Hey Survivors,
We’ve added a brand-new feature to help you understand your performance and progress in each run!
📈 Session Report
At the end of each game, you’ll now see a detailed breakdown of where your experience points came from.
Learn which weapons, or abilities contributed most to your XP gain.
Perfect for players who love optimizing builds and strategies!
This is just the first step toward richer post-run insights—we’ll continue improving the report system with more stats and visuals in future updates.
Thanks for playing and sharing your feedback—it’s what keeps Zombie Survivor evolving.
Stay sharp, stay alive. 🧟♂️
— The Zombie Survivor Team
I've launched an official Discord server for Nitro Turtles! Join to:
Find other players to play with when the game comes out
Follow the development super closely and suggest your awesome ideas
Hear about upcoming events and competitions
Join with this link!
See you on Discord!
-Lucky Turtle
We are finishing the last animation of the 2nd game day (yes, yes - only the second, because it introduces many new characters and mechanics used in the rest of the game). All the other content of the 2nd game day - courts, dialogues, character abilities, animations, etc. - is ready.,
I'm preparing for a closed test on day 2 among my friends: I need to find if it's too difficult to solve court cases or too easy, and whether it's interesting at all.,
Also, I'm finishing up the court cases of the 3rd game day, some of the new characters of the 3rd day have already been drawn. There are currently 6 days planned, with 3 cases each.,
I'm currently programming the Intro Cutscene animations. Next, we will draw them and order dubbing in Russian and English.,
The release is tentatively scheduled for the 1st quarter of 2026.,
If anyone has any questions, you can ask them in the comments. Stay tuned for further news! 🕵♂
Version 0.9.4 is now out on Steam, including the small matter of an all new match engine, injury & absence system and a host of other nice Quality of Life changes.
You can report any issues you have on the Discussions Forums here on steam, or you can head over to r/SundayLeagueManager on reddit and chare your thoughts, concerns, delights and feelings there.
Step into the labyrinths with us!
Today, we're going to show you a preview of the first full game mode that will be available in the full game: the Infinite mode.
Join the LabyrAInth dev team as we explore the corridors, battle enemies, escape the mazes, and conquer the leaderboards!
Don’t miss this live event! Also, remember to play the demo and add LabyrAInth to your wishlist!
https://discord.gg/wwiionline?event=1375312497908650194
OPERATION NAME: Spooky
WHEN: October 26th at 12PM Server Time / GMT-8
WHERE: Campaign Server
DURATION: 3 hours
UNLOCKS: All-Access / No-Rank Needed
Join us to participate and witness:
• Ground assault unit capturing enemy facilities
• Dogfights and level bombers dropping payloads
• Intense close quarter combat
• Tank columns moving through expansive terrain
• Scores of paratroopers dropping over the objective
• Artillery bombardment and smoke
All of the above are accompanied by the "soundtrack" of WWII Online's gunners firing anti-aircraft, light machine guns, and the whistling of artillery. Experience YOUR immersive "WWII Online Moment."
Every soldier is requested to RSVP right away. Doing so encourages more players to participate. Spread the word, let's go! Here is the Discord link to the event . . . https://discord.gg/wwiionline
See you at the front!
Cornered Rat Software
BIGGER.BETTER.BATTLES. Tell you friends and come enjoy the latest updates!
The new update improves on all three endings of the game.
All endings have now received artwork to go with the story.
All endings have received new music tracks to along with it.
Text is now outlined for stronger clarity.
Intro now has a single image to go along with the text.
Fixed an issue where a document didn't get removed from the game world after reading it.
Fixed an issue where your reply options were mixed up.
Sound the bells! Roll with your army to victory!
Frogmageddon launches November 6th! Stay tuned for more updates as we get closer to release.
Watch the release date trailer: