Panzer Corps 2 - Alberto
We're releasing the update accompanying the imminent release of Axis Operations - 1940.

Are you ready? Full changelog down below.

Changelog:

Bug fixes:
- Fixed script issues in 1939 related to German localization
- It is now possible to purchase organic transports for captured AA units in SCW
- Engineers now properly speed up entrenchment of adjacent units
- Soviet motorcycle now has soviet soldiers attached to it
- DK motorcycle now has CloseFighter trait, like all other motorcycle recons
- Famous and Legendary heroes now award correct prestige bonus. Also, removed hard-coded numbers from trait icons.
- Fixed SkilledRecon and ExpertRecon traits
- Fixed LastStand trait
- Fixed availability of organic transport for South African units
- JPG screenshots are now properly deleted together with the save
- Various other small fixes and tweaks

Gameplay changes:
- Deadly Grasp trait now works between the player and AI ally
- Split, Merge and Swap commands can now be taken back too if "movement only" undo mode is used

- Added four positive and four negative player traits:
-- Meticulous Planning. All ground units get two movement actions instead of one, which allows them to move in two steps (without increasing the total amount of movement points
-- Force Concentration. Can assign one extra hero to every unit
-- Terrain Expert. Friendly units get +1 base entrenchment in any terrain, even in open ground and when crossing rivers
-- Aggressive Deployment. Friendly units do not lose their attack action when deploying from organic transports
-- Arrogant. Does not get any combat predictions
-- Force Dispersion. Can assign maximum 1 hero per unit
-- Ruthless. Never accepts surrender
-- Slow Reaction. Friendly units do not shoot back when attacked by the enemy

- Added new special challenges (selectable in Advanced Options when starting the game):
-- Mass desertions. Every unit has a 50% chance to lose 1 point of strength at the beginning of its turn. For elite units, this chance decreases by 10% with each star.
-- Berserk Rage. Enemy units gain +1 attack and +1 defense for every point of strength they lose
-- The Collector. Cannot purchase or upgrade to unit types which are already present in the army
-- Army of Cowards. Units attacked by the enemy will always retreat, no matter how many losses they took.
-- Uphill Battle. With each passing turn, enemy units get slightly stronger by gaining a small bonus to attack, defense, accuracy or initiative.
-- Heroic Showdown. At the beginning of the battle, each enemy unit on the map is assigned a random hero

UI:
- "General Edition" and the DLCs are now displayed in the game's Main Menu
- Disbanded units no longer show up in "killed units" list
- "Limited deployment" warning now appears only on deployment phase
- Deployment phase panel will now disappear immediately when the AI opponent moves first
- The shop will now display units using the right skin for the current scenario
- The game will now remember the last entered commander name, and will fill it in the commander selection screen by default
- It is no longer possible to extend unit list beyond the right screen border
- Units in reserve are no longer included in the mission result screen

Graphics
- Reworked road implementation. Roads are now less likely to get lost in relief and consume less resources
- Improved memory usage on large maps (like Kursk)
- Improved loading speed of some maps

AI:
- Made several fixes in the implementation of "guard unit" order

Random maps:
- Random maps can now use Southern Europe and (occasionally) Africa locations

Multiplayer:
- Implemented tournament support (beta)

Other:
- Implemented Steam Workshop support
- Added mod manager to the Main Menu (MODS -> MOD MANAGER). The Editor is also invoked from MODS submenu now.
- Improved implementation of Gamma Correction option. If game image looks too light/washed out for you, try to reduce the gamma below the default.
- Added an option to show movement arrow outside movement zone. This allows to easier plan movement to remote locations.

Editor:
- Fixed item size in "Place Units" list resetting in some cases
- Added missing flags for Condor Legion, Communist Spain and Denmark
- Added a safeguard against the Editor starting minimized when window position settings in Registry get messed up
Panzer Corps 2 - Alberto
We're releasing the fourth Battle video for Axis Operations - 1940.



This one covers one of the what-if scenarios available in the campaign. That's right, you can now invade England. Are you ready to storm the cliffs of Dover?

Axis Operations - 1940 will release tomorrow. Are you ready?

https://store.steampowered.com/app/1438150/Panzer_Corps_2_Axis_Operations__1940/
Panzer Corps 2 - Alberto
Time for the third entry in our series of Battle Videos. Each one features a scenario from the upcoming Panzer Corps 2 DLC, Axis Operations: 1940.

This one features one of the largest pockets during that year. You will surround the French Army in Lille, forming one of the largest pockets on the front. Surround the enemy, cut them off from supply then finish them.



https://store.steampowered.com/app/1438150/Panzer_Corps_2_Axis_Operations__1940/
Panzer Corps 2 - Alberto
We have our second entry for the Axis Operations: 1940 battle videos.

This time it's the turn of the Battle of Sedan.

In the Battle of Sedan players will be on the offensive against the French Army. They will need to reach two goals: to defeat the French and capture Sedan, and to scout for the "Ghost Division" of the notorious German general, Erwin Rommel, who has vanished beyond enemy lines.



Let us know what you think in the comments section. Axis Operations: 1940 is going to be released on December 10th.

https://store.steampowered.com/app/1438150/Panzer_Corps_2_Axis_Operations__1940/
Panzer Corps 2 - Alberto
We're releasing the first of a series of battle videos covering some of the pivotal scenarios coming with the new DLC, Axis Operations: 1940.

The first battle video also covers a new feature: training scenarios.

In Axis Operations: 1940 you can, for the first time, choose to play through specific training scenarios, just like the Wehrmacht historically did. Prior to the attack on Eben-Emael the Wehrmacht practiced with captured fortifications in Czechoslovakia.



Furthermore, this Friday we'll have our first preview stream on our Twitch channel at 6 pm GMT.

Here is the full schedule:

Nov 20 - Hannut
Nov 27 - Neufchateau
Dec 4 - Gameplay innovations
Dec 10 - Secret surprise! Special release stream

On December 10, release day of Axis Operations: 1940, we'll have a very special release stream on Twitch. It will feature one of the new scenarios coming with the DLC. Can you guess what it'll be?

https://store.steampowered.com/app/1438150/Panzer_Corps_2_Axis_Operations__1940/
Panzer Corps 2 - Edmon


First detailed look into Axis Operations 1940
One of the most burning questions repeatedly asked of us is what will become of the current content chain, the Axis Operations? Last we left off, they've barely entered into the year 1940, stopping just short of Norway.

To get right into it, we're going to be covering new features in this third chapter of the Axis Operation Grand Campaign, reveal more new unit models being added to the game, introduce a very different kind of AI ally, and more!

As always, our primary mission with ongoing Panzer Corps 2 content is to provide our players with more fresh and exciting twists to the gameplay that they already thoroughly enjoy.
One of the best ways to do that is to continue to innovate with new types of missions and objectives, such as this one:


We have a mission objective to find and locate friendly units. Time to get those recon units out, it's a big map out there to scour in search of a missing Panzer Division!

Not only do we have more new objectives, there is an entirely new scenario type being introduced: Training scenarios! These scenarios provide our players with a chance to fast track experience on newly purchased or badly damaged units, encounter some very unique situations, and make special preparations for the battles ahead.



But standing in your path will be more numerous and more powerful enemies. From special RAF fighter Squadrons to Charles de Gaulle himself and more, the Allies will test you do everything in their power to stop your blitzkrieg in its tracks.



Another wave of new, exotic unit models

Neubaufahrzeug

• More Wehrmacht theme content naturally leads with a very unique German tank; the extremely difficult to pronounce Neubaufahrzeug. This large, multi-turret vehicle was a German experiment with heavy tanks. Unlike some late war paper Panzers that only exist on drawing boards, several Neubaufahrzeug were actually constructed and participated in combat action in Norway.
• Despite their overwhelming firepower, their slow speed and surprisingly light armor did not make for an impressive showing, and future German heavy tank experimentation would have to wait before following a different design philosophy...

Char 2C

• The largest constructed and operational tank, not just of World War II but of all time, makes an appearance in the France 1940 campaign. Despite their astounding size and outrageous 69 ton weight, these vehicles were somewhat antiquated by the time World War II had begun. They were available for, but did not take part in, the failed Saar Offensive because of the impracticality of their design.
• Unlike the Neubaufahrzeug though, the Char 2C boasted impressive armor surpassing even that of the Char B. Somewhere out on the battlefields of France you and your army just might run into this behemoth of a vehicle, so make sure your Stukas and 88s are at the ready just in case!

M11/39

• Predecessor to the more widely known and somewhat decent Italian M13/40 medium tank, this unit will be getting a unique model instead of having to borrow the skin of the M13/40.


Bf109z

• A very experimental design attempting to boost the range and firepower of the excellent Bf-109 by attaching two of them together. Very few of these aircraft were ever actually built, but it is likely they might have been formidable fighter-bombers and bomber killers.
• How you might get your hands on this experimental prototype remains to be seen.

He111z

• What happens when Germany realizes their long range, heavy bomber force is non-existent? Trying gluing two existing medium bombers together! Like the experiments with the Bf109z that would follow, the He111z was an attempt to fill new aircraft roles with extreme modifications of existing ones.

Target Dummies

• We couldn't have training scenarios without target dummies. Engage in target practice with these units to turn those 0 experience recruits into well disciplined and starred troops in no time!

These are only a few of the new models being added to the game that will appear in Axis Operations 1940 or the near future. There are still even more, but this is all we have time to spotlight for the moment...


Rommel in Panzer Corps 2
"Rommel, Rommel, Rommel! What else matters but beating him?!"

While it would be a few years before Winston Churchill would utter this famous quote about the German General now best known as the Desert Fox, the truth is that Rommel's military career was incredible even before he set foot in Africa.

During the Battle of France in 1940, Rommel was commander of only a single division, the 7th Panzer. By the end of the campaign, the division would earn the nickname of Ghost Division. They would earn this name for their ability to seemingly appear out of nowhere, much to the surprise and devastation of the Allied efforts in France and even to the shock of the German High Command who on more than one occasion lost track of their advance from the sheer speed of it.


To explore this incredible historical figure's campaign through France, one of the biggest features of the 1940 campaign will be your opportunity to fight alongside Rommel and his elite 7th Panzer Division across multiple scenarios.

Rommel will participate in briefings and join your forces on the battlefield. To make sure Rommel and the 7th Panzer are given their historical dues, their forces are comprised of Elite and Overstrength units, and their AI scripts and settings are the most advanced that Panzer Corps 2 has ever seen.
Rommel's forces can engage an enemy decisively...

Fall back when damaged to refit and repair...

And even help participate in performing humongous encirclements of enemy forces!

All of this should combine to provide the player with a very powerful AI partner for a part of their campaigning experience!

Your Feedback
As always, we are reading and listening to your feedback. Many thousands of posts and messages have greatly improved Panzer Corps 2 for its entire playerbase, and we encourage you to continue to share your thoughts and wants for the game into the future!

In fact, when some eagle eyed community members spotted a bit of an issue with Holland in an earlier screenshot, we made it a priority to make sure it's going to get adjusted while the campaign continues to be put through testing...


Conclusion Teaser
We hope you enjoyed this extended preview of the upcoming Axis Operations 1940 DLC and look forward to returning your units to combat soon.

Axis Operations: 1940 is currently finishing it's testing phase, and is scheduled to deploy in early December 2020.

But to those players who have been pining for some non-Axis Campaign content... It's still too early to say anything concrete on this, but just know that we have heard you, and it's absolutely on our radar!

Panzer Corps 2 - Alberto
We're announcing the new chapter of the Axis Operations series: 1940.

Axis Operations: 1940 is the third DLC for Panzer Corps 2 and it brings you to one of the most crucial moments of World War II: the successful blitzkrieg against the Low Countries, Belgium and France, the invasion of Scandinavia and the Balkans, and even an optional landing in England.

Make sure your Panzers, Stukas and Messerschmitts are ready - Axis Operations: 1940 will be released on December 10.

Just like in the other Axis Operations DLCs, you will be able to import your core army from 1939, and then export it to the next DLC for a continuous mega-campaign. You can also decide to play each Axis Operations DLC as a standalone campaign, though.

We're looking forward to showing you more of the DLC. In the meantime, have a look at the product page and at the screenshots by clicking on the link below.

https://store.steampowered.com/app/1438150/Panzer_Corps_2_Axis_Operations__1940
Panzer Corps 2 - Alberto
We are removing the General Edition and Field Marshal Edition of Panzer Corps from sale.

Whomever owns them already doesn't need to worry though: you will still retain access to that content and you won't need this upgrade.

We do want to give those without an opportunity to acquire the General Edition content, though.

Therefore, we are making a General Edition Upgrade Pack available for sale.

- New Bonus scenarios: 4 brand new scenarios in which you can test your mettle against the AI. Face new, original situations and adapt your tactics to overcome your opponents.
- New Camo skins: New 75 exclusive skins are available for your vehicles. In Panzer Corps 2 you can customize the appearance of your units, and with the General Edition you have access to special skins which aren’t accessible in the base game.
- Digital printable Campaign tree chart: A beautiful hi-res printable artwork depicting the branching single player Wehrmacht campaign in Panzer Corps 2, and which choices you can take.
- Digital Wallpapers: 4 Hi-res desktop sized digital wallpapers depicting new Panzer Corps inspired artwork.
- Digital Soundtrack: 16 beautiful tracks composed by the talented Bill Meyers, Dan Bewick and Alexander Shargin, inspired by classic movies on World War II. Available for download as high quality .mp3 files.

You can get it by clicking on the link below.

https://store.steampowered.com/app/1233360/Panzer_Corps_2_General_Edition_Upgrade/

Remember: If you already own the General Edition or Field Marshal Edition of Panzer Corps 2 you don't need to buy this DLC.
Panzer Corps 2 - Alberto
We are releasing a new update for Panzer Corps 2. It is a smaller one, adding the missing localizations, fixing a few bugs and introducing some balance tweaks.

Let us know what you think.

Change History:
v1.01.10 – September 09th, 2020
• Added missing localizations
• Added achievements for finishing the 1939 campaign
• Fixed some typos in achievement texts
• Changes in Axis Operations 1939 campaign:
Czechoslovakia
• Players who do not import from Spain now receive extra starting prestige in this DLC campaign
Warsaw
• Chance for rain reduced to 0% to prevent losing special prototype gift.
Raate Road
• LaGG-3 fighters replaced with I-16s
Taipale
• LaGG-3 reinforcement fighters replaced with I-16s
• Most starting LaGG-3 fighters replaced with I-15s
• Lone remaining starting LaGG-3 fighter souped up with overstrength, experience, and a hero
Panzer Corps 2 - Alberto
The second chapter of the Axis Operations series of DLCs is now available.

Take command of the Wehrmacht in the first crucial year of war. With the valuable lessons learned from the Spanish Civil War behind them, Germany turns towards the rest of Europe with vengeance in its eyes. Vengeance for the treatment of their country under the despised Treaty of Versailles.

While the Allies attempt to pursue their strategy of Appeasement, Germany moves to secure more and more lost territory. After the 1938 annexation of the Sudetenland, the decision is made to gobble up the rest of Czechoslovakia. Once again, your commanding ability will be put to test...



Explore both obscure and well known battles of World War II through various scenarios and bonus mission objectives taken straight from the pages of history. In addition to normal combat, you'll be tasked objectives such as capturing Czechoslovakian factories without bloodshed , setting up minefields to delay the French Saar Offensive, securing Bzura River bridges against massive Polish counterattacks, and even seizing control of tiny Denmark to clear the way for Operation Weserübung: the invasion of Norway.

The Axis Operations continue

The end of 1939 is not the end of your campaign though, it is merely the latest step. At the conclusion of Axis Operations 1939, players will again be presented with the option to save their core force for use in the next installment of the Axis Operations Campaign.
Any campaign of the Axis Operations can be played individually as a standalone campaign.

https://store.steampowered.com/app/1351260/Panzer_Corps_2_Axis_Operations__1939/



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