Introducing Operation Shattered Web. For the first time in CS:GO, bring your favorite character into battle with all-new equippable agents. Earn rewards featuring the new agents, all-new weapon collections, stickers, graffiti, and more through a new battle pass format. Complete weekly Operation Missions in various game modes including Co-op Guardian and a new Co-op Strike Mission!
Purchase the Operation Pass and start earning rewards today! Complete missions to earn stars and unlock up to 41 separate rewards. Haven't purchased a pass? All users can still play missions, participate in all game modes, and purchase a pass at any time to receive all rewards associated with your progress.
Operation Rewards
Characters For the first time in CS:GO, unlock all-new T and CT-sided characters equippable on any map. All-new CT Operators and T Agents are available as mission progress rewards. Complete missions and earn Stars to unlock them and equip them for deployment. Or equip the default Local Agent or Operator to use the pre-existing map-based characters.
New Collections Earn rewards from the all-new Norse, St. Marc, Canals, and Shattered Web weapon collections.
Shattered Web Knives Introducing four new knives in original finishes. Open a Shattered Web Case for a chance at one of four new knives, the Paracord handled field knife, the Survival, the Nomad, and the Skeleton knife.
Shattered Web Sticker Collection Collect all-new Shattered Web stickers, featuring designs by daniDem, available only as rewards during Operation Shattered Web.
Missions
Receive new missions each week. Complete missions to earn stars, unlock rewards, bonus XP and Operation Coin upgrades.
The Mac-10 had some quality of life improvements made to the UV and cavity maps in the recent game update. These changes were made to correct the inconsistent wear patterns, fix factory new finishes with noticeable wear, and to make the projected texture easier to work with.
If you have a Custom Paint Job, Gunsmith, or Patina Mac-10 finish posted to your workshop, we recommend that you update these finishes using the new resources. We also welcome contributors that have already had their Mac-10 submissions included in the game to update the submission if they notice any discrepancies after this update.
The response to the CS20 event has been phenomenal! Although we're excited to sort through all of the great content that has been submitted, we realize some of you might still be putting the finishing touches on your submissions. So we're extending the deadline for submissions to October 7th. There won't be any more extensions, so make sure all of your content and changes are submitted by this date to be eligible for the event weapon case or sticker capsule.
The final eight teams are ready for the Champions stage of the StarLadder Berlin Major at the Mercedes-Benz Arena!
After a hotly contested Legends stage, ENCE and NRG finished 3-0, Vitality, Astralis, and AVANGAR finished at 3-1 while Na’Vi, Liquid, and Renegades made the cut with a 3-2 record.
Watch live coverage beginning Thursday 6:00 pm (GMT+2) on https://steam.tv/csgo, on the official Twitch stream, and in-game on GOTV to see which team will become the next CS:GO Major Champions.
To celebrate the 20th Anniversary of Counter-Strike, we would like to invite workshop contributors to create content for a themed Weapon Case and Sticker Capsule. The theme will be “Counter-Strike” itself, including all things CS-related, from the original Counter-Strike mod to Counter-Strike: Global Offensive. The weapon finish and sticker designs may be created in any style. We will need weapons for all tiers to complete the case, from Mil-Spec to Covert; consider this when designing your weapon finishes. All designs must be original with the exception of Counter-Strike logos or icons.
To help sort these themed submissions, please tag them with "CS20" in the title of your submission to the workshop (e.g. CS20 | Finish Name). All previous submissions are eligible for the event. Just make sure to tag them so we can find them more easily.
All submissions for this event must be completed and submitted to the workshop by September 19th 2019. The Weapon Case and Sticker Capsule will be released at a later date, after we have chosen which submissions will be included. All items submitted for this event will still be eligible for future releases.
We have also released a new style guide to help with weapon finish creation, and hopefully answer any questions you may have about the process. The guide can be found here.
This list covers the releases between March 20 and April 11 that are each part of a series of security updates.
Larger changes:
Added privilege checking to command execution. Commands originating outside of the client are now only able to execute commands that are considered to be safe. Commands such as 'connect', 'bind', 'quit' and certain cvars such as 'cl_filterstuffcmd' are now only executable by trusted sources.
Setting 'cl_filterstuffcmd' to a value greater than zero (e.g. 'cl_filterstuffcmd 1') will set a number of commands that are potentially abusable, such as 'say', 'fps_max', and 'setinfo', to also be only executable by privileged sources.
Fixes:
Fixed client incorrectly blocking download of custom sprays
Security fixes:
All custom resources downloaded from a server now have their file name's checked for safety before being allowed to download
Invalid file extensions are now prevented in several commands
Dynamic libraries are no longer searched for in custom resource directories
Added additional file extensions to custom resource blocked extensions list
Fixed buffer overflow in message delta parsing
Fixed RCE in weapon message handling
Fixed RCE in model loading
Fixed buffer overflows in TGA and BMP loading
Fixed buffer overflow in demo playback
Fixed buffer overflows in model name loading
Fixed buffer overflow in detail texture loading
Fixed buffer overflow in console map listing
Fixed command chaining in cvar's that specified config files to be passed to the 'exec' command
With today’s Steam update, we’re making a change to the Workshop submission process to address fake item scams. First-time submissions to the CS:GO workshop will now require email verification before the item can be listed publicly. For those of you that have previously submitted Workshop items, you shouldn't see any change in functionality.
Background
What do we mean by fake item scams? If you browse the Workshop enough, you may have come across an item with an image of a rare skin, promising giveaways or free content. These items often contain phishing links that are used to compromise Steam accounts.
In the past, our moderation team would review Workshop items reported by players. Fake item scams would then be deleted and our team would reach out to the owner of the account and let them know that their account is likely compromised. The problem with this approach was that some items went unreported for quite a while, allowing them to appear to players and get in the way of real submissions.
New Process
With today's update, Steam will send an email to the account owner when a new item is posted for the first time, asking them to review and confirm the item they just posted. If an item was posted without their knowledge, this email provides an easy path to recover the account and change their password.
Our aim with this change is to reduce the potential for scams on the Steam platform, without creating unnecessary hassle for frequent Workshop creators.