Hunter's Arena: Legends - HuntersArena


Greetings, Hunters!


We made various changes to fix the Unreal Engine 4 crash issue.

You will be able to recieve an update if you start / restart the game client.

The update will not affect users who are currently in-game.

Even those who have received an update will be able to play without issues, so we hope that there is no mistake in using the game.

※ The patch is just a hotfix, so the game version will be still shown as v1.0.20.1


We promise to provide a smooth gaming experience by quickly identifying and fixing issues in the future.

Thank you.
Hunter's Arena: Legends - HuntersArena
Greetings, Hunters!

There is maintenance scheduled for today. Please check the schedule and patch content below:

[Maintenance Schedule]
7/20(Mon) 8pm ~ 9pm (KST)
7/20(Mon) 1pm ~ 2pm (CEST)
7/20(Mon) 4am ~ 5am (PDT)




1. Barrier - The probability of the final barrier appearing in the village has been reduced again.

2. Battle Royale Mode Improvements - The rules for staring a match have changed.




Jun
-Fixed an issue where Jun would still be able to continue attacking even if the enemy blocked the martial art attack + LMB combo performed by Jun.
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mir
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Tau
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Samjang
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Yoongeon
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-In actualized mode, the amount of energy consumed when guarding against skill #2 has been changed (90 → 75)

Gyeonjo
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mumyung
-Fixed an issue where after using Sway, skill #3 single and continuous inputs were not registering correctly
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mimi
-The amount of energy consumed when guarding against skill #2 has been changed (85 → 80)

Dara
-Fixed an issue where Dara could continue using basic attacks when an opponent would use guard against skill #2.
-The amount of energy consumed when guarding against skill #2 has been changed (85 → 80)

Geonhong
-Fixed an issue where skill #1 would target enemies behind the character




-Fixed an issue with run mode not working during the lock-on phase of the tutorial.
-Fixed a problem where the tutorial would fail when pressing Shift during the drop attack phase of the tutorial.
-Entering the bush during the tutorial now works correctly even when using the run mode.
- Fixed a bug in Tag mode, where after Mumyung killed an opponent and summoned an avatar, the summoned avatar would have a kill buff effect.
- Fixed the kill message to be displayed properly when killing an enemy with a horse.
- Fixed some areas of the map where characters would get stuck.
- Fixed a problem when the sound would not work after pausing a replay and entering the main menu.
Hunter's Arena: Legends - HuntersArena
Sorry for the Inconvenience but the scheduled maintenance has been canceled. Thank you for understanding.






Greetings, Hunters!

There is maintenance scheduled for today. Please check the schedule and patch content below:

[Maintenance Schedule]
7/20(Mon) 3pm ~ 4pm (KST)
7/20(Mon) 8:00am ~ 9:00am (CEST)
7/19(Sun) 11pm ~ 12 am (PDT)





1. Barrier - The probability of the final barrier appearing in the village has been reduced again.

2. Battle Royale Mode Improvements - The rules for staring a match have changed.




Jun
-Fixed an issue where Jun would still be able to continue attacking even if the enemy blocked the martial art attack + LMB combo performed by Jun.
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mir
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Tau
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Samjang
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-The amount of stamina consumed when guarding against skill #3 has been changed (70 → 60)

Yoongeon
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)
-In actualized mode, the amount of energy consumed when guarding against skill #2 has been changed (90 → 75)

Gyeonjo
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mumyung
-Fixed an issue where after using Sway, skill #3 single and continuous inputs were not registering correctly
-The amount of stamina consumed when guarding against skill #2 has been changed (85 → 80)

Mimi
-The amount of energy consumed when guarding against skill #2 has been changed (85 → 80)

Dara
-Fixed an issue where Dara could continue using basic attacks when an opponent would use guard against skill #2.
-The amount of energy consumed when guarding against skill #2 has been changed (85 → 80)

Geonhong
-Fixed an issue where skill #1 would target enemies behind the character




-Fixed an issue with run mode not working during the lock-on phase of the tutorial.
-Fixed a problem where the tutorial would fail when pressing Shift during the drop attack phase of the tutorial.
-Entering the bush during the tutorial now works correctly even when using the run mode.
Hunter's Arena: Legends - HuntersArena
This message only applies to the players located in the China region.
Hunter's Arena: Legends - Mantisco_Hailey
This message only applies to the players located in the China region.
Jul 17, 2020
Hunter's Arena: Legends - HuntersArena



1. Guard Crush
- HP recovery will now store faster as soon as guard is crushed

2. Barrier
-The probability of the last barrier position to be at the village has been corrected from 10% to 5%.




Geonhong
- Fixed an issue where skill #1 was reused immediately with a cancel sway.
- Skill #4 now must hit the target to be able to continue attacks.

Tau
-Tau's skill #2 base damage increased (160/240/320/400/480 → 190/288/384/480/576), and skill #3 base damage decreased (100/150/200/250/300 → 80/120/160/200/240).




-Fixed an issue where the defeat animation would sometimes be played up in the air in Tag Mode.
-Fixed an issue where the items could not be collected to continue to the next step in Tutorials.
Jul 17, 2020
Hunter's Arena: Legends - HuntersArena


Greetings, Hunters.

The maintenance will begin according to the schedule down below:


[Maintenance schedule]
-7/17(Fri) 5:00pm ~ 6:00pm (PDT)
-7/18(Sat) 9:00am ~ 10:00am (KST)
-7/18(Sat) 2:00am ~ 3:00am (CEST)

※The game servers will be unavailable during the maintenance time.


After the maintenance is over, please make sure to receive a client update on Steam.
Thank you.
Jul 17, 2020
Hunter's Arena: Legends - HuntersArena


Greetings, Hunters!


First of all, we are sorry to inform you that the player statistics from the past two days in your profile has been reset after the completion of patch v.1.0.18.1.


This stat reset had to be completed to fix the issue we had on the player's data display error.


We apologize for not providing the information beforehand and will always make sure to not repeat the same mistake in the future.


We will do our best to give you better news and updates in the future.


Thank you for playing with us.
Jul 17, 2020
Hunter's Arena: Legends - HuntersArena



1.Settings
- Game Play > Mouse Inversion options have been separated to control by X-axis and Y-axis




Aiden
- After Aiden’s passive skill is activated, the attack will cast faster than before.

Gyeonjo
- After hitting with Gyeonjo’s skill #1, adding 2nd and 3rd hits will now be easier.




- Fixed a bug of Dara’s skill #1 attack not applying when used against the cliff.

- Fixed an issue of Yoongeon’s skill #4, where Yoongeon’s soul did not show or Black Tiger Spectral Sword would be attacked from certain hits from the enemy.

- Fixed the bug where Samjang’s skill #4 HP recovery was not applied.




- Location changes of trees in the Training Grounds and Tag Arena.

Jul 16, 2020
Hunter's Arena: Legends - HuntersArena


Greetings, Hunters.

The maintenance will begin according to the schedule down below:


[Maintenance schedule]
-7/17(Fri) 00:00am ~ 01:00am (PDT)
-7/17(Fri) 4:00pm ~ 5:00pm (KST)
-7/17(Fri) 9:00am ~ 10:00am (CEST)

※The game servers will be unavailable during the maintenance time.


After the maintenance is over, please make sure to receive a client update on Steam.
Thank you.
...