Dec 7, 2013
Wargame: Airland Battle - [EUG] MadMat
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Dec 7, 2013
Wargame: Airland Battle - [EUG] MadMat
Follow us on Twitter to instantly receive any news about Wargame.
https://twitter.com/EugenSystems
Dec 4, 2013
Wargame: Airland Battle - [EUG] Wister
<h3>Patch log :</h3>
  • Fixed list of replays and saved games that were invisible.
  • American F-14 Tomcat gets its 6 missiles back, instead of 3.
  • Uppsala map fixed, one side spawn had accidentally disappeared.
  • Norvegian starter deck now uses the correct amount of activation points (43/43)
Dec 4, 2013
Wargame: Airland Battle - Wister
Patch log :
  • Fixed list of replays and saved games that were invisible.
  • American F-14 Tomcat gets its 6 missiles back, instead of 3.
  • Uppsala map fixed, one side spawn had accidentally disappeared.
  • Norvegian starter deck now uses the correct amount of activation points (43/43)
Wargame: Airland Battle - [EUG] Wister
This patch should fix the replay and save game issues. Saves and replay made BEFORE the “mother of all patches” should work fine as before now, although any save & replay made during the last 48H, since the last patch, won’t work anymore.


<h3>Bug fixes :</h3>
- Replay from 48H ago fixed.

- Saved games from 48H ago fixed.

- DLC units should have disappeared from the decks of those lucky enough to have them. Sorry folks ... ;)

- Fixing command points imbalance on Telemark & Dalarna maps.

- Moving some sectors a bit on Upsalla map to make it more even.

- Fixing some spelling errors in Polish & Danish.


<h3>Fixing balance errors or changes ommissions</h3>
- all sniper rifles RoF increased.

- all interceptors (MiG-31 & F-14) missiles reload time (in the airport) increased by about 20%

- all interceptors (MiG-31 & F-14) angle of fire reduced from 80° to 30°, the plane now needs to face the enemy to fire it's missile.



- all NATO MG3 machine-gun brought to the level of the other MG (displayed RoF unified in the meantime)

- all NATO L23A1 76mm gun ACC increased by +1.

- all NATO HS.820 autocannon ACC increased by +1.

- all NATO MG3 brought back to the level of the other MG (displayed RoF unified in the meantime)

- W-German Panzergrenadier now have their proper G3 ammunition loadout.

- W-German Leo1A5 number of packs fixed from 2 to 1.

- W-German Leo1A5 availability increased from 0.6.4.3.0 to 0.8.6.4.0.

- American M60A1 USMC is now available in Marine decks

- American M2/M3 Bradley 's TOW fixed at AP17 like the other TOW.

- American F-15C number of packs reduced from 2 to 1.

- American V-150 90mm ACC increased by +2.

- American Delta Force's Stoner's moving accuracy penalty removed.

- American F-14 missiles reverted to their old configuration, but with accuracy 6 instead of 7.

- British SAS now use a dedicated Blowpipe weapon with higher accuracy

- British Chieftain Mk.2 ACC increased by +1.

- British Chieftain Mk.5 ACC increased by +1.

- Canadian AVGP Cougar price increased from 20$ to 25$.

- French ERC-90 gun accuracy increased from 6 to 9

- French AML-90 gun accuracy increased from 3 to 6

- French AMX-10RC gun accuracy increased from 8 to 9

- Norwegian M24 gun accuracy increased from 3 to 6

- Norwegian NM116 gun accuracy increased from 5/6 to 8 (PA and HE had different value bug corrected)

- Danish M41 gun accuracy increased from 4 to 7

- Danish M41-DK1 gun accuracy increased from 8 to 10.



- all Pact Strela-10 number of packs fixed from 2 to 1.

- all Pact R-60 missile's rate of fire fixed down to something more reasonable.

- Soviet T-80A number of packs fixed from 2 to 1.

- Soviet PT-85 gun accuracy increased from 8 to 10.

- E-German MiG-21M pilot now drops his bombs on the right place (well at least on the place you told him to)

- E-German AufkPz BRM-1 now uses the late version of the Grom with ACC 5.

- CSSR BpzV Svatava now uses the late version of the Grom with ACC 5.

- CSSR T-62cz ACC increased by +1.

- Polish Saperzy's RPO now has the [STAT] trait like its Soviet counterpart.



Known issue : there is still a bug with the replay / saved games list, where some saves won't be displayed. We will fix it as well in a next patch, as fast as possible (not today).
Wargame: Airland Battle - Wister
This patch should fix the replay and save game issues. Saves and replay made BEFORE the “mother of all patches” should work fine as before now, although any save & replay made during the last 48H, since the last patch, won’t work anymore.


Bug fixes :
- Replay from 48H ago fixed.

- Saved games from 48H ago fixed.

- DLC units should have disappeared from the decks of those lucky enough to have them. Sorry folks ... ;)

- Fixing command points imbalance on Telemark & Dalarna maps.

- Moving some sectors a bit on Upsalla map to make it more even.

- Fixing some spelling errors in Polish & Danish.


Fixing balance errors or changes ommissions
- all sniper rifles RoF increased.

- all interceptors (MiG-31 & F-14) missiles reload time (in the airport) increased by about 20%

- all interceptors (MiG-31 & F-14) angle of fire reduced from 80° to 30°, the plane now needs to face the enemy to fire it's missile.



- all NATO MG3 machine-gun brought to the level of the other MG (displayed RoF unified in the meantime)

- all NATO L23A1 76mm gun ACC increased by +1.

- all NATO HS.820 autocannon ACC increased by +1.

- all NATO MG3 brought back to the level of the other MG (displayed RoF unified in the meantime)

- W-German Panzergrenadier now have their proper G3 ammunition loadout.

- W-German Leo1A5 number of packs fixed from 2 to 1.

- W-German Leo1A5 availability increased from 0.6.4.3.0 to 0.8.6.4.0.

- American M60A1 USMC is now available in Marine decks

- American M2/M3 Bradley 's TOW fixed at AP17 like the other TOW.

- American F-15C number of packs reduced from 2 to 1.

- American V-150 90mm ACC increased by +2.

- American Delta Force's Stoner's moving accuracy penalty removed.

- American F-14 missiles reverted to their old configuration, but with accuracy 6 instead of 7.

- British SAS now use a dedicated Blowpipe weapon with higher accuracy

- British Chieftain Mk.2 ACC increased by +1.

- British Chieftain Mk.5 ACC increased by +1.

- Canadian AVGP Cougar price increased from 20$ to 25$.

- French ERC-90 gun accuracy increased from 6 to 9

- French AML-90 gun accuracy increased from 3 to 6

- French AMX-10RC gun accuracy increased from 8 to 9

- Norwegian M24 gun accuracy increased from 3 to 6

- Norwegian NM116 gun accuracy increased from 5/6 to 8 (PA and HE had different value bug corrected)

- Danish M41 gun accuracy increased from 4 to 7

- Danish M41-DK1 gun accuracy increased from 8 to 10.



- all Pact Strela-10 number of packs fixed from 2 to 1.

- all Pact R-60 missile's rate of fire fixed down to something more reasonable.

- Soviet T-80A number of packs fixed from 2 to 1.

- Soviet PT-85 gun accuracy increased from 8 to 10.

- E-German MiG-21M pilot now drops his bombs on the right place (well at least on the place you told him to)

- E-German AufkPz BRM-1 now uses the late version of the Grom with ACC 5.

- CSSR BpzV Svatava now uses the late version of the Grom with ACC 5.

- CSSR T-62cz ACC increased by +1.

- Polish Saperzy's RPO now has the [STAT] trait like its Soviet counterpart.



Known issue : there is still a bug with the replay / saved games list, where some saves won't be displayed. We will fix it as well in a next patch, as fast as possible (not today).
Wargame: Airland Battle - [EUG] MadMat
New patch released today.

Log being too long, here are the patch main orientations:

#Discussions_QuoteBlock_Author
Level design changes (sector, spawn points, air corridor, ...) on several maps, with a focus on 3v3/4v4, in order to:
- fix some that might have been unbalanced.
- favor manoeuver over spam.

#Discussions_QuoteBlock_Author
Tanks accuracy scaling came from a time (EE) were ranges were the same for all tanks. With the so-called "heavies" now outranging their lesser brethen, lower ACC was "double penalty" for the latter. Hence we've decided to drastically buff some accuracies: the lesser range, the bigger the buff. By now, from memory, there must not be a tank below ACC 5, and 7 or 8 is the average. Which means that two variants with different ranges may have the same accuracy.

#Discussions_QuoteBlock_Author
Read more about that here about infantry weapons and speeds.
On the same basis, recon infantry was also reorganized and standardized: although they are always one step faster than their infantry counterparts, recons' quality can easily be spotted as:
- line recon are 5-men strong with now MG.
- shock recon are 5-men strong with a MG or sniper rifle.
- SF recon are 10-men strong with three wepons slots.
- SF snipers are 2-men strong ... but with a buff that compensate for that weakness. ;)

#Discussions_QuoteBlock_Author
Supply vehicles (both land or helo) have been standardized to bring a same amount of supply per card. Besides, FOBs have been made more appealing, while supply vehiles are more scarce. This was meant to make the latter less "one-shot": more supply in the FOB but less supply vehicles per cards mean that one shall be more inclined to spare its suplly vehicle and therefore create a real supply line instead of just calling new supply trucks as reinforcements and let them be once empty ...

Also:
- buffing flamethrower infantry.
- rebalancing nations according to community feedback and taking into account extra-units added after release.
- giving IFV more appeal.
- ...

Detailed log is available on the official forum, here:
http://www.wargame-ee.com/forum/viewtopic.php?f=91&t=36838
Wargame: Airland Battle - [EUG] MadMat
New patch released today.

Log being too long, here are the patch main orientations:

#Discussions_QuoteBlock_Author
Level design changes (sector, spawn points, air corridor, ...) on several maps, with a focus on 3v3/4v4, in order to:
- fix some that might have been unbalanced.
- favor manoeuver over spam.

#Discussions_QuoteBlock_Author
Tanks accuracy scaling came from a time (EE) were ranges were the same for all tanks. With the so-called "heavies" now outranging their lesser brethen, lower ACC was "double penalty" for the latter. Hence we've decided to drastically buff some accuracies: the lesser range, the bigger the buff. By now, from memory, there must not be a tank below ACC 5, and 7 or 8 is the average. Which means that two variants with different ranges may have the same accuracy.

#Discussions_QuoteBlock_Author
Read more about that here about infantry weapons and speeds.
On the same basis, recon infantry was also reorganized and standardized: although they are always one step faster than their infantry counterparts, recons' quality can easily be spotted as:
- line recon are 5-men strong with now MG.
- shock recon are 5-men strong with a MG or sniper rifle.
- SF recon are 10-men strong with three wepons slots.
- SF snipers are 2-men strong ... but with a buff that compensate for that weakness. ;)

#Discussions_QuoteBlock_Author
Supply vehicles (both land or helo) have been standardized to bring a same amount of supply per card. Besides, FOBs have been made more appealing, while supply vehiles are more scarce. This was meant to make the latter less "one-shot": more supply in the FOB but less supply vehicles per cards mean that one shall be more inclined to spare its suplly vehicle and therefore create a real supply line instead of just calling new supply trucks as reinforcements and let them be once empty ...

Also:
- buffing flamethrower infantry.
- rebalancing nations according to community feedback and taking into account extra-units added after release.
- giving IFV more appeal.
- ...

Detailed log is available on the official forum, here:
http://www.wargame-ee.com/forum/viewtopic.php?f=91&t=36838
Wargame: Airland Battle - [EUG] Wister
Patch v1544
  • Fix cross platform desync (special thanks to "petrip").
  • Fix crash when talking to a friend in solo games.
  • Global channels added for Chinese, Korean and Japanese.
  • Fixing localization error in French campaign
Wargame: Airland Battle - Wister
Patch v1544
  • Fix cross platform desync (special thanks to "petrip").
  • Fix crash when talking to a friend in solo games.
  • Global channels added for Chinese, Korean and Japanese.
  • Fixing localization error in French campaign
...