Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
  • Fixed a bug with playback of SourceTV demos

Team Fortress 2
  • Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
  • Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
  • Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
  • Improved matchmaking logic
    • Fixed a case where players were being matched to full servers
  • Updated the localization files
  • Updated Pl_Barnblitz
    • Reduced Blue respawn time at cap 1
    • Fixed cart not allowing overtime when it has to stop at the turn table
    • Fixed players getting stuck in spawn doors when blue captures a point
    • Fixed spawn doors staying open when points are captured
    • Various clipping and exploit fixes
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a Linux dedicated server crash in vphysics.so
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a case where servers would accumulate ghost players
  • Fixed bug with SourceTV and Replay causing player count to be off by one.

Team Fortress 2
  • Added lots of new Summer items, including the Refreshing Summer Cooler Key
  • Added a new achievement: Escape the Heat
  • Fixed a case where the client-side voting dialog would have an incorrect list of items
  • Fixed a bug where some items would not update their team colors correctly
  • Fixed a client backpack crash
  • Updated the Lo-Fi Longwave to be paintable
  • Updated the localization files
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed a case where CritBoost effects were being removed from players being healed.
  • Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
  • Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
  • Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
  • Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
  • Tomislav spin-up reduction has been reduced from 75% to %40 (so it now spins-up slower)
  • Made the Jumper's Jeepcap and Pocket Medic craft-able.
  • Updated the bot navigation files for several maps.
  • Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
  • Updated the gamehaptics file:
    • Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
    • Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
    • Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Reduced CPU usage for idle servers

Team Fortress 2
  • Added the Splendid Screen, Ali Baba's Wee Booties, and the Mantreads to the whitelist for Medieval mode
  • Added a server console message when a player is sent to the server via the matchmaking system
  • Fixed the cl_gameserver_list output
  • Fixed the Quick-Fix showing the fire overlay when running in DX8
  • Fixed a problem with team paints not being displayed properly when playing
  • Fixed a display problem with Hatless hats
  • Fixed a problem that prevented the new Scout items from being used in crafting recipes
  • Fixed a problem with clients seeing the incorrect vote options after changing servers
  • Fixed the backpack image for the Schadenfreude not being disabled when using paint
  • Updated the Planeswalker Goggles to not hide the Scout's hat/headset
  • Updated the taunt items to be nameable
  • Updated the localization files
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Updated the shared interfaces for the TF2 Free To Play update
  • Updated the shared localization files

Team Fortress 2
  • TF2 is now Free To Play
  • Added the Uber Update: http://www.teamfortress.com/uberupdate/
  • Added PL_Barnblitz, a new Payload map
  • Added all kinds of new goodies!
  • The Main menu now has a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
  • The Crafting interface has been redesigned to accommodate the fact that crafting blueprints are always known to players now.
  • The Item selection screen in Loadouts has been redesigned to support selection among a larger number of items.
  • Training improvements:
    • New training user interface
    • Added "A,W,S,D" movement instruction to Soldier training
    • Added ammo instruction to Engineer training
    • Clarified many instructional strings
  • Added new voting sounds
  • Fixed various Coaching bugs
  • Fixed various gameplay bugs
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Added a new command line option: -strictportbind
    • If you launch the game with this option it will quit with an error message if it can't bind to the default or specified port
  • Fixed a server crash caused by the replay system
  • Fixed a server crash caused by disguising spies
  • Fixed a server crash on startup caused by writing to the console
  • Fixed a server crash triggered during entity cleanup
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed some server replay publishing bugs
  • Added a new ConVar “replay_fileserver_offload_aborttime”
    • Any replay publishing thread that takes longer than replay_fileserver_offload_aborttime seconds will be killed
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Added the Spiral Knights promotional hat
  • Updated The Superfan, The Essential Accessories, and The Hero's Hachimaki so they can be painted
  • Updated The Conjurer's Cowl and The Maul so they can be crafted and traded
Team Fortress 2 - Valve
Team Fortress 2
- Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds
- Fixed a bug that caused players to see the wrong backpacks on some classes
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer
- Fixed the Ubersaw and the Vita-Saw not displaying the Medic's ÜberCharge progress
...