Destiny 2 - contact@rockpapershotgun.com (Natalie Clayton)

Always acting, but never quite seen. It seems one of Destiny 2‘s most elusive antagonists is preparing to finally play its hand. Lurking in the shadows of Bungie’s space-knight loot shooter, The Darkness have finally put voice to their long-awaited return by broadcasting an ominous hum on the Destiny 2 Twitter account. Whether as another season or as the game’s next expansion, it may soon be time to work out what, exactly, The Traveller’s been running away from all this time.

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Destiny 2 - contact@rockpapershotgun.com (Alice O'Connor)

After a bumpy journey with daft amounts of grind and a halting bug, Destiny 2‘s latest quest, The Lie, can be completed. That’s the one where our not-so-benevolent AI overlord, Rasputin, wanted us to grind Seraph Towers and shotgun kills. The final step brings a new bit of story, which is quite nice, and a new shotgun you really might want if you play PvP. Aggressive-type shotguns are superhot at the moment, and Bungie are here offering everyone an easy (albeit grindy) way to get a guaranteed good one, Felwinter’s Lie.

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Destiny 2 - contact@rockpapershotgun.com (Alice O'Connor)

One weirdly persistent Destiny 2 fan theory is that Bungie are planning to fully obliterate and remove one of the MMOFPS’s areas, the Saturnian moon of Titan. It’ll be a dramatic show of force from the Darkness sweeping through the solar system, so the story goes. There is no real evidence to support this but I’ve seen some folks start repeating it as a given. Internet, eh? At this point, I don’t believe it. And yet… just in case, I have been spending a little more time on Titan. It is one of my favourite destinations, an alien waterworld where humanity once lived in great arcologies. Let me show you some favourite spots!

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Destiny 2 - contact@rockpapershotgun.com (Alice O'Connor)

One of many changes planned for Destiny 2‘s next year is a time limit on how long players can keep boosting their gear’s level to remain viable. Legendary-rarity weapons and armour will get one year to shine, and then they’ll be left to fade away. Bungie say it’ll make the game stay fresh over time, get players chasing new loot, and let them make things powerful knowing that they won’t stay around forever. Yes, one day you’ll put your Recluse away.

“Our weapons are the primary way that players interact with the world, and Season over Season we want players to discover new weapons that feel powerful, have interesting new perks to explore, and power the builds that players craft in new and unexpected ways,” Bungie say.

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Destiny 2 - contact@rockpapershotgun.com (Alice O'Connor)

Just over a day after setting Destiny 2 players a new communal goal to grind towards, Bungie have made changes so it’ll be finished a whole lot sooner. A new quest, named The Lie, starts out with a goal shared between all players: complete the seasonal Seraph Tower event nine million times. Given that most Seraph Tower attempts seem to end in failure, it is not a fun challenge. Progress was so slow, it looked like it might take months to complete. So Bungie have made the event easier and boosted the progresses rate.

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Destiny 2 - contact@rockpapershotgun.com (Alice O'Connor)

As is becoming tradition towards the end of a content season, Destiny 2 has set another big communal goal for players. This time, rather than dump all our leftover seasonal resources into a magic box or whatever, we’re being challenged to complete Seraph Towers. A whole lot of Seraph Towers. This seems perhaps for just a cool reward rather than the big season finale, something separate to y’know the miles-long spaceship that’s about to crash into Earth but everyone has apparently forgotten about. For now, ah, Seraph Towers suck so sit back and wait for diehards to complete the communal goal stage of the quest? If they complete it. Which… it’s looking like they might not.

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Destiny 2 - contact@rockpapershotgun.com (Natalie Clayton)

As any good Guardian knows, Destiny 2 isn’t just a jargon-filled sci-fi loot ’em up. It’s just as much, if not more so, a far-future fashion show. But in a game about constantly trading out new gear, keeping a fresh look has always felt a little contentious. This week, Bungie revealed that Year 4 will introduce a transmog system to help you store your favourite spacefaring looks, alongside plans to lessen Eververse’s role in the Tower’s fashion scene.

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Destiny 2 - contact@rockpapershotgun.com (Natalie Clayton)

There’s something delightfully in-fiction that, isn’t there? A rogue band of Destiny 2‘s space knights breaking through the physical boundaries of their home to discover an alternate space, unlocked from time? You could’ve plucked that straight out of the Grimoire. But these Guardians are very much real, a set of curious players who, through a glitch in the Tower’s geometry, may have caught a sneaky look at this season’s climax.

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Destiny 2 - contact@rockpapershotgun.com (Natalie Clayton)

What the hell is going on in Destiny 2? Is a question I ask myself pretty much every time I jump back into Bungie’s space-wizard adventure. So much has happened since I last played full-time, and worse, so much is locked to the annals of history – seasonal content that’ll never return to Destiny 2. But that impermanence may be about to end. To stop folks missing out in future, Destiny this week announced plans to keep seasonal events around year-round once Year 4 rolls around this autumn.

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Destiny 2 - contact@rockpapershotgun.com (Alice O'Connor)

If you’ve played Destiny 2 PvP this season, you have almost certainly been cut down by Hard Light. And then again. And again. The Exotic auto rifle became real strong after buffs this season, and has been statistically the most-used gun in Crucible. It’s a recognisable problem too, because it spits colourful lasers bouncing off walls and all over – not a subtle gun. Thankfully, Bungie last night tweaked this superweapon in a little hotfix patch. Initial reports are that it’s still good, just not monstrous. Nice.

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