Mar 31, 2021
Buoyancy - Bigzom25 {motc]
Hey Buoyancies!
March Devlog 32 is out now and is ready for reading:
https://buoyancygame.com/2021/03/31/devlog-32/
Mar 3, 2021
Buoyancy - Bigzom25 {motc]
Updates/Changes:
- Updated to Unity 2019.4.21f
- Most Tier 1/2 building masses, pollution levels lowered
- UI background alpha slider in settings menu
- Doctors will go to next closest sick person instead of returning to Medicine hut
- Building a Medicine hut will change sickness law default to Send doctors automatically
- Doctor heal speed increased
- Tooltip in breaking down what is affecting production rate (hover over gear)
- Workshop input resources reduced 10 -> 3
- Disabled Wrecker ships using Gasoline

Bugs Fixed:
- Main UI buttons being pressed when overlapped with Building Info panel footer buttons
- Water count in storehouse quanity mismatch
- Notification UI title text clip
- Villager pathfinding getting stuck on bare platforms
- Recycler special upgrade causing crates that can't be picked up
- Workshop not making Tools sometimes
- Blight event check causing error
- Wrecker ships returning before reaching collectable resource
+ Removed Martin
Feb 28, 2021
Buoyancy - Bigzom25 {motc]
Hey everyone Feb 2021 devlog is reading ready.
Check it out here: https://buoyancygame.com/2021/02/28/devlog-31/
Feb 23, 2021
Buoyancy - Bigzom25 {motc]
Alpha v3.1.0223

Updates/Changes:
- Plague pirates sick chance decreased
- Pirate reduced health, walk speed, spawn amounts
- Pirate subs will be destroyed if collided with another docked boat
- Old age deaths re-enabled, lowered chance
- Doctor heal time decreased
- Evaporator production changed to 5 -> 6, production time reduced 70 -> 60

Bugs Fixed:
- Exiting Settings menu doesn't revert back to previous set game speed
- Villager Management runs out of scroll space with higher populations
- Trade value for your city starting with high numbers
- Wrecked pirate scout encounter could die during spawn
- Resources not saving after invasion
- Combat AI error
- Available food/beer stored amount inaccuracies when pirates steal them
- Villagers not drinking seawater if no water/beer available with some city designs
- Villagers dying from thirst using nourishment death notifications
- Orange sun color at start
+ Removed Martin
Feb 19, 2021
Buoyancy - Bigzom25 {motc]
Alpha v3.1.0218

Updates/Changes:
- New song during gameplay - "Lost at Sea" by Byron Brown
- Event frequency decreased, balancing (pirates, storms, etc.)
- Fuel Factory asset optimizations

Bugs Fixed:
- Too many villagers trying to eat small amount of food
- Storm arrow directional not displaying
+ Removed Martin
Jan 31, 2021
Buoyancy - Bigzom25 {motc]
Updates/Changes:
- Nothing new this time

Bugs Fixed:
- Fire particle null error
- Buildings in placement could be set on fire
- Villagers trying to construct a building in placement
- Resources not being delivered to buildings
- Pirate scout interaction could launch twice same time
+ Removed Martin
Jan 31, 2021
Buoyancy - Bigzom25 {motc]
Hey Buoyancies,
Our January devlog is ready for reading!

https://buoyancygame.com/2021/01/31/devlog-30/
Jan 29, 2021
Buoyancy - Bigzom25 {motc]
Updates/Changes:
- Change Input storage amounts (1,2,3,4x of required) in Building info UI
- Toggle if Flammable buildings will display icon when placing Firestarter and viceversa
- French translation updated (thanks Yves!)

Bugs Fixed:
- Wonder scrapped message appearing for no raisin
- Hostile Takeover happening too early in game
- Resource count and limiter not synced
- Wrecker ships get stuck sometimes
- New moon lighting is too dark
- Disaster Events could stop happening forever (storm, pirates, takeover, etc)
- Can't invade Cousinopolis city
- Incorrect villager fire death notification
+ Removed Martin
Jan 21, 2021
Buoyancy - Bigzom25 {motc]
Updates/Changes:
- Fuel Factory wonder building added (makes Crude Oil from plastic)
- Optimizations

Bugs Fixed:
- Tree leaf color pink before acquisition
- Villagers getting stuck on getting corpses
- Random fire event dead worker error
- Refinery special upgrade causing no pickups
- Error can happen during eat corpse blood effect
- Error from Motor particle system
- Harpooner producing without Whale nodes
- Lighting errors related to Moon light cycles
- Galley error adding too many resources
- Daily decay not happening on buildings
- Villager not on navmesh sometimes after city war
- Invasion/War button flashing never stops
- Pause button in Building info panel not interactable
+ Removed Martin
Jan 12, 2021
Buoyancy - Bigzom25 {motc]
Alpha v3.1.0112

Updates/Changes:
- Updated to Unity 2019.4.17f
- Default Villager speeds lowered from 1.5 -> 1.25
- Bridge speed boosts lowered from 2x -> 1.5x

Bugs Fixed:
- Fireproof upgrade not working correctly
- Error when doctor trying to heal killed sick villager
- Rain particles not appearing
- Rotten food event selecting 0 resources
+ Removed Martin
...