
I’m thrilled to share some amazing news with you!
Over the past few months, I’ve been working hard on a major game update, and on 12.12.25 you’ll finally get to experience it!

Here’s what’s coming:
⚡ New locations _ atmospheric and mysterious
🧍♂️ Character selection _ play as whoever fits your style
🔫 New weapons _ feel the power in your hands
🧟♂️ Revived zombies and advanced enemy AI _ the battles are getting even more intense
🌐 Multiplayer mode _ play together with friends!
🌍 Language localization _ support for multiple languages is coming soon!
Please leave your suggestions on my Discord _ tell me which language you’d like to see added first! Your feedback will help shape the next update.
Since the game is free and I have no sponsors or paid ads, I kindly ask for your support
If you enjoy the project _ share it with your friends and tell others about it.
Your attention and feedback mean everything and help the game grow!
Thank you for believing in this project _ the best is yet to come!
◈ November 6 Maintenance Patch Notes
Maintenance Time: 09:00 ~ 12:00 (KST)
◈ Patch Details
◆ New Vanguard: Kaul

Rarity: EX
Cost: 4
Classes: Legion Shieldbearer / Kesak Raider / Kesak Warlord
▶ Special Trait
- Unquenched Thirst
Activates the Level 1 passive skill \[Unquenched Thirst].
*\[Unquenched Thirst]:
- Increases the user’s Block Rate by N%, and raises All DEF by 50 for each enemy within 6m (up to 4 enemies).
- When the shield is stowed, the \[Time to Feast] skill increases Melee ATK instead of all DEF by the same amount.
▶ Personal Trait
- Insatiable Desire
* During battle, increases Melee ATK by N% of base Melee ATK for every point of base Vitality exceeding N.
Class
Skill Name
Description
Legion Shieldbearer
Gap Stab
(Active)
- Attacks a single enemy and deals Pierce DMG.
Kesak Raider
Reckless Leap
(Active)
- Leaps high into the air and strikes upon landing, dealing Slash DMG to enemies in range and has a chance to inflict \[Taunt].
- Reduces the user’s Weak Point Angle until the start of their next turn.
* \[Taunt]: Inflicts Taunt on the target.
Time to Feast (Passive)
- When using a skill other than Standby, increases All DEF based on current SPD. This effect lasts until the start of the user’s next turn.
Kesak Warlord
Masochistic Frenzy
(Active)
- Fully restores HP.
- Afterward, HP recovery becomes nearly impossible, Block Rate decreases, but Melee ATK increases.
Thrill of Agony
(Passive)
- When 'Masochistic Frenzy' is activated, the skills 'Gap Stab' and 'Masochistic Frenzy' are replaced with 'Slaughter the Weak' and 'Irresistible Urge', respectively.
* Slaughter the Weak :
- Can only be used when HP is above N%.
- Upon use, inflicts Fixed DMG equal to the user’s Shield value + a portion of Max HP, but HP cannot drop below 1 during this turn.
- Unleashes a wide frontal attack, dealing Slash DMG to enemies in a cone area.
* Irresistible Urge:
- Counts as a Basic Skill and can only be used when HP is at N% or below.
- Temporarily increases Critical Rate, and boosts Crit DMG based on lost HP.
- Deals Slash DMG to the chosen enemy and Splash Slash DMG to nearby enemies.
- This attack ignores counterattacks.
- After use, removes the \[Seeker of Pleasure] effect and fully restores HP.
* \[Seeker of Pleasure]: Restoring HP becomes almost impossible and reduces Block Rate, but boosts Melee ATK.
◆ New Weapon: Massively Vibrating Pole

Rarity: EX
Type: One-handed Sword & Shield
ATK Type: Melee ATK
Unique Effects
① \[Resonance of Blood]
- During battle, increases Melee ATK by N% and all DEF by N.
- When using a skill other than Standby, increases SPD by N% for N rounds. Can stack up to N times.
② \[Kaul Signature: Surging Desire]
- Increases Basic ATK DMG by N% during battle.
- Reduces the AP cost of \[Masochistic Frenzy].
- When activating \[Slaughter the Weak] with HP at N% or below, gains N instance of \[Extra Action]. This effect cannot trigger during an Extra Action.
- When using \[Reckless Leap], reduces DMG taken by N% until the start of the user’s next turn.
◆ New Story
Sub-story “Ambition and Anarchy” has been added.
◆ New Costume

▶ Kaul – Unwavering Submission
A new Vanguard costume for Kaul, Unwavering Submission, has been added.
Obtainable through the Ravager Kaul Pass.
※ Limited-time Pass costumes will be sold in the Shop after a set period following the Pass.
◆ Special Search Updates

The following Special Search banners have ended:
Bell of Souls – Leah / Blessed Cat Bell / Dawnbringer / Queen of the Bloodbath / Crimson Executioner / The Severer of Fate
These banners will remain visible for one additional week with the FairyNet Search button removed (results can still be viewed).
New Special Searches begin: Ravager Kaul and Massively Vibrating Pole
Period: Nov 6, 2025 (Thu) after maintenance – Nov 20, 2025 (Thu) 10:00 KST
Two Rerun Special Searches begin: The Brave Duchess and Star Splicer
Period: Nov 6, 2025 (Thu) after maintenance – Nov 20, 2025 (Thu) 10:00 KST
◆ New Affection Event
A new Affection Story for Kaul has been added.
5 Affection Traits unlock across 5 Affection Levels.
Includes Massage, Bath, and Bedroom scenes.
◆ Limited-Time Event

A new 7-Day Login Event, “Ravager Kaul,” begins.
Event Period: Nov 6, 2025 (Thu) after maintenance – Nov 20, 2025 (Thu) 10:00 KST
◆ New Pass: Ravager Kaul Pass

The new Ravager Kaul Pass begins.
Earn a limited-time costume and Extercium.
Pass Period: Nov 6, 2025 (Thu) after maintenance – Dec 4, 2025 (Thu) 07:00 KST
◆ Shop – New Products
New Bundles Added
① Kaul Ascension Bundle
* Kaul’s Future Crystals ×81, Large Memory-Forged Equipment Box ×20
* Appears as a pop-up when obtained via Contract.
② Massively Vibrating Pole Overcloak Bundle
* Colossal Tremorblade ×1, Large Rift Stone Box ×20
* Appears as a pop-up when obtained via Contract.
Limited-Time Bundles
① Kaul Recruitment Bundle
* FairyNet Special Search Ticket ×5, Skill Level-Up Selection Box ×2
* Sales Period: Nov 6, 2025 (Thu) after maintenance – Nov 20, 2025 (Thu) 10:00 KST
② Kaul Special Recruitment Bundle
* FairyNet Special Search Ticket ×10, * EX-Rank Contract Ticket ×1
* Sales Period: Nov 6, 2025 (Thu) after maintenance – Nov 20, 2025 (Thu) 10:00 KST
③ Olivia Recruitment Bundle
* FairyNet Special Search Ticket ×5, Brilliant Gift Box ×2
* Sales Period: Nov 6, 2025 (Thu) after maintenance – Nov 20, 2025 (Thu) 10:00 KST
◆ Costume Shop

- Lisandria – Thorns of Guilt Lingerie has been added to the Costume Shop.
◆ New Features
- Added a feature allowing players to check the Terms of Service from the Settings menu.
- When stage unlock requirements involve specific Vanguards or Affection Levels, these are now displayed more intuitively.
◆ Bug Fixes
- Fixed an issue where Shieldbearer Mercenaries displayed incorrect class progression.
- Fixed an issue in the Headless Knight Bounty Mission where defeating the Crustacean Snail would immediately clear the stage.
Hello everyone!
This is Happy Slugs, the development team behind Kill The Clock.
We’re thrilled to announce that Kill The Clock is now officially available in Simplified Chinese (简体中文)! 🇨🇳
Added Simplified Chinese language support for Chapter 1 and Chapter 2
Localized tutorial images for all supported languages
Improved font display and readability for multiple languages
Fixed minor UI and text alignment issues
Now, players can fully experience the story and investigation in Simplified Chinese!
We’d like to extend a warm welcome to all new Chinese players joining us on this journey.
Thank you so much for your patience and support!
We hope you enjoy discovering the mysteries of Kill The Clock in your own language.
Thank you,
— Happy Slugs 🐌
Three more audio tracks have been added to our game's music album. Two of them have not yet been introduced into the game, but I will soon add them to the new worlds I create as I update the game. One of the three songs is already in the Alien Invasion world, but it had not yet been added to the album.

Hello, students of Yongcheon High School.
The new trailer is finally complete, and we’re excited to share it with you!
Watch it now!

Lock-in your turn early and bank 20% of your remaining timer for later use. When your timer hits zero, your banked time kicks in automatically, giving you more breathing room in critical moments.
All online game modes will include time banking, with each player starting with a 60-second time bank and no upper limit on how much additional time they can store.
These changes reward proactive play and discourage players running out the clock, by giving those who lock-in early a valuable tactical advantage later.
Status Icons are a streamlined way to get a preview of status effects on your and your opponents cards!

Although, not all status effects will have icons. We’ve selected only the effects that provide meaningful information while cards are in-play. Common effects like Charge and Vigilance won’t display icons, since they typical only matter before they are deployed. With some exceptions to this rule including; Granted Effects due to their varied behavior, and Puffy’s Choice as the effect acts more of a mission progression indicator, than a deploy effect.
The system will launch with an initial set of 24 icons, with possible refinement and expansion in the future.

We have reworked the end of game screen to improve flow, progression & readability. Information is now displayed using sequential screens, with quest progress, progression and finally item and rewards.
This change will make reading the match results a lot less complicated, as well as make end game screen expansions in the future much less tedious, we're looking forward to hearing your thoughts on these changes!

As promised in our last major patch, we’re continuing to improve the newly released AI overhaul. In Infinity Wars 0.94.0, the AI will feature smarter targeting behaviour for several cards, including Balance, Carrion Creeper, and more.
We’ve also updated various Character cards that previously underperformed in defense, making them more aggressive and effective in combat.
Fixed AI clearing card cosmetics of saved decks when used.
Fixed issue where you could end your first turn before the start of the first turn.
Fixed Unstoppable ability not working for cards in the Command Zone.
AI systems improvements and card adjustments.
Thanks to all our Patreon subscribers that received an early previous of the features in this post, if you would also like sneak previews of major updates before they come out, subscribe to our Patreon!