Rock, Paper, Shotgun

Last night, I caught up with a dear old friend the classic way: over a round of Left 4 Dead 2. Valve's cooperative FPS is still a great hangout game after 13 years but while waiting for my pal to log on, I did think I might refresh it by browsing the Steam Workshop and installing some popular mods. Turns out, modders have made lots of anime girls and VTuber avatars to replace friends, enemies, and even guns. What an experience! It is startling to discover that the blue-haired anime approaching you is not a teammate but, in fact, a vomit-filled Boomer.

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Rock, Paper, Shotgun

There's a particular battle in the first chapter of Tactics Ogre: Reborn that I've been banging my head against all week. It's an uphill fort siege where you're facing off against an evil necromancer who's shooting down powerful, magical fireballs at you from above, alongside his never-ending army of undead skelly archers. The challenging terrain alone would be a test of anyone's mettle in this tough, turn-based strategy game, especially when trying to parse all the different heights of its grid-based map. But having every enemy unit resurrect themselves after three turns unless you exorcise them with a single-use item or the lone Priest you've just recruited (who you may or may not have neglected to bring into battle with you) on top of all that? That smacks of the kind of late-game tomfoolery that more modern games of this ilk would normally save until their final acts.

Tactics Ogre: Reborn, on the other hand, likes to make its players sweat early. It was, after all, forged in the fires of the mid-90s SNES era, and looking back at old GameFAQ guides from 2010 (when it was remade for the PSP), it's clear this fight was just as much of a roadblock back in the day as it is now. Think of it as what yer lad Genichiro was to Sekiro: Shadows Die Twice - a hard, and often gruelling endurance test of everything you'd learned so far, but one that would ultimately set you up for the rest of the game upon claiming victory. I'm still not quite there yet, but having spent six hours noodling around the rest of Reborn's opening chapter, this granddaddy of Japanese strategy RPGs sure does hold up in the cold light of 2022.

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The Long Dark

Frosty survival game The Long Dark is releasing the first part of its paid expansion, Tales From The Far Territory, in December. The expansion is part of devs Hinterland Studio’s efforts to make further improvements to the game’s Survival Mode, and will be split into multiple releases over twelve months. I’m getting a Stranger Things season four vibe from what’s been shown so far. You can see for yourself by watching the short, and quite dark, teaser trailer below.

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Rock, Paper, Shotgun

Resident Evil Re:Verse was meant to launch in May 2021 and had its first beta in April of that year. The multiplayer mode for owners of Resident Evil Village then slipped and slipped again. It's now due for release on October 28th, and during this evening's Resident Evil Showcase developers Capcom announced an early access beta for the game that will start on Monday, October 24th.

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Rock, Paper, Shotgun

About three years after I graduated, I returned to the city where I went to University. Immediately after arriving, I embarked on an early-evening pilgrimage of sorts, my only goal to wander once familiar paths in an attempt to capture a spark of the life I no longer lived. As I ambled past houses that used to be homes, local haunts and darkened lecture halls, it was the differences that stood out the most. Pubs with names I didn’t recognise. Shops in locations that were more convenient than the ones I used to rely upon. Huge buildings that had seemingly sprung out of deserted scrubland. The city felt intimate yet alien. I was both a stranger and a local, a foreigner in a place I’d once adored.

I was thinking about this experience a lot when I was invited to play a short hands-on demo of Capcom’s upcoming Resident Evil 4 remake. Here is a remake of my favourite game ever made, a title I have replayed countless times in the 17 years since its original debut, and all I can do is think about the little things. Tiny alterations that feel much larger when surrounded by something so immediately recognisable. This was the same Resident Evil 4 I’ve always known, but one that feels bigger, better and more dynamic. I left my session excited to play more, cautiously optimistic that Capcom may be in the process of crafting their best remake to date.

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Rock, Paper, Shotgun

A while back I wrote about Codenames, an excellent board game with a free browser-based version that made for some great long-distance family time during lockdown. Now, dear reader, I return once again with a free browser-based game that's perfect for long-distance fun. But this time, it's just about the funniest game I can remember playing. It's called Gartic Phone.

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Rock, Paper, Shotgun

Overwatch 2 hero Bastion has been missing-in-action for over a week now, but Blizzard have now set a date for his return, alongside fellow missing hero Torbjorn. In an update on the Overwatch forums, Blizzard confirmed that the missing characters should be returning to the game on October 25th, alongside the Junkertown map, which has also recently been disabled due to graphical performance bugs. Their return coincides with the game’s next planned update.

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Rock, Paper, Shotgun
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I watched a badminton match where one player was so dominant, his opponent looked like he'd largely given up. The commentator said, "Yep, the belief has all but vanished", as it panned over a guy who simply wanted to be anywhere but that court. At the time, I'd already sunk some hours into Gotham Knights and taken a quick break from the action to keep tabs on a tournament and collect my thoughts. But as I turned away from the telly to dive back in for another session, I couldn't help but think that if the same commentator had been in the room with me too, they would've repeated themselves. I'd simply had enough.

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Rock, Paper, Shotgun

As we reported earlier this week, alongside The Sims 4 officially becoming a free-to-play game, Maxis also gave a sneak peek of Project Rene, the next incarnation of the Sims franchise. We're all calling it The Sims 5, but the vagueness of the reveal means it could be some kind of... platform? MMO? And personally I think 4 being free-to-play means bets could be off on it being a new standalone. But what do I know? It's very early for Maxis to be showing it off, a point hammered home by VP of franchise creative Lyndsay Pearson as she talked about it. And the fact that it is so early makes it look even more like a bid to stop player eyes wandering over to newer pastures...

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Rock, Paper, Shotgun

Hello folks. Sorry to have to start another Letter From The Editor with an apology about how terribly late it is, but honestly, I'm not entirely sure where the time has gone. One minute it was June, and then suddenly... almost November!? I'm sorry everyone, truly. It has, in part, been another period of almost being able to announce some things, but also not quite. We're still working to get our proposed RPS Game Club off the ground, for example, but finding a good quality source of regular game keys for it has proven to be an elusive endeavour, to say the least. I'd imagine this will probably be a project for 2023 now (a delay, how quaint!), given how close we are to the end of the year, but I'll keep you posted as soon as we've got more to share on it.

Things that are> happening though, is the return of The RPS 100, which you may have seen us post about earlier in the week. This is our annual countdown of our favourite PC games of all time, as voted for by the RPS Treehouse. This year's list is quite different to the one we did last year - we do, after all, have pretty much a brand-new team in place now - and I'm looking forward to sharing that with you all next week. We even got our art team to make a special fancy header image for it this year and everything! Plus, if you were one of the people put out by our (accidental) glossing over of a certain immersive sim last year, you really> won't want to miss it.

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