Into the Radius VR - [ITR]Vector
New Year Edition Update 1.0.5035

Surprise! We have yet another update to treat you these holidays!
The year 2020 was really a hardcore post-apocalyptic survival adventure.
We glad you made it. Cheers!

Features and Improvements

- Added proper Seated Mode to options. Use crouch to reset your height.
- Added Stabilization to weapons when using scopes and also binoculars.
- Improvements to scopes - spectr scope is increased in size to match its real life one.
- Increased brightness of scopes and decreased zoom factor of some to be more usable at game`s engagement ranges.
- Drastically decreased the spread of sawnoff shotgun to be much more reliable close range weapon.
- Mp5k stock is now foldable.
- The lever in Factory now has a proper indicator and sound signifying that the generator is on.

Bug Fixes

- Fixed Bug that prevented from getting more missions after the first one.
- Fixed crane collisions in harbor.
- Fixed m4 handle reciprocating.
- Fixed SVD scope positioned to close.
- All repair and delivery doors now properly interact with trigger.
Into the Radius VR - [ITR]Vector
We apologize for issues that some of you may have encounterd
Into the Radius VR - [ITR]Vector
The Holiday Update (1.0.499X)

Holidays are coming, dear Radius Stalkers! ‘Tis the season to be famished, so clear some space on your Christmas dinner table for canned pineapple and premium beef! These are not all gifts that UNPSC has prepared for you, so hurry down the chimney to get them all!

Flash news
  • Make sure to enable Cloud saves on Steam. Saves’ safety comes first!
  • From now on, your saves will be stored in My Documents folder, so that they never get lost.
  • A completely reworked brand new tutorial for smoother onboarding! It is much sleeker, shorter, and should be totally unproblematic.
Holiday Cheer
  • Sharing is caring! UNPSC has sent small holiday season gifts your way.
  • Nutrition is the key to success! Enjoy the improved ration variety with freshly added pineapple and premium beef cans.

Changes and improvements
  • Weapon holster on the backpack was rotated to be more in line with backpack art, and the weight indicator has moved to the top side for better visibility.
  • Highly requested fixes
  • Sliders not damaging players or teleporting too close
  • Some cases of brush not working to clean weapons
  • Disappearing artifacts if taken repeatedly from the same cluster
  • Weapon secondary hand poses to reduce added offset on grip
  • Pump-action controls help text
  • Attachments auto reattaching on detach
  • Backpack becoming invisible
  • Issues with core delivery
  • Knives not sticking properly into stuff when thrown
  • Flashlights save their On/Off state
There is a special surprise hidden in the tape next to your fancy cardboard tree. Check it out! Wishing you great holidays! Stay frosty, stay within the Radius!
Into the Radius VR - MiroMark
November update of "Into the Radius" is already available!

What's new in the Shiny&Polished Update? Connect to the developer's stream today to see it by own eyes.

Now you can Improve your guns’ condition by manually cleaning them. Use a cleaning rod and paper to clean a gun with damage within the blue durability bar (no less than 85%). Switch to the oil spray and brush to deal with damage within the yellow durability bar (no less than 50%).
Clean anytime and anywhere, but make sure you have everything you need! Turn to the shop if you want to repair a gun that has over 50% damage. Also, oil spray has to be restocked after several applications.

If you’re not that into cleaning and rather buy new stuff, there is also a brand-new Heckler & Koch MP5 available in the shop.

+ we’ve done our own batch of tidying up too by fixing over a dozen bugs.

We hope you'll like the new features and the changes we’ve made[/url], and will share your thoughts with us :) Be brave, stay curious!
Into the Radius VR - [ITR]Vector
The Shiny & Polished Update (1.0.4834) + 30% OFF

Ahoy, fellow Radius Stalkers! Weapon hygiene is just as important as your own, and while there’s clearly a lack of baths in Pechorsk, your guns can get all the care they need now. In case you’re not that into cleaning and rather buy new stuff, there is also a brand-new Heckler & Koch MP5 available in the shop. We’ve done our own batch of tidying up too by fixing over a dozen bugs.


Flash news
A 9x19mm Parabellum submachine gun, the MP5K was added to the shop. Don’t sway, shoot away!
Autumn Sale has just started, which means that you treat your friends with a copy of Into the Radius and spend the change on something else, thanks to the 30% discount!
Rub and scrub
Improve your guns’ condition by manually cleaning them. Use a cleaning rod and paper to clean a gun with damage within the blue durability bar (no less than 85%). Switch to the oil spray and brush to deal with damage within the yellow durability bar (no less than 50%).
Clean anytime and anywhere, but make sure you have everything you need! Turn to the shop if you want to repair a gun that has over 50% damage. Also, oil spray has to be restocked after several applications.





Changes and improvements
  • The button controls on Rift/Index/Cosmos are no longer symmetrical. We decided to get rid of those inconvenient wrist buttons. Now, one hand controls the weapons IN BOTH hands. The other hand’s buttons toggle Inspect and Game menu, and enabling Inspect unlocks attachments as well. Quite handy!
  • Reversed the enemy spawn distance back to where it was before the last update.
  • Changed the two-handed weapon handling, which should work great with Groza and AUG.
  • Increased damage to SKS while using the bayonet.
  • The non-dominant hand is no longer regripping pistols if the primary one has let go of the double grip.
  • Highly requested fixes
  • Reciprocating and non-reciprocating bolt animations.
  • Artifacts spawning inside anomalies or on the ground.
  • Gripping pose issue when grabbing foldable stocks, ammo, headlamp etc.
  • Grabbing of items from backpack on back under special conditions.
  • Ammo counter in Iz81 and mosin to properly display chambered rounds.
  • Spawns being demolished by physics on game load or menu open.
  • Saiga mag ammo load order.
  • Gripping knives after destruction.
  • Being able to remove the pin from the grenade without holding it in hand.
  • Melee enemy being able to hit through walls and too far upwards.
  • Sawn off shotgun barrel detaching from handle.
That’s it for now! We hope you like the new features and the changes we’ve made, and will share your thoughts with us :) Be brave, stay curious!
Nov 5, 2020
Into the Radius VR - [ITR]Vector
Update 1.0.4674
- Added hand poses for grabbing bolts and slides. Now hands properly stick to them.
- Fixed the issue in the tutorial where max crouch was not enough to get through the hole in the wall.
- Fixed attachments falling through the floor after pickup
- All stuff getting lost in collision issues should reappear on the folding table at base.
- Improved laser pointer range and brightness
- Fixed flare being able to be used multiple times
- Fixed grenade multi- cooking
- Fixed sks bayonet excessively damaging the sks
- Fixed M4 shell ejection direction
- Fixed infinite loading bug
- Reduced the length of hand visible when body visibility is turned off.
Nov 2, 2020
Into the Radius VR - [ITR]Vector
Update 1.0.4649
- Fixed lag spikes when transitioning from Radius to base
- Fixed collision issues with items on vest, backpack and items on shelves etc that lead to hands and items erratically janking or disappearing from hands on level change causing lag and or crashes.
- Fixed cases of missing documents in underground and other fetch missions.
-Fixed ability to use multiple PSO scopes on different weapons simultaneously
- Fixed possible exploit in Shooting Range
- Fixed attachment description to explain secondary hand trigger activation mechanism
- Increased attenuation range of tapes played from computer so they are heard in the whole shelter.
- Fixed fragments still able to damage player from downed state
- Improved Mag Eject and Firemode button press internal logic on Vive wands, should work more reliably now.
- Prevent monsters from spawning too close to the player.

We are considering enabling the Steam Cloud saves in following days so everybody can have a backup save in case whatever.
Into the Radius VR - [ITR]Vector
The More Gear, No Fear Update (1.0.4485) + Halloween Sale

Merry Spooktober, Radius Stalkers! We don’t have any attachment issues, this is why now you have quite a few attachment options for your favorite weapons. Speaking of which, we’ve introduced several new firearms that proved to be mind-blowing. Check them out and see for yourself in the new Shooting Range mode that is all about aim to gain.

Flash news

- Thinking of a place to test the weapons and practice your aiming skills? We got you covered! Check out Shooting Range, a new mode with fun minigames and endless bullets.
- Game areas now load twice as fast, which means even better immersion and more time for the fun stuff!
- Halloween comes with treats, so enjoy the sale and get your copy of Into the Radius now WITH 30% OFF!

Gear up or go home

- Unlock new weapons that were introduced to impress: M4A1, AUG (5,56), Groza (9x39), Saiga (12ga).
- Brand-new Flashlight and Laser pointer are ready to lead you through the darkness… towards your nemeses.
- Nothing screams “Don’t mess with me!” louder than a Grenade Launcher. Use it wisely!
- Modify your favorite weapons with new attachments for pistols, AK, and NATO guns (Holo, 4x Scope, Silencer).

Changes and improvements

- A new game mode, called Shooting Range, can be found in the main menu. A great way to practice your aim with the weapons you unlock in the story missions.
- In case our current turn implementation, Hybrid, is not for you, try Instant Snap.
- Wondering whether a stash is openable? Now you can tell by simply looking at the glowing indicator lamp.
- All doors and drawers were switched to trigger interaction.

Highly requested fixes

- Web and grass anomaly parts are being saved now.
- Grenades are doing what they’re supposed to — exploding. Added a feature to cook a grenade if the pin is removed and the trigger is pressed.
- Hands are no longer lagging behind when sprinting.
- Grip prompt on secondary gripped pistols.
- Anomaly clusters spawning artifacts underground are gone.
- No more missing collisions and trees in harbor and factory locations.


That’s about it! Pechorsk is the perfect setting for Halloween all year round, so go ahead and throw a party by unloading those guns of yours!



Sep 25, 2020
Into the Radius VR - [ITR]Vector
Update 1.0.4366

- Trainyard and Castle missions rebalanced: reduced monster count with more shooter enemies.
- Arm holster position moved to outside of arm
- Wrist menu is hidden on secondary hand, reduced the chance to accidentally pause the game
- Added ammo belt to shotguns and mosin
-Fixed grenade distance grip bug
- Fixed knives rotating after throw on ground
- Fixed bug that prevented adding multiple attachments
- Cobra sight crosshair changed, red dot parallax improved
- PPSh recoil reduced with reliability increase
- PPSh and AK74U can be fired with one hand
- Fixed having 2 secondary grips
- Iz81 pump action changed to Trigger press to unlock the bolt movement
Into the Radius VR - [ITR]Vector
The Grips & Tricks Update (1.0.42)

Greetings, Radius Stalkers! We know you love the challenge, but not when it comes to controls, and we get it. This is why we've done our homework on various grips, inventory, and many other things.

Grippin’ all the way

- Mosin users cry no more! The secondary grip is no longer dropped on releasing the trigger hand.
- Speaking of grips, now you don't have to worry about the second hand when it comes to pistols' aim. Also, check out the dope red dots scope!
- Distance Grip has become more sophisticated and works in two stages now.
- Grabbing unwanted items must be annoying. To avoid it, Press and Hold TRIGGER to select the item, then Press Grip to put it into your hand.

Changes and improvements

- Efficient inventory but make it fashion! We've altered the amount and position of the slots on the vests. You can find the slot for the probe pack attached to the arm, while the chest has two slots for your favorite items. The Ammo belt is out of season, and the Backpack trigger is now located in the left Shoulder area, while the Primary weapon - in the right.
- Hurray! The maintenance fee is gone! It was quite controversial and confusing, so we decided to let it go.
- Ah, the good old days... And the item inspection popup that can be opened by a simple push of the button on the wrist again! No more menu hassle.
- Easy mode is more helpful and merciful to the new players. You'll get the messages informing why the gun is not firing. Pro tip: check the safety switch.
- Lower repair costs and duration. They’ve become streamlined and fairer overall.
- Added the Red dot sight suitable for most of the pistols.

Highly requested fixes

- “childActor” bug with Iz81
- Empty hand index positions
- Body rotation
- Correct ammo amount on shotguns in inspect

Flash news

- Thanks to your feedback, we know how to develop the game further. So stay tuned for the monthly updates!
- Everyone loves a good bargain, so in case you’ve been waiting to spoil yourself or your friends, buying Into the Radius next week sounds like a great idea ;)

Phew, that's quite the list! Yet we're nowhere close to stopping, so play and share your thoughts, and we'll see you in Pechorsk!
...