MOBILE SUIT GUNDAM BATTLE OPERATION 2 - satoshi_okamoto
Hello, Pilots! This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
Thank you for your constant support, pilots! We would like to announce that "Ri-Shun Festival Pre-event 2025" is about to start!
■Ri-Shun Festival 2025 Starting from [PST] 02/06/2025 / [CET] 02/06/2025, "Ri-shun Festival 2025" will begin. ■Period [PST] 02/06/2025 00:00 – 03/05/2025 20:59 [Scheduled] [CET] 02/06/2025 09:00 – 03/06/2025 05:59 [Scheduled]
■【Ri-Shun Festival 2025: ①】 ★★★★ Unicorn Gundam for login bonus! All pilots! Come and login to GBO2 to gain your own present ★★★★ MS “Unicorn Gundam LV1” during Ri-Shun Festival 2025! ※You can receive the present from Reward Center. ※Pilots who already have the MS or the weapon will obtain a number of recycle tickets instead.
■Content During the Period, Special Supply Drops (10 Times) that include all MS and Weapons that are appeared by previous Supply Drops can be requested, once for free every week. (Up to 40!) Furthermore, 2 ★★ or above MS + 1 ★★★ or above MS is guaranteed in each Drops! (Up to 8 ★★ or above MS + 4 ★★★ above MS is guaranteed!)
※Right to request a Supply Drops is updated on every [PST] Thursday at 00:00 / [CET] at 09:00 [Scheduled] during the campaign period. ※This Special Supply Drop will contain all materials on the lineup updated after [JST] 07/29/2021 on other platform. (Supplies to be drawn in the special Supply Drops include all MS and weapons that have been previously excluded, also Freedom Gundam LV1, Dijeh[Luio & Co. Type] Lv1 and Burning Gundam LV1 which are only on Steam version.) ※Regarding the lineup of Special Supply Drops and Drop Rates, please check [Item List] during the campaign period.
■【Ri-Shun Festival 2025:③】 5 Special Supply Drop! ■Content During the period, STEP UP Supply Drop [round 1] down to [round 4] will be available to all pilots.
※Details of the [Round 2] - [Round 4] will be announced in the near future.
■【Ri-Shun Festival 2025:④】 Limited Special Mission every week! Weekly Time Limited missions! Complete the missions and get special rewards!
■【Ri-Shun Festival 2025:④-1】 Limited Special Mission [Round 1] Starting from [PST] 02/06/2025 / [CET] 02/06/2025, "Limited Special Mission [Round 1]" will begin.
■Period [PST] 02/06/2025 00:00 – 02/12/2025 20:59 [Scheduled] [CET] 02/06/2025 09:00 – 02/13/2025 05:59 [Scheduled] ■Content During the period, special mission will be available for all pilots. By completing the mission, pilots will able to obtain limited rewards such as MS.
■Mobile Suit Features ・Support Unit with cost of 600. ・One of the units manufactured for the official selection model screening group. Development began while researching transformable units based on Zeta Gundam after the Gryps War. ・Also this MS is based on Amuro Ray’s concept, this MS was close to mass production due to its high cost performance, since some parts are using the same on Jegan which had already been mass-producing and some are from Zeta Gundam. However, it was never put into official selection, instead returning to Amuro Ray, it was given to Lieutenant Saphira Gardner to replace her lost unit. ・While using a Beam Smart Gun as its main weapon, it is also equipped with a variety of ammunition such as a Gatling gun and grenades. Combined with its ability to attack and disengage by transforming, it can be expected to achieve high results in battles. ・Can be deployed both on the Ground and in Space.
※Unlike the daily missions, there is no need to complete everything within one day. Your completion status will carry over each day while the campaign is active. ※You may check the process in “H.A.R.O Menu” → “Mission” → “Limited”. ※You can claim the reward in the Reward Center.
■【Ri-Shun Festival 2025:④-2】 Limited Special Mission [Round 2] Starting from [PST] 02/13/2025 / [CET] 02/13/2025, "Limited Special Mission [Round 2]" will begin.
■Period: [PST] 02/13/2025 00:00 – 02/19/2025 20:59 [Scheduled] [CET] 02/13/2025 09:00 – 02/20/2025 05:59 [Scheduled] ■Content During the period, special mission will be available for all pilots. By completing the mission, pilots will able to obtain limited rewards such as MS.
■Mission reward ■Unit ・★★ Gaza G LV1 – 2 (General Unit, ground/space use, cost: 500–)
■Mobile Suit Features ・General Unit with cost of 500. ・This unit was developed as a successor to the Gaza line, the main unit of Axis’s Neo Zeon remnants. ・Its MS form is identical to the Gaza D, relying on a knuckle buster supplemented by missiles for mid to long-range support. It also allows for excellent production and maintenance through the appropriation of production lines, and went into active service for the Luce Krangel’s armada during Neo Zeon’s invasion of Moon Moon. ・Can be deployed both on the Ground and in Space.
※Unlike the daily missions, there is no need to complete everything within one day. Your completion status will carry over each day while the campaign is active. ※You may check the process in “H.A.R.O Menu” → “Mission” → “Limited”. ※You can claim the reward in the Reward Center.
■【Ri-Shun Festival 2025:④-3】 Limited Special Mission [Round 3] Starting from [PST] 02/20/2025 / [CET] 02/20/2025, "Limited Special Mission [Round 3]" will begin.
■Period: [PST] 02/20/2025 00:00 – 02/26/2025 20:59 [Scheduled] [CET] 02/20/2025 09:00 – 02/27/2025 05:59 [Scheduled] ■Content During the period, special mission will be available for all pilots. By completing the mission, pilots will able to obtain limited rewards such as MS.
■Mobile Suit Features ・Raid Unit with cost of 550. ・A modified version of the Jegan D Type piloted by ECOAS member Conroy Haagensen. ・Conroy originally used this unit to fire a ship-mounted Mega Bazooka Launcher, ・but it’s also well-suited for close-range combat, with a beam rifle, sawed-off shotgun, and dagger knife in its loadout. ・Can be deployed both on the Ground and in Space.
※Unlike the daily missions, there is no need to complete everything within one day. Your completion status will carry over each day while the campaign is active. ※You may check the process in “H.A.R.O Menu” → “Mission” → “Limited”. ※You can claim the reward in the Reward Center.
■【Ri-Shun Festival 2025:④-4】 Limited Special Mission [Round 4] Starting from [PST] 02/27/2025 / [CET] 02/27/2025, "Limited Special Mission [Round 4]" will begin.
■Period [PST] 02/27/2025 00:00 – 03/05/2025 20:59 [Scheduled] [CET] 02/27/2025 09:00 – 03/06/2025 05:59 [Scheduled] ■Content During the period, special mission will be available for all pilots. By completing the mission, pilots will able to obtain limited rewards such as MS.
■Mobile Suit Features ・Support Unit with cost of 450. ・An MS variant developed as the culmination of the Gaza series in the course of the development of the Gaza D, which is a reinforcement and development of the Gaza C, the main variable MS of the Axis, the remnants of the Principality of Zeon’s military forces. ・It specializes in long-range sniping with its “Sniper Knuckle Buster” and “Beam Launcher”, and by utilizing the high mobility of its MA form, it can be expected to improve self-defense and continuity of battle capabilities. Although it is equipped with a small number of weapons, it is an easy-to-manage MS with a simple and clear operational method and role. ・Can be deployed both on the Ground and in Space.
■Custom Part ・Range Specialized Program LV1 Increases the ranged-attack damage dealt to enemy unit by 5%. However, the melee-attack damage dealt to enemy is reduced by 3%. Reduce HP by 1000.
※Unlike the daily missions, there is no need to complete everything within one day. Your completion status will carry over each day while the campaign is active. ※You may check the process in “H.A.R.O Menu” → “Mission” → “Limited”. ※You can claim the reward in the Reward Center.
■【Ri-Shun Festival 2025:⑤】 Welcome New & Returning Pilots Campaign! Starting from [PST] 02/06/2025 / [CET] 02/06/2025, "Welcome New & Returning Pilots Campaign!" will begin.
■Content During the period, new pilots who have only joined GBO2 within 14 days or veteran pilots who are returning to GBO2 from the last login of over 45 days, basic battle rewards, EXP and CP will be multiplied by 5 times, DP will even increased to 10 times! 10 times (15 times for DP) basic rewards if you are adding DAILY BONUS on top of it!
※As of the [PST] 02/06/2025 00:00 / [CET] 02/06/2025 09:00 scheduled update, pilots who have joined GBO2 within 14 days or have not logged into GBO2 for 45 days or more will able to gain the rewards. ※The target pilots will see a message in the log window when logging in the game when the campaign starts.
■【Ri-Shun Festival 2025:⑥】 Relaxation on materials in DP exchange counter and Recycle! Over 1000 materials are now having a relaxation of rank requirement for the materials in DP exchange counter and Recycle counter! Target materials can be exchanged even for Private Second Class LV1!
■【Ri-Shun Festival 2025:⑦】 Battle Simulator Missions update! ※The details will be announced on [PST] 02/13/2025 / [CET] 02/13/2025.
The latest information will be posted on STEAM News and our Twitter in the future. https://twitter.com/pc_gbo2
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
◇Maintenance Details ・Application Data Update ・Supply Drop Lineup Update
※Please note that you will not be able to log in to the game during the maintenance. ※The end time may vary depending on the maintenance status. Please understand this in advance. ※Entering the maintenance during matching may cause unexpected errors. Please log out of the game before maintenance.
We apologize for any inconvenience this may cause and appreciate your understanding and cooperation. We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
[PST] 02/06/2025 / [CET] 02/06/2025 Updated content is listed below.
■Notice of Ri-shun Festival 2025 Starting from [PST] 02/06/2025 / [CET] 02/06/2025, "Ri-shun Festival 2025" will begin. ■Period [PST] 02/06/2025 00:00 – 03/05/2025 20:59 [Scheduled] [CET] 02/06/2025 09:00 – 03/06/2025 05:59 [Scheduled] ※Ongoing campaign details are listed below. https://store.steampowered.com/news/app/1367080/view/524208404882784302
■【Ri-shun Festival 2025: ③】 STEP UP Supply Drop [Round 1] Starting from [PST] 02/06/2025 / [CET] 02/06/2025, "STEP UP Supply Drop [Round 1]" will begin.
■Content A Supply Drop, in which 10 consecutive Supply Drops can be requested up to STEP4. The STEP will progress by 1 each time you perform a request, as STEP1 → STEP2 → STEP3 → STEP4. Once STEP4 finished and this STEP UP Supply Drop will be over. ・STEP1 (15 Tokens): 50% off Tokens! ・STEP2 (30 Tokens): ★★ and above materials drop rate x1.5! ・STEP3 (30 Tokens): ★★ and above materials drop rate x2.0 & 1 ★★★ or above MS guaranteed! ・STEP4 (30 Tokens): 1 ★★★★ MS from the list guaranteed!
■Target ★★★★ MS
※Same supplies will be drawn as the ongoing Supply Drops. For Details, please check [Item List]. ※Please also make sure to have a check to the event schedule so that you will not miss anything.
■Notice of Supply Drop Lineup “Silver Bullet [Funnel Test Type]” Supply Drop Lineup has been updated.
■Period [PST] 02/06/2025 00:00 – 02/12/2025 20:30 [Scheduled] [CET] 02/06/2025 09:00 – 02/13/2025 05:30 [Scheduled] ■Added New Materials ■Unit ・★★★ Silver Bullet [Funnel Test Type] LV1 (General unit, ground/space uses, cost: 600) ※The above MS is eligible for the Monthly MS Bonus Unit.
■Mobile Suit Features ・General unit with cost of 600. ・This prototype variant of the Silver Bullet was developed by Anaheim Electronics and based on the Döven Wolf, which was seized by Federation forces. ・Since research for the Silver Bullet primarily focused on the Neo Zeon-developed quasi-Psycommu system, some of the Döven Wolf’s signature high-powered internal weaponry was omitted. This greatly reduced the unit’s weight and streamlined transfer of energy supply throughout its various thrusters, improving overall performance. So development of this unit would progress primarily for technological research purposes, while also keeping actual combat capability in mind. ・This MS was also used as a testbed for a large funnel under Federation development during the same period. A large wired funnel with its own built-in generator was mounted to its back, contributing significantly to development of subsequent Psycommu-equipped units. ・Can be deployed both on the Ground and in Space. https://bo2.ggame.jp/images/info/2024/11/18b886ce4b094951a27f369f4a1e4895.mp4
※This video may not be representative of the actual product. ※Please also make sure to have a check to the event schedule so that you will not miss anything.
■About counter action in Silver Bullet [Funnel Test Type] Since this MS will grab the enemy with its right arm when the counter is engaged, the action of the counter will change as follows depending on the use of the sub-weapon “Wired Hand [Saber R]”. ・When “Wired Hand [Saber R]” is ready to use, ⇒ Applying a normal counter attack. ・When “Wired Hand [Saber R]” is already in use, ⇒ No counter attack but enemy MS will be downed by the action.
■Exclusive pilot item as a Bonus for the 10 Consecutive Supply Drops! Beginning from [PST] 02/06/2025 00:00 / [CET] 02/06/2025 09:00, 1 random exclusive pilot item as a bonus can be obtained from 10 consecutive drops.
■Supply Drop with Bonus Items Normal 10-consecutive Supply Drops
■Bonus Item Contents (get 1 of the 2 items randomly listed below) ■Wear Normal Suit: Anaheim 01 ■Accessory Helmet: Anaheim 01 ※Requesting 10-Consecutive Supply Drops during the campaign will grant you an additional 11th supply drop, and get 1 extra item. ※Single Supply Drop is NOT applied with this benefit. The bonus item will not be awarded even if you request the 1-Attempt Supply Drop ten times in a row.
■Other materials ⇒ Information about newly added materials ■Unit ・★ Barzam LV4 (General unit, ground/space uses, cost: 600) ・★ High Mobility Zaku (Late Model) LV4 (General unit, ground/space uses, cost: 550) ・★ Zaku II FZ (Fritz Helmet) LV4 (General unit, ground/space uses, cost: 450)
■Notice of [Big Boost to Supply Drop Rates Campaign] Some of the newly added materials will have a boost to their supply drop rates for a limited time. ■Period [PST] 02/06/2025 00:00 – 02/12/2025 20:30 [Scheduled] [CET] 02/06/2025 09:00 – 02/13/2025 05:30 [Scheduled] ■Featured material that will benefit from the Big Boost to its Supply Rate ・★★★ Silver Bullet [Funnel Test Type] LV1 (General unit, ground/space uses, cost: 600) ■Supply Drops that will benefit from Big Boost to Supply Rates ・Normal Supply Drop ※After the end of the campaign, all supply drop rates will be the same as other materials.
■Overview of “GBO DAYS” We have different events for all pilots [JST] every first Thursday through the first Sunday as our big campaign "GBO Days"! ■What is GBO Days? GBO Days is a special monthly campaign that will start at the first Thursday of every month at [JST] 17:00 until the next Monday [JST] 04:59 [scheduled]. Pilots who always play GBO2 will receive a lot of benefits, furthermore, new and returning pilots will be even benefited from some of the content during the campaign! ■GBO Days February Schedule [PST] 02/06/2025 00:00 – 02/09/2025 11:59 [Scheduled] [CET] 02/06/2025 09:00 – 02/09/2025 20:59 [Scheduled] ■Campaign Details During the period, ①Free "Guaranteed Mobile Suit Supply Drops" that can be requested once a day! (Up to 4 Units!) ②"Special Supply Drop" with 2 guaranteed ★★★ or above rarity MS can be requested once! (10 Times/30 Tokens) ③Basic rewards (EXP, DP, CP) after battle will be doubled! If you are a new or returning pilot, it will be increased to 5 times! ④New & returning pilots always have a 100% container discovery rate of the recon team! Also, veteran pilots of GBO2 who sortie with, new & returning pilots, their observation unit's container discovery rate will be increased by 30%! ※New pilots must start up GBO2 for the first time and click "GAME START" on the title screen within 14 days. ※Returning pilots are those who have not logged in for at least 45 days since the last logged out of GBO2. ※Please note that basic rewards will not be increased if pilot has started a game session after the campaign period. ※The number of containers that can be found will be only two per day. ※If you have been awarded with Premium War Merit badge, the number of containers you can find per day will be increased. ※Date will be updated daily at 5:00 AM [JST]. ※If Penalty status is [PENALTY LV1] or above, you will not able to get any container.
■New Materials for exchange are added to Recycle Counter. ⇒ Information about newly added materials ■Unit① ・★★★★ Gundam Delta Kai LV1 added
■Custom part ・★★★ Overtuning (Ranged) LV1 added ※The materials mentioned above will be available at Recycle Counter from [JST] 02/06/2025 – 03/06/2025.
■Units② ・★★Galbaldy Beta High Mobility Type (Titans) LV2 added ・★★GM SP III [Mid-Range Support Unit] LV2 added ※The materials mentioned above will be available at Recycle Counter from [JST] 02/06/2025 – 02/07/2025.
■Some materials in the Recycle counter are now greatly reduced the ticket requirement for the exchange. ⇒ Information about some target materials ■Units ・Sinanju LV1: 700 ⇒ 500 tickets ・Byarlant Isolde LV1: 400 ⇒ 85 tickets ・Modified Rick Dijeh LV1: 400 ⇒ 85 tickets ・Char’s Gelgoog LV1: 330 ⇒ 70 tickets ・GM Spartan [BD Squad] LV1: 260 ⇒ 40 tickets ■Main weapons ・Prototype Large Beam Rifle LV1: 240 ⇒ 25 tickets ・Clay Bazooka [Shrapnel] LV1: 160 ⇒ 20 tickets ・GD Beam Rifle [GN] LV2: 245 ⇒ 30 tickets ・Zeta Plus A1 Beam Saber x2 LV2: 250 ⇒ 35 tickets ・Dijeh Beam Sword LV2: 245 ⇒ 30 tickets ■Custom parts ・Psycho-Frame LV1: 500 ⇒ 350 tickets ・Enhanced Firing Program LV5: 350 ⇒ 120 tickets ・Enhanced Melee Program LV5: 350 ⇒ 120 tickets ・Anti-Ballistic Armor LV5: 280 ⇒ 140 tickets ・Strengthened Frame LV5: 200 ⇒ 75 tickets ・New Model Frame LV5: 405 ⇒ 230 tickets
■New Materials for exchange are added to DP exchange Counter. ⇒ Information about newly added materials ■Units ・★★★ Sisquiede LV1 added ・★★ Advanced Hazel LV1 added ・★ GM Custom LV4 added ・★ GM Cannon II LV4 added
■Some materials in DP exchange counter are now relaxed the exchange condition to “Private Second Class LV1” and greatly reduced the DP requirement. ⇒ Information about some target materials ■Units ・Nu Gundam LV1: 400,000 ⇒ 280,000 DP ・Sazabi LV1: 400,000 ⇒ 280,000 DP ・Geara Zulu (Angelo) LV1: 199,300 ⇒ 23,500 DP ・Jegan D Type LV1: 116,900 ⇒ 11,500 DP ・Varguil LV1: 199,300 ⇒ 24,000 DP ・EWAC Jegan LV1: 205,700 ⇒ 23,400 DP ・Stark Jegan LV1: 205,700 ⇒ 23,400 DP ■Main weapons ・Nu Gundam Hyper Bazooka LV1: 238,200 ⇒ 8,800 DP ・Lange Bruno Gun Kai LV1: 162,600 ⇒ 6,800 DP ・Jegan D Type Bazooka LV1: 173,900 ⇒ 7,800 DP ・Varguil Beam Rifle [GN] LV2: 161,400 ⇒ 7,300 DP ・Varguil Beam Tomahawk LV2: 179,500 ⇒ 7,300 DP
■Rating Match/Quick Match Game Modes are updated. ※There may be differences about the game mode with the information above, which were introduced during the previous update regarding [Possible Game Modes].
■Schedule for this week's weekend-only battle ◎Weekend-only battle schedule ・[PST] 02/06/2025 11:00 – 02/09/2025 10:59 ・[CET] 02/06/2025 20:00 – 02/09/2025 19:59 ◎Special Rules ・"Mix-up", "Simple Battle", "Shuffle Target", "Brawl Match" and "Duel Match" will be held in every 2 hours. ・Situation Battle “Odessa, Storm of Steel!” will be held.
More skill trees??? Yes, that's right you better believe it! With a whopping 17 weapon skills planned (that's a lot!), we're taking another big bite today with the Axes and Daggers skill trees.
Not all the skill tree changes are described below. You must try them in game to see everything for yourself (someday the game shall have a complete wiki and/or guide).
Save files from version 0.5.13 are compatible, but it’s always a good idea to back up your saves just in case. If you'd like to continue playing 0.5.13, you can select it in Steam options under betas.
Daggers
The reimagined Daggers skill tree introduces 7 new ability upgrades maintaining daggers emphasis on speed, repeat attacks, and stacking on-hit effects.
Thousand Cuts remains a signature ability of daggers, allowing you to release a devastating multi-hit attack.
Pair it with Piercing Wounds upgrade to shred enemy armor, or Relentless Tempo for cooldown reduction, allowing insane combos.
Those seeking mobility will find the Shadowstride upgrade for Vicious Lunge a highlight. This upgrade grants brief invisibility after lunging, perfect for repositioning or setting up devastating combos.
The Daggers tree now offers more options to tailor your playstyle, whether you favor critical strikes, bleeds, or mobility.
Need to reset your skill tree? Daggers skill should reset upon loading any v0.5.13 save, refunding your focus points.
If necessary, you can manually reset your Daggers skill or any other skill using cheats:
Enable debug mode in Options -> General
Open console commands using F8 or ~, and enter the command "skillreset <skill>", e.g. "skillreset daggers", to refund your spent focus points.
It's recommended to turn off debug mode after.
Axes
The Axes skill tree emphasizes overwhelming force and battlefield dominance, with new upgrades that enhance its defining traits: climatic moments of massive damage, area attacks, and bleed-centric tactics.
The upgrade Blood Splatter turns every kill into a spectacle of carnage, causing enemies to explode and damage surrounding foes.
For those who enjoy imposing control on the battlefield, Dreadful Impact marks tiles as "Dread Zones" after using Terrifying Cleave, applying true damage and lowering enemy accuracy, allowing you to gain control over the battlefield.
Balance Changes
Fatal Undercut -> Reduced focus point cost from 3 to 2; increased crit reduction from 25% to 100%.
Debilitating Slash -> Increased cooldown from 3 to 6.
Perfect Finish -> Reduced focus point cost from 4 to 3.
Decisive Edge -> Nerfed bleed damage per level from 0.50 to 0.20. (it's still quite strong).
Other Changes
Added a console command "ignore abilityrequirements." When enabled, ability unlock requirements are ignored, allowing you to unlock any abilities in the skill tree as long as you have the focus points.
Added a new "combat log file" option. When enabled, this creates a 'combat_log.txt' file in the game folder with detailed combat information.
Removed the "performance log" option, which was not fully supported.
Improved HUD rendering performance, particularly for the hotbar which now caches and reuses icon graphics (please report if you encounter any visual glitches).
Bug Fixes
Creature behavior - Fixed Vile Gremlin not running away when fleeing.
Abilities - Fixed Achilles' Bane not consuming ammo.
Abilities - Fixed Zero Hesitation status effect not stacking properly.
UI - Fixed uncentered screen graphics on higher resolutions.
UI - Fixed deaths from poison, bleed, or other status effects displaying as 'killed by unknown.'
UI - Fixed mouse cursor remaining as attack or other icon when moving mouse cursor from the world onto a UI.
Fixed "Inept" status effect incorrectly applying when equipping a weapon leads to weapon mastery unlock.
Fixed reflection stat deal reflection damage on ranged attacks.
Fixed hit splashes stacking on top of each other instead of spreading to multiple positions, causing damage numbers to sometimes be visible only briefly.
Fixed healing efficiency not applying correctly to Potions, LifeSteal, Fountains, and the "Healing Attunement" passive.
What's Next?
With this update, all blade skills (Blades, Swords, Daggers, and Axes) are now finalized in the skill tree format, which represents 1/4th of the planned weapons.
Did you know every weapon in the game has its own unique color and theme? Check out the Weapon Color Wheel below to see how the different weapons are connected and what makes each of them special.
Looking ahead, you can expect more skill trees to arrive soon, including the Bludgeons and Ranged groups. Our goal is to complete the majority of weapon skills by the end of the year. That said, the next update will take a break from skill trees and focus on something a little different.
And don’t forget to check out the Roadmap for more details on future updates!
-Make “Fetch Nearby Sites” search all sites, not just detailed sites. -Make Nearby Site buttons clickable so the cursor goes to the site’s coordinates when clicked. -Clear Nearby Sites once you leave “Browse Earth”.