Eternal Return - John Doe
Hello, this is GM_John Doe.
Did you check out the winning rates per character that I presented last time?
This time, I prepared records about how much each character used each of their weapons.

In Black Survival: Eternal Return you start by choosing one type of weapon (excluding Dual Swords).
You can change your weapon in the game depending on your strategy,
but you usually search and craft higher-ranked weapons based on your starting weapon.

So how much each weapon was used per character?

Today we will present records for Aya, Jackie, and Hyunwoo.

[Jackie]

Jackie mostly used the Axe.
Is it because even if the attack speed is slow, the axe's attack power is higher than other weapons?

[Aya]

Aya mainly used the Assault Rifle.
Unlike Jackie who chose a weapon with higher attack power, Aya chose a weapon with fast attack speed.

[Hyunwoo]

Hyunwoo's weapon of choice was Glove.
There is a bigger gap between the two weapons, compared to the stats for Jackie and Aya.

What is the weapon that you like to use the most?
How about discussing this together with the community?

I will come back to reveal the most used weapons for Fiora, Nadine, and Magnus.

Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar
(you can only subscribe and get notifications if you use the mobile version).

ADD BS:ER TO YOUR WISHLIST AND FOLLOW US
Your WISHLIST is a great strength for our DEVS.
Please recommend BS: ER to your friends. We will be having Beta tests coming sooner than you expect.

SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
Subscribe to our monthly newsletter and receive news from BS: ER.

In addition, you can get various news on our Discord Server, Twitter and Facebook.

'Survive' until next time!

Let there be glory to the pawn, who reached the end of the despair!
Eternal Return - John Doe
Hello, this is GM_John Doe.
I will be revealing today each character's winning rate from the 3rd Alpha test.


[Who became the last survivor the most?]

Before revealing the results, let's take a look at how everything was calculated.
We divided each characters' results into groups from 1st place to 15th (last) place.

Let's take a look at Jackie's results to see more clearly how it works.
[Jackie]

In the chart above, the [1 to 2] part is at 4%, meaning that she was 1st place in 4% of all matches.
You can see the following ranks after that: [2 to 3] place, [3 to 6] place, etc.
This is how we organized each character's winning rate for this 3rd Alpha test.

[Aya]

Aya has a 6% winning rate.

[Hyunwoo]

Hyunwoo has been 1st place in 15% of all matches!

[Fiora]

Fiora has a rather low winning rate in this 3rd Alpha test with 3% winning rate.

[Nadine]

Nadine, who was added with Fiora in this test, has a winning rate of 10%.

[Magnus]

Magnus has with Hyunwoo the highest winning rate, with 15% winning rate!

It is then a tie between Hyunwoo and Magnus with 15% winning rate each!
What do you think? Is it similar to what you were thinking?

I will see you in the next announcement for more records!

Let there be glory to the pawn, who reached the end of the despair!
Eternal Return - John Doe
Hello, this is GM_John Doe.
After revealing who hunted the most animals, let's take a look at who killed the most players during the 3rd Alpha test.

First, which character had the highest number of kills?

[Who's Lumia Island's biggest slaughterer?]

Here is a chart so you can clearly see each character's statistics

It's Hyunwoo, whose fist is fastest than words.
Hyunwoo was slain 28% of the players for all matches of the 3rd Alpha test.

Should we take a look at the average kill and maximum kill rates for a normal match?

The average kill rate award for a normal match goes to... Magnus!
In addition to winning the most kills for all matches, Hyunwoo also wins the award for maximum kills in one match!
What's interesting is that while the average kills for each character are quite different, their maximum kill rates are not that different.

What do you think? Could you have guessed the results?
I will come back next time with more statistics from the 3rd Alpha test.

Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar
(you can only subscribe and get notifications if you use the mobile version).

ADD BS:ER TO YOUR WISHLIST AND FOLLOW US
Your WISHLIST is a great strength for our DEVS.
Please recommend BS: ER to your friends. We will be having Beta tests coming sooner than you expect.

SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
Subscribe to our monthly newsletter and receive news from BS: ER.

In addition, you can get various news on our Discord Server, Twitter and Facebook.

'Survive' until next time!

Let there be glory to the pawn, who reached the end of the despair!
Eternal Return - John Doe
Hello, this is GM_John Doe.
As announced last week, we will be presenting several records from the 3rd Alpha test.

From chicken to bear, Lumia Island is home for several wild animals.
Hunting is almost necessary to level up and get rare items.

Which character has hunted wild animals the most?



It's none other than Jackie! During the 3 days of the 3rd Alpha test, Jackie slain a total of 37,743 wild animals.
As Jackie's passive "Bloodfest" gets activated by hunting wild animals,
you will have an advantage compared to other characters in combat if you keep it activated.
It makes us wonder if it might not be the reason why Jackie got 1st place for this! (this is GM_John Doe's personal analysis)

So how many wild animals did the other characters hunt?
  • Hyunwoo: 36,116
  • Aya: 30,223
  • Nadine: 22,674
  • Fiora: 20,749
  • Magnus: 12,038

What do you think? Could you have guessed the results?
I will come back later with some more records from the 3rd Alpha test!

Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar
(you can only subscribe and get notifications if you use the mobile version).

ADD BS:ER TO YOUR WISHLIST AND FOLLOW US
Your WISHLIST is a great strength for our DEVS.
Please recommend BS: ER to your friends. We will be having Beta tests coming sooner than you expect.

SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
Subscribe to our monthly newsletter and receive news from BS: ER.

In addition, you can get various news on our Discord Server, Twitter and Facebook.

'Survive' until next time!

Let there be glory to the pawn, who reached the end of the despair!

Oct 18, 2019
Eternal Return - John Doe
Hello, this is GM_John Doe.
Our team is currently reviewing everyone's feedback and planning the next step of development.
But we are also meticulously checking some other information.

We are checking the records that you, testers, achieved during this 3rd Alpha test.
These pieces of information are a great help in the development of the game.

We will be sharing some of these records during the next few weeks,
trying to also discuss these with you all.

[They are all ready to hear the results!]

So keep an eye out for the "3rd Alpha Awards" that will start next week!

Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar
(you can only subscribe and get notifications if you use the mobile version).

ADD BS:ER TO YOUR WISHLIST AND FOLLOW US
Your WISHLIST is a great strength for our DEVS.
Please recommend BS: ER to your friends. We will be having Beta tests coming sooner than you expect.

SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
Subscribe to our monthly newsletter and receive news from BS: ER.

In addition, you can get various news on our Discord Server, Twitter and Facebook.

'Survive' until next time!

Let there be glory to the pawn, who reached the end of the despair!
Eternal Return - Nimble Neuron

Hello! This is Nimble Neuron.

Thank you again to everyone who participated in our 3rd Alpha test
We received a lot of interesting feedback from many players during the Alpha test.
We are reviewing everyone's feedback one by one and will incorporate it in the development of the game.

Thank you for participating in the game's development
Many of you participated in the new backing system that we opened for this 3rd Alpha test.
We would like to give a big thank you to everyone that backed the game, and to every creator that contributed to promoting this feature through the partner program.

Every word of encouragement, support, and every feedback received will be a big help in developing the game.
We will use every bit of strength you sent us through this support to make the game even better and more fun, and will work hard to stay worthy of your encouragement.

We will now start the preparation for the 4th Alpha test.
We will keep communicating and sharing contents about Black Survival: Eternal Return with you.

Lastly, if you did not know and are interested in backing the game, here is some information.
Back the game and participate in Black Survival: Eternal Return's development:

[Click here to back the game]

We will see you next time. In the meantime, keep an eye on the various news our GM will share with you.

Thank you,
Nimble Neuron.
Eternal Return - Blood Esmeralda
Hello this is GM Eternalice

For the last 3 days we received many old and new friend testers to check the current development status of the game and to also get some insightful feedback from the community to know how to improve the game and make it more fun.
We will come back in a few months with more of Black Survival: Eternal Return!!

SEND US YOUR FEEDBACK
If you still have some Feedback to give us, please make sure to fill out the form that you can find in the game lobby or in HERE
You will be added to the credits of the game as one of our alpha testers of this alpha.

We were aware that many of you had technical issues and problems finding a match, especially those who tried to join Europe Server. Be sure that we will try to improve the game to avoid as much as we can those issues.

WISHLIST US AND FOLLOW US ON STEAM
If you have not wishlist us or follow us yet, we will appreciate that you could show your support to us by doing so. It will also update you on news about the game and its release on Early Access.

Wishlist and follow HERE
https://store.steampowered.com/app/1049590/Black_Survival_Eternal_Return/

YOU CAN ALSO BECOME A BACKER
You can also support us by purchasing our Backer pack “END OF DESPAIR”
Get the Early Bird version of our "End of Despair" pack now with a 70% discount, prepared with love just for our backers of the 3rd Alpha test!
[AVAILABLE HERE]

SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
Subscribe to our monthly newsletter and receive news from BS: ER.

In addition, you can get various news on our Discord Server, Twitter and Facebook.

'Survive' until next time!

THANK YOU AGAIN PLAYERS, STREAMERS, CONTENT CREATORS, TESTERS WHO STAYED WITH US FOR THESE 3 DAYS!

Let there be glory to the pawn, who reached the end of the despair!
Eternal Return - Blood Esmeralda
Hello, this is GM Eternalice

We will remain open until the end this October 14th 12am PDT.

If you have not activated your key, please go to [Key Activation Guide]

We know that some of you have had difficulties to play due to technical issues, but please be aware we are taking notes and working on solutions for these, so we can bring you a better Alpha next time.

Also some players feel a bit unsatisfied with the current balance in the game and some other mechanics. We cannot change anything for this 3rd Alpha, but if you think something should be change, please write it down in the Feedback form and we will definitely look into it.

Last, but not least, please everyone understand that the game is still in early developmental stage, so give us all your feedback from your awesome testing, and focus on the cool things of the game like getting to know the characters, the map, the strategies and imagine what it could become in the future.


Make sure to check Discord for constant updated notices about the Servers, and to join the fun challenges we have prepared for you.

[Discord Server Notices]
[Challenges link]

Let there be glory to the pawn, who reached the end of the despair!
Eternal Return - GeeBly


Black Survival: Eternal Return 3rd Alpha test is starting now!
It has not yet been a year since our small dev team has been working on this project, and the game has yet to be improved. But we believe that the key to making this game good is to share it early and often with our player community, sharing feedback and working together to bring out the best out of this project. We will keep doing so in the future!

You can still apply to test it if you didn't yet!
To apply, go to our Discord Server and check the #get-your-key channel (the channel will close at the end of the test).

Type !key in the channel, check your DMs and follow the instructions of the bot (the message can take a few minutes to arrive).
You will need a valid email address to apply, but the key will arrive in your Discord DMs.

*If you have any problems with getting a key when the application period starts, contact a GM.

Also make sure to check out the 'How to play' guide to get the basics of BS:ER.

3rd Alpha Events
You can win Steam gift cards and other special community rewards by completing our Discord challenges or completing the missions of our gleam.io giveaway!

Special Reward for 3rd alpha test participant
Your nickname will be added to the game credits if you complete our feedback form after the test.
Testers will also be receiving a 3rd Alpha tester role on our Discord server
※ Caution! If you leave the server, you automatically lose all the roles you had in the server.

3rd Alpha Patch Note
Check out everything that was added to the game for this 3rd Alpha in our new patch note.

Go to the patch note.

Become a backer for BS:ER!
For this 3rd Alpha test, we are launching something new. You can now show your support by becoming a backer for BS:ER!
Not only will this help to develop the game but you can also get really cool perks.
Get the Early Bird version of our "End of Despair" pack now with a 70% discount, prepared with love just for our backers of the 3rd Alpha test!

Check out our website for more information (you can also access the website from the game lobby)

Reminder: 3rd Alpha Test Schedule
From: Friday, October 11th at 0 am (PDT)
To: Monday, October 14th at 0 am (PDT)

The 3rd Alpha test will open for 72h.

There will be three servers open during the whole test: Frankfurt server, Seoul server, and Ohio server.
You will be able to choose on which server you want to play. If you have trouble getting a match, don't hesitate to try to switch servers.



NO NDA
There is no NDA in the 3rd Alpha Test.
You are welcome to share any contents about BS:ER on any platform.
We appreciate any contents you create about BS:ER!

Do not miss the next Alpha test or any BS:ER event by subscribing to our official calendar (you can only subscribe and get notifications if you use the mobile version).

ADD BS:ER TO YOUR WISHLIST AND FOLLOW US
Your WISHLIST is a great strength for our DEVS.
Please recommend BS: ER to your friends. We will be having Beta tests coming sooner than you expect.

SUBSCRIBE TO OUR NEWSLETTER AND GET THE LATEST NEWS
Subscribe to our monthly newsletter and receive news from BS: ER.

In addition, you can get various news on our Discord Server, Twitter and Facebook.

'Survive' until next time!

Let there be glory to the pawn, who reached the end of the despair!
Eternal Return - GeeBly
Hello! This is Nimble Neuron!
Here is the patch note for our 3rd Alpha test.
BS:ER is currently still under development.
The game will keep on being improved in the future.
We hope you enjoy the game, even more, thanks to this patch note.

[1. Character]

New character: Fiora
  • Fiora is our first new character joining our 3rd Alpha test. Find out more about her skills below.
  • Touché (passive skill): every time Fiora deals damage to an enemy with a normal attack, she earns a stack of Touché. When the number of stacks reaches 5/4/3, the Touché indicator activates for 4 seconds.
  • Fente (Q): Fiora attacks in the targeted area and deals 75/150/225/300/375 damage to the enemies she hits. If the enemies have the Touché indicator, she procs the indicator, dealing 0.8 extra Attack Power damage to them and reducing Fente's cooldown by half. (Cooldown 16/14/12/10/8 seconds)
  • Attaque Composée (W): Fiora's attacks the target two times for the next normal attack. The second attack deals 20/35/50/65/80% damage. For every Touché indicator she procs, the cooldown for Attaque Composée decreases by 2 seconds. (Cooldown 20 / 17 / 14 / 11 / 8 seconds)
  • Marche & Rompre (E): Fiora charges to the targeted area for 0.4 seconds on 4m, dealing 100/150/200/250/300 (+ 0.35 Attack Power)damage to all enemies hit and reducing their movement speed by 30%. If the enemies have the Touché indicator, she procs the indicator, dealing 220/330/440/550/660 (+0.8 Attack Power) damage and reducing their movement speed by an extra 70%. If she deals damage to an enemy, she can use the skill again within the next 2 seconds and move back. (Cooldown 22/19/16/13/10 seconds)
  • Garde (R): Fiora adopts an elaborate posture and powerfully attacks. For every normal attack, it uses 25/45/65 of stamina and deals 20/25/30 (+0.1/0.2/0.3 of Attack Power) extra damage. When her stamina reaches 25/45/65, the skill is automatically deactivated.

New character: Nadine
  • Nadine is our second new character joining our 3rd Alpha test. Find out more about her skills below.
  • Wild & Clairvoyant (passive): Nadine gets a stack of Wild for every wild animal she slays (Chicken 4/6/8, Bat and Wild Boar 8/10/12, Hound and Wolf 12/16/20, Bear 20/25/30). Wild animals located inside a certain range also appear on the minimap.
  • Bull's Eye (Q): Nadine gathers her strength for 2 seconds, reducing her movement speed until it reaches -30% and increasing her skill range up to 2 times. If she has more than 50 Wild stacks, her skill range increases up to 2.5 times. If she uses the skill again, she shoots an arrow and deals 50/80/120/150/180~100/160/240/300/360 (+1 ~ 2 Attack Power) damage. After 5 seconds, the effects end and she recovers 50% of her lost stamina.
  • Squirrel Trap (W): Nadine throws a Squirrel Trap at the targeted location, dealing 100/170/240/310/380 damage to any enemies it hits and arming itself after it lands. You can throw another trap within 5 seconds. If the distance between the traps is less than 5m, they get connected. Enemies that get caught in the connected traps have their movement speed reduced by 40%, and Nadine can see them for 5 seconds. The connected traps disappear after 180 seconds. (Cooldown 26/22/18/14/10 seconds)
  • Monkey Wire (E): while active, Nadine's attack speed increases by 10/15/20/25/30%. Nadine throws a wire at the designated location. The installed wire stays for 6 seconds in a 11m range. While it's installed, her attack speed increases by an additional 10/20/30/40/50%. If you activate the skill again, the wire returns to its anchor and Nadine moves.
  • Wolf Assault (R): for some time, a wolf gets summoned every 3 normal attacks. The wolf attacks the enemy and deals 80/140/200 damage, in addition to slowing them down by 35% (Nadine deals more damage the more Wild stacks she has).


Other character's skill changes.

Hyunwoo
  • First Attack (E) deals extra damage when it makes enemies hit a wall and get stunned.


[2. Weapon Skill]

Weapon skills is a feature that was introduced in the 2nd Alpha Test. Four new weapon skills have been added.
You can use each weapon's unique skills by pressing the D key. Every weapon skill can be activated at Mastery Lv7 and Enhanced at Lv14.

Bow weapon skills
  • Rain of arrows: you fire a bouquet of arrows at the selected spot, making it rain arrows. The arrows reach the target after 3 seconds, dealing 150/250 (+1.0 Attack Power) damage to the opponent hit by the rain of arrows in addition to slowing them down by 30%. Enemies located at the center of the rain of arrows take 450/750 (+3.0 Attack Power) damage. (Cooldown 30 seconds)
  • Expulsion shot: you fire the crossbow in the selected direction. The opponent hit by it takes 1.5/2.0 Attack Power damage and is pushed back. If the enemy hits a wall and gets stunned, he takes 1.3/2.0 extra damage. (Cooldown 30 seconds)

Spear weapon skills
  • Shadow stab: you powerfully strike with the spear in the selected direction, dealing 1/1.5 Attack Power damage to opponents 2m away, and 1/1.5 Attack Power damage to opponents 4m away. Enemies hit by the attack have their movement speed reduced by 70% for 2 seconds, and all enemies in a 2m range get pushed back. (Cooldown 30 seconds)
  • Quick cut: you charge towards the targeted enemy and deal 2.0/2.5 Attack Power damage. (Cooldown 30 seconds)


[3. What's new]

Here are the new elements and features you will be able to find in the 3rd Alpha test.

Wild animals-related changes
  • The rabbits and foxes have been removed, and chicken, bats, boars, and hounds have been added.
  • The temporary models of the wolves and bears have also been changed for models that have been designed internally.
  • "Homebound" feature added: now if the wild animals get away from their original location, a "homebound" time indicator will appear on them. When the time is up, their HP will recover and they will automatically return to their original location.

Hyperloop
  • The Hyperloop is a feature that allows you to travel long distances.
  • There are 5 or 6 Hyperloops on the whole island. You can right click on it and choose your destination to travel quickly to an area far away.
  • The Hyperlooped has to be chanelled for 4 seconds and consumes stamina.
  • After operating it, you will arrive at one of the area's starting point.

Last restricted area
  • The last location will also shrink when the last restricted area ends.
  • Your timer will start counting down if you do not go inside the SAFE ZONE that will appear somewhere inside the last restricted area.
  • The safe zone appears near a console.

CCTV and security console
  • There are now around 5 to 7 CCTV per area.
  • If you right-click on the security console of each area, you can see through the CCTV for 3 minutes after it loads.

Crafting guide
  • You can finally check the crafting guide from the lobby.

BGM and sound effects
  • Each area now has its own BGM.
  • Sounds effects for skills, crafting, movements, wild animals and more have been added.

Footstep sounds
  • The ground on which the characters step is taken into account, making different sounds as they step on different materials.
  • The footsteps have been changed so that they are more irregular, making it harder to guess the direction and distance of the owner.

Crafting animations added
  • Two new animations have been added. One for crafting items and the other for cooking food and preparing beverages.


[4. Improvement]

The following elements have been improved following the feedback received during the 2nd Alpha test.

Servers
  • During the 3rd Alpha test, 3 servers will be open during the whole duration of the test: Frankfurt server, Ohio server and Seoul server.
  • Each server ping's will be indicated and you can choose your server.
  • There may be insufficient number of players on a specific server at certain hours. If you have trouble getting a match, don't hesitate to try to switch servers.

Gameplay

Damage changes
  • Extra damage and damage reduction options for normal attacks and skills have been added.
  • The cross, gunpowder and higher ranked items deal extra damage when hitting a target with a normal attack.
  • The fan, ash and higher ranked items deal extra damage when hitting a target with a skill. Items ranked higher than the Buddhist scripture and gold deal a certain percentage of extra damage when hitting the target and dealing damage with a skill.
  • Ash and gold were added.
  • The damage received from normal attacks is reduced when using the windbreaker and higher ranked items.
  • The damage received from skills is reduced when using full body swimsuit and higher ranked items.
  • Weapon mastery now deal a certain percentage of extra damage for normal attacks instead of increasing the attack power. The defense mastery now reduces the damage taken by a certain percentage.
  • This change in the damage system is mostly about numbers, but it affects quite a lot every skill and normal attack. Every character's skill damage has been adjusted according to this change in the damage system.

Single Play mode
  • The AI bots for Single play mode have been improved. They now don't follow the players blindly.

Movement
  • As the Hyperloop offers a way to travel long distances, we adjusted a bit the movement speed for other features:
  • Each character's normal movement speed has been reduced by -0.2m/s
  • The movement speed increase per level for the movement mastery has been increased from 0.03 —> 0.015m/s while not in combat.
  • Stamina regeneration has been increased a bit. The efficiency of items that increase your maximum stamina has been reduced a bit.

UI
  • The UI of the lobby has been improved. You can now also zoom in and out on the character you selected.
  • The in-game UI has been changed completely.
  • If you press the Alt key, you can now see the corpses and name of items that have been dropped around you.
  • The minimap design has been improved.
  • To help you get your bearings, unnecessary descriptions were removed and the geographical features have been highlighted.
  • 25 item icons have been added.
...