Aircraft Carrier Survival - alex
Crew and Defence
In this dev log, we will take a look at the crew members working on your aircraft carrier and how to manage them. These people keep your entire operation running, but assigning them to do the right tasks will make a huge difference in how quickly things are done on the ship. We will also go into the topic of defence - a crucial tool in preventing damage from oncoming attacks.



Crew Management
Managing crew is simple - in the crew management menu, you will see crew units, represented with portraits. Each unit consists of about 100 men. As long as these units are healthy, you can drag and drop them to assign them to different department slots. Each unit provides efficiency to their department, and each department is responsible for different functions. Assign units to the departments where you want the biggest boost, but keep in mind that they will need time to transfer to a new department - so plan ahead! In addition, each unit has specialties that will impact how big of a bonus their department receives. Some units are better suited for specific departments, and some of them prefer to work alone or in a full team.



In addition, each unit has specialties that will impact how big of a bonus their department receives. Some units are better suited for specific departments, and some of them prefer to work alone or in a full team.

Defence
Preparing the carrier’s defences in time is the key to surviving enemy attacks. The amount of defence points your fleet has at the moment of attack is compared to the enemy’s attack power. If you match it or exceed it - you’re very unlikely to take damage. But, if your defence is lower than the attack power, you better brace for impact - things are about to get dangerous! Your defence points can be increased in several ways.

You can assign crew units to man Anti-Aircraft Gun stations, just as you would any other department. The number of slots available in the AA section depends on how well your carrier is equipped - you can upgrade your ship to add more of them. With a well-prepared AA section, enemy planes will have a much harder time hitting your carrier.



When preparing for a mission, you get to select the types of ships that will accompany you in your naval escort. You can choose to stack your fleet with Cruisers - each group of them will add defence points passively.



Another way to gain defence points is by using your officers in the carrier’s island. Assigning an officer to the Combat Information Center will provide you with a point of defense, but that's not all - you can also issue an order for your naval escort to enter defensive position, allowing better protection from attackers.



If that’s not enough, you can always launch a Combat Air Patrol mission - this way a group of your best fighter planes will circle the area around the carrier, protecting from attacks and keeping an eye out for submarines.



That is all for now. Keep an eye out for more exciting updates and news!
Dec 24, 2021
Aircraft Carrier Survival - alex
We wish all players the best stats ever,
the best crew and no holes in the deck,
the ability to manage a fleet masterfully,
and that every planned attack is crowned with success.

Dec 21, 2021
Aircraft Carrier Survival - alex
Get a digital key for Aircraft Carrier Survival before it premieres to be ready to play day one!
Although the release date will be spoiled soon, let’s get ourselves an early gift and answer this simple question on our Discord (https://discord.gg/CzcQfHcFUj) to enter the giveaway:

ːsteamthisː What is your favorite war movie and why? ːsteamthumbsupː

We will pick the 5 best answers and contact the winners via private message on the 30th of December 2021.

Be a good person - like and share this post to help us gather more community of similar interests. Let’s show our passion and faith in Aircraft Carrier Survival, and exchange the feedback together!
Mar 31, 2021
Aircraft Carrier Survival - Johny_Wawa
The game lets you explore a totally different branch of the military - the Navy! Instead of repairing tanks that used to serve in the Army, take command of a full-blown aircraft carrier. Select your own crew, officers, equipment, and escort to complete each mission successfully. However, the seas are treacherous – you have to survive in a hostile environment in the middle of the ocean and fight back against your enemies.

You need to plan your missions, target your objectives and keep your crew safe from attacks. You can do that by assigning your crewmen to man the AA guns and aircraft or order them to handle hull flooding, fire outbreaks, and other threats

Get it now for free
Aircraft Carrier Survival - CFG_DEV
ACS Gameplay demo mission
Aircraft Carrier Survival - CFG
We have some fantastic news for you today - the Aircraft Carrier Survival Demo will indeed be released as part of the Steam Game Festival.
We have prepared a detailed tutorial for you to play and once you get the hang of things - you can set off on an important military mission on the Coral Sea.
We also have some special surprises in store as a reward for completing the mission.
Join us TODAY, take the helm and lead your carrier to victory!
Aircraft Carrier Survival - CFG_DEV
In the Dock
Let’s talk about upgrades and progression. The Second World War was a time of rapid technological progression. We prepared a system with that in mind. You'll be able to customise and upgrade most aspects of your carrier and eventually even unlock other carrier classes.



Resources
Each level of the game gives you the opportunity to earn a certain amount of Command Points (CP) and Upgrade Points (UP).

CP’s represent the experience your people gained. You can use it to advance and specialise your crew teams and decorate your officers.

UP’s represent technological advancement and can be spent on upgrading the carrier.



Aircraft
The planes you take on the carrier can also be upgraded. With enough UP’s you can change their base model to a more advanced one. We will not reveal which models are going to be available in the game yet, but you can write your guesses in the comments!

Upgrading planes will increase their potency and safety in combat, which makes them one of the most important upgrades to make.



Task Force
You’ll be able to modify the Task Force around the carrier and increase it in size. Each ship chosen for the Task Force in the dock menu will be represented as the entire squadron of ships on the open sea. All choices regarding the Task Force composition will have a very strong impact on the gameplay. Ship types chosen in the intermission will unlock planning unique strategic operations. For example, a squadron of destroyers will allow submarine hunting.



World Map
The intermission is also where you chose your next destination. We planned the game to progress in a nonlinear fashion. This means that you, as the Admiral, can choose the priority of missions and pick ones you decide are more important or grant better advantages for the future.




That’s it for today. This and much more is now available on the intermission screen of the game. Feel free to share your thoughts & ideas in the comments and see you next time!
Aircraft Carrier Survival - CFG
In the Dock
Let’s talk about upgrades and progression. The Second World War was a time of rapid technological progression. We prepared a system with that in mind. You'll be able to customise and upgrade most aspects of your carrier and eventually even unlock other carrier classes.



Resources
Each level of the game gives you the opportunity to earn a certain amount of Command Points (CP) and Upgrade Points (UP).

CP’s represent the experience your people gained. You can use it to advance and specialise your crew teams and decorate your officers.

UP’s represent technological advancement and can be spent on upgrading the carrier.



Aircraft
The planes you take on the carrier can also be upgraded. With enough UP’s you can change their base model to a more advanced one. We will not reveal which models are going to be available in the game yet, but you can write your guesses in the comments!

Upgrading planes will increase their potency and safety in combat, which makes them one of the most important upgrades to make.



Task Force
You’ll be able to modify the Task Force around the carrier and increase it in size. Each ship chosen for the Task Force in the dock menu will be represented as the entire squadron of ships on the open sea. All choices regarding the Task Force composition will have a very strong impact on the gameplay. Ship types chosen in the intermission will unlock planning unique strategic operations. For example, a squadron of destroyers will allow submarine hunting.



World Map
The intermission is also where you chose your next destination. We planned the game to progress in a nonlinear fashion. This means that you, as the Admiral, can choose the priority of missions and pick ones you decide are more important or grant better advantages for the future.




That’s it for today. This and much more is now available on the intermission screen of the game. Feel free to share your thoughts & ideas in the comments and see you next time!
Aircraft Carrier Survival - Johny_Wawa
Today we would like to introduce the Island - a command centre where all tough decisions are being made and where you can find your elite personnel.



Management

You will assign your trusted people to various rooms - each unlocking different bonuses and allowing access to different orders.

On the surface, the officer management may seem very simple - assign your people in order to ensure the high efficiency of departments. Obviously more experienced officers will provide higher bonuses. Each room is responsible for different sections of the carrier and assigning an officer will boost the section's performance. There is, however, a lot more to it.



Not all officers can be assigned everywhere on the Island. It is important to have both aircraft officers and navy officers on the rooster. Each room on the island is described as “AIR” or “NAVY”. Officers can be assigned only to rooms they specialise in which must be taken into account during the recruitment process.

Admiral
Then, there’s the admiral. The admiral is a special character that you can customise at the start of the game and develop over time. He’s unique in a sense that he can work in both AIR and NAVY rooms which means he can close the gap in your rooster - but only one thing at the time.



Orders
Finally and perhaps most importantly, each assigned officer counts either towards AIR or NAVY focus and allows you to issue special orders. Different orders require different distribution of officers between AIR and NAVY rooms. For example, there’s the carrier resupply order used to engage this crucial operation or the defensive order used to assume defensive position against known incoming attacks.



Your officers are not machines - they will tire and require rest. Send them to Officers’ Quarters when they’re exhausted.



Officers will become your most trusted companions during dangerous missions on the Pacific Ocean.




That's it for today’s dev log. In the upcoming days, we will cover damage control, flight deck operations, defending the task force, preparing tactical missions and much more. Stay tuned!
Aircraft Carrier Survival - CFG



Write a short mission/story, inspired by real-world war 2 aircraft carriers operations or create
completely fictional operation. Think what type of mission would you like to see in
ACS and write it down.


MISSION DESCRIPTION:
Short description of conditions and orders that player receive, before the start of the story.

PLOT:
Up to 10 events that can branch or be removed if other occur.
Here you write the plot and all the major twist that can happen along the way.

REWARDS:
For best three entries, the Steam key for CFG GAME
From the best three entries, the community will vote for the grand winner. That person will receive a special place in ACS credits section and we will try to implement winner mission idea into the game.



STORY CONTEST RULES

CONTEST STARTS 09.10.2019 contest submission ending 1.11.2019.

HOW TO ENTER: Entries must be received by 11:59 p.m. GMT on the last day of the contest.
In order to enter the contest please send an email to asc@creativeforge.pl
sending a story or a link to your public document (according to your preferences)
Please include in email information
If you agree to contact you via respond email or a different way of contact.

PRIZES: Prizes vary, three top entries will receive a game developed by CreativeForge Games S.A. For the grand winner, there will be an additional reward. We will put the winner designed mission into the ACS. Additionally, that person name will get a special place in the credits section.

WINNER SELECTION: Three winners will be selected by a committee of CreativeForge Games S.A. employees based on creativity and uniqueness of the entries. From those three winners, The grand winner will be selected by the community in the voting on the discord channel. Voting will take place, one week after the contest submission end date.

ELIGIBILITY: The contest is open to all that are at least 18 years old. Employees of CreativeForge Games S.A. are not eligible to participate. Be joining and sending your entry you give the right to CFG to publish your submission on the ACS forum and discord channel for the final voting. Discord channel: https://discord.gg/kkCwKJA

GENERAL TERMS: No transfer of a prize to a third party is permitted, and prize may not be redeemed for cash value. To receive a game award you will need a working steam account. All entrants, as a condition of entry, agree to be bound by these Official Rules and the decisions of the judges.

WINNER NOTIFICATION: Winners will be notified via email and on the ACS discord channel. Prizes will be delivered after discord final voting for the grand winner.


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