Terraria - contact@rockpapershotgun.com (Jim Rossignol)


UPDATE: Looks like the server is struggling to handle a lot of people at once. Might reduce playerlimit a bit.

The handsome server admins of Multiplay have provided us with one of their Terraria (1.0.4) servers to play on. I’ve heard that game is popular, so I am sure some of you lot will find time to fill it. The IP is 85.236.100.109:7877 and the password is: rps

Dig, dig for victory! And stuff like that. Details on Multiplay Terraria servers are here.

Terraria
Terraria - Eye of Cthulhu
An enormous Terraria update has arrived, adding dozens of new enemies and items to the game. Corrupt Bunnies and Corrupt Goldfish join the hordes of creatures inhabiting Terraria's randomly generated 2D worlds, and new rare enemies like "Dr. Bones" and "The Groom" will stand between you and a series of new 'Vanity Items'. These will let you change your appearance without negating the stat bonuses of the armour you're wearing. Costume pieces include a top hat, a ninja outfit, a tuxedo and more. The new Clothier NPC will move in once "conditions are met" to sell some of the new items, including a very familiar plumber's outfit.

On top of all that, The Eater of Worlds is now tougher than ever. Nyooo! Get the full patch notes below.

Thanks to RPS for the heads up. Here's the full list of updates.
Items
 

Added Feature! – Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
New Vanity Items – Tuxedo Shirt and Pants
New Vanity Items – Plumber Outfit and Hat
New Vanity Items – Hero Outfit and Hat
New Vanity Item – Bunny Hood
New Vanity Item – Fish Bowl
New Vanity Item – Top Hat
New Vanity Items – Archaeologist’s Outfit and Hat
New Vanity Item – Ninja Outfit.
New Vanity Item – Red Hat.
New Vanity Item – Summer Hat
New Vanity Item – Robe
New Vanity Item – Robot Hat
New Vanity Item – Gold Crown
New Item – Leather
New Item – Green Dye
New Item – Black Dye
You can now wear the Jungle Rose in your hair
The Water Candle’s enemy spawn rate increase effect now works correctly when held
Some items that were missing ‘lore text’ in their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
Gem, Mushroom and Bottle sell values have been reduced.
Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
Angel Statues are now more rare of a find.

 
NPCs
 

New NPC – Bunny
New NPC – Goldfish (Is also an Item)
New Enemy – Corrupt Bunny
New Enemy – Corrupt Goldfish
New Enemy – Piranha
New Enemy – Harpy
New Random Mini- Boss – King Slime
New Enemy – Bat
New Enemy – Jungle Bat
New Enemy – Jungle Slime
New Enemy – Snatcher
New Rare Enemy – Dr. Bones
New Rare Enemy – The Groom
New NPC – A Clothier will now move into your town when the conditions are met.
Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
Enemy spawn rates have been adjusted to account for the increased spawn distance.
Enemy projectiles no longer drop hearts or stars when killed by the player.
The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
Hornets no longer appear as if they are about to flip over while flying.
The Dead Miner is now a bit stronger.
Tim’s spawn chance has been reduced.

 
Player
 

Players now have 1 second of invulnerability after they spawn.
The eat/drink animation now plays correctly.

 
World-Gen
 

Surface Jungle’s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
Chasms are now less frequent to appear, but always have an orb.
Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
Jungle plants now grow underwater.

 
Multiplayer
 

Increased client side security.
Selecting summon items will no longer cause monsters to summon.
Players with a name over 20 characters will now get booted from the server.
Added some minor anti-grief protection.
Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
Added the -host command line parameter to the client.

 
Server
 

Improved server timing, which should help reduce lag.
Added several new command line and config options. These are listed in serverconfig.txt
Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.

 
Misc.
 

Screen resolutions now have limits of 800×600 minimum and 1920×1200 maximum.
Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
Added an option to automatically save the world every 10 minutes. Defaults to on.
Added a prompt to load a world backup if the current world is corrupt.
Added a check to determine if a world file was loaded successfully.
Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
Backing out of the port selection screen now plays the correct sound.
Setting options now correctly align with the center of the screen in all resolutions.
The settings menu has been reorganized. All video related options have their own menu
The “Tink” sound now has a more dull sound.
The Re-Logic splash screen, now scales correctly in other resolutions.

 
Terraria - contact@rockpapershotgun.com (Quintin Smith)

Along with the new episodes of Winter Voices, Terraria is at the very top of my list of stuff that I need to try. Moreso now I’ve seen that the latest update adds everything from three new NPCs, to fish bowls and bunny hoods, to piranhas, jungle bats and two new rare enemies known as “Dr. Bones” and “The Groom”. Which, rather coincidentally, were both nicknames of mine at university. Is it still a nickname if you give it to yourself? I can’t remember. Click after the jump for the full feature list of the update. Phew, it’s a long one.
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Terraria - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Items
  • Added Feature! - Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
  • New Vanity Items - Tuxedo Shirt and Pants
  • New Vanity Items - Plumber Outfit and Hat
  • New Vanity Items - Hero Outfit and Hat
  • New Vanity Item - Bunny Hood
  • New Vanity Item - Fish Bowl
  • New Vanity Item - Top Hat
  • New Vanity Items - Archaeologist's Outfit and Hat
  • New Vanity Item - Ninja Outfit.
  • New Vanity Item - Red Hat.
  • New Vanity Item - Summer Hat
  • New Vanity Item - Robe
  • New Vanity Item - Robot Hat
  • New Vanity Item - Gold Crown
  • New Item - Leather
  • New Item - Green Dye
  • New Item - Black Dye
  • You can now wear the Jungle Rose in your hair
  • The Water Candle’s enemy spawn rate increase effect now works correctly when held
  • Some items that were missing ‘lore text’ in their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
  • Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
  • The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
  • Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
  • Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
  • Gem, Mushroom and Bottle sell values have been reduced.
  • Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
  • Angel Statues are now more rare of a find.

      NPCs
      • New NPC - Bunny
      • New NPC - Goldfish (Is also an Item)
      • New Enemy - Corrupt Bunny
      • New Enemy - Corrupt Goldfish
      • New Enemy - Piranha
      • New Enemy - Harpy
      • New Random Mini- Boss - King Slime
      • New Enemy - Bat
      • New Enemy - Jungle Bat
      • New Enemy - Jungle Slime
      • New Enemy - Snatcher
      • New Rare Enemy - Dr. Bones
      • New Rare Enemy - The Groom
      • New NPC - A Clothier will now move into your town when the conditions are met.
      • Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
      • Enemy spawn rates have been adjusted to account for the increased spawn distance.
      • Enemy projectiles no longer drop hearts or stars when killed by the player.
      • The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
      • Hornets no longer appear as if they are about to flip over while flying.
      • The Dead Miner is now a bit stronger.
      • Tim’s spawn chance has been reduced.

          Player
          • Players now have 1 second of invulnerability after they spawn.
          • The eat/drink animation now plays correctly.

              World-Gen
              • Surface Jungle’s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
              • Chasms are now less frequent to appear, but always have an orb.
              • Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
              • Jungle plants now grow underwater.

                  Multiplayer
                  • Increased client side security.
                  • Selecting summon items will no longer cause monsters to summon.
                  • Players with a name over 20 characters will now get booted from the server.
                  • Added some minor anti-grief protection.
                  • Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
                  • Added the -host command line parameter to the client.

                      Server
                      • Improved server timing, which should help reduce lag.
                      • Added several new command line and config options. These are listed in serverconfig.txt
                      • Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
                      • Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.

                          Misc.
                          • Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
                          • Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
                          • Added an option to automatically save the world every 10 minutes. Defaults to on.
                          • Added a prompt to load a world backup if the current world is corrupt.
                          • Added a check to determine if a world file was loaded successfully.
                          • Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
                          • Backing out of the port selection screen now plays the correct sound.
                          • Setting options now correctly align with the center of the screen in all resolutions.
                          • The settings menu has been reorganized. All video related options have their own menu
                          • The “Tink” sound now has a more dull sound.
                          • The Re-Logic splash screen, now scales correctly in other resolutions.
Terraria - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Player
  • Players can no longer repeatedly double jump after touching the top of the world.

Items
  • NEW ITEM - Black Lens.
  • NEW ITEM - Sunglasses.
  • NEW ITEM - Jungle Armor (This has replaced Cobalt Armor.)
  • NEW ITEM - (RARE and SECRET Item for casters) Go on! Find it!
  • Fixed a bug that prevented Underground Jungle Seeds from spawning.
  • Using the Cloud in a Bottle will now correctly reset fall distance.
  • Set bonuses that provide more defense, now correctly match their tool-tip.
  • All armor inventory icons have been improved.
  • All player armor graphics have been improved.
  • Iron, gold, meteor, and bone helmets have been changed graphically.
  • Molten armor’s overall defense has been reduced.
  • Meteor armor’s set bonus now reduces Space Gun mana cost to 0.
  • Several magic items have had their damage increased.

NPCs
  • Added two new rare enemies that can both be found underground.
  • The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
  • All Skeleton graphics have been changed.
  • The Guide now has hit and death effects.
  • The Guide can now be killed by hostile NPCs.

World
  • Trees now become corrupt instead of being destroyed when touching the corruption. And the new corrupt trees become un-corrupted upon purification.

Server / Multiplayer
  • Created a console server with no video card requirement. Type help in the console for a full list of server commands.
  • Increased client side multi-player security, this should help in the battle against broken character files.
  • There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
  • Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
  • Clients are now able to connect to ports other than 7777.
  • Slimes are synced better on multiplayer games.
  • Accessories now correctly sync between players.
  • Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
  • Added -join , -port , and -pass command line parameters to the client to enable auto-join of servers.

Misc.
  • The game window is now re-sizable while in windowed mode.
  • Full-screen resolution can now be changed in the options menu.
  • Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
  • Fixed several bugs that would crash the game during world generation.
Terraria - contact@rockpapershotgun.com (John Walker)

It’s always a special moment when a game grips you. And those special moments are becoming increasingly frequent in this beautiful new world of procedurally generated, emergent, single-player epics. I nearly didn’t click with Terraria. Now the clicking is deafening, and I want to play little else. So here’s an introduction to my intention to spend an awful lot of time with this one.>

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Terraria

Terraria is a 2D game that has often (and somewhat unfairly) been called "Minecraft in 2D". Not that the four developers care, since they've just sold 200,000 copies in a little over a week.


Spurred on by word-of-mouth, much of it stemming from the game's supposed similarity to Minecraft, the $10 game was first released on May 16. At time of posting, it was the top-selling game on Steam, ahead of games like The Witcher 2 and Portal 2.


What's undoubtedly lured people towards the game is the fact it appears to operate much like Minecraft with a pinch of Castlevania thrown in, in that you explore a world and craft things while fighting monsters.


I'd say it's a bit closer to being a 2D Dwarf Fortress myself. Well, a different kind of 2D than it is normally, anyway.


Link Chevron2D Word-Of-Mouth Hit Terraria Sells 200K In Nine Days [Gamasutra]


Terraria - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Controls
  • Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.

Items
  • NEW ITEM : Sticky Bombs, Requires 5 Gel and a Bomb.
  • Sand Duping bug fixed.
  • Placing a bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
  • Mining stone and other hard ores make a 'tink' noise now.
  • Hellstone and Obsidian now require at least a Demonite pick to gather.
  • Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.
  • Hellstone now correctly takes as long to dig as meteor does.
  • The clay pot item now has the correct size.

Performance
  • Frame-skip is now correctly ON by default for new players.
  • Increased Client Side Multiplayer stability. Should resolve many crash causes.
  • Corrected a bug where players would intermittently not take falling damage.
  • The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
  • Fixed a bug that disabled some error handling. Overall game stability should be improved.

GUI
  • The version number of the game now shows on the title screen.
  • Typing numbers in chat no longer changes your selected item in your hotbar.

Server
  • Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
  • Typing "localhost" instead of your own local IP address will connect to your own same-PC server.
  • The games default port is no longer ELEET (31337) it is now 7777.
  • Client will now resolve a hostname into its IP address, for example, if randomsite.org ran a server, you could type randomsite.org as the IP address and be able to connect.
Terraria - contact@rockpapershotgun.com (Quintin Smith)

2D-Minecraft-except-not Terraria has been been released! More than that, it managed to sell 50,000 copies on its first day of release. If you have six pounds you can buy the game here here and also begin having fun whenever you please. Remarkable!

…the temptation is to leave this post there and go back to playing The Witcher 2, but I shall resist. I’ve been trained> for this. Some details as to precisely what Terraria is, why you should be interested in it and a trailer await after the jump.
(more…)

Terraria - Valve
Updates to Terraria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Items
  • Cobwebs now prevent falling damage correctly.
  • Certain 'Dev only' items were removed, as they were for testing only.
  • The dark outlines on player and armor sprites have been blended better.
  • Torches now work correctly when being placed on wooden platforms.
  • Spawning no longer destroys chests that are placed on ground that is removed due to spawn point clearing.
  • Sand directly under a chest no longer falls due to gravity.

NPCs
  • Guide now explains the use of a hammer and its interactions with walls and placed objects.

Crash Fixes
  • Leaving the settings menu via the back button should longer crash.

Performance
  • Added a toggle for Frame skip, which can correct some slowdown issues on higher end computers.
  • Optimized Single Player and Multiplayer.
  • Players who haven't cheated will no longer be flagged as a cheater.

Controls
  • The Inventory button is now re-mappable.
...