the rule is: 1- first, change all weapons to the same length. 2- then, decrease some length base on "how big the area of the weapon hitbox is". (the bigger, the shorter) 3- then, decrease some length base on characters' ability 4- then, decrease some length base on the character position. (Melee or Mage) 5- at last, adjust the length base on BigYu's will. (yes the above 4 step is bullshit) 6- actually, the final target is to make every character have the chance to fight, but it's hard, just try the best.
Greatos Jr.: arrows,2 -> 3。 ult,10 -> 9。
Basket: decreased the flies' audio volume, it was too noisy. remake the ult, in 5s, be invincible, except the black fog. This is inspired by Resident Evil VIII and Naruto. Increase the SA CD time。 Decrease the flies the lifetime. 10s -> 8s。
Foot: Buffed the Ult, the bigfoot will generate a bunch of "foot gas", it won't damage, but clear the St.\
Chivalry: Fixed a bug. (horse hit the rival in the wrong direction.) Decreased the times that the horse hit the rival. 6 -> 4
Eye: Decreased the eye-to-eye damage 200->175 Increased a little bit SA CD time. Adjusted the Ult, when ult is running, the "pupil projectile" will be bigger, when the ult finished, Eye will fall down because it was too tired. If there's no floating eye, the ult energy won't lost. Chow: Decreased Ult duration, 10 -> 9。
Ian Yan: Balck projectile damage, 200 -> 175。
Radish: Increased the SA CD time,4.5s -> 5.5s。
Bowlie: Change the appearance of the bad food, add some flies effect. (some player used to think it is a bowl of healthy vegetables) Decreased the ult duration. 35s -> 30s.
Monkie Shifu Bowlie Chivalry Greatos Jr. Eye Boogie
Other Adjustment:
Ian Yan Modified the duration of "white shield", longer. ST increased, 5500 -> 6250.
Ghost If ghost hit rivals during soul out, ghost could get a "white shield" when he go back.
Monkie decreased little monkie's hp . 4000 -> 3000.
Basket increased the speed of global swarming.
Wheel the length of weapon increased by 0.1 meter. (I can't tell how long is 0.1 meter either.) decreased the damage of Chakram. 250 per hit -> 125 per hit St decreased.
Devil Ding Modified the duration of "white shield", longer.
Radish the length of weapon increased The Cd of Radish Bomb increased by 1 second.
Ding The damage Stabby decreased, 4250 -> 3800.
Greatos Decreased damage from the axe coming back, just a little bit, 1500 -> 1000.
Dear Wanba fam, we are back with the third DLC pack of 6 new warriors going live on February 4th. The incoming characters are: Bowlie, AKA the rice consumer. I was forced to create a warrior based on their logo to get the deal done, so here you go.
Chivalry, he is on horseback, obviously.
Greatos Jr., fathered by Greatos. Now you know who is lying in ambush.
Monkie Shifu, the solitary monkie, God of electromagnetism.
There are two hidden warriors yet to be revealed until Feb 4th. Some early teasers:
-Meanwhile, the Wanba trading cards, badges, emojis and profile backgrounds are finally added! They will also be available on February 4th.
Hi guys this is really hard to translate to English, I'm really sorry but I think it does not matter, I just want you guys know that this is the developer's curse on copycat version.
System: In the two online modes, before the game start, players will enter a room first. Random Match, 1P and 2P could be set. Invite Friend, 1P and 2P and OB could be set. (OB is observer)
M Fish: When swimming, spitting will make more recoil force,
- Mad Ding: increased the size of the weapon. - Devil Ding: increased the size of the weapon. - Ghost: increased the size of the weapon. - M Fish: decreased the cost of SA - M Fish: when swimming, SA will create a recoil speed. - Monkie: decreased the damage of lightning, from 660/s to 450/s. - Ma Jonn: decreased the damage of ULT, from 550/shoot to 450/shoot。 - Foot: adjust the cost of SA. - Wheel: increased the speed of the wheel, from 0.666s to 0.5s. (this is the time from the smallest to the biggest) - Wheel: increased the radius of force field, about 7%.
- New Language: Spanish - Add some Russian words. - Esc -> Misc -> Hitbox , this could visualized character's hitbox. - Wheel: when spinning, the weapon head will create a force field. Damage changed from 275 to 250. Ult energy changed from 5 to 3. - Secondary confirmation for Quit.