In the year of our lord 1680, two brave men, Captain Garret and Captain Allen, set on a course to find new land to settle. The expedition began with two sailing ships whose crew were their' families and several other adventurers who seek a new place to call home.
On the 30th day of their journey, after several misfortunate events or as they said years after "by the wrongdoings of sirens and gods of the sea," they lost the coastline. Two days later, they ran out of food and water. The sun, with its bright light, began to take others; energy, strength and tolerance. There was no wind to blow the sails. The crew and the families were exhausted… But then a curious thing happened. They heard the watchman at the top of the sails: "Storm!"
Suddenly clouds filled the sky. The storm came dark, loud and gigantic. Surviving from that, without any severe casualty was simply a miracle. At least it was first of them…
When the clouds began to draw away, and the sun started to spread a ray of light here and there. The water became silent and calm. Smoke began to form on the water. After a while, a big silver-colored fish jumped out of the water. It started to circle around the first ship.
Then it disappeared. The next time they saw the fish, it was on the starboard. The captains gave the order to follow the fish through the mist. Time passed, and the chasing continued.
And just when the mutterings among the people were loud enough to be heard by the captains, they all rose to their feet with another shout: "Land!"
It was a beautiful shore where every shade of blue and green meets. They named it Deepsend for they believe it was the end of their troubles. They build small houses, started a new life, and their grandsons and grandaughters continue to live in this paradise. And thus, the foundation of our city began; with hope, trust and courage...
This week, we want to share recent demographic information about Circadian City with you guys. Here are some basic facts of our City…
It is a home for every kind of people with different (or unique) choices to live. Because of this open-minded policy, it applies an enormous impact on media, business, craftsmanship, art, and fashion. It is a small, but a global city and everybody needs to come here and have a “colorful standard of living.”
The first recorded population count for our City was 50.000 in 1876, after 200 years when Captain Garret and Captain Allen decided to settle in the south coast of the country. They founded our City with their families. Since then it grew at a slow rate and became a city of 500.000 by the beginning of of the 2000s.
The latest research shows that people who live in here have a higher life expectancy than the rest of the country (thanks for all those sports and vegan trends). In 2010, the life expectancy of a person living in here was 81.3 years of age. This is 1.7 years longer than the life expectancy of the entire country.
The income disparity between the citizens of Circadian City is not vast. According to the latest census, the median household income for a wealthy citizen was $99,654 per year, and the poorest median income was reported at $51,801.
Our population is expected to reach 800.000 by 2050, based on recent projections created by the City. Among the 8 main zones, the growth in Oakes is projected to be the highest at 3% between 2020 and 2030.
80.41% of the residents speak the same language, while 20.59% speak more than one language.
FACTS ABOUT OUR CITY:
1. 8,321 sorts of life have been found in the Thornwood forest (some not so friendly but harmless life forms) 2. Since 2014 the City is working on a project for producing its electricity from solar power. 3. Its citizens set a new record recently: In the 2018 basketball league finals, 98.09% of the population watched the final match between C.C and Mostown, live from TV. 4. The City has the lowest crime rate in the country 5. We have been voted for “The Most Free Minded City” since 2015.
It's true. From Skywalker to Wayne, Mononoke to Nemo; every hero has his/her own journey. And these journeys are formed by their big personal goals and small tasks along the way.
They do what they feel is right and walk on that road.
There is a large literature on this subject, and we like to have our own unique share from this subject: the quests in Circadian City. According to your life goal, we created different kinds of quests which will pop up on your daily life, career, romantic relations an even in dreams. We have been working on this for weeks, but neither the job nor our interest and enthusiasm is finished. Nowadays, we go over 4-5 main courses. One of them is quests of interests…
We want to create different tasks which will boost your chosen interest throughout the game. So, if you have an interest in conspiracy, you will get tasks like "being accepted to a secret book reading society," "creating a blog upon lizard people who are controlling humankind"" or ""deciphering ancient books from town library"", along some basic stuff like reading, watching, talking etc.
Then we have quests for romance, yeah! We have so many broken hearts within our crew, but we still believe in that old joke; love. More, we believe that you have to fight for it. That's why in our city you have to have that walk… and that talk of the lover. You must prove yourself to your partners (of course you can expect the same thing from them too, it is your choice). You will choose your gender interest (you may change it) and fly like a free bird. Sometimes you will have quests like "making that risotto he loves" or "bringing her that business data that is forbidden to share." Oh, you know.... All those things you do for love.
There will also be quests for your own inner peace. Those will make you feel happy, quiet, tranquil. "Purchasing a beautiful picture," "gardening your neighborhood," "helping a homeless lady" these kind things…
You will also deal with the quests for your career and dream world, but they will be the subject of another letter.
What a week! We have been studying over NPC relations, their interactions, stories, secrets, and meaning of being a friend, an acquaintance, a dude, or what so ever. During one of the meetings, someone said: "dialogs are too long and tedious in most of the games, we need to stay away from that..." True.
After a while, we come up with an idea of chat mechanic. During the game, you can chat with almost anybody. But, as you know, the nature of chatting is easy, light… Smooth. You don't throw away your secrets, precious things in this kind of conversations. Yet, the magic of chatting is this; in time it makes you feel more outspoken and then in the middle of a sentence, you start to talk about the real you, your story, etc.
So, in our game, the more you chat with an NPC, the more you get close to learn about his/her real deals. And the best part is you don't have to waste your time reading all those daily, shallow mumbo jumbo words. Here is what happens; when you see an NPC, if you want to chat, the game will fast-forward to half an hour, and you earn several social points for this. You also become closer to this NPC and maybe the next time you chat with him or her, perhaps s/he will tell you about his/her childhood, first love, a secret about another NPC. Only this, you will read in a dialog box!
What is next?
This precious knowledge can affect your future dialogues or your behavior towards others. Because some may lie to you (and you will know it) some may play with you (and you may fall for it). The more you get to know the people, the more you uncover the backstories.
Or
You may just live and let live; go to work, sleep, and repeat.
Last week was like a dream. Not just because it was terrific and all, but because we worked on "dreams." First, there was a lot of reading and talking, especially about Carl Gustav Jung. You see, Mr. Jung saw the mind, the body, and the feelings as a whole, working together, named them all as one; psyche. And he saw dreams as this psyche's way to communicate to the individual. He also believed that dreams are an essential part of the development of the personality and that they express themselves through the use of symbols. That's what we do as well!
Ok. Then how is this going to work in our game? You will play a character in Circadian City, and during day time, like all of the rest, you will go to work, meet friends and… you'll know what to do.
But, when the night comes, you close your eyes, then comes an opportunity to back up your daily motivations. What do we mean by that? We are designing a dream country where you can plant your courage (to invite the girl/boy you like), gather self-esteem from the fields (for your next business presentation), or maybe trim the crops of fear (of being unsuccessful)...
"I have noticed that dreams are simple or as complicated as the dreamer himself." C. Jung
At the beginning of the game, the dream-world will be simple, and on a small scale. But when you start to build your personality and focus on what you want to do in your life, this place will be open to you...
Remember that we mentioned before choosing life-goals? Well, each of these life goals will demand a different personality type and different motivations. Your dreams will supply these motivations so that you will be able to focus on your life-goal with your body, mind, and feelings together (aka psyche). As you proceed, you will be able to build more advanced items/feelings.
There will be a lot of features in this part of the game; quests, new NPC's, items and crafting materials (and surely they will all have their pixel-dream-of-a-pony-style).
Here is to the dreams and the masters of the dreams...
Cheers!
"What power would hell have if those imprisoned here would not be able to dream of heaven?" Neil Gaiman, Dream Lord, Preludes& Nocturnes
Here we are, and this time we would like to give you some information about our city’s architectural background. Because, as you will see, this is not a place that belongs to any particular western culture but mixed of its different branches.
For example, In Corot Park (takes his name from French painter Jean-Baptiste Camille Corot, famous for his landscapes) we try to create catchy side seeings and wide green openings. A sort of Hyde Park and Central Park Hybrid. There are also some absurd/unreal-ish sculptures around Corot Park to your amuse.
Jules Street is the financial center. Tall buildings from 50’s NewYork and small stone houses that held its ground against the test of time… Jules Street is designed on open, large spaces for the visionary people of the Business World.
And the Midtown…
Here you can find every interesting item from shops, dedicated to different worlds of games, movies, music, books, etc. You can sense the spirit of any European Middle-age town with a touch of Hipster movement (what a combination, huh?). Rock and brick buildings painted and designed for different themes surrounded by open courts for people who like to gather and celebrate.
We really want you to lose yourself in a timeless, stylish city wherein every part will shift your mood into a whole new level!
So, cheers, and have a supercalifragilisticexpialidocious weekend dear citizen.
Do you know, there is an old saying in our City; "There is more than one pole star in the sky…" It means everybody has her/his own way of achieving the meaning of life. There is not just one right way to live a lifetime. Everybody has their own style of being happy, peaceful, or touching others lives. There for everybody has a particular life goal. And we really do believe in this.
So this week, we did work on this "life goals" for different personality types. According to their characteristics, each person should have unique inner motivations, walking paths, and highways to reach their goal in life. So if your personality is career oriented, your life goal and tools will be different than the one who has a people-oriented personality.
A life goal is the ultimate quest one can have and carry out successfully. Please don't think about these like "go’n get it" or "slay all the dragons" type of mission. Achieving one's life goal may take years. It will take your effort, your work, patience, time, Money and more than that, it will cost you, friends, co-workers, building dreams, losing dreams, disappointments, lots of reading or drinking… But in the end, it will worth it.
You may want to spend all your life as an activist for environmental issues or harmlessly cut some of the trees for your new factory and income goals, you may quit your job and open a Yoga Studio or start an organization for children rights...
It's your life, your time, your character... Build it!
This week, we dedicated ourselves to anthropological research in Circadian City. We reached a very high number of subjects in our surveys, and we were glad to see that most of the folk were happy to participate. We discovered a lot of things about the citizens of our beautiful city. What are the things they love? Hate? Desire? How do they respond to inequality? Injustice? Social or personal interactions?
Without going any of the boring details, here are the main outputs: There are 16 types of people live in our city. Our strategists gave them different names like; Mastermind, Guru, Peacemaker, Spokesperson, etc. These are the names given upon their unique characteristics, modus operandi. For example, a Guru might be innovative, whereas a spokesperson can be mystical and inspiring, or another type might be an excellent administrative.
It was also important that how these types get along with each other. So we needed to make cross researches with two of them at the same time… This also gave us a massive data.
Why are we sharing these with you? Because as a new person in Circadian City, you will build your own personality. Every time you decide (on shopping, on a sentence or on who will you go out with) you will put on a brick to your character. But don't worry! It doesn't mean that you can't change your personality once you have decided... It will take time, of course, to lose, to get rid of your old habits but you can… you must change if you desire to.
Once you set your personality and start your journey, you will be given life goals. Think about these as "a story of your life." The things you will proudly tell your friends, lovers, grandsons… These life goals will vary according to your personality, from social activism to career achievements.
So, get ready to start a new life with a brand new personality in the City. After all, you will be the most beautiful creation of yours.
It was a long but fun week for us. We organized board game nights at Corot Park. There was a large attendance. The last game took two nights!!!
During the day, we worked, mostly at the office, indoor. We tried to figure out how we can define interests in the game.
This city has all kind of people enjoying different interests. Manga, horror movies, karaoke, Mexican food, synth wave, yoga are only some of them. You see, there are many different types of people in town, and we would like to make them happy as far as we can.
Well, on our side, it’s good to have these people from different worlds cause we know that this is how a culture gets rich. So, now, we are taking notes about how these interests will work on building friendships… It seems that the more you learn and educate yourself on your friends’ interests, the closer you get. But you must be careful because there are also negative interests!
So you should be wise while choosing your interests because our friends may have different tastes and they may not want to get close with somebody who has their negative interests…
Anyway, let's focus on the good side of this. There will be different locations for getting interests points; a bookshop, a steampunk cafe (yes, there is this Astro cafe with clockwork gears) and LP shop (like the one in High Fidelity movie) and… and many more.
The thing is, in Circadian City, your life gets bigger with your interests. The more you learn about your interests, the closer you get with your friends, and the world starts to unfold in different ways.
It seems like we are going to continue on this one for another week (Plus we have a chess tournament in Corot Park on Sunday morning)
ART PROGRESS
We are working on the dream side. It’s still in the concept phase. We have to wait a few weeks before sharing with you.
Last week, we talked about the stress factor that shapes our dreams and said that we'd be able to build our personalities in the dream universe. Maybe, it's better, for now, to talk about how we accumulate the stress and deal with it in Circadian City.
During the day, we should take care of a lot of things: Money, hunger, energy, sociability, happiness, and stress. According to these, we developed the mood metric system.
The stress is the only metric the player try to keep low. There are many stress factors in the game. Higher stress affects the subconscious and dreams of the character as well as the quality of work, while low stress causes a decrease in overall productivity.
The stress level plays also a huge role in the sociability as well. If you are too stressed in the game, you won't be able to communicate with strangers. They may call you "crazy". But, how to lower the stress level? Maybe, you might ask your best friend for help or think about going to some relaxing activities. After all, it's totally up to you and your personality type.
Moods define what you can and you can not do in the game. Even the romance works the same way. Do you want to fall in love? Just find your right mood and a good match.
ART PROGRESS
We decided to use our Twitter account in a more active way. So, we focused on our marketing assets last week. If you are interested to know about other Circadian City Citizens, we advise you to follow us twitter.com/circadiancity .
Have a wonderful weekend, dear citizen and feel free to ask any questions in the comments and discussions.