May 14, 2019
Space Smash - Moraes Studio
I'm very happy, the Space War: Infinity game page is available, you can see the game trailer, images and add to your wishlist! Hope you like it.



Add your wishlist and get notified as soon as the game is available to buy :)
https://store.steampowered.com/app/1086160/Space_War_Infinity/
Space Smash - Moraes Studio
Today I bring some screenshots of Space War: Infinity. The game will be the 2nd of my series Arcade, I must make available a package of the games of the series already in the launch of Space War: Infinity.






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Creator Homepage: Moraes Studio
Twitter: @alyssonmoraesms

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for today is just that,
Alysson Moraes.
Space Smash - Moraes Studio
Save up to 50% off the purchase of the game, enjoy.



https://store.steampowered.com/app/1036490/Space_Smash
Apr 16, 2019
Space Smash - Moraes Studio
Today I want to show a small GIF with some of the gameplay of Space War: Infinity. In GIF it is possible to see the system of upgrades of the ship and the unlocking of items according to the level of the player.



The game will be released in the coming months.

Creator Homepage: Moraes Studio
Twitter: @alyssonmoraesms

Devlogs
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for today is just that,
Alysson Moraes.
Apr 9, 2019
Space Smash - Moraes Studio
Today, I want to show some of the enemies of the Space War: Inifinity game. The game will feature a good range of enemies, bosses and scenarios.

A little about the game:
Space War: Inifinity, it will be an arcade continuous game where your goal will be to unlock all the achievements, which will be several, defeat all the bosses that will appear on the way and make the highest score and get 1st place in the rank. Space War: Infinity will be the 2nd game of my series of arcade games and can be released in the coming months.



1st game of the series Arcade:
https://store.steampowered.com/app/1036490/Space_Smash/

Creator Homepage: Moraes Studio
Twitter: @alyssonmoraesms

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Thank you,
Alysson Moraes - Developer.

Automatic translation
Apr 4, 2019
Space Smash - Moraes Studio
Space War: Infinity will have a system of upgrades similar to Space Elite Force, but with a differential! As Space War will be a continuous game without phase transition, in it you can upgrade your ship in real time as you progress through the game.

This will be the skill-tree of the game, I think it's not very common in an Arcade game.


What do you think of the idea?

Creator Homepage: Moraes Studio
Twitter: @alyssonmoraesms

*Space Elite Force:
https://store.steampowered.com/app/855850/Space_Elite_Force/

Soon more devlogs,
Alysson Moraes.

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Apr 2, 2019
Space Smash - Moraes Studio
Still talking about the items of the game Space War: Infinity, I have now implemented a list in the pause menu that shows all the items, as in the Space Smash game, but here the unlocked items are highlighted and the blocked ones hidden.



What do you think of the idea?

Game mentioned:
https://store.steampowered.com/app/1036490/Space_Smash/

Creator Homepage: Moraes Studio
Twitter: @alyssonmoraesms

Devlogs
Devlog #1
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Soon more Devlogs,
Alysson Moraes.

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Space Smash - Moraes Game Studio
Support for Playstation, Xbox and Generic controls implemented in version 1.0.5. Now you can customize the control in the game settings, making it possible to play it with just about any USB Joystick on the market.



By default, the settings are loaded like this, but keep in mind that you can change these settings at any time in the game:

If you use a generic joystick, it is recommended that you configure the game buttons in the game options.

Plug and Play
It is not necessary to restart the game so that it recognizes the control, the detection is done in real time. If there are no controls connected, the option to configure the controls is automatically disabled.


If you want to play again using the keyboard, simply disconnect the control and have fun playing classic mode =)

Have fun playing with a controller...

Regards,
Alysson Moraes.

English is not my native language, if there is some bad mistake or misunderstanding, let me know, I'm still learning the language.
Mar 12, 2019
Space Smash - Moraes Game Studio
In this version I made a small change in the way the achievement "The Best" is unlocked. In previous versions, to get that achievement, you would have to be among the top 3 on the leaderboard which clearly was a mistake.

As more players took on one of the top three positions, the amount of points required to unlock the achievement would increase, making it almost impossible and unfair for new players to unlock.

With version 1.0.4 you only need to get 1,000,000 points to unlock the "Best" achievment, so all players will have the same challenge to achieve this achievement and complete 100% of the game.

I hope you like the change.

Regards,
Alysson Moraes.

English is not my native language, let me know if there are any errors or offensive words. I'm still learning the language.
Mar 8, 2019
Space Smash - Moraes Game Studio
I made a small update to correct a game error that would directly influence the player's score. After being alerted to the existence of 1 player with 700 million points, I realized that an error caused the game to generate the same item repeatedly in the game every 10 seconds and often this item was the "x2 white", which multiplies the player's combo value.

example:
The player has the points multiplier at x100, collecting this item (x2 white) he changes the multiplier to x200 and all points are multiplied by 200.


With this, some lucky players have benefited from this little mistake, making achievement "the best" almost impossible to achieve. The scores over 5 million have been reset (only two), I hope that the players who had their deleted score do not feel cheated by it, was just to correct a small error.

Another small change was in the requirement to get the achievement "the best", now just get among the top 3 in the ranking to unlock.

- I'm very happy with the feedback!

Regards,
Alysson Moraes.

Sorry for my bad English.
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