far away from our usual ideal of working together in a studio that has been quarantined, so we’re taking the time we need to do it right under the most challenging of conditions.

With the extra time between September and November, we have some plans to make the most of the suddenly longer Season.



  • Moments of Triumph will be extended to November 10, 2020. Cutting it close on some of those tougher Triumphs? Here’s a little extra time to finish them off.
  • The show must go on: Festival of the Lost will now take place during Season of Arrivals, beginning on October 10.
  • We’re planning a handful of ritual activity modifiers to look forward to:
  • Increased Valor
  • Increased Infamy
  • Increased [REDACTED]
  • A few additional Iron Banner events between September and November.
  • And more…
We know that no amount of extra Infamy or Valor will keep your hunger satiated, but we will have a few more surprises to share on the road to launch. Stay tuned.

In the meantime, the pages that appeared on the day we revealed Beyond Light have been updated with all of the new and relevant information. Bookmark ‘em or pass ‘em along to your friends. Some in-game UI elements will not reflect the new launch date until a future update.

For the full TWAB article, hit this link!
Destiny 2 - Cozmo 
This week at Bungie, the Season had more arrivals.

The Pyramid ships have continued to arrive across the system. Along with Io, they now loom above Titan, Mercury, and Mars, with unknown intent. Guardians have continued to aid Eris in making contact through the new public event which is now located on Titan. There is also a new Exotic weapon quest available. Here is a peek if you haven’t already set out to claim it.



The timing of Pyramid reinforcements was impeccable, showing up on Bungie Day no less. No matter –the festivities went on. Bungie Day is a celebration of you, the community. And once again, we use this totally made up holiday as a reminder of how thankful we are to get to create worlds that inspire friendship.

Check out the Bungie Day post for the full info on the featured raids and how their weekly reward limit has been removed, as well as info on Moments of Triumph and how you can support the Bungie Foundation.

You check out the full TWAB on Bungie.net.
Destiny 2 - dmg04
This week at Bungie, Lord Saladin has an iron grip on the Crucible.

While it’s only been two days since the weekly reset, our feeds have been themed to the Iron Banner. Power-enabled combat can be a tough challenge, but it’s well worth the effort. This Season, The Forward path and Fool’s Remedy made their return with random rolls and brand new Iron Banner perks. Some weapon specialists among you have been diving deep into perk combinations, giving recommendations on the best rolls for success.



Additionally, some changes were made to our Seasonal quest offering to make these returning weapons a bit more accessible. If you haven’t already, stop by Lord Saladin in the Tower to kick off your Seasonal quest, and make sure to grab your four weekly bounties to earn some Pinnacle gear as you play. A few of you also noticed that Enhanced Armor Mods have a chance to drop on match completion, so games have felt a little more rewarding.

Gear up, form a fireteam, and get out there. Lord Saladin is waiting.

For the rest of the article, hit the jump.
Destiny 2 - Cozmo 
This week at Bungie, we pause to reflect.

Before we talk about the game, we are going to talk about the incredibly important conversation that is taking place online and the events that lead to it. Many courageous women have come forward with stories of harassment and abuse. There has been a lot of pain laid bare in story after story told by these survivors.

Some of us have not experienced this pain first-hand and can’t truly understand it. Yet, there are many people in our community feeling empathy, sadness, and anger when confronted with the truly awful harassment and abuse that so many of our friends have had to endure. Sadly, this wasn’t isolated to our corner of the world and has also affected men and non-binary folks as well. In the days that followed the initial revelations, we witnessed more people who have been similarly affected coming forward. This is a bigger issue that the entire gaming industry needs to face. Together, we can take action to make the spaces we share better for everyone.

Amidst all of this heartache, it has been inspiring to see these stories met with a wave of love, belief, and support that is turning into momentum for more change. Thank you for reaffirming that, though every community has problems, ours doesn’t shy away from confronting them and banding together to overcome them head-on.

We have reaffirmed our commitment to enforce the standards of our code of conduct on the platforms and channels we control. We are currently working on other ways we can help combat toxicity and abuse in the gaming community. This is going to take time, but we pledge our support to help make things better.

Now, let’s talk about the game we have made, in the hopes that it might further inspire friendship.


Strike While the Iron’s Hot
There is a time for harmony among players and a time for honorable battle as well. The venerable Lord Saladin will see to it himself. Next week, he’ll return to the Tower for the first Iron Banner of Season of Arrivals.

Bonus Valor will also enabled throughout the week.

Iron Banner and Bonus Valor
Begins: 10 AM PDT on June 30
Ends: 10 AM PDT on July 7

The event will work similar to last Season with a few new rewards. We will be adding two reprised weapons and curating the weapon reward pool down to eight weapons.

Reprised Weapons
  • The Forward Path
  • The Fool’s Remedy



All weapons listed below are considered “reissued” and will have Season of Arrival Max Infusion Caps.

  • Shining Sphere
  • Swarm of the Raven
  • Talons of the Eagle
  • Bite of the Fox
  • Orewing’s Maul
  • Crimil’s Dagger

The Forward Path and The Fool’s Remedy will also be updated to have two additional perks specific to these Iron Banner weapons. Here is a look at what they do:

Iron Grip - Improves weapon stability at the cost of reload speed.
Iron Gaze - Improves weapon target acquisition at the cost of stability.

The armor set this Season will be a reprise of the Iron Fellowship set. Here is a look at it with the new shader as well as the new emblem for this Season:





We also want to remind players that skill-based matchmaking has been disabled in Iron Banner this Season.

Speak with Saladin after the reset and then get out there and prove your worth to the Iron Lords of the past.

You can read the https://www.bungie.net/en/Explore/Detail/News/49294
Destiny 2 - dmg04
This Week At Bungie, we’re streaming… for the kids!

Hello there. If you’re reading this right at the moment of publication, then congratulations. You’ve just hit the $100k benchmark for our slot on the GCX stream! If you have no idea what I’m talking about, let’s break it down.



Between 9 AM and 1 PM PDT today, we’re live on the GCX Marathon Charity Stream, raising funds for St. Jude Children’s Research Hospital to help support children in need. Your donations help families around the world by contributing to the research and treatment of cancer. While you can take pride in helping by donating a few dollars, we also have a variety of incentives to provide some additional motivations.



If you haven’t donated, this is your chance! And if you missed our live stream, no worries – this initiative is being supported by many in the gaming community. Jump in and check it out.

We have some information regarding known issues and upcoming hotfixes in the full TWAB. Head over to Bungie.net for more!
Destiny 2 - Cozmo 
This week at Bungie, we launched a whole bunch of missiles.

It’s been an action packed week. Over the weekend, we watched as Rasputin sent literal ordnance into the sky to take down the Almighty in Destiny 2’s first live in-game event. We followed that up with a mighty salvo of virtual launches in the form of media, articles, and a stream to showcase the future of Destiny. Season of Arrivals has started building a bridge to this fall, when Guardians will wield the Darkness for the first time in Destiny 2: Beyond Light.

Here’s the full stream in case you haven’t had a chance to watch yet.

[Full Stream video]


Don’t have time to watch the full stream? Here are a couple of the first looks at Destiny 2: Beyond Light.

[CG Trailer]


[Gameplay Trailer]


We’re excited about the future of Destiny. To lay the groundwork, we have to make some changes to the core game. Several less-explored locations and activities will be going into the Destiny Content Vault (DCV) to pave the way for new hotness like Europa coming this fall. We lay out a lot of information on what to expect in our Building a Viable Future in Destiny 2 article. We know you have a lot more questions and we’ll have answers to share throughout the summer.

Since Season of Arrivals acts as a prelude to Beyond Light, we have held our plans for the Season close to our chest until the reveal this week. The Pyramid ships have begun to arrive on Io and Eris is hard at work trying to decipher their intentions. She needs your help.

[Season Arrival Trailer]


Oh, and did we mention there is a brand new dungeon? Prophecy is free to all players and transports you into a strange dimension to seek out the IX. It’s got some real Rainbow Road vibes too. Here’s a peek.

[Dungeon trailer]


The future is bright and full of new challenges to tackle. We hope to see you out there.

Make sure you check out the full TWAB for more info on Matchmaking changes, Bungie Rewards and more.
Destiny 2 - Cozmo 
June 9 was host to a bunch of announcements and conversations about Destiny 2. We have new content you can play right now and we’re looking out years into the future at where our journey will lead us. All of this has been informed by where we’ve been on this adventure in years past. If you missed any of it, here’s a full rundown of everything we've shown off and talked about today.



Building a Viable Future In Destiny 2















MORE INFO
Beyond Light Article

Season of Arrivals Article

SUPPORT PAGES
Beyond Light Support

Season of Arrivals Support
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