Hi everyone ! We are releasing a "small" update this week as we want feedback ! We have introduced a new system to the game: Carol is now able to sneak around enemies by pressing left control (Right stick button on controllers) by default While crouching, you will see a detection bar appear that fills up while you are in an enemy field of view, once completly filled up, you are detected. You can still sprint, roll, use gadgets and melee while sneaking, but jumping or aiming will break the stealth. We hope this add a new fun way to approach various situations in the game ! We also added two new outfits in the Pinewood shops to fit the stealth theme because we had to: Shaken Not Stirred
We also added a new Survival map : The Dam
Some of you thought that the Volcano was boring looking, we agree. So we gave it a fresh coat of paint !
the Toaster flamethrower also got a rework, both in models, effects and how it works: now flames will pass through all enemies, making it very useful for crowd control
Lastly we also fixed many bugs, added new tutorials, made climbing easier and Carol is now able to leap off climbable surfaces, and we (finaly) made it so you don't have to hold the stick down to sprint with a controller.
We all hope you enjoy this update while we keep working on the Glacier !
Onirism 1.7.0 Update: Summer Slime Blast 3 is here !
First of all we want to apologize for being late (again) but a lot of things have happened in the past few months and we moved out to a new office ! But enough talk, here is what's new :
Summer Slime Blast 3 map is available in the event section
New Weapons !
- the Huntresses dual crossbows - Pool Sweeper automatic water shotgun - Acid Hues bubble shotgun - The Harpoon - The Deck Clearer - Airbust MX automatic balloon launcher - The Splashling - the hurricane 90 model got updated
And the one we are excited about : The Juggernaut swimsuit ! You can equip this suit and remove it at will, slowing you down heavily and preventing you from dodging, but absorbing 75% of incoming damage ! Takes a gadget slot
New slime enemies ! And of course a lot of bugfixes !
Lastly we have made a lot of progress on future adventure areas so here some of the things you can expect in the future :
First of all we want to apologize to everyone for taking so long !
Considering recent events, from confinement restricting our workflow and being victim of a burglary and losing over 3 weeks of work having to be redone from scratch, it took us a lot longer than expected to release... But it's finaly here ! And it's full of fun stuff !
Onirism Early Access 1.6.0 Patchnotes:
New Features :
- Greenhouse ending and boss - Greenhouse Lore Panels - Lot's of cutscenes ! - Added a little easter egg before the fertilizer sample
- New adventure area : Pinewood Summit
- New Weapons !
- Boomstick and Big Boomstick Remodels
- New Gadgets !
- New Outfits !
- Ton of new ennemies to fight in the new areas !
- Two new Vehicles : The snowmobile and the Tank
- Gadget system rework : We reworked how the gadget works for the next update to fix some issues people had : - Gadgets now use a shared ressource (Imagination) - This ressource can be found anywhere (boxes, enemies...) - Gadgets are now much faster to use - Imagination wells that recharge imagination can be found hidden in every levels - Elixirs are still consumables
- Many many bugfixes !
We are also working on a new asset loading system to speed up loading time, it is not done yet and the game might appear to freeze when it is launched, but it is just loading
Anyway thanks you to you all for being so patient and we hope you have a lot of fun ! We are already hard at work on what is coming next, including Online mode !
- Cooties Slayer costume is available in the Chroma Falls Ragg's Shop
NEW SURVIVAL MAP: SHANGRI-LA
ANIMATIONS OVERHAULS:
- Remade every single aiming animation from scratch - Carol now jumps properly while aiming ! - New running animation - Remade green Frorcs animations
GAMEPLAY CHANGES:
- Carol movement speed increased from 400 to 475 - Frorcs dodge is now faster and they sidestep instead of rolling now - Green Frorcs now have 3 different attacks
BUGFIXES:
- Fixed some issues with enemies jumps, it is still not perfect - Fixed ton of little bugs
MISC CHANGES:
- Important pick ups now glow and have little icons above them so they are easier to see in a fight - Changed the night Skybox in some levels - The Rustic Boomstick model was changed
As some of you saw on our social networks, we are currently working on the end of Chapter 2 and Chapter 3, and a LOT of Lore cutscenes and info (wich is why it's taking so long) it should come at the end of Febuary if everything goes well, and after this we will focus on a Major update including Online Multiplayer, Menus overhaul and massive optimization Sadly this will put the game in a broken state for a bit so we won't be able to update during that time, so we hope you guys understand !
Onirism toybox fixes & Chroma falls are back to normal !
Fixed issues with the toybox: - Fixed Duplicates in toybox disapearing when picking one up - Fixed Items not stacking correctly - Fixed toybox items disapearing - Fixed toybox making the player unable to use weapons - Fixed toybox bugging dual wield weapons
The snow melted in the Chroma falls and everything is back to Normal !
-New Adventure Area: The Oasis Greenhouse - The end of the Swamps area is now available - New Event: The Cruise of Lights
- The Chroma falls have been completly covered in snow for the Holidays and gifts are scattered everywhere !
- Added three new outfits: The winter coat, Frozen princess and the Hazmat suit - New festive Pistoys Variants: - Added 3 new Pistoys: The Cerberus The Gentleman's Tool The Spore Rifle
NEW FEATURE: Fast Travel is now available in Ragg's shops ! (you will need to rediscover each to activate the fast travel for each shops)