Counter-Strike 2 - contact@rockpapershotgun.com (Craig Pearson)

If you’re in the middle of a game of Counter-Strike: Global Offensive and suddenly get the urge to play Super Mario Bros., there are a few options open to you. You could stop playing CS: GO. You could grab a nearby 3DS, perhaps yanking it from the hands of a passing four year-old, and balance it under your monitor, using a series of elaborate poking devices to manipulate the game. Or you could join Reflex Gamers’ CS: GO server, where they’ve created an emulated SNES within cs_office, complete with controllers and cartridges. You have to see this. (more…)

Counter-Strike 2
CS:GO Super Mareo Bruhs


Reflex Gamers has made a brilliant addition to its 24/7 cs_office server for Counter-Strike: Global Offensive—the map now features the "Sourcemod Entertainment System" (SMES), a playable console which runs "Super Mareo Bruhs" on a TV in the projector room.

I just jumped into the server to check it out (video below), and it works as advertised, with support for two players and animated controller buttons. Someone even has to put the Super Mareo Bruhs cartridge into the SMES and turn it on to play. PC gaming: even the games in our games are high-fidelity.

You can play Super Mareo Bruhs yourself on Reflex's cs_office server, which lives at 74.201.57.168. The plugin's coder, Pray and Spray, deserves a barrage of internet high-fives for this feat.

Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
<ul><li>Fixed crash when spamming grenades while having the M3 purchased
<li>Fixed buy menu not working with shortcut keys if caps lock was enabled
</ul>
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Fixed crash when spamming grenades while having the M3 purchased
  • Fixed buy menu not working with shortcut keys if caps lock was enabled
Counter-Strike 2 - Valve
Release Notes for 4/3/2013

[ MISC ]

- Fixed a bug where a player who joined team during halftime pause would not correctly switch teams together with teammates for the second half.
- Fixed auto team balancing code to not move players to other team during official competitive match after several players on one team abandoned the game.
- Added hostage spawn location indices to round backup files.
- Fixed loser money not restoring correctly from round backups at halftime.
- Fixed an exploit on de_vertigo.
- Added Macedonia country flag (MK)
Counter-Strike - alfred
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
<ul><li>Added better detection for older GPU drivers and the functionality they support. This should fix the green bar or black screen rendering issues people have been seeing
<li>Added letterboxing of the game based upon your resolution option so the game maintains the correct aspect ratio based upon your resolution choice. If you choose a "Normal" (4:3) and play on a widescreen (16:9 or 16:10) monitor then we will now place black bars at the edge of the screen to keep the right aspect ratio. The same is true for widescreen options on 4:3 monitors. Put "-stretchaspect" in the games launch options in Steam if you wish to disable this behavior
<li>Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
<li>Added support for "-freq <X>" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
<li>Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements.
<li>Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported
<li>Added logging of developer messages when using -condebug
<li>Added support for double clicking a demo to load when using the Load dialog for the viewdemo command
<li>Improve general dialog layout in the options UI
<li>Improved copy/paste functionality under Linux
<li>Cleaned up default keybindings
<li>Fixed defuse bar staying up across round restart if you died while defusing without the defuse kit
<li>Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures
<li>Fixed the content lock dialog when running some video resolutions
<li>Fixed "snapshot" command when running certain video resolutions
<li>Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits
<li>Fixed Half-Life flashing to black for a single frame on level change
<li>Fixed crash if you picked up a grenade in non-standard game styles
<li>Fixed some window size change events not passing through correctly
<li>Fixed white bar at the bottom of the screen and low FPS when running a 16-bit desktop under windows
<li>Fixed crash if you used the swapdemo command incorrectly
</ul>
Counter-Strike - alfred
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Added better detection for older GPU drivers and the functionality they support. This should fix the green bar or black screen rendering issues people have been seeing
  • Added letterboxing of the game based upon your resolution option so the game maintains the correct aspect ratio based upon your resolution choice. If you choose a "Normal" (4:3) and play on a widescreen (16:9 or 16:10) monitor then we will now place black bars at the edge of the screen to keep the right aspect ratio. The same is true for widescreen options on 4:3 monitors. Put "-stretchaspect" in the games launch options in Steam if you wish to disable this behavior
  • Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
  • Added support for "-freq <X>" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
  • Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements.
  • Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported
  • Added logging of developer messages when using -condebug
  • Added support for double clicking a demo to load when using the Load dialog for the viewdemo command
  • Improve general dialog layout in the options UI
  • Improved copy/paste functionality under Linux
  • Cleaned up default keybindings
  • Fixed defuse bar staying up across round restart if you died while defusing without the defuse kit
  • Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures
  • Fixed the content lock dialog when running some video resolutions
  • Fixed "snapshot" command when running certain video resolutions
  • Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits
  • Fixed Half-Life flashing to black for a single frame on level change
  • Fixed crash if you picked up a grenade in non-standard game styles
  • Fixed some window size change events not passing through correctly
  • Fixed white bar at the bottom of the screen and low FPS when running a 16-bit desktop under windows
  • Fixed crash if you used the swapdemo command incorrectly
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
<ul><li>Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
<li>Added support for "-freq &lt;X&gt;" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
<li>Fix defuse bar staying up across round restart if you died while defusing without the defuse kit
</ul>
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
  • Added support for "-freq &lt;X&gt;" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
  • Fix defuse bar staying up across round restart if you died while defusing without the defuse kit
Counter-Strike 2 - Valve
Release Notes for 3/27/2013

[ MISC ]

- If CTs rescue a hostage and win game now plays "Hostage has been rescued" announcement before announcing "Counter-Terrorists Win".
- Hostages now correctly drop to ground when hostage carrier was killed mid-air.
- Menus will now correctly display on various resolution ratios including 5:4 and triple monitor
- Friends panel will now display an invited icon for invited friends.
- Fixed mouse input in demo playback .
- Lobby leader is now highlighted in lobby.
- Various layout changes to Lobby and Scoreboard.
- Map makers can now choose to show a custom loading image in place of the map overview/radar image
  --To do this, place a .jpg image in the same directory as the .bsp (in maps) named _loading.jpg (it needs to be packed manually into the bsp before uploading to the workshop)
- Fixed player viewmodel arms rendering inside out when cl_righthand was set to 0
- Added back player_say game event for server plugins.
...