"It's about time we had some fun. Shall we?" – Fulgrim
The new Emperor's Children are live! Fulgrim's Legion take to the field to steal the spotlight from the Sons of Horus with fully redesigned cards and entirely original artwork! Take a look at all the details of this expansion in the latest web post, including their new Warlords: https://www.horusheresylegions.com/emperors-children-release
Embracing the gifts of Slaanesh as well as genetic experimentation, the Emperor's Children prepare to conquer Terra in the Warmaster's name! Can you match the skill of the perfect legion?
The Will of the Warmaster card back is available in the shop today. Don the Warmaster's armour in battle!
Known as the Serpent's Scales, Horus' armour was the prototype Terminator armour that would become renowned across the galaxy. Crafted by Fabricator-General Kelbor-Hal himself, it was adorned with symbols of the Warmaster, and his pact with the forces of Chaos.
Following up on the last update's changes, we will soon make some additions and tweaks to Legacy Mode. After reading the feedback received from the release of the last expansion, we will be taking some measures to improve the game mode.
Firstly, in the same manner as Standard Mode, Legacy Mode will count with a Ranked / Unranked toggle. To avoid splitting the player base, players on both Ranked and Unranked will sometimes be matched against one another, but they will only earn or lose ranked points if they entered the battle with the Ranked toggle activated.
At the end of the Season, Legacy Rating will also start acting like in Standard Mode. Players above 2500 Legacy rating will be reset to 2500 rating, and the difference will be added to a new tally of Legendary points.
In this first season change after the update, all players who have a lower ranking on Legacy than Standard will see their Legacy rating raised to match their Standard rating. This is a one-off adjustment. Going forward, the ratings on Standard and Legacy may diverge and won't be adjusted again each season (other than to bring them down to 2500 rating as usual).
These changes will be making their way into the game in a future update.
"Darkness falls on Thramas." – Sevatar, First Captain
As the loyalists tried to reach Terra to help defend the Imperial Palace, the Night Lords deployed the vast majority of their forces in the Eastern Fringes. In their darkest fashion, they set in motion a savage campaign across the void, staining world after world in red. This seemingly maddened effort was not senseless though, and their truest intentions soon came to light.
The Night Lords arrive at the Thramas Sector! Unleash true terror upon the system in the Terror on Thramas campaign. Check out the trailer:
Register your account and log into the game this weekend and receive a special gift! Bolster your collection and customize your profile with a special crate containing 500 gold, 400 gems and 3 avatar cosmetics, at least one of them of legendary rarity.
This crate will only be available during the weekend, so don't miss your chance to get this free special crate!
Event reinforcements! Iapto joins the fight with fresh Agents of the Sigillite reinforcements, eager to push back the traitors! Tybalt Marr arrives to bolster the Sons of Horus, deploying units of elite warriors to join the brutal combat beneath Saturnine Wall.
The Speartip assault of the Sons of Horus continues! Will the loyalists be able to hold out much longer, or will the traitors break through their defences?
"I will do what must be done." – Horus Lupercal, Warmaster
The Shadow of the Warmaster expansion brought with it a large overhaul of the player progression system and many new features. Since the expansion was released last week, we have been working hard to both solve unintended outcomes and address some of the main concerns raised by the community.
"You stand against the might of the Mournival." – Horus Aximand
One of the largest changes coming with the Shadow of the Warmaster expansion has been the update and adaptation of the progression system into a new Battle Pass feature, freely available to all players. But how exactly does it work?
Update v3.0.2 is now live for both PC and Mac, with a number of important bug fixes:
Missions
Fix ‘Edit Deck’ mission so that it works with buttons and not only dragging.
Allow using Tybalt Marr for seasonal Sons of Horus missions.
Fix Mission to put Flank troops in play.
Fix Battle Pass points provided by Missions replaced (it was always the same, but can now vary).
Tweak description of some starter Missions to add information on how to complete them.
Update text on Starter pass text, to avoid incorrectly referencing the tutorial.
Other bug fixes
Fix alternare art for Abaddon & Horus, so that they can be used in Legacy mode as previously, and as ‘skins’ for new Sons of Horus warlords in Standard mode.
Fix bug causing some cards to crash the game in certain edge cases (eg. Unshakable Warden, Desperate Defence).
Fix error which caused the Avatar in profile to revert to Aximand after changing decks.
Fix Sentry Turret image not always visible in tutorial.
Fix Daemons created by Kurtha Sedd and Lorgar Transfigured, to use the newly released Lesser and Greater Daemons.
Interface improvements
Invulnerable VFX now remains on unit for as long as it has the trait.
Change font color of Chat messages while being auto-translated, to provide instant feedback.
Prevent some unnecessary notifications of new chat preview area.
Increase size of Chat and Action Log buttons in battle.
Display menu animation in Legacy mode even with particles disabled.
Change label of ‘Deck List’ button to ‘Change Deck’.