Dwarf Fortress - Not Alex
Release notes for 53.02:

Here's some cleanup for the Siege Update to fix a few issues.

General updates
  • Hospital patients and babies don't shut off the brains of people carrying them, again.
  • Made siege engine operators leave their engines when not commanded to be there.
  • Added practice fire mode for siege engines.
  • Fixed a crash if world population is uncapped.
  • Corrected minor issues with siege engine target selection and skill use.
  • Stopped wagon goods from creating incorrect transparent pixels in wagon.
  • Fixed typo with some plurals.
Pionero Capital - Crltoz


Hey! The Playtest is now open for access requests. We’re finalizing the last details before starting to approve participants. If you’re accepted, you’ll receive an email from Steam and the game will appear in your library. Plus, those with access will be able to invite up to 2 friends.
Request access

FLICK SOLITAIRE - flickalan
Changed the November theme colour to make light coloured text easier to read
Suzerain - Jonathan_Torpor

Dear Citizens of the Suzerainverse,

After a few months since the last 3.1 patch, we’re excited to share that the newest update is now live!

If you want to support the team and help improve the playing experience, please report all bugs, feedback, and ideas through the Suzerain Discord server, which you can find here and in the bug report channel.

Patch 3.1.0 Build 152 Release (04/11/2025) The patch is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

Common

Technical

  • Updated Unity version due to security update

  • Updated various SDKs

  • Refactored and optimized game data loading

  • Fixed pointer position for gamepad

  • Implemented autosave for local device settings

  • Implemented warnings for low device space during saving

  • Implemented preparation work required for future localization

  • Fixed issue with main menu news UI images not showing due to Squarespace changes

  • Fixed hyperlink formatting for character details UI

  • Implemented story pack purchase check for load game UI

  • Fixed issue with token status effect images not loading at times

  • Implemented autosave before starting story

  • Fixed issue with camera not resetting correctly on gamepad

  • Fixed issue with cloud save toggle navigation in save/load game UI on gamepad

  • Fixed issue on summary UI with longer title texts

  • Fixed focus issue during war deployment on gamepad

  • Fixed focus skip on prologue UI navigation with gamepad

  • Fixed focus issue in summary UI during summary

  • Fixed issue with decree signing when clicking rapidly

  • Fixed closing flow on decrees UI to return to the list page on gamepad

  • Fixed issue with Codex navigation buttons sometimes not being clickable on gamepad

  • Changed escape menu to not open on input type change

  • Fixed issue with tokens sometimes being clickable despite an open center panel

  • Fixed issue with gamepad menu resource display overlap

  • Fixed issue on graph UI where carousel buttons weren’t focusable on gamepad

  • Fixed issue with dialogue options scrolling on gamepad

  • Updated campaign UI structure to enable navigation to the delete button on gamepad

  • Added war tutorial restart to gamepad menu UI

  • Fixed issue with selected deployment unit not hiding on gamepad

  • Updated navigation during credits on gamepad

  • Fixed focus issue when Codex menu is opened on gamepad

  • Fixed issue during war deployment with cancel on gamepad

  • Fixed focus issue when closing menu panel on gamepad

  • Fixed issue with gamepad shortcuts UI hiding text in the background

  • Fixed issue with journal button interactivity when collapsed on gamepad

  • Fixed issue with map switching on gamepad sometimes not working

  • Fixed issue with hyperlinks UI still showing when gamepad menu is visible

  • Fixed issue with main menu news UI navigation on gamepad

  • Fixed issue with stats showing in gamepad menu during summary

  • Fixed issue with overview UI scrolling on gamepad

  • Fixed issues with options UI navigation on gamepad

  • Fixed issue with summary UI checks for buttons on gamepad

  • Updated newsletter provider from MailChimp to Brevo

  • Fixed issue with summary text variable formatting

  • Optimized right panel opening and closing

  • Fixed issue with profile experience UI at the top level

  • Fixed issue with certain date/time parsing related to device language

  • Fixed issue with Turkish characters in text

  • Fixed issue with multiple conversant portraits being active simultaneously

  • Optimized story fragment end operations

  • Added checks to prevent deletion of the currently active campaign

  • Fixed issue with input field focus when editing is finished on gamepad

  • Fixed issue with story selection UI after finishing a story

  • Fixed issue with multiple confirmation windows containing identical data appearing in sequence

Steam Deck

  • Fixed issue with input field duplication

Kingdom of Rizia DLC

Design & Balancing

  • Reduced easy path authority from 4 to 3

  • Increased cheat penalty threshold from 40 to 50

  • Adjusted balancing for Rizia–Sordland relations to be easier

Bug Fixes

  • Fixed issue with certain theocracy-related narrative support not appearing

  • Fixed a missing illegal substance condition

  • Added missing condition for Derdian missiles

  • Fixed outdated achievement condition counter

  • Fixed issue with Wruhec’s Guardians Codex entry showing a white box image

Republic of Sordland

Bug Fixes

  • Added hyperlink for Governor Phelix Bron

  • Fixed Old Guard faction not being set to discontent on some situations

Mobile Divergence
  • Fixed issue with offer UI at the end of a story pack blocking continuation

We offer our sincerest thanks for your loyal role in the ever-unfolding Suzerain journey!

Vectern sis da!

Check out our Twitter, Facebook, Reddit, Discord and our newsletter to get the latest breaking news for Suzerain and The Conformist.

Project: AHNO's Ark - luyiwun
The AHNO’s Ark Side Story Comic is a 170-page full-color digital comic (PDF) that expands on the world and characters beyond the main story.

https://store.steampowered.com/app/3819400/_/

This is a story-focused, non-interactive DLC — a narrative experience that delves deeper into the lore of AHNO’s Ark.
Format: PDF file (readable outside the game)

— In a distant future, the world has perished under war and pollution.
To preserve themselves, humans built the “Ark” and created artificial beings—near-human in form, yet inevitably flawed in emotion.
Among them is Yuu, a gentle maid who serves the “King of Jin.” Though incapable of sorrow, she is loved by many for her warmth and dedication. Her greatest wish is to see her king smile.
But when humanity’s cruelty sends her to the perilous world beyond the Ark to gather resources, the King of Jin must make a fateful decision.

Uncover the untold chapter of the Ark.

Brighter Shores - Fen James
• Fix incorrect dialogue in Beecause quest.
• Fix incorrect quest notification when repairing the beehive network.
• Fix bee very rarely appearing in the wrong hive when repairing the beehive network.
記憶的主人 - 夜光
一、第一次進入幽靈集散地觸發中毒效果時,新增異常狀態說明提示(戰鬥說明書)
二、裝備「黃昏的半身」現在可以確實獲得幻醒技能
三、修復虛空龍套裝及地獄火套裝會獲取異常技能錯誤
四、修復「往結束的倒數」篇中,選擇挑戰黃昏之路會影響主線任務說明的錯誤
Master of Command - Rez

Very small hotfix, primarily to address a persistent issue where artillery isn’t listening to orders. Larger patch coming out at the end of the week.

BATTLE CHANGES:

- More fixes to artillery, specifically artillery getting stuck and becoming unresponsive to new commands

VISUAL CHANGES:

- More widescreen support added, improved the sides of the screen with a floral pattern and silver UI vertical bars
- UI improvements to text in popup windows, sometimes text would spill out of the panel

- UI improvements to elements moving based on screen resolution, such as the upgrade chevron moving outside of the window.

LOCALIZATION CHANGES:

- More localization improvements, and localized the credits screen

Draugar - ChemicalFX
Hello Gamers.

There are now only 5 days remaining of the Halloween 25' seasonal event, and that means only 5 days remaining to claim your exclusive Jack-o-Lantern helmet reward. Complete the 4 missions to claim it before it's gone on November 9th!

Regards,
Thule Interactive
Burden of Command™ - Luke
Features
  • Flamethrowers are now weak on assault (Luke) - glass cannons in that they are still devastating direct fire weapons..Before they were extremely difficult to assault.

Bugs
  • "calc_traversal_edge_n_from_map_xys: can't calc for same map_xy’ (Luke) - sentry

  • The squad vs leader banners had gotten misaligned (Luke) - inside the hex. Visually fixed.

...