Nov 10, 2017
Willy-Nilly Knight - Double Dice Games

Good news! The Willy-Nilly Knight game already released and it'll be discounted for the next week.

Collector's edition already available too as separate DLC or whole package.

Thank you for all your feedback and support! Stay with us and share your opinion, together we «Make the tactical RPG great again!». ːwnk_arthurːːwnk_shieldːːwnk_swordː
Nov 10, 2017
Willy-Nilly Knight - Double Dice Games

Good news! The Willy-Nilly Knight game already released and it'll be discounted for the next week.

Collector's edition already available too as separate DLC or whole package.

Thank you for all your feedback and support! Stay with us and share your opinion, together we «Make the tactical RPG great again!». :wnk_arthur::wnk_shield::wnk_sword:
Willy-Nilly Knight - Double Dice Games

Collector's package for Willy-Nilly Knight is ready and will be waiting for you on 10 November, at the same time as the common release.

This package is intended for the most loyal gamers and will include following elements:
  • Main Soundtrack from game:
    - Original Soundtrack from Willy-Nilly Knight game as .wav file (lossless).

  • Digital Images:
    - Main splash-screen: 2048x2048 + 1920x1080
    - 4 slides from game intro: 1920x1080.

  • Digital Artbook:
    The key art from Willy-Nilly Knight game performed as print-ready electronic book on 34 hand-painted sheets.

  • Digital World Map:
    A high-resolution version of Sambria kingdom map.

  • Digital Stickers:
    4 digital ready-to-print stickers with game characters.







Thank you and We'll see you later on 10 November! ✌
Willy-Nilly Knight - Double Dice Games

Collector's package for Willy-Nilly Knight is ready and will be waiting for you on 10 November, at the same time as the common release.

This package is intended for the most loyal gamers and will include following elements:
  • Main Soundtrack from game:
    - Original Soundtrack from Willy-Nilly Knight game as .wav file (lossless).

  • Digital Images:
    - Main splash-screen: 2048x2048 + 1920x1080
    - 4 slides from game intro: 1920x1080.

  • Digital Artbook:
    The key art from Willy-Nilly Knight game performed as print-ready electronic book on 34 hand-painted sheets.

  • Digital World Map:
    A high-resolution version of Sambria kingdom map.

  • Digital Stickers:
    4 digital ready-to-print stickers with game characters.







Thank you and We'll see you later on 10 November! ✌
Willy-Nilly Knight - Double Dice Games

Stay awhile and listen! Double Dice Games studio is pleased to announce the full release of the classic RPG Willy-Nilly Khight on November 10th. Thanks to our early access players’ effort and support the game kicks ass — just the way our players and us wanted it to be. We are so grateful to all of you!

Here are the long-awaited features of Willy-Nilly Khight’s full release version:
  • Ergonomic and flexible combat system, developed after our players’ feedback and requests;
  • Piercing, crushing and fire damage and immune modifiers now play the key role. For instance, skeletons are damaged by fire more efficiently than by piercing blows;
  • Unique appearance of equipped weapons. Each sword, bow, staff or maul now has an individual design when equipped;
  • Difficulty level can be selected. Now everyone can play — from kids to adults!
  • Added more monsters with new appearances and combat skills;
  • Added a bunch of interactive objects (crates, barrels, chests etc) with loot! And this is all for you!
  • Fully remastered sound effects: several environmental themes, a few combat themes, unique character and mob combat sounds;
  • Redesigned craft system, now it’s handier and more intuitive;
  • Improved nearly all graphic interfaces and made them even more usable!

This is not a complete list of all the new features that make the game handier, deliver better experience and engage players in the story deeper and easier. We would like to once again thank everybody who took part in the early access game testing for support and effective feedback.

See you in the refreshed Willy-Nilly Khight on November 10th. ːwnk_arthurːːwnk_shieldːːwnk_swordː
Willy-Nilly Knight - Double Dice Games

Stay awhile and listen! Double Dice Games studio is pleased to announce the full release of the classic RPG Willy-Nilly Khight on November 10th. Thanks to our early access players’ effort and support the game kicks ass — just the way our players and us wanted it to be. We are so grateful to all of you!

Here are the long-awaited features of Willy-Nilly Khight’s full release version:
  • Ergonomic and flexible combat system, developed after our players’ feedback and requests;
  • Piercing, crushing and fire damage and immune modifiers now play the key role. For instance, skeletons are damaged by fire more efficiently than by piercing blows;
  • Unique appearance of equipped weapons. Each sword, bow, staff or maul now has an individual design when equipped;
  • Difficulty level can be selected. Now everyone can play — from kids to adults!
  • Added more monsters with new appearances and combat skills;
  • Added a bunch of interactive objects (crates, barrels, chests etc) with loot! And this is all for you!
  • Fully remastered sound effects: several environmental themes, a few combat themes, unique character and mob combat sounds;
  • Redesigned craft system, now it’s handier and more intuitive;
  • Improved nearly all graphic interfaces and made them even more usable!

This is not a complete list of all the new features that make the game handier, deliver better experience and engage players in the story deeper and easier. We would like to once again thank everybody who took part in the early access game testing for support and effective feedback.

See you in the refreshed Willy-Nilly Khight on November 10th. :wnk_arthur::wnk_shield::wnk_sword:
Sep 22, 2017
Willy-Nilly Knight - Double Dice Games


Difficulty levels
Now you can choose one of the four difficulty levels, which will be the most comfortable for you.

Camera shake
Visual feedback from your attacks will bring you more dive into the gameplay.

Music and sounds
We added some new music themes into the main gameplay. When combats occurs, music switches to another theme, more dynamic and epic. In additions we added sounds of steps for characters.

As usual, We thank you for all your feedbacks, they help us to find and fix bugs as soon as possible! ːwnk_arthurːːwnk_swordːːwnk_shieldː
Sep 22, 2017
Willy-Nilly Knight - Double Dice Games


Difficulty levels
Now you can choose one of the four difficulty levels, which will be the most comfortable for you.

Camera shake
Visual feedback from your attacks will bring you more dive into the gameplay.

Music and sounds
We added some new music themes into the main gameplay. When combats occurs, music switches to another theme, more dynamic and epic. In additions we added sounds of steps for characters.

As usual, We thank you for all your feedbacks, they help us to find and fix bugs as soon as possible! :wnk_arthur::wnk_sword::wnk_shield:
Sep 1, 2017
Willy-Nilly Knight - Double Dice Games


The second part of changes in battle system.
Immunes now has matter for attacks and defences. Also, we made huge rebalance of all stats, this changes have to normalize difficulty level throughout the game.



Controls customization.
New tab "Controls" in the Options dialog. Here you can remap keyboard buttons. This changes have to enhance the comfort and convenience of notebooks users.



Weapons visualization for Idril.
From now Idrli's bow changes it's 3D model too.



Show/Hide completed Quests.
Now you can show or hide completed quests in the Journal.

Localization fixes.
Fixed some bugs in French and German translations.
Sep 1, 2017
Willy-Nilly Knight - Double Dice Games


The second part of changes in battle system.
Immunes now has matter for attacks and defences. Also, we made huge rebalance of all stats, this changes have to normalize difficulty level throughout the game.



Controls customization.
New tab "Controls" in the Options dialog. Here you can remap keyboard buttons. This changes have to enhance the comfort and convenience of notebooks users.



Weapons visualization for Idril.
From now Idrli's bow changes it's 3D model too.



Show/Hide completed Quests.
Now you can show or hide completed quests in the Journal.

Localization fixes.
Fixed some bugs in French and German translations.
...