A new player-selectable challenge system has been added.
It allows you to make quests more difficult in various ways in exchange for earning more tickets.
These challenges are completely optional.
They’re simply an additional method for players who wish to farm tickets faster.
The medals earned from challenges have no special function beyond being displayed next to your Star Points after a clear and that’s exactly how it will stay.
Players can now instantly restart a quest from the ESC menu.
Players can now instantly restart a stage from the ESC menu.
Was your run going well, but too many mistakes made the quest difficult to continue?
Now, you no longer need to return to the main menu and rebuild your party
simply press ESC to quickly restart the quest.
Yes, it’s the kind of feature that should’ve been there from the start.
Made a small mistake during battle?
You can now restart the current battle instantly without restarting the entire quest.
Yes… it’s another one of those features that should’ve been there from the start.
HMS Iron Duke is one of the most famous battleships from the First World War. She was laid down on January 12th and launched on October 12th, 1912. During the Battle of Jutland, HMS Iron Duke served as the flagship of the Grand Fleet, and after the First World War, as the flagship of the British Mediterranean Fleet. During the Second World War, she defended Scapa Flow harbor from Luftwaffe raids.
When: From October 10th (11:00 GMT) until October 13th (11:00 GMT).
Where: Great Britain > Bluewater fleet > Premium vehicles.
HMS Iron Duke (rank V) for 5866 Golden Eagles
About this battleship
HMS Iron Duke features excellent protection and devastating firepower! Ten 343 mm main guns and twelve 152 mm secondary guns are ready to riddle anyone who challenges this super dreadnought. When playing this battleship, stick close to allies that have strong anti-air defenses, engage slower larger targets and strike with no fear!
First of all, we’d like to address one of the most common questions we’ve received recently:
Will the next update and the new content we’ve shown — like the battery locomotive (Akkulok) — also be coming to consoles?
We can now clearly say: YES, they will!
We also have great news regarding mods on consoles:
We’re currently working intensively on bringing the modding interface to console platforms.
This is no easy task — it requires a lot of fine-tuning, technical adjustments, and close coordination between several teams.
Since this is such a large and complex project, and we want everything to be well thought out and stable, it will take some more time before we can show you the first results.
But our statement remains clear:
We absolutely want to make loading mods on consoles possible!
As soon as there’s something new and ready to show, we’ll share more news and updates.
Now onto another major highlight of today’s post:
The Berlin vehicles have received a small but exciting mock-up update in the driver’s cab!
The new pictures show the HK cab with a new speedometer and a dual pressure gauge.
The A3L92 has also seen some significant updates:
It now features completely new driving and braking levers.
In addition, the ELA system (electronic loudspeaker unit) has been completely rebuilt to be even more authentic.
A real highlight is the radio unit in both vehicles —
it’s now fully functional and comes with many detailed and interactive features.
Together, these improvements make the Berlin vehicles even more realistic and immersive, perfectly complementing the Berlin line and Hamburg for a complete and polished overall experience.
SubwaySim 2 is now available on PC, PlayStation 5, and Xbox Series X/S. We’d love to hear your thoughts in the Steam Discussions, on our Discord server, or via Instagram. Also check out the game on the PlayStation Store, Xbox Store, or Epic Games Store!
It has been a very exciting and amazing ride and we are really happy to tell you that Kabonk! is available to play! Please head over to the store and get yourself a copy!
It has been a life long dream to release a full game and today that day is finally here. We are super proud and happy with the result and we hope you all enjoy the game as much we had in creating it.
This is not the end, it is the beginning. We are way to invested in the game, the creation of our company and the absolute joy we get from designing and making games that this is just a start of a much larger journey. We will be working tirelessly to fix any bugs that may surface and working on hopefully many more updates and improvements as well new and exciting games.
For now, please enjoy the game and as always, until the next one!
We are excited to announce that Leaks In Space Demo will be a part of the October Next Fest 2025 which takes place in the next week.
With that, check out our new Leaks In Space Trailer on Youtube from here:
As always, if you want to keep up with everything related to Leaks In Space, you can join our Discord: https://discord.gg/wS4C7WUj6P
It will help us a lot if you give us your HONEST review on our Demo page:[c] [/c]
Thank you all so much for your support so far, it really means so much to us :)
Hello, future city captains!
In our game, time isn't just a resource It’s rather a true antagonist of your story. You have 14 days to gather the fans, prepare the city, and make the final match a massive success. Every decision you make has an impact, and every second brings you closer to kick-off. Get a first look at the bustling streets filled with supporters, the skyline lit by flares, and meet your advisors, Kat and Ravi, who will guide you through this countdown. The pressure is on.
Think you can handle the pressure and fill the stadium before the clock hits zero? The best way to prepare for the challenge is by adding Copa City to your Wishlist. You'll get all the latest updates and be notified the moment the gates to the city open!
ADD COPA CITY TO YOUR WISHLIST
Cheers,
The Copa City Team