The Coma 2: Vicious Sisters - Headup Games
Hey guys! The Coma 2: Vicious Sisters is comprised of roughly 7 distinct Chapters. Early Access is launching with the first 3. After that, we'll release 3 more Chapters of the game on Nov 28th. As we proceed through Early Access we’ll be conducting general QA updates and responding to wider community feedback.

We’ll release the game’s 7th and final chapter on December 19th. The game will launch in its full state with the artbook and soundtrack in January. Everyone who supported us during Early Access will receive those downloads for free!

Please submit QA feedback here: {LINK REMOVED}
Or through the community discussion boards on Steam!
And don't forget to join us on our Discord channel: https://discordapp.com/invite/devespresso


The Coma 2: Vicious Sisters - Headup Games
Hey guys! The Coma 2: Vicious Sisters’ Early Access launch is right around the corner and we’re super stoked that the community will soon be able to experience another night of terror at Sehwa High. This represents a momentous occasion for our team. We got our start in the gaming industry in 2015 with our first title, The Coma: Cutting Class. Finishing that game was a unique challenge for us then.

https://www.youtube.com/watch?v=GZdRoU8BikE
Almost everyone had second jobs and we worked on it late into the night with whatever free time we could muster. Since then, we’ve had the privilege of making The Coma: Recut (a remastered version of Cutting Class) and, most recently, Vambrace: Cold Soul. The Coma 2 is the first time we’ve ever released a follow-up to one of our stories. We’re excited to share the continuation of that journey with you now.

But why Early Access?

Great question! This is the first time we’ve ever tried something like this. Our goal has always been to deliver the best experience possible to the players. That said, we want to create a window of opportunity for the community to get directly involved in the development process. We plan to run Early Access until the end of December and, during that time, we’ll be paying close attention to your feedback to make The Coma 2: Vicious Sisters the best it can be.

What’s new?

The Coma 2: Vicious Sisters expands the dark universe established by Cutting Class/Recut. Old questions will be answered and new mysteries revealed as you journey beyond the confines of the first game’s setting, Sehwa High, and into the surrounding district. As Mina Park, you’ll encounter a new cast of characters while being avoiding Dark Song.



Evading her is more of a challenge this time around though; as Vicious Sister’s influence grows over a new domain, Dark Song’s strength will also increase. Furthermore, if you’re unprepared for unique survival encounters, you may take permanent battle-damage that will haunt you for the rest of the night.

Outro

There’s a lot more to discuss and we’re more than happy to answer your questions ranging from the game’s development, new features, and even lore questions. Please feel free to share your thoughts with us and we’ll address those in future community updates (like this). Also, make sure to join our Discord community so you can chat with us directly or wishlist the game if you like what you see!

https://store.steampowered.com/app/1045720
The Coma 2: Vicious Sisters - SaintLeica


Devespresso Games made its gaming debut 4 years ago with The Coma: Cutting Class. The game followed the story of Youngho, a hapless student who finds himself trapped in a nightmarish version of his high school. Our team's journey, as fledgling game developers, has been an incredible learning experience since we launched with The Coma. We are now excited to announce that we will be collaborating with Indie MegaBooth to bring The Coma 2: Vicious Sisters to PAX West.

This will officially mark the game's playable debut. It will be available as part of the MiniBooth showcase on Friday, August 30th and Saturday, August 31st from 9AM - 5PM. Tristan will also be available around the expo site on Sunday and Monday. The game’s booth will be located on the 4th floor in the Main Expo Hall. We're eager to connect with fellow gamers and hope you will be among the first players to try it out!

We hope to see you all there!

-Team Devespresso
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