Counter-Strike - alfred
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
<ul><li>Added better detection for older GPU drivers and the functionality they support. This should fix the green bar or black screen rendering issues people have been seeing
<li>Added letterboxing of the game based upon your resolution option so the game maintains the correct aspect ratio based upon your resolution choice. If you choose a "Normal" (4:3) and play on a widescreen (16:9 or 16:10) monitor then we will now place black bars at the edge of the screen to keep the right aspect ratio. The same is true for widescreen options on 4:3 monitors. Put "-stretchaspect" in the games launch options in Steam if you wish to disable this behavior
<li>Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
<li>Added support for "-freq <X>" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
<li>Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements.
<li>Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported
<li>Added logging of developer messages when using -condebug
<li>Added support for double clicking a demo to load when using the Load dialog for the viewdemo command
<li>Improve general dialog layout in the options UI
<li>Improved copy/paste functionality under Linux
<li>Cleaned up default keybindings
<li>Fixed defuse bar staying up across round restart if you died while defusing without the defuse kit
<li>Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures
<li>Fixed the content lock dialog when running some video resolutions
<li>Fixed "snapshot" command when running certain video resolutions
<li>Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits
<li>Fixed Half-Life flashing to black for a single frame on level change
<li>Fixed crash if you picked up a grenade in non-standard game styles
<li>Fixed some window size change events not passing through correctly
<li>Fixed white bar at the bottom of the screen and low FPS when running a 16-bit desktop under windows
<li>Fixed crash if you used the swapdemo command incorrectly
</ul>
Counter-Strike - alfred
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Added better detection for older GPU drivers and the functionality they support. This should fix the green bar or black screen rendering issues people have been seeing
  • Added letterboxing of the game based upon your resolution option so the game maintains the correct aspect ratio based upon your resolution choice. If you choose a "Normal" (4:3) and play on a widescreen (16:9 or 16:10) monitor then we will now place black bars at the edge of the screen to keep the right aspect ratio. The same is true for widescreen options on 4:3 monitors. Put "-stretchaspect" in the games launch options in Steam if you wish to disable this behavior
  • Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
  • Added support for "-freq <X>" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
  • Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements.
  • Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported
  • Added logging of developer messages when using -condebug
  • Added support for double clicking a demo to load when using the Load dialog for the viewdemo command
  • Improve general dialog layout in the options UI
  • Improved copy/paste functionality under Linux
  • Cleaned up default keybindings
  • Fixed defuse bar staying up across round restart if you died while defusing without the defuse kit
  • Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures
  • Fixed the content lock dialog when running some video resolutions
  • Fixed "snapshot" command when running certain video resolutions
  • Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits
  • Fixed Half-Life flashing to black for a single frame on level change
  • Fixed crash if you picked up a grenade in non-standard game styles
  • Fixed some window size change events not passing through correctly
  • Fixed white bar at the bottom of the screen and low FPS when running a 16-bit desktop under windows
  • Fixed crash if you used the swapdemo command incorrectly
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
<ul><li>Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
<li>Added support for "-freq &lt;X&gt;" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
<li>Fix defuse bar staying up across round restart if you died while defusing without the defuse kit
</ul>
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar
  • Added support for "-freq &lt;X&gt;" command line to set monitor frequency when running in fullscreen AND your monitor supports the frequency in question. If you don't have a CRT monitor chances are you can't use this option.
  • Fix defuse bar staying up across round restart if you died while defusing without the defuse kit
Counter-Strike 2 - Valve
Release Notes for 3/27/2013

[ MISC ]

- If CTs rescue a hostage and win game now plays "Hostage has been rescued" announcement before announcing "Counter-Terrorists Win".
- Hostages now correctly drop to ground when hostage carrier was killed mid-air.
- Menus will now correctly display on various resolution ratios including 5:4 and triple monitor
- Friends panel will now display an invited icon for invited friends.
- Fixed mouse input in demo playback .
- Lobby leader is now highlighted in lobby.
- Various layout changes to Lobby and Scoreboard.
- Map makers can now choose to show a custom loading image in place of the map overview/radar image
  --To do this, place a .jpg image in the same directory as the .bsp (in maps) named _loading.jpg (it needs to be packed manually into the bsp before uploading to the workshop)
- Fixed player viewmodel arms rendering inside out when cl_righthand was set to 0
- Added back player_say game event for server plugins.
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
<ul><li>Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements.
<li>Added logging of developer messages when using -condebug
<li>Added support for double clicking a demo to load when using the Load dialog for the viewdemo command
<li>Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported
<li>Improve general dialog layout in the options UI
<li>Don't keep playing the door open sound if it is blocked
<li>Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures
<li>Fixed the content lock dialog when running some video resolutions
<li>Fixed "snapshot" command when running certain video resolutions
<li>Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits
<li>Fixed Half-Life flashing to black for a single frame on level change
</ul>
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements.
  • Added logging of developer messages when using -condebug
  • Added support for double clicking a demo to load when using the Load dialog for the viewdemo command
  • Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported
  • Improve general dialog layout in the options UI
  • Don't keep playing the door open sound if it is blocked
  • Fixed corrupt texture when running older GPU's that incorrectly report support for non power-of-two textures
  • Fixed the content lock dialog when running some video resolutions
  • Fixed "snapshot" command when running certain video resolutions
  • Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits
  • Fixed Half-Life flashing to black for a single frame on level change
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
<ul><li>Improved support for older video cards when running in full screen. Fixed both seeing only a black screen when launching the game fullscreen and the white bar on the bottom of the screen.
<li>Fixed crash if you picked up a grenade in non-standard game styles
</ul>
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Improved support for older video cards when running in full screen. Fixed both seeing only a black screen when launching the game fullscreen and the white bar on the bottom of the screen.
  • Fixed crash if you picked up a grenade in non-standard game styles
Counter-Strike
Counter-Strike: Global Offensive cs_militia hostage


Valve has sent out a patch for Counter-Strike: Global Offensive that focuses on tweaking Hostage Rescue rules for stronger balance and to entice players away from the long-favored Bomb Defusal. Most notably, CTs have now adopted the tactical doctrine of draping hostages across their shoulders like a squishy scarf, and only a single rescue is needed to secure a win for the good guys.

You'll need to interact with a hostage for a lengthy four seconds to get him to hop on for a ride, and a new "rescue kit" shortens pickup time to a single second by presumably wowing hostages with attractively padded and comfortable-looking shoulder guards to rest on. Taking a note of influence from community-made maps such as cs_motel, hostage spawns are now randomized per match.

Valve is also continuing to stock GO's maps with updated versions of classic Counter-Strike levels, with cs_militia being the latest addition. It's structured similarly to cs_assault, where Ts benefit from an entrenched interior location to bunker in while CTs attempt rescue through multiple points of entry.

Defusing bombs got a small but significant change as well: turning too far away from a bomb while defusing it will cancel the process, a jump in risk and exposure for CTs trying for the win while Ts yet linger to guard the bomb. They could sure use one of those hostage-capes for extra protection.

Oh, and the rumored Support Pass for a community map rotation on official servers isn't happening. Valve even pokes fun at earlier reports of the pass with a new data string, "CSGO_Ticket_CommunitySeasonOneSpring2013_Leak," and its single-word description: "lol." Oh, Valve. Don't ever change.

See the rest of the patch notes over on Steam.
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