This has been a very meaningful year for our team. We finally introduced BS:ER to the community and had 4 alpha tests together. In that time, BS:ER evolved a lot thanks to the feedback and participation of the community! In this post, we will rewind 2019 and take a look back at every alpha test and the many changes of BS:ER.
[1st Alpha test (2019.05.17~05.18)]
The 1st Alpha test contained only 3 characters: Aya, Jackie, and Hyunwoo. It was the very first test introducing BS:ER to the community.
At the time of our first test, we hadn't even completed 10% of our final development goal! There were a lot of concerns the team had about revealing a game that was not completed yet, but a lot of players from all around the world participated and gave us valuable feedback.
[2nd Alpha test (2019.08.10)]
In the 2nd Alpha test, we mostly focused on strategic elements. The main additions were, of course, the new character Magnus, and the introduction of weapon skills.
Day and Night phases were also put into the game, along with the bushes players could hide in.
We introduced the collection of natural resources like fishing, along with a timer that appears when wandering in restricted areas, which replaced the health reduction mechanic and improved fairness in the late-game. The game was also made a bit more comfortable with the addition of the quick cast and quick crafting system, and players could easily try out the game with the Single Player Mode.
[3rd Alpha test (2019.10.11~10.13)]
We made a lot of changes based on the feedback received for the 3rd Alpha test. We also expanded and bit and opened the Frankfurt, Ohio, and Seoul servers. The guide in the lobby made item recipe research easier, and the addition of the CCTV system made the map more accessible. The 3rd Alpha test also featured the appearance of the Hyperloop, which allowed players to fast travel to any zone on the map.
Naturally, this Alpha test was also an update on working towards the completion of the game. Playing with sound was made possible with the addition of a BGM for each area and the sound of footsteps. Crafting animations were also improved so that it became easier to understand what actions players were doing. Old models of wild animals were replaced with new ones, gradually giving BS:ER its own colors.
We cannot leave out the addition of new characters and weapons! The 3rd Alpha test welcomed Nadine and Fiora, along with their weapon types and corresponding weapon skills: the bow and stab types.
[4th Alpha test (2019.12.12~12.17)]
The 4th Alpha test, which took place just a few weeks ago, mainly saw improvements for combat elements. The new character, Zahir, brought a new weapon to the island -- throwing weapons. We also saw the addition of new models for traps and some other new features. A fierce "wild animal", Wickeline, was added to the game along with new wild animal skills.
The map has also been improved with the appearance of things like telephone poles and other nice things, and the issue of finding multiple items in boxes has been resolved. Announcer voices were also added in Korean, Japanese, and English to better understand and react to different situations in the game. A new feature was also added, allowing you to compare your equipped item with other items, making your choice faster and easier.
There were also many changes in the lobby.
Item navigation had been reorganized with the addition of the saved recipes function, allowing you to plan out your recipes and routes. The custom key binding was enabled, along with new languages and BGM. With each Alpha test, we feel our players' passion and love and are extremely grateful for it. We truly believe that BS:ER would not have grown so much without our community. We hope that you all will be able to participate in our new upcoming Alpha test. BS:ER will always welcome your support and participation. We will work hard to make your game experience even better.
Hello! This is GM_JohnDoe. We have come to the final rundown post of this 4th Alpha test. This time, we will take a look at the health, defense, meditation and trap average masteries per character.
[Health]
The health mastery increases the maximum HP of your character. Having more HP means having an advantage in the fight, right?
[Defense]
The defense mastery decreases the damage taken from normal attacks. Taking less damage means that you have more chances to survive in combat.
[Meditation]
The meditation mastery increases your maximum SP. Having more stamina means being able to perform more actions than your opponent.
[Trap]
Trap mastery increases the damage given by traps. Install your traps at the right place and time, and you will become a critical threat for the enemy.
This is it for this 4th Alpha test rundown. We cannot wait to see more statistics coming from all of your gameplay. I will come back next time with more news.
Let there be glory to the pawns, who reach the end of despair!
P.S: 2019 is almost over. We hope that everyone can enjoy the last few days of the year.
Hello! This is GM_JohnDoe. In our game, there are many masteries beside the weapon mastery. Each mastery gives you bonus effects, and you can experience very different gameplay with the same character just by changing which masteries you level up first. Today let's take a look at the hunting, crafting, searching and movement average masteries per character.
[Hunting]
You can level up your hunting mastery by fighting wild animals. The damage dealt with wild animals increases with your mastery level, allowing you to hunt even faster.
[Crafting]
The crafting mastery increases the effects of your equipped items. So your equipped items become more efficient as you level up.
[Searching]
The searching mastery allows the character to have a wider range of vision, thus allowing to search areas more easily. Having a wider range of vision also means you can react to what happens to your surroundings faster, right?
[Movement]
The movement mastery increases the movement speed of the character, allowing you to move faster. Moving faster than others makes it easier to adapt to the ever-changing situations in the game. Which mastery do you choose to level up first, and why? Let's talk about this on our Discord server! I will come back next time with another addition to this 4th Alpha test's rundown.
Let there be glory to the pawns who reach the end of despair!
The 4th Alpha test taught us some lessons about what our players require to enjoy and better understand the game.
We took everyone's unique game experiences and studied your feedback and comments about how you see the game -- and we got A LOT of feedback. Like a lot. We want to thoroughly address all of your feedback better and prepare for the Early Access launch by hosting a 5th Alpha test sometime between February and March.
Consequently, we'll be postponing our launch into Early Access. Our final overall goal is for players to have an awesome experience -- so please understand that we are doing this to make sure every user will have an incredible game experience upon its Beta release on Steam. (Trust me, we want to play the game just as much as you guys.)
Despite it taking a bit longer to enjoy the game whenever you want, we will still be committed to keeping you connected to its development, just as we always have.
For the second 4th Alpha test rundown, let's take a look at which weapon was used most per character. Each weapon has a distinct mastery. This mastery increases by using the weapon or crafting. Therefore, the higher the mastery level, the more the weapon was used. Let's check out the most used weapons per character in the 4th Alpha test?
Jackie used the Axe the most. All her other weapons were used in similar amounts.
Aya - Pistol, Assault Rifle, Sniper Rifle
Aya used her Assault Rifle the most.
Hyunwoo - Gloves, Tonfas
Hyunwoo used the Gloves more than the Tonfas. There was quite a big difference in the number of uses for both weapons.
Magnus - Hammer, Bat
Between the two weapons, Magnus used the Hammer the most. The gap between the usage of the two weapons is smaller than Hyunwoo's.
Fiora - Rapier, Two-handed Sword, Spear
Fiora used the two-handed sword the most. However, there isn't much of a gap between the usage of her two-handed sword and her other two weapons.
Nadine - Bow, Crossbow
Nadine used the bow the most. Like Hyunwoo, the difference between the amount of usage of the bow and crossbow is quite big.
Zahir - Throw, Shuriken
Zahir used two new weapon types: "throw" and "shurikens". Our 4th Alpha testers preferred the Shurikens.
This was the results of most used weapon per character for this 4th Alpha test. Let us know if these results are different from what you expected! I'll be back soon with another addition to the 4th Alpha test rundown.
Let there be glory to the pawns who reach the end of despair!
After the 3rd Alpha test, we shared a rundown of the test with different performance records. A lot of people asked about it, so lets take a look at the 4th Alpha rundown.
For today's rundown, we're going to take a look at each character's performance!
Character pick ratio
The most picked character was Jackie! A very close 2nd was Aya.
Character win ratio
Unlike last time, each character's win rate was determined by analyzing just when each character won 1st place. Magnus took this one home - he had an overwhelming lead compared to the other characters' win rates.
Player kill (ratio, maximum)
Two things were recorded for player kills. In the whole Alpha test, Jackie was the one that had the highest player kills. Zahir, however, had the highest player kills in a single match.
Wild animal hunting (ratio, maximum)
In the same manner, as player kills, we also distinguished wild animal hunting in two ways. Jackie slew the wildest animals during the whole test duration. Similar to the player kills performance results, the character with the wildest animal kills in a single match is different. Nadine hunted the most in one game.
What do you think? Are the results far from what you expected? I will come back next time with another addition to the 4th Alpha test's rundown.
Let there be glory to the pawns who reach the end of despair!
We feel that this test has been a great opportunity for us to progress a lot -- not only in development of the game, but also as players. We also saw this progression occur with our players. Having the test open to everyone on Steam also helped us even better understand the views of new players on the game and see what we should focus on in the future, especially about the understanding of the game.
GIVE US YOUR FEEDBACK
If you still have some feedback to give us, please make sure to fill out the form that you can find in the game lobby or in HERE You will be added to the credits of the game as one of the testers of this alpha.
We promise to work hard and continue to making an awesome game for our incredible community!
Show your support by becoming a backer for BS:ER! Not only will this help to develop the game but you can also get really cool perks. Get the Early Bird version of our "End of Despair" pack now with a 70% discount!
Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar (you can only subscribe and get notifications if you use the mobile version).
SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
Also make sure to check out the 'How to play' guide to get the basics of BS:ER.
Steam gift card giveaway results
Tune in in 2 hours to Twitch, Facebook or Youtube to watch the results of our Steam Gift Card giveaway hosted by GM_Aesop!
You can still participate in our other challenges on our Discord server!
Special Reward for 4th alpha test participant
Your nickname will be added to the game credits if you complete our feedback form after the test. You can also head over to our Discord server to receive a 4th Alpha tester role! ※ Caution! If you leave the server, you automatically lose all the roles you had in the server.
Become a backer for BS:ER!
Show your support by becoming a backer for BS:ER! Not only will this help to develop the game but you can also get really cool perks. Get the Early Bird version of our "End of Despair" pack now with a 70% discount!
Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar (you can only subscribe and get notifications if you use the mobile version).
SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
You still have 21 hours to get to the Level 5 of our "Level Up Challenge" and enter our giveaway. Join our 13 participants to get a chance to win a Steam gift card! To enter the challenge, go to our Discord server and start by completing #level-1 of the challenge! Each time you complete a level, you will have access to the next one. Reach level 5 to automatically enter the giveaway.
Results of the giveaway will be shared in our official Stream on December 15th 6pm PST hosted by GM_Aesop.
Special Reward for 4th alpha test participant
Your nickname will be added to the game credits if you complete our feedback form after the test. You can also head over to our Discord server to receive a 4th Alpha tester role! ※ Caution! If you leave the server, you automatically lose all the roles you had in the server.
Become a backer for BS:ER!
Show your support by becoming a backer for BS:ER! Not only will this help to develop the game but you can also get really cool perks. Get the Early Bird version of our "End of Despair" pack now with a 70% discount!
Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar (you can only subscribe and get notifications if you use the mobile version).
SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
Black Survival: Eternal Return 4th Alpha test starts now!
The 4th Alpha Test is here, and with it comes new changes, new characters, and new challenges. We're excited for you all to play, enjoy, and give us your feedback! Everyone ready?
How to participate
You won't need a key to download and play the game. There will be a different Steam page where you will be able to access and download the game. This is a Steam page exclusive to this 4th Alpha test.
Also make sure to check out the 'How to play' guide to get the basics of BS:ER.
4th Alpha test Events
You can win Steam gift cards and other special community rewards by completing our Discord challenges!
Special Reward for 4th alpha test participant
Your nickname will be added to the game credits if you complete our feedback form after the test. You can also head over to our Discord server to receive a 4th Alpha tester role! ※ Caution! If you leave the server, you automatically lose all the roles you had in the server.
4th Alpha test Patch Note
Check out everything that was added to the game for this 4th Alpha in our new patch note.
Show your support by becoming a backer for BS:ER! Not only will this help to develop the game but you can also get really cool perks. Get the Early Bird version of our "End of Despair" pack now with a 70% discount!
From: Wednesday, December 11th at 4 pm (PST) To: Monday, December 16th at 4 pm (PST)
There will be only two servers this time open during the whole test: Asia server and North America server. You will be able to choose on which server you want to play. If you have trouble getting a match, don't hesitate to try to switch servers.
OFFICIAL CALENDAR
Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar (you can only subscribe and get notifications if you use the mobile version).