We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are: <ul><li>Added better detection for older GPU drivers and the functionality they support. This should fix the green bar or black screen rendering issues people have been seeing <li>Added letterboxing of the game based upon your resolution option so the game maintains the correct aspect ratio based upon your resolution choice. If you choose a "Normal" (4:3) and play on a widescreen (16:9 or 16:10) monitor then we will now place black bars at the edge of the screen to keep the right aspect ratio. The same is true for widescreen options on 4:3 monitors. Put "-stretchaspect" in the games launch options in Steam if you wish to disable this behavior <li>Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar <li>Added support for "-freq <X>" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option. <li>Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements. <li>Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported <li>Added logging of developer messages when using -condebug <li>Added support for double clicking a demo to load when using the Load dialog for the viewdemo command <li>Improve general dialog layout in the options UI <li>Improved copy/paste functionality under Linux <li>Cleaned up default keybindings <li>Fixed defuse bar staying up across round restart if you died while defusing without the defuse kit <li>Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures <li>Fixed the content lock dialog when running some video resolutions <li>Fixed "snapshot" command when running certain video resolutions <li>Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits <li>Fixed Half-Life flashing to black for a single frame on level change <li>Fixed crash if you picked up a grenade in non-standard game styles <li>Fixed some window size change events not passing through correctly <li>Fixed white bar at the bottom of the screen and low FPS when running a 16-bit desktop under windows <li>Fixed crash if you used the swapdemo command incorrectly </ul>
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
Added better detection for older GPU drivers and the functionality they support. This should fix the green bar or black screen rendering issues people have been seeing
Added letterboxing of the game based upon your resolution option so the game maintains the correct aspect ratio based upon your resolution choice. If you choose a "Normal" (4:3) and play on a widescreen (16:9 or 16:10) monitor then we will now place black bars at the edge of the screen to keep the right aspect ratio. The same is true for widescreen options on 4:3 monitors. Put "-stretchaspect" in the games launch options in Steam if you wish to disable this behavior
Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
Added support for "-freq <X>" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements.
Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported
Added logging of developer messages when using -condebug
Added support for double clicking a demo to load when using the Load dialog for the viewdemo command
Improve general dialog layout in the options UI
Improved copy/paste functionality under Linux
Cleaned up default keybindings
Fixed defuse bar staying up across round restart if you died while defusing without the defuse kit
Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures
Fixed the content lock dialog when running some video resolutions
Fixed "snapshot" command when running certain video resolutions
Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits
Fixed Half-Life flashing to black for a single frame on level change
Fixed crash if you picked up a grenade in non-standard game styles
Fixed some window size change events not passing through correctly
Fixed white bar at the bottom of the screen and low FPS when running a 16-bit desktop under windows
Fixed crash if you used the swapdemo command incorrectly
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar <li>Added support for "-freq <X>" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option. <li>Fix defuse bar staying up across round restart if you died while defusing without the defuse kit </ul>
We have released a Beta update for Counter-Strike 1.6. Changes in this update are:
Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
Added support for "-freq <X>" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
Fix defuse bar staying up across round restart if you died while defusing without the defuse kit
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements. <li>Added logging of developer messages when using -condebug <li>Added support for double clicking a demo to load when using the Load dialog for the viewdemo command <li>Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported <li>Improve general dialog layout in the options UI <li>Don't keep playing the door open sound if it is blocked <li>Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures <li>Fixed the content lock dialog when running some video resolutions <li>Fixed "snapshot" command when running certain video resolutions <li>Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits <li>Fixed Half-Life flashing to black for a single frame on level change </ul>
We have released a Beta update for Counter-Strike 1.6. Changes in this update are:
Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements.
Added logging of developer messages when using -condebug
Added support for double clicking a demo to load when using the Load dialog for the viewdemo command
Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported
Improve general dialog layout in the options UI
Don't keep playing the door open sound if it is blocked
Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures
Fixed the content lock dialog when running some video resolutions
Fixed "snapshot" command when running certain video resolutions
Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits
Fixed Half-Life flashing to black for a single frame on level change
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Improved support for older video cards when running in full screen. Fixed both seeing only a black screen when launching the game fullscreen and the white bar on the bottom of the screen. <li>Fixed crash if you picked up a grenade in non-standard game styles </ul>
We have released a Beta update for Counter-Strike 1.6. Changes in this update are:
Improved support for older video cards when running in full screen. Fixed both seeing only a black screen when launching the game fullscreen and the white bar on the bottom of the screen.
Fixed crash if you picked up a grenade in non-standard game styles
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Fixed skybox rendering as black <li>Force the GL renderer to pick a video mode with at least 4 bits for each color channel. Fixes older Intel drivers choosing 0 bits for the red channel <li>Fixed some window size change events not passing through correctly </ul>