Counter-Strike: Condition Zero is now available as a Beta. This beta adds Linux and OS X support.
This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page.
Linux and OS X users can simply install the Counter-Strike application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page. If you opt into the Beta under Windows please use the Local Files tab in Steam to validate your install once you have opted into the beta.
Counter-Strike: Condition Zero is now available as a Beta. This beta adds Linux and OS X support.
This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page.
Linux and OS X users can simply install the Counter-Strike application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page. If you opt into the Beta under Windows please use the Local Files tab in Steam to validate your install once you have opted into the beta.
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li> Added new "-mousethread" command line option, if set we poll the mouse position in another thread running at 100hz by default, to get better movement accuracy. Set the "m_mousethread_sleep" cvar to the number of seconds to sleep between mouse polls to change this rate <li>Added "cl_filterstuffcmd" cvar, when set to 1 this enables stricter checking of commands the game server can execute on your client <li>When m_customaccel is set scale mouse sensitivity when zoomed in, this now matches the path when not using custom accel <li>Make the spray list alphabetical order and enforce unique entries <li>Set the update rate to 102 if we are clamping to its max value <li>Fixed MOTD context menu to have localization strings for available options and for make back/forward work <li>Fixed screenshot and snapshot when running in "-nofbo" mode </ul>
We have released a Beta update for Counter-Strike 1.6. Changes in this update are:
Added new "-mousethread" command line option, if set we poll the mouse position in another thread running at 100hz by default, to get better movement accuracy. Set the "m_mousethread_sleep" cvar to the number of seconds to sleep between mouse polls to change this rate
Added "cl_filterstuffcmd" cvar, when set to 1 this enables stricter checking of commands the game server can execute on your client
When m_customaccel is set scale mouse sensitivity when zoomed in, this now matches the path when not using custom accel
Make the spray list alphabetical order and enforce unique entries
Set the update rate to 102 if we are clamping to its max value
Fixed MOTD context menu to have localization strings for available options and for make back/forward work
Fixed screenshot and snapshot when running in "-nofbo" mode
We have updated the public release of Counter-Strike 1.6. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. We are still working on adding new functionality to Counter-Strike 1.6, look forward to new mouse input options in future beta updates.
Features in this update include: <ul><li>Returned mouse input to using windows messages rather than raw input by default, this should correct the sensitivity change people have seen <li>Added a "Raw Input" checkbox in the Mouse tab of the Options dialog. This button toggles the "m_rawinput" cvar. If selected raw input API's will be used to get mouse input, usually with lower latency but missing the post processing from your OS's Window manager <li>Added a "Low video quality" option in the Video tab of the Options dialog. Use this check box if you have an older GPU and want to trade off visual quality for FPS <li>Re-enabled a fps cap of 100. You can override this behavior if you want to run faster by setting fps_override to "1" but some mods may not behave properly <li>Added support for binding the multiply key on the numeric keypad, the engine bind name for this new key is "kp_mul" <li>Added support for binding Windows key, key name "win". Be careful binding this key, your OS may also act on presses from it <li>Made keypad enter key activate an item when pressed in the server browser <li>Made the "timerefresh" command require sv_cheats be set for its use. This command is for developer profiling and shouldn't be generally used <li>Extended hud_fastswitch options. 0 means no fast switch, 1 means switch on both number keys and mouse wheel, 2 means on do fast switch when using number keys <li>Added listing of games from the cstrike_downloads folder in the New Game dialog <li>Added "speak_enabled" cvar, if set to 0 then the "spk" and "speak" commands are disabled <li>Added "edicts" option to liblist.gam file, for use in mods that want more than 900 entities in their maps <li>Increased supported entity count in Counter-Strike 1.6 to 1800 <li>Improved HTTP download performance <li>Improved movement when running at more than 100fps <li>Removed now unused sv_voicecodec and sv_voicequality cvars <li>Renamed gl_ztrick cvar to gl_ztrick_old, usage of this cvar is deprecated and caused rendering issues </ul>
Fixes in this update include: <ul><li>Fixed cl_minmodels not applying after being on a server for a while <li>Fixed left shift key presses not detecting properly <li>Fixed viewdemo command causing a crash <li>Fixed load dialog in viewdemo command not actually loading the demo <li>Fixed Player List dialog not allowing you to mute a player <li>Fixed crash on restart if you had the serverbrowser active <li>Fixed mouse cursor sometimes not appearing when using the spectator UI <li>Fixed double entries in the sprays list pulldown under options <li>Fixed crash if Windows OS level DEP setting was turned on for all programs and you ran in software mode <li>Fixed spectator UI being truncated when running in higher resolutions <li>Fixed downloading of content from servers via HTTP, both if you got a 404 error on one of the links or the file was in the base download folder <li>Fixed some commands writing config files to a bad path <li>Fixed corruption of text input when hitting backspace while composing a message <li>Fixed mouse clicks sometimes being lost </ul>
We have updated the public release of Counter-Strike 1.6. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. We are still working on adding new functionality to Counter-Strike 1.6, look forward to new mouse input options in future beta updates.
Features in this update include:
Returned mouse input to using windows messages rather than raw input by default, this should correct the sensitivity change people have seen
Added a "Raw Input" checkbox in the Mouse tab of the Options dialog. This button toggles the "m_rawinput" cvar. If selected raw input API's will be used to get mouse input, usually with lower latency but missing the post processing from your OS's Window manager
Added a "Low video quality" option in the Video tab of the Options dialog. Use this check box if you have an older GPU and want to trade off visual quality for FPS
Re-enabled a fps cap of 100. You can override this behavior if you want to run faster by setting fps_override to "1" but some mods may not behave properly
Added support for binding the multiply key on the numeric keypad, the engine bind name for this new key is "kp_mul"
Added support for binding Windows key, key name "win". Be careful binding this key, your OS may also act on presses from it
Made keypad enter key activate an item when pressed in the server browser
Made the "timerefresh" command require sv_cheats be set for its use. This command is for developer profiling and shouldn't be generally used
Extended hud_fastswitch options. 0 means no fast switch, 1 means switch on both number keys and mouse wheel, 2 means on do fast switch when using number keys
Added listing of games from the cstrike_downloads folder in the New Game dialog
Added "speak_enabled" cvar, if set to 0 then the "spk" and "speak" commands are disabled
Added "edicts" option to liblist.gam file, for use in mods that want more than 900 entities in their maps
Increased supported entity count in Counter-Strike 1.6 to 1800
Improved HTTP download performance
Improved movement when running at more than 100fps
Removed now unused sv_voicecodec and sv_voicequality cvars
Renamed gl_ztrick cvar to gl_ztrick_old, usage of this cvar is deprecated and caused rendering issues
Fixes in this update include:
Fixed cl_minmodels not applying after being on a server for a while
Fixed left shift key presses not detecting properly
Fixed viewdemo command causing a crash
Fixed load dialog in viewdemo command not actually loading the demo
Fixed Player List dialog not allowing you to mute a player
Fixed crash on restart if you had the serverbrowser active
Fixed mouse cursor sometimes not appearing when using the spectator UI
Fixed double entries in the sprays list pulldown under options
Fixed crash if Windows OS level DEP setting was turned on for all programs and you ran in software mode
Fixed spectator UI being truncated when running in higher resolutions
Fixed downloading of content from servers via HTTP, both if you got a 404 error on one of the links or the file was in the base download folder
Fixed some commands writing config files to a bad path
Fixed corruption of text input when hitting backspace while composing a message
We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Added support for binding the multiply key on the numeric keypad, the engine bind name for this new key is "kp_mul" <li>Added support for binding Windows key, key name "win". Be careful binding this key, your OS may also act on presses from it <li>Made keypad enter key activate an item when pressed in the server browser <li>Removed now unused sv_voicecodec and sv_voicequality cvars <li>Fixed cl_minmodels not applying after being on a server for a while <li>Fixed left shift key presses not detecting properly <li>Fixed viewdemo command causing a crash <li>Fixed load dialog in viewdemo command not actually loading the demo <li>Fixed Player List dialog not allowing you to mute a player <li>Fixed crash on restart if you had the serverbrowser active <li>Made the "timerefresh" command require sv_cheats be set for its use. This command is for developer profiling and shouldn't be generally used <li>Fixed mouse cursor sometimes not appearing when using the spectator UI <li>Fixed double entries in the sprays list pulldown under options </ul>