An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effect
Updated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats
Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeable
Updated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particles
Updated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping sprites
Updated the Desert Wind and Monsoon Season Unusual effects
Fixed the wind flickering on moving taunts
Fixed the tumbleweed having incorrect physics
Updated the wind and dust to trail slightly on moving taunts
Updated the Control Patrol cosmetic item
Reduced the size of the glasses
Lowered the hat slightly on Soldier's head
Fixed UV map issue with LODs
Updated the Justice Johns cosmetic item
Slimmed down the legs and raised socks cuffs to reduce overall thickness of the legs
Fixed rigging issue with boot laces
Updated the Pathfinder cosmetic item
Slimmed down the arms slightly
Adjusted shoulder and armpit rigging to reduce stretching of the vest
Adjusted mesh transition from forearms to hands
Fixed some clipping issues around where the shirt collar meets the zipper
Raised the zipper pull tab for better compatibility with other Soldier cosmetics
Updated ctf_doublecross
Fixed an incorrect team-colored material in the BLU base for real this time
Updated pl_enclosure_final
Fixed a clip wall blocking a dropdown in stage 3
Updated pl_embargo
Minor visual and clipping improvements
Fixed the cart's missing outline
Added an extra Botler to the playable space
Fixed the paint splat overlay not applying to players within the explosion range
The ambient music inside the casino now respects the music volume settings
Improved player visibility against certain walls (Thanks Arthur)
Added the kill icon to the helicopter blades
Fixed an override of a TF2's base texture
Fixed being able to block the cart shortly after point A (Thanks Aar)
Fixed getting stuck in a door near C while it closes
Fixed indoors fog sometimes getting applied outside (Thanks Phe)
Increased respawn time for RED on the last point
Fixed the client crash related to custom models
Improved performance on the last point
Updated koth_cachoeira
Engineers can no longer build inside the cliffs
Fixed teleporter stuck spot under the control point
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Summer 2024!
Featuring 10 new community maps: Embargo, Odyssey, Megaton, Cachoeira, Overgrown, Hadal, Applejack, Atom Smash, Canaveral, and Burghausen
Added the Summer 2024 Cosmetic Case
Contains 23 new community-contributed items
Added 4 new community-contributed taunts to the Mann Co. Store
Taunt: Can It!
Taunt: Cremator's Condolences
Taunt: Straight Shooter Tutor
Taunt: Unleashed Rage
Added 38 new community-created Unusual effects
18 new effects for Unusual hats
20 new effects for Unusual taunts
All cosmetic and taunt cases will grant Summer 2024 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.
The Summer event runs through September 15th, 2024
General
Security and stability improvements
Fixed Workshop sv_cheats exploit
Disallow aliasing any existing convars that are not movement commands
Added language support for Spanish - Latin America
Added ConVar "tf_hide_custom_decals" to allow clients to disable viewing custom decals on items
Added "Hide Custom Decals" checkbox to the Advanced Options dialog in the Miscellaneous Options category
Added missing 64-bit Steam binaries for the dedicated server
Added missing 64-bit versions of HLMV and HLFaceposer
Added a check to prevent the "autoteam" client command for custom game modes like VSH after the player has already joined a team
Added missing menu_photos images for cp_powerhouse
Added missing default string for Player Destruction mode
Expanded VScript support
Added mp_tournament_redteamname, mp_tournament_blueteamname, and tf_mvm_max_connected_players to the list of whitelisted ConVars
Fixed vscript_convar_allowlist.cfg being overriden by being packed into a map
On July 20th-21st, the top four teams in RGL.gg will be flying out to Philadelphia, PA, for the Season 15 LAN Playoffs and a chance to prove who is the best team in North America!
Come watch in person or catch all of the action live on the RGL.gg Twitch Stream! Here are the match schedules for both days:
Schedule - Day 1 (Saturday, July 20th) 1:00 pm Eastern – Round 1 Match 5:00 pm Eastern - Semi-finals
Schedule - Day 2 (Sunday, July 21st) 12:30 pm Eastern - Lower Bracket Finals 4:00 pm Eastern - GRAND FINAL
BOOM! CRASH! Did you hear that? That’s the sound of robots breaking through the gates and destroying everything in their path! Alright not really, we just blew a bunch of stuff up to get your attention. Now that your ears are ringing, listen up as best as you can! Gray Mann is back to his usual shenanigans, and we need YOUR help destroying those robots. What’s that? You still can’t hear me? Well don’t worry, just grab your weapons and follow the big sign that says, "ROBOTS THIS WAY", you’ll know what to do from there.
Operation Osmium Ordinance is a new Mann vs. Machine charity event brought to you by Potato MvM featuring over a dozen missions across new and returning maps! Complete at least 6 missions to earn an in-game medal! Event servers are available worldwide in North America, South America, Europe, Asia, and Australia. Click here to get started!
Feeling generous? Potato.TF is also hosting a charity fundraiser supporting the Cure Alzheimer's Fund. Donate as little as $5 to receive an in-game medal! Have the link to your Steam profile ready and click here for more information.
Destroy those robots while you can! The event will run through July 25th, 2024.
This weekend the LAN Downunder, Australia's premier Team Fortress 2 tournament, returns with a vengeance! For the first time ever, the event will be held at the Alienware Arena in Melbourne – the largest dedicated esports arena in the country. Prepare for an electrifying showdown as top teams battle it out on the biggest stage yet!
Witness Gaming, the reigning champions, are back to defend their title alongside the formidable Struck Minds. However, their path to victory won't be easy. Six new challengers have emerged from the intense online qualifiers, hungry to prove their worth and shake up the competition. These rising stars have been honing their skills, eager to showcase the very best of Australian TF2 talent!
Don't miss a moment of the action as LAN Downunder 2024 unfolds! The tournament will be streamed live from Melbourne on CappingTV, July 6-7. Witness the drama, the excitement, and the crowning of a new Downunder champion!
My Gaming Edge (MGE) is the ultimate training ground for 1v1 and 2v2 deathmatches. Some play it to get better, and others play it for fun. There are a small group of players that have taken it as their primary gamemode. They are known as the MGE Lords.
Attention Mercenaries! Prepare yourselves for the next thrilling 2v2 MGE Cup presented by MGE.tf! Set to take place on July 27th and 28th, this cup will feature two divisions, OPEN and INVITE, and a hefty prize pool of over 360 keys! It will also provide a platform for players to showcase their skills live on the Fireside Casts stream!
Put your skills to test with select MGE arenas! Teams are limited to 2 Scouts, 2 Soldiers and 1 Demoman each.
Details: PRIZE: 360 key prize pool OPEN: July 27, 8:30 PM EST (Saturday) INVITE: July 28, 8:30 PM EST (Sunday, must be invited in) Registration opens July 7th and closes July 25th.
Can anyone dethrone the defending champions Logan and Kobe1920?
For more details on the format, click HERE. Register in the Discord.
- Fixed a memory leak exploit in lobby chat. - Prevent running arbitrary script code on a remote server. - Prevent a network exploit that gave the client access to server settings. - Implementation example for a new beta feature in Steam.