- Mana gained from hitting enemies has been changed from a static number to a percent of your max MP - New room in Frozen Depths which allows entrance into Gold Mines - Increased the BP cost of Purple Mindshroom Relic - Decreased the BP cost of equipping Spicy Mushroom Relic - New Brain Node graphics - Fixed some picking up a Brain Node for the first time do the descriptions no matter which Brain Node you pick up - Fixed the Ladybug in inventory so it shows the right amount over 22 Ladybugs - Fixed the Pengu in the wall - Fixed the issue where you could not crouch next to spikes - Increased the size of the Meteor Blast
Join us on Twitch to watch the 'Avorion: Into the Rift' DLC trailer together with us and the community! We will announce the official DLC release date during the stream and on top of that, we'll hand out closed beta access to our eager community members in twitch chat! Of course, we will respond to your questions in the QnA at the end of the stream and talk about the general state of development as per usual. We're excited to get closer to the DLC release and take you with us on this journey in each Almost Biweekly Stream!
Visit Linda, Kundun, & Holmgren in Central District, Ohrdor, and accept their daily favor for adventure. Each of them will give you 3 quests to complete daily.
Version 1.2 of *NEW* SCUFFED BHOP SIMULATION 2026 GOTY EDITION releases later today! Here is a list of updates we have made.
QOL Updates
Random Map Mode
Allows you to pick a random map if you don't know what to play! We are always listening for new features like this to add! Please tell us on our discord at https://scuffed.dev/invite
MAPS
Normal Maps Added Foggy + More
*NEW* mode, MARATHON MAPS These maps are intended to be longer than normal bhop maps, intending to take 5 - 15 minutes depending on your skill level
The Labrynth Dodge deadly cannons and explore a familiar ship wreck
Death Arena Take on a fan favourite map in a new form, we took the already hard map, made it harder, and removed the checkpoints, have fun B).
ANOTHER *NEW* MODE, EXPLORATION MODE A "returning" mode from bhop 2023 (well one map used it), exploration mode gets you to explore a map by collecting keys, then extracting once you have all of them.
The Plane is the first map to utilize this features
And More! At the time of editing we are currently adding more easter eggs in the game and more achievements, so we hope that in a few hours when the update comes out you try your best to find them :)
Additional Changes - Added Additional Difficulty Option for Campaign for Easier Gameplay - Added 12 New Achievements, with 8 being secret - Patch coming tomorrow with new cosmetics and bug fixes
Playtest functionality is currently limited to focus on generating feedback in particular areas. Ship controls are disabled, player locomotion is disabled. You should automatically spawn into the cockpit, be able to push buttons, and look around. I need to know if the game is loading correctly, whether you're able to maintain the desired framerate, if motion controllers and HMD tracking are working properly, etc. Please join the discussion here or in discord and let me know how it goes, and what hardware you used. Thanks!
P.S. Right now the graphical settings are pegged about as high as I dare set them, so if you have framerate issues, don't despair, future builds will be smoother. I am trying to get a baseline idea of what can and can't handle all the nifty graphics.
- Memory optimization has been performed. - Fixed a bug where the next story could be skipped while the story was not in progress. - Modified so that when Lucy participates in battle during the story, she has a common healing skill. - Fixed an issue where the BGM was overlapped during the beginning of the story. - After replaying the story, the phenomenon of stopping with a black screen has been fixed. - Fixed the phenomenon that the stage BGM was played during story replay. - Fixed an issue where loading would fail if saved during a challenge. - Fixed the phenomenon that the background shakes during dialogue progress after a certain story progresses.
We're thrilled to announce that we are taking part in the upcoming Steam VR Fest! You will have the opportunity to buy Train Mechanic Simulator VR with a 30% discount ✨ The festival starts on the 18th of July 7:00 PM CET and ends on the 25th - plenty of time to check out our games!
We're thrilled to announce that we are taking part in the upcoming Steam VR Fest! You will have the opportunity to play the demo of our soon to be released Gardenia VR✨ The festival starts on the 18th of July 7:00 PM CET and ends on the 25th - plenty of time to check out our games!
We have some exciting news to share with you today. A new special game mode is coming to KARDS: Skirmishes!
Skirmishes are matches played against other players with a special set of rules. For example, a skirmish may entail every unit on the battlefield taking damage every turn, kredits may accrue at an altered rate, or you may be locked in to playing with specific decks.
Initially, a new skirmish will launch every other week, with the first skirmish starting on Friday July 15th at 12:00 GMT and ending the following Sunday July 17th at 18:00 GMT. Skirmishes are free to access for any player, so get ready to join up!
Winning a skirmish rewards you with a full set of a new unique promo card. But don’t worry if you cannot get these cards during the skirmish, they will be craftable with wildcards even after the skirmish event in question has ended.
Each skirmish will pose different challenges and reward you with unique prizes.
Make sure you don’t miss out - win your skirmish to claim victory and the spoils!
That just about wraps it up for now - please let us know what you think.