My Time at Sandrock - 样
Howdy bu,ilders,

The "Logan strikes back!" update is less than two weeks away! Check out some of the new content coming on Aug 30th.

We have added new side quests for some NPCs, and you'll be able to learn more about their pasts. With more storytelling, you will be able to uncover more about the lives of your fellow desert dwellers, such as Fang. It should be great to discover more secrets mined deep within Fang through more new side quests.



The social system has been updated, allowing you to choose your favorite in-town character, approach, play/date, and romance them (Eligible in-town characters are romanceable, except for Fang, but you can interact with Fang and gift him now). In the meantime, more townsfolk are now available to romance now, e.g. Unuusur and Catori. Though the marriage will be added to the game later this year, once you accumulate enough relationship points to be able to become engaged once you'll have the option to get married when that update arrives later this year.



Additionally, we have a new holiday in Sandrock. Do you remember which day Portia had the hotpot party? This holiday will be coming to Sandrock too! However, it will be different in a special Sandrock way! All we can say is the fire, food, and....sauces. Come and find out for yourself on Aug 30th.

In the end, we want to show more detailed optimization results. Here is the performance of the different systems.

【HIGH-LEVEL SYSTEM TEST RESULTS】


【LOW-LEVEL SYSTEM TEST RESULTS】


That's about all we have for you this time, and don't forget to check for a post next week! We have more surprises in store for you~ You may get more information about the new dungeon and a mysterious friend!

See you next week~ 



You're welcome to check more previous posts about the incoming update below.

https://steamcommunity.com/games/1084600/announcements/detail/3352382812562138704

https://store.steampowered.com/news/app/1084600/view/3389539321931207634

https://store.steampowered.com/news/app/1084600/view/3389540590501638525

https://store.steampowered.com/news/app/1084600/view/3378282226093791945

https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
Join our Discord
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website
PHAGEBORN: Online Card Game - Games Revolted
Dear Denizens of Issilith!

In case you missed some of the earlier news, it makes us very happy that we're able to announce that the Jetpack Collective is now publishing PHAGEBORN! And while this is a celebratory moment for us, we understand that there might be some confusion regarding what will this entail for you, our players.

SO, WHAT DOES THIS MEAN?
This means that we'll have some extra support on all things marketing and community related. Jetpack Collective is here to help our team, allowing us to put more of our efforts into making the PHAGEBORN the best card game it can be. And while we are going into this new journey as partners, we will keep creative control over the direction in which the game will develop. So you don't need to worry that this may change the feel of the game we all love.

WHAT WILL CHANGE?
Well, not much. At least at this moment. Since we have been working together for some time, this announcement will not change anything already announced. We are still open to discussion and suggestions, and that part won't change. The biggest changes you as players can expect are better marketing activities when the time comes. Long-term, the cooperation with Jetpack Collective will allow us to provide the best live-ops experience possible, and that is one of the things we strive to do.

WHAT TO KEEP IN MIND?
Even though we have publishers now and the servers are back online, our work is far from done. We are still in the process of development and are constantly working on updating the game. Hopefully, with the servers back online, we'll be able to get more feedback from you while you'll be able to see everything we are currently working on and track the development of our dear PHAGEBORN.

So if you aren't already a part of our Discord community, become a Resident of Issilith and share your feedback with us (Discord)! Now is the time to leave your mark on the game. Power To The Players.

Yours truly,
Games Revolted
YONESAWARA HOSPITAL - tekktekk
We are pleased to announce the release of YONESAWARA HOSPITAL today!
As a launch discount, for 7 days from today, you can purchase YONESAWARA HOSPITAL at 15% off the regular price.
At the same time, MASAGORO is also 50% off, so please take advantage of this opportunity to make a purchase.

Notice Regarding Playing Environment

About sound settings
We recommend that you play the game with stereophonic sound enabled and wearing stereo headphones.

Enabling Spatial Sound
If you are using Windows 10 or 11, you can enable Spatial Sound.
How to turn on spatial sound in Windows 10.

Regarding graphic settings
At YONESAWARA HOSPITAL, we have added HDR and raytracing as new graphic settings.
HDR and raytracing are described below due to hardware requirements.

-HDR
HDR works when the following conditions are met:
 1. An HDR-compatible display is connected.
 2. HDR is enabled in Windows.

-Ray Tracing
Raytracing works when the following conditions are met:
 1. A Geforce RTX series GPU is used (GTX series GPUs are not supported).

Future support plan
If any defects are found, we plan to fix them as soon as possible.
Imperium BCE - Cass
Game HUD Update:
Hovered Resources Info Tracking - In Game Annual Statistics
Hovered Information Style Textures

Realms Update:
Click Camera Teleportation;
Aquitania, Caledon, Celtiberian, Cyrene, Dacia, Eastern Tribes, Epirus, Greek Colonies,
Hibernia, Illyria, Liguria, Lusitania, Silures, Tartessos, Thrace, Veneti, Etruscia, Magna Graecia, Carthage, Achaemenid, Rome, Britons, Athens, Sparta, Macedo, Celtic, Germanic Tribes

Additional Update:
Minor Bug Fixes
Nevergrind Online - Nevergrind Online
267: Early Access 0.13.6 - August 19, 2022 7:00 AM EST
• Level now goes up to level 99.
• Class skills now go up to level 12.
• Nightmare and hell missions are now available at the tavern if you clear its preceding difficulty.
• Overall experience received from mobs has been re-adjusted throughout, so you may notice a difference, particularly after level 30. In the past, leveling actually felt faster after level 30.
• Exceptional, elite items can now be purchased at the store.
• Mobs have boosted armor and resists in nightmare and hell.
• Players' elemental and status resists are lower in nightmare and hell.
• Champion/unique mobs in nightmare and hell have additional traits.
• Experience earned by mob consider color has been adjusted. In general, it has been increased. Rewards are much better for mobs equal level or higher and it tends to drop off considerably if fighting lower level mobs.
• Magic and rare items can now roll values much higher than before. Nightmare and hell mobs allow for much higher potential values.
• Some mob types now have physical resistance by default. This armor is light in normal difficulty, but is much stronger in nightmare and hell.
• Faerie Flame (RNG) has been changed from fire to arcane damage type. Rangers need more damage type diversity and, even though it literally says flame in the name, it operates in a more arcane sense than a flaming sense. Trust me! It illuminates your target!
• Fixed a bug that caused ping to erroneously go up when equipping items.
• Fixed Melody of Mana and Litany of Life (BRD) tooltip bugs at the academy. They now indicate their correct values by rank.
• Some base items were renamed to align better with their image and item tiers. Of course, fancier names should be a higher item tier. This change is not retroactive.
• The current target bar now lists resists, immunities in a new concise format.
• Righteous Rhapsody (BRD) now triggers auto attack.
• Updated nightmare/hell mob attributes.
• Fixed item linking to party, guild, whisper.
• When failing to embark on a nightmare/hell mission, the error message will display the full list of names of people who cannot embark.
• Fixed a bug that would cause you to rejoin a previous party in some circumstances.
• Empty messages no longer populate your chat input history.
• You will no longer see linked items from players that you have ignored.
• Ignore lists now automatically remove duplicate values.
• Mobs now receive certain damage bonuses if they are higher level than you.
• You now receive the same heroic and non-heroic experience from quests and mobs.
• Plain Cape's base item image value was corrected.
• Exp find, gold find, and magic find now appear on the stat sheet. Magic find from curios and heroic mode is now slightly more beneficial.
• Added dual wield, double attack, dodge, parry, riposte chance to the stat sheet.
• Hard caps were added to defensive skills.
• Run speed can now appear on boots and certain special items. Only the leader's run speed affects the party speed.
• Fixed a display glitch with slain party members' health bars. They now correctly display as empty instead of full.
• Added new minimum property values for exceptional and elite items.
• Gold, exp, and magic find can now appear on certain items.
• Enabled walking while alt-tabbed.
• Specific skills can now receive a damage bonus from items.
• Buffs and debuffs can now reduce the amount of incoming physical damage from mobs beyond the regular armor (physical reduction) cap. This should help status effects such as fear and Mending Aura (MNK) be more effective.
• Mob health has been re-scaled with nightmare, hell difficulties in mind.
• The death experience penalty has been adjusted. There is no penalty for dying on normal mode, but it still applies on nightmare and hell.
• Maximum resist values on magic, rare items have been boosted to be more generous across most item types.
• Resist status effect properties (stun, fear, etc) can now appear on some rare items.
• Boosted the life leech damage on Sanguine Harvest (SHD).
• If applicable, your title will now appear on your stat sheet.
• Rings, amulets, and charms can now do a new value clustering distribution where spell resists, added spell damage, enhanced spell damage can accumulate individually and to all types. When this happens, the tooltip will list all resists' cumulative values separately.
• Fixed the mana regen on clarity.
• Slightly eased the cost of spells and skills after skill level 3.
Aug 19, 2022
新城镇 - chuGao
New buildings: car parks, petrol stations, bus stations, ports
Naval Action - Ink
Captains,

Two loot events will run from daily maintenance on August 19th until daily maintenance on August 22th:

Where is my shipment?
  • All traders carry increased numbers of crafting resources and rare woods.
Martinique Event
  • Martinique 5 modules are available in the Admiralty, they can be exchanged for Broad Pennants that occasionally drop from 5th rates and higher
  • Broad pennant will drop from military NPC ships

*Spotlight image from Captain the cat from the February and March screenshot competition
SquadBlast Playtest - LIV Master
Hey, Fighters!
Today is a good day to start another CBT weekend. And you should definitely join it for many extremely exciting reasons! 😎

1️⃣ We have a brand new GAME MODE for teams of five players available in Alpha. Imagine we've invited you to our Ultra-kitchen and served the first version of a new dish without stopping its cooking.
Bon appétit! And yes, it's quite spicy! Take a bite and share your thoughts!

2️⃣ The servers will be online for the WHOLE WEEKEND! From Friday 7PM to Sunday 10 PM (CET). No more time slots. Play whenever you want!

3️⃣ It's time to start training for the SquadBlast 🏆 tournaments! We will announce a bunch of them taking place OFFLINE in the UK soon. Stay tuned and follow our Discord announcements! Don't forget to check our giveaways.

🔹 We also added SquadBlast FAQ to Discord. We hope it will help you become more familiar with the game, its universe, and us.
🔹 Added new emojis and a sticker to our Discord server with our characters! There are only six of them right now, but we absolutely love them and will add more! By the way, if you're an artist and want to contribute, please feel free to contact us!

That's all for now! We will also post Update 0.6.0 details today closer to the server opening hours.
SquadBlast - LIV Master
Hey, Fighters!
Today is a good day to start another CBT weekend. And you should definitely join it for many extremely exciting reasons! 😎

1️⃣ We have a brand new GAME MODE for teams of five players available in Alpha. Imagine we've invited you to our Ultra-kitchen and served the first version of a new dish without stopping its cooking.
Bon appétit! And yes, it's quite spicy! Take a bite and share your thoughts!

2️⃣ The servers will be online for the WHOLE WEEKEND! From Friday 7PM to Sunday 10 PM (CET). No more time slots. Play whenever you want!

3️⃣ It's time to start training for the SquadBlast 🏆 tournaments! We will announce a bunch of them taking place OFFLINE in the UK soon. Stay tuned and follow our Discord announcements! Don't forget to check our giveaways.

🔹 We also added SquadBlast FAQ to Discord. We hope it will help you become more familiar with the game, its universe, and us.
🔹 Added new emojis and a sticker to our Discord server with our characters! There are only six of them right now, but we absolutely love them and will add more! By the way, if you're an artist and want to contribute, please feel free to contact us!

That's all for now! We will also post Update 0.6.0 details today closer to the server opening hours.
Aug 19, 2022
PolyCore Defense - Tork
NEW
+ Showing turret upgrade progress (holding CTRL) will now also show the turret with the most damage
+ Added the ability to cycle between placed turrets by pressing A or D, Left arrow or Right arrow. Unselect by pressing S.

FIXES
- Fixed an issue causing the Laser Beamer to be able to target flying enemies without Aerial Targeting installed
- Fixed an issue causing Mine Prepper mines to not be removed when starting a new map with the continue button
- Fixed an issue causing the Gem Miner emit arrow to show after being placed
- Fixed an issue causing the "new turret unlock at level X" text to show when all turrets are unlocked
- Fixed an issue causing the enemy Boosting Modifier to not work properly
- Fixed an issue causing turret upgrade progress text to not work properly when loading a saved game
- The turret upgrade progress text info (ex. "3/8") will now update if installing a module when the info is showing

CHANGES
~ Made some minor adjustments to waves 33 and 37 on hard
~ Increased Gem Miner cost but buffed the Gem Miner modules
~ Greatly improved Russan translations - Thanks Sergey
~ Buffed the Laser Beamer
~ Reduced the Ion Cannon SFX volume
...